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Fix blowing up TNT near worldedit markers
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parent
5abe1cee3d
commit
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@ -153,7 +153,11 @@ minetest.register_entity(":worldedit:region_cube", {
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end
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end
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end,
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end,
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on_punch = function(self, hitter)
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on_punch = function(self, hitter)
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for _, entity in ipairs(worldedit.marker_region[self.player_name]) do
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local markers = worldedit.marker_region[self.player_name]
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if not markers then
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return
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end
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for _, entity in ipairs(markers) do
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entity:remove()
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entity:remove()
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end
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end
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worldedit.marker_region[self.player_name] = nil
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worldedit.marker_region[self.player_name] = nil
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