mirror of
https://github.com/Uberi/Minetest-WorldEdit.git
synced 2024-12-25 18:20:38 +01:00
Faster copying using vmanips
This commit is contained in:
parent
ff53a71d58
commit
da5abec273
@ -107,7 +107,9 @@ end
|
|||||||
|
|
||||||
function mh.finish(manip, data)
|
function mh.finish(manip, data)
|
||||||
-- Update map
|
-- Update map
|
||||||
manip:set_data(data)
|
if data ~= nil then
|
||||||
|
manip:set_data(data)
|
||||||
|
end
|
||||||
manip:write_to_map()
|
manip:write_to_map()
|
||||||
manip:update_map()
|
manip:update_map()
|
||||||
end
|
end
|
||||||
|
@ -76,9 +76,6 @@ function worldedit.replace(pos1, pos2, search_node, replace_node, inverse)
|
|||||||
|
|
||||||
local count = 0
|
local count = 0
|
||||||
|
|
||||||
--- TODO: This could be shortened by checking `inverse` in the loop,
|
|
||||||
-- but that would have a speed penalty. Is the penalty big enough
|
|
||||||
-- to matter?
|
|
||||||
if not inverse then
|
if not inverse then
|
||||||
for i in area:iterp(pos1, pos2) do
|
for i in area:iterp(pos1, pos2) do
|
||||||
if data[i] == search_id then
|
if data[i] == search_id then
|
||||||
@ -135,54 +132,47 @@ end
|
|||||||
function worldedit.copy(pos1, pos2, axis, amount)
|
function worldedit.copy(pos1, pos2, axis, amount)
|
||||||
local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
||||||
|
|
||||||
|
local dim = vector.add(vector.subtract(pos2, pos1), 1)
|
||||||
|
if amount > 0 and amount < dim[axis] then
|
||||||
|
-- Source and destination region are overlapping and moving needs to
|
||||||
|
-- happen in reverse.
|
||||||
|
-- FIXME: I can't be bothered, so just defer to the legacy code for now.
|
||||||
|
return worldedit.legacy_copy(pos1, pos2, axis, amount)
|
||||||
|
end
|
||||||
|
|
||||||
|
local off = {x=0, y=0, z=0}
|
||||||
|
off[axis] = amount
|
||||||
|
return worldedit.copy2(pos1, pos2, off)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- This function is not offical part of the API and may be removed at any time.
|
||||||
|
function worldedit.legacy_copy(pos1, pos2, axis, amount)
|
||||||
|
local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
||||||
|
|
||||||
worldedit.keep_loaded(pos1, pos2)
|
worldedit.keep_loaded(pos1, pos2)
|
||||||
|
|
||||||
local get_node, get_meta, set_node = minetest.get_node,
|
local get_node, get_meta, set_node = minetest.get_node,
|
||||||
minetest.get_meta, minetest.set_node
|
minetest.get_meta, minetest.set_node
|
||||||
-- Copy things backwards when negative to avoid corruption.
|
-- Copy things backwards
|
||||||
-- FIXME: Lots of code duplication here.
|
local pos = {}
|
||||||
if amount < 0 then
|
pos.x = pos2.x
|
||||||
local pos = {}
|
while pos.x >= pos1.x do
|
||||||
pos.x = pos1.x
|
pos.y = pos2.y
|
||||||
while pos.x <= pos2.x do
|
while pos.y >= pos1.y do
|
||||||
pos.y = pos1.y
|
pos.z = pos2.z
|
||||||
while pos.y <= pos2.y do
|
while pos.z >= pos1.z do
|
||||||
pos.z = pos1.z
|
local node = get_node(pos) -- Obtain current node
|
||||||
while pos.z <= pos2.z do
|
local meta = get_meta(pos):to_table() -- Get meta of current node
|
||||||
local node = get_node(pos) -- Obtain current node
|
local value = pos[axis] -- Store current position
|
||||||
local meta = get_meta(pos):to_table() -- Get meta of current node
|
pos[axis] = value + amount -- Move along axis
|
||||||
local value = pos[axis] -- Store current position
|
set_node(pos, node) -- Copy node to new position
|
||||||
pos[axis] = value + amount -- Move along axis
|
get_meta(pos):from_table(meta) -- Set metadata of new node
|
||||||
set_node(pos, node) -- Copy node to new position
|
pos[axis] = value -- Restore old position
|
||||||
get_meta(pos):from_table(meta) -- Set metadata of new node
|
pos.z = pos.z - 1
|
||||||
pos[axis] = value -- Restore old position
|
|
||||||
pos.z = pos.z + 1
|
|
||||||
end
|
|
||||||
pos.y = pos.y + 1
|
|
||||||
end
|
end
|
||||||
pos.x = pos.x + 1
|
pos.y = pos.y - 1
|
||||||
end
|
|
||||||
else
|
|
||||||
local pos = {}
|
|
||||||
pos.x = pos2.x
|
|
||||||
while pos.x >= pos1.x do
|
|
||||||
pos.y = pos2.y
|
|
||||||
while pos.y >= pos1.y do
|
|
||||||
pos.z = pos2.z
|
|
||||||
while pos.z >= pos1.z do
|
|
||||||
local node = get_node(pos) -- Obtain current node
|
|
||||||
local meta = get_meta(pos):to_table() -- Get meta of current node
|
|
||||||
local value = pos[axis] -- Store current position
|
|
||||||
pos[axis] = value + amount -- Move along axis
|
|
||||||
set_node(pos, node) -- Copy node to new position
|
|
||||||
get_meta(pos):from_table(meta) -- Set metadata of new node
|
|
||||||
pos[axis] = value -- Restore old position
|
|
||||||
pos.z = pos.z - 1
|
|
||||||
end
|
|
||||||
pos.y = pos.y - 1
|
|
||||||
end
|
|
||||||
pos.x = pos.x - 1
|
|
||||||
end
|
end
|
||||||
|
pos.x = pos.x - 1
|
||||||
end
|
end
|
||||||
return worldedit.volume(pos1, pos2)
|
return worldedit.volume(pos1, pos2)
|
||||||
end
|
end
|
||||||
@ -195,28 +185,70 @@ end
|
|||||||
function worldedit.copy2(pos1, pos2, off)
|
function worldedit.copy2(pos1, pos2, off)
|
||||||
local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
||||||
|
|
||||||
worldedit.keep_loaded(pos1, pos2)
|
local src_manip, src_area = mh.init(pos1, pos2)
|
||||||
|
local src_stride = {x=1, y=src_area.ystride, z=src_area.zstride}
|
||||||
|
local src_offset = vector.subtract(pos1, src_area.MinEdge)
|
||||||
|
|
||||||
local get_node, get_meta, set_node = minetest.get_node,
|
local dpos1 = vector.add(pos1, off)
|
||||||
minetest.get_meta, minetest.set_node
|
local dpos2 = vector.add(pos2, off)
|
||||||
local pos = {}
|
local dim = vector.add(vector.subtract(pos2, pos1), 1)
|
||||||
pos.x = pos2.x
|
|
||||||
while pos.x >= pos1.x do
|
local dst_manip, dst_area = mh.init(dpos1, dpos2)
|
||||||
pos.y = pos2.y
|
local dst_stride = {x=1, y=dst_area.ystride, z=dst_area.zstride}
|
||||||
while pos.y >= pos1.y do
|
local dst_offset = vector.subtract(dpos1, dst_area.MinEdge)
|
||||||
pos.z = pos2.z
|
|
||||||
while pos.z >= pos1.z do
|
local function do_copy(src_data, dst_data)
|
||||||
local node = get_node(pos) -- Obtain current node
|
for z = 0, dim.z-1 do
|
||||||
local meta = get_meta(pos):to_table() -- Get meta of current node
|
local src_index_z = (src_offset.z + z) * src_stride.z + 1 -- +1 for 1-based indexing
|
||||||
local newpos = vector.add(pos, off) -- Calculate new position
|
local dst_index_z = (dst_offset.z + z) * dst_stride.z + 1
|
||||||
set_node(newpos, node) -- Copy node to new position
|
for y = 0, dim.y-1 do
|
||||||
get_meta(newpos):from_table(meta) -- Set metadata of new node
|
local src_index_y = src_index_z + (src_offset.y + y) * src_stride.y
|
||||||
pos.z = pos.z - 1
|
local dst_index_y = dst_index_z + (dst_offset.y + y) * dst_stride.y
|
||||||
|
-- Copy entire row at once
|
||||||
|
local src_index_x = src_index_y + src_offset.x
|
||||||
|
local dst_index_x = dst_index_y + dst_offset.x
|
||||||
|
for x = 0, dim.x-1 do
|
||||||
|
dst_data[dst_index_x + x] = src_data[src_index_x + x]
|
||||||
|
end
|
||||||
end
|
end
|
||||||
pos.y = pos.y - 1
|
|
||||||
end
|
end
|
||||||
pos.x = pos.x - 1
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Copy node data
|
||||||
|
local src_data = src_manip:get_data()
|
||||||
|
local dst_data = dst_manip:get_data()
|
||||||
|
do_copy(src_data, dst_data)
|
||||||
|
dst_manip:set_data(dst_data)
|
||||||
|
|
||||||
|
-- Copy param1
|
||||||
|
src_manip:get_light_data(src_data)
|
||||||
|
dst_manip:get_light_data(dst_data)
|
||||||
|
do_copy(src_data, dst_data)
|
||||||
|
dst_manip:set_light_data(dst_data)
|
||||||
|
|
||||||
|
-- Copy param2
|
||||||
|
src_manip:get_param2_data(src_data)
|
||||||
|
dst_manip:get_param2_data(dst_data)
|
||||||
|
do_copy(src_data, dst_data)
|
||||||
|
dst_manip:set_param2_data(dst_data)
|
||||||
|
|
||||||
|
mh.finish(dst_manip)
|
||||||
|
src_data = nil
|
||||||
|
dst_data = nil
|
||||||
|
|
||||||
|
-- Copy metadata
|
||||||
|
local get_meta = minetest.get_meta
|
||||||
|
for z = 0, dim.z-1 do
|
||||||
|
for y = 0, dim.y-1 do
|
||||||
|
for x = 0, dim.x-1 do
|
||||||
|
local pos = {x=pos1.x+x, y=pos1.y+y, z=pos1.z+z}
|
||||||
|
local meta = get_meta(pos):to_table()
|
||||||
|
pos = vector.add(pos, off)
|
||||||
|
get_meta(pos):from_table(meta)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
return worldedit.volume(pos1, pos2)
|
return worldedit.volume(pos1, pos2)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user