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mirror of https://github.com/Uberi/Minetest-WorldEdit.git synced 2024-11-15 23:20:16 +01:00
This commit is contained in:
sfan5 2019-09-09 15:16:01 +02:00
parent f6298d7b87
commit eb1627ca99

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@ -1,9 +1,7 @@
--- Schematic serialization and deserialiation. --- Schematic serialization and deserialiation.
-- @module worldedit.serialization -- @module worldedit.serialization
worldedit.LATEST_SERIALIZATION_VERSION = 5 worldedit.LATEST_SERIALIZATION_VERSION = 6
local LATEST_SERIALIZATION_HEADER = worldedit.LATEST_SERIALIZATION_VERSION .. ":"
--[[ --[[
Serialization version history: Serialization version history:
@ -15,6 +13,7 @@ Serialization version history:
`name`, `param1`, `param2`, and `meta` fields. `name`, `param1`, `param2`, and `meta` fields.
5: Added header and made `param1`, `param2`, and `meta` fields optional. 5: Added header and made `param1`, `param2`, and `meta` fields optional.
Header format: <Version>,<ExtraHeaderField1>,...:<Content> Header format: <Version>,<ExtraHeaderField1>,...:<Content>
6: Much more complicated but also better format
--]] --]]
@ -66,52 +65,101 @@ function worldedit.serialize(pos1, pos2)
has_meta[hash_node_position(meta_positions[i])] = true has_meta[hash_node_position(meta_positions[i])] = true
end end
local pos = {x=pos1.x, y=0, z=0} -- Decide axis of saved rows
local dim = vector.add(vector.subtract(pos2, pos1), 1)
local axis
if dim.x * dim.y < math.min(dim.y * dim.z, dim.x * dim.z) then
axis = "z"
elseif dim.x * dim.z < math.min(dim.x * dim.y, dim.y * dim.z) then
axis = "y"
elseif dim.y * dim.z < math.min(dim.x * dim.y, dim.x * dim.z) then
axis = "x"
else
axis = "x" -- X or Z are usually most efficient
end
local other1, other2 = worldedit.get_axis_others(axis)
-- Helper functions
local function cur_new(pos, pos1)
return {
a = axis,
p = {pos.x - pos1.x, pos.y - pos1.y, pos.z - pos1.z},
c = 1,
data = {},
param1 = {},
param2 = {},
}
end
local function try_match(array, value)
local match_dist = 8
local first = math.max(1, #array - match_dist + 1)
local i = #array
while i >= first do
if array[i] == value then
return -(#array - i + 1)
end
i = i - 1
end
return value
end
local function cur_finish(result, cur)
if #cur.param1 == 1 and cur.param1[1] == 0 then
cur.param1 = nil
end
if #cur.param2 == 1 and cur.param2[1] == 0 then
cur.param2 = nil
end
result[#result + 1] = cur
end
-- Serialize stuff
local pos = {}
local count = 0 local count = 0
local result = {} local result = {}
while pos.x <= pos2.x do local cur
pos.y = pos1.y pos[other1] = pos1[other1]
while pos.y <= pos2.y do while pos[other1] <= pos2[other1] do
pos.z = pos1.z pos[other2] = pos1[other2]
while pos.z <= pos2.z do while pos[other2] <= pos2[other2] do
pos[axis] = pos1[axis]
while pos[axis] <= pos2[axis] do
local node = get_node(pos) local node = get_node(pos)
if node.name ~= "air" and node.name ~= "ignore" then if node.name ~= "air" and node.name ~= "ignore" then
count = count + 1 if cur == nil then -- Start a new row
cur = cur_new(pos, pos1, axis, other1, other2)
local meta cur.data[1] = node.name
if has_meta[hash_node_position(pos)] then cur.param1[1] = node.param1
meta = get_meta(pos):to_table() cur.param2[1] = node.param2
else -- Push to existing row
-- Convert metadata item stacks to item strings local next_c = cur.c + 1
for _, invlist in pairs(meta.inventory) do cur.c = next_c
for index = 1, #invlist do cur.data[next_c] = try_match(cur.data, node.name)
local itemstack = invlist[index] cur.param1[next_c] = try_match(cur.param1, node.param1)
if itemstack.to_string then cur.param2[next_c] = try_match(cur.param2, node.param2)
invlist[index] = itemstack:to_string() end
end count = count + 1
end else
end if cur ~= nil then -- Finish row
cur_finish(result, cur)
cur = nil
end end
result[count] = {
x = pos.x - pos1.x,
y = pos.y - pos1.y,
z = pos.z - pos1.z,
name = node.name,
param1 = node.param1 ~= 0 and node.param1 or nil,
param2 = node.param2 ~= 0 and node.param2 or nil,
meta = meta,
}
end end
pos.z = pos.z + 1 pos[axis] = pos[axis] + 1
end end
pos.y = pos.y + 1 if cur ~= nil then -- Finish leftover row
cur_finish(result, cur)
cur = nil
end
pos[other2] = pos[other2] + 1
end end
pos.x = pos.x + 1 pos[other1] = pos[other1] + 1
end end
-- Serialize entries -- Serialize entries
result = minetest.serialize(result) result = minetest.serialize(result)
return LATEST_SERIALIZATION_HEADER .. result, count return tonumber(worldedit.LATEST_SERIALIZATION_VERSION) .. "," ..
string.format("%d,%d,%d:", dim.x, dim.y, dim.z) .. result, count
end end