mirror of
https://github.com/Uberi/Minetest-WorldEdit.git
synced 2025-06-30 15:10:45 +02:00
Version MFF
This commit is contained in:
@ -10,10 +10,12 @@ if minetest.place_schematic then
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worldedit.prob_list = {}
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end
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dofile(minetest.get_modpath("worldedit_commands") .. "/cuboid.lua")
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dofile(minetest.get_modpath("worldedit_commands") .. "/mark.lua")
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dofile(minetest.get_modpath("worldedit_commands") .. "/safe.lua"); safe_region = safe_region or function(callback) return callback end
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dofile(minetest.get_modpath("worldedit_commands") .. "/wand.lua")
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local safe_region, check_region, reset_pending = dofile(minetest.get_modpath("worldedit_commands") .. "/safe.lua")
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local get_position = function(name) --position 1 retrieval function for when not using `safe_region`
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local function get_position(name) --position 1 retrieval function for when not using `safe_region`
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local pos1 = worldedit.pos1[name]
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if pos1 == nil then
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worldedit.player_notify(name, "no position 1 selected")
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@ -21,7 +23,7 @@ local get_position = function(name) --position 1 retrieval function for when not
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return pos1
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end
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local get_node = function(name, nodename)
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local function get_node(name, nodename)
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local node = worldedit.normalize_nodename(nodename)
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if not node then
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worldedit.player_notify(name, "invalid node name: " .. nodename)
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@ -30,7 +32,7 @@ local get_node = function(name, nodename)
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return node
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end
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worldedit.player_notify = function(name, message)
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function worldedit.player_notify(name, message)
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minetest.chat_send_player(name, "WorldEdit -!- " .. message, false)
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end
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@ -56,8 +58,8 @@ worldedit.normalize_nodename = function(nodename)
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return nil
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end
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--determines the axis in which a player is facing, returning an axis ("x", "y", or "z") and the sign (1 or -1)
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worldedit.player_axis = function(name)
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-- Determines the axis in which a player is facing, returning an axis ("x", "y", or "z") and the sign (1 or -1)
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function worldedit.player_axis(name)
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local dir = minetest.get_player_by_name(name):get_look_dir()
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local x, y, z = math.abs(dir.x), math.abs(dir.y), math.abs(dir.z)
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if x > y then
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@ -70,6 +72,19 @@ worldedit.player_axis = function(name)
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return "z", dir.z > 0 and 1 or -1
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end
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local function mkdir(path)
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if minetest.mkdir then
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minetest.mkdir(path)
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else
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os.execute('mkdir "' .. path .. '"')
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end
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end
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local function check_filename(name)
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return name:find("^[%w%s%^&'@{}%[%],%$=!%-#%(%)%%%.%+~_]+$") ~= nil
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end
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minetest.register_chatcommand("/about", {
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params = "",
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description = "Get information about the mod",
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@ -78,6 +93,56 @@ minetest.register_chatcommand("/about", {
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end,
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})
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-- mostly copied from builtin/chatcommands.lua with minor modifications
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minetest.register_chatcommand("/help", {
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privs = {},
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params = "[all/<cmd>]",
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description = "Get help for WorldEdit commands",
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func = function(name, param)
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local function is_we_command(cmd)
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return cmd:sub(0, 1) == "/"
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end
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local function format_help_line(cmd, def)
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local msg = minetest.colorize("#00ffff", "/"..cmd)
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if def.params and def.params ~= "" then
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msg = msg .. " " .. def.params
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end
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if def.description and def.description ~= "" then
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msg = msg .. ": " .. def.description
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end
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return msg
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end
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if not minetest.check_player_privs(name, "worldedit") then
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return false, "You are not allowed to use any WorldEdit commands."
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end
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if param == "" then
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local msg = ""
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local cmds = {}
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for cmd, def in pairs(minetest.chatcommands) do
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if is_we_command(cmd) and minetest.check_player_privs(name, def.privs) then
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cmds[#cmds + 1] = cmd:sub(2) -- strip the /
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end
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end
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table.sort(cmds)
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return true, "Available commands: " .. table.concat(cmds, " ") .. "\n"
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.. "Use '//help <cmd>' to get more information,"
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.. " or '//help all' to list everything."
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elseif param == "all" then
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local cmds = {}
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for cmd, def in pairs(minetest.chatcommands) do
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if is_we_command(cmd) and minetest.check_player_privs(name, def.privs) then
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cmds[#cmds + 1] = format_help_line(cmd, def)
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end
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end
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table.sort(cmds)
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return true, "Available commands:\n"..table.concat(cmds, "\n")
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else
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return minetest.chatcommands["help"].func(name, "/" .. param)
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end
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end,
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})
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minetest.register_chatcommand("/inspect", {
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params = "on/off/1/0/true/false/yes/no/enable/disable/<blank>",
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description = "Enable or disable node inspection",
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@ -97,16 +162,28 @@ minetest.register_chatcommand("/inspect", {
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end,
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})
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local function get_node_rlight(pos)
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local vecs = { -- neighboring nodes
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{x= 1, y= 0, z= 0},
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{x=-1, y= 0, z= 0},
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{x= 0, y= 1, z= 0},
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{x= 0, y=-1, z= 0},
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{x= 0, y= 0, z= 1},
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{x= 0, y= 0, z=-1},
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}
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local ret = 0
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for _, v in ipairs(vecs) do
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ret = math.max(ret, minetest.get_node_light(vector.add(pos, v)))
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end
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return ret
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end
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minetest.register_on_punchnode(function(pos, node, puncher)
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local name = puncher:get_player_name()
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if worldedit.inspect[name] then
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if minetest.check_player_privs(name, {worldedit=true}) then
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local axis, sign = worldedit.player_axis(name)
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message = string.format("inspector: %s at %s (param1=%d, param2=%d) punched by %s facing the %s axis",
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node.name, minetest.pos_to_string(pos), node.param1, node.param2, name, axis .. (sign > 0 and "+" or "-"))
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else
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message = "inspector: worldedit privileges required"
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end
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local axis, sign = worldedit.player_axis(name)
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message = string.format("inspector: %s at %s (param1=%d, param2=%d, received light=%d) punched facing the %s axis",
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node.name, minetest.pos_to_string(pos), node.param1, node.param2, get_node_rlight(pos), axis .. (sign > 0 and "+" or "-"))
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worldedit.player_notify(name, message)
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end
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end)
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@ -121,6 +198,8 @@ minetest.register_chatcommand("/reset", {
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worldedit.mark_pos1(name)
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worldedit.mark_pos2(name)
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worldedit.set_pos[name] = nil
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--make sure the user does not try to confirm an operation after resetting pos:
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reset_pending(name)
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worldedit.player_notify(name, "region reset")
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end,
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})
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@ -277,6 +356,21 @@ minetest.register_chatcommand("/volume", {
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end,
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})
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minetest.register_chatcommand("/deleteblocks", {
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params = "",
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description = "remove all MapBlocks (16x16x16) containing the selected area from the map",
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privs = {worldedit=true},
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func = safe_region(function(name, param)
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local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
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local success = minetest.delete_area(pos1, pos2)
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if success then
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worldedit.player_notify(name, "Area deleted.")
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else
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worldedit.player_notify(name, "There was an error during deletion of the area.")
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end
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end),
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})
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minetest.register_chatcommand("/set", {
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params = "<node>",
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description = "Set the current WorldEdit region to <node>",
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@ -488,6 +582,39 @@ minetest.register_chatcommand("/cylinder", {
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end, check_cylinder),
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})
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local check_pyramid = function(name, param)
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if worldedit.pos1[name] == nil then
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worldedit.player_notify(name, "no position 1 selected")
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return nil
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end
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local found, _, axis, height, nodename = param:find("^([xyz%?])%s+([+-]?%d+)%s+(.+)$")
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if found == nil then
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worldedit.player_notify(name, "invalid usage: " .. param)
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return nil
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end
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local node = get_node(name, nodename)
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if not node then return nil end
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height = tonumber(height)
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return math.ceil(((height * 2 + 1) ^ 2) * height / 3)
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end
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minetest.register_chatcommand("/hollowpyramid", {
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params = "x/y/z/? <height> <node>",
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description = "Add hollow pyramid centered at WorldEdit position 1 along the x/y/z/? axis with height <height>, composed of <node>",
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privs = {worldedit=true},
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func = safe_region(function(name, param)
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local found, _, axis, height, nodename = param:find("^([xyz%?])%s+([+-]?%d+)%s+(.+)$")
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height = tonumber(height)
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if axis == "?" then
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axis, sign = worldedit.player_axis(name)
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height = height * sign
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end
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local node = get_node(name, nodename)
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local count = worldedit.pyramid(worldedit.pos1[name], axis, height, node, true)
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worldedit.player_notify(name, count .. " nodes added")
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end, check_pyramid),
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})
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minetest.register_chatcommand("/pyramid", {
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params = "x/y/z/? <height> <node>",
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description = "Add pyramid centered at WorldEdit position 1 along the x/y/z/? axis with height <height>, composed of <node>",
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@ -502,22 +629,7 @@ minetest.register_chatcommand("/pyramid", {
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local node = get_node(name, nodename)
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local count = worldedit.pyramid(worldedit.pos1[name], axis, height, node)
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worldedit.player_notify(name, count .. " nodes added")
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end,
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function(name, param)
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if worldedit.pos1[name] == nil then
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worldedit.player_notify(name, "no position 1 selected")
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return nil
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end
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local found, _, axis, height, nodename = param:find("^([xyz%?])%s+([+-]?%d+)%s+(.+)$")
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if found == nil then
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worldedit.player_notify(name, "invalid usage: " .. param)
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return nil
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end
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local node = get_node(name, nodename)
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if not node then return nil end
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height = tonumber(height)
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return math.ceil(((height * 2 + 1) ^ 2) * height / 3)
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end),
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end, check_pyramid),
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})
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minetest.register_chatcommand("/spiral", {
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@ -542,7 +654,7 @@ minetest.register_chatcommand("/spiral", {
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end
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local node = get_node(name, nodename)
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if not node then return nil end
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return check_region(name, param)
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return 1 -- TODO: return an useful value
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end),
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})
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@ -810,6 +922,30 @@ minetest.register_chatcommand("/fixlight", {
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end),
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})
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minetest.register_chatcommand("/drain", {
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params = "",
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description = "Remove any fluid node within the current WorldEdit region",
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privs = {worldedit=true},
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func = safe_region(function(name, param)
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-- TODO: make an API function for this
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local count = 0
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local pos1, pos2 = worldedit.sort_pos(worldedit.pos1[name], worldedit.pos2[name])
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for x = pos1.x, pos2.x do
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for y = pos1.y, pos2.y do
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for z = pos1.z, pos2.z do
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local n = minetest.get_node({x=x, y=y, z=z}).name
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local d = minetest.registered_nodes[n]
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if d ~= nil and (d["drawtype"] == "liquid" or d["drawtype"] == "flowingliquid") then
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minetest.remove_node({x=x, y=y, z=z})
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count = count + 1
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end
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end
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end
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end
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worldedit.player_notify(name, count .. " nodes updated")
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end),
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})
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minetest.register_chatcommand("/hide", {
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params = "",
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description = "Hide all nodes in the current WorldEdit region non-destructively",
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@ -861,20 +997,21 @@ minetest.register_chatcommand("/save", {
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worldedit.player_notify(name, "invalid usage: " .. param)
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return
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end
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if not string.find(param, "^[%w \t.,+-_=!@#$%%^&*()%[%]{};'\"]+$") then
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worldedit.player_notify(name, "invalid file name: " .. param)
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if not check_filename(param) then
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worldedit.player_notify(name, "Disallowed file name: " .. param)
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return
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end
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local result, count = worldedit.serialize(worldedit.pos1[name], worldedit.pos2[name])
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local result, count = worldedit.serialize(worldedit.pos1[name],
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worldedit.pos2[name])
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local path = minetest.get_worldpath() .. "/schems"
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-- Create directory if it does not already exist
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mkdir(path)
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local filename = path .. "/" .. param .. ".we"
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filename = filename:gsub("\"", "\\\""):gsub("\\", "\\\\") --escape any nasty characters
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os.execute("mkdir \"" .. path .. "\"") --create directory if it does not already exist
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local file, err = io.open(filename, "wb")
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if err ~= nil then
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worldedit.player_notify(name, "could not save file to \"" .. filename .. "\"")
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worldedit.player_notify(name, "Could not save file to \"" .. filename .. "\"")
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return
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end
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file:write(result)
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@ -897,8 +1034,8 @@ minetest.register_chatcommand("/allocate", {
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worldedit.player_notify(name, "invalid usage: " .. param)
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return
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end
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if not string.find(param, "^[%w \t.,+-_=!@#$%%^&*()%[%]{};'\"]+$") then
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worldedit.player_notify(name, "invalid file name: " .. param)
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if not check_filename(param) then
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worldedit.player_notify(name, "Disallowed file name: " .. param)
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return
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end
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|
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@ -986,11 +1123,6 @@ minetest.register_chatcommand("/lua", {
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description = "Executes <code> as a Lua chunk in the global namespace",
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privs = {worldedit=true, server=true},
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func = function(name, param)
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local admin = minetest.setting_get("name")
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if not admin or not name == admin then
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worldedit.player_notify(name, "this command can only be run by the server administrator")
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return
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end
|
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local err = worldedit.lua(param)
|
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if err then
|
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worldedit.player_notify(name, "code error: " .. err)
|
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@ -1005,12 +1137,6 @@ minetest.register_chatcommand("/luatransform", {
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description = "Executes <code> as a Lua chunk in the global namespace with the variable pos available, for each node in the current WorldEdit region",
|
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privs = {worldedit=true, server=true},
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func = safe_region(function(name, param)
|
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local admin = minetest.setting_get("name")
|
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if not admin or not name == admin then
|
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worldedit.player_notify(name, "this command can only be run by the server administrator")
|
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return
|
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end
|
||||
|
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local err = worldedit.luatransform(worldedit.pos1[name], worldedit.pos2[name], param)
|
||||
if err then
|
||||
worldedit.player_notify(name, "code error: " .. err, false)
|
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@ -1022,24 +1148,31 @@ minetest.register_chatcommand("/luatransform", {
|
||||
|
||||
minetest.register_chatcommand("/mtschemcreate", {
|
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params = "<file>",
|
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description = "Save the current WorldEdit region using the Minetest Schematic format to \"(world folder)/schems/<filename>.mts\"",
|
||||
description = "Save the current WorldEdit region using the Minetest "..
|
||||
"Schematic format to \"(world folder)/schems/<filename>.mts\"",
|
||||
privs = {worldedit=true},
|
||||
func = safe_region(function(name, param)
|
||||
if param == nil then
|
||||
worldedit.player_notify(name, "No filename specified")
|
||||
return
|
||||
end
|
||||
if not check_filename(param) then
|
||||
worldedit.player_notify(name, "Disallowed file name: " .. param)
|
||||
return
|
||||
end
|
||||
|
||||
local path = minetest.get_worldpath() .. "/schems"
|
||||
local filename = path .. "/" .. param .. ".mts"
|
||||
filename = filename:gsub("\"", "\\\""):gsub("\\", "\\\\") --escape any nasty characters
|
||||
os.execute("mkdir \"" .. path .. "\"") --create directory if it does not already exist
|
||||
-- Create directory if it does not already exist
|
||||
mkdir(path)
|
||||
|
||||
local ret = minetest.create_schematic(worldedit.pos1[name], worldedit.pos2[name], worldedit.prob_list[name], filename)
|
||||
local filename = path .. "/" .. param .. ".mts"
|
||||
local ret = minetest.create_schematic(worldedit.pos1[name],
|
||||
worldedit.pos2[name], worldedit.prob_list[name],
|
||||
filename)
|
||||
if ret == nil then
|
||||
worldedit.player_notify(name, "failed to create Minetest schematic", false)
|
||||
worldedit.player_notify(name, "Failed to create Minetest schematic", false)
|
||||
else
|
||||
worldedit.player_notify(name, "saved Minetest schematic to " .. param, false)
|
||||
worldedit.player_notify(name, "Saved Minetest schematic to " .. param, false)
|
||||
end
|
||||
worldedit.prob_list[name] = {}
|
||||
end),
|
||||
@ -1050,10 +1183,14 @@ minetest.register_chatcommand("/mtschemplace", {
|
||||
description = "Load nodes from \"(world folder)/schems/<file>.mts\" with position 1 of the current WorldEdit region as the origin",
|
||||
privs = {worldedit=true},
|
||||
func = function(name, param)
|
||||
if param == nil then
|
||||
if param == "" then
|
||||
worldedit.player_notify(name, "no filename specified")
|
||||
return
|
||||
end
|
||||
if not check_filename(param) then
|
||||
worldedit.player_notify(name, "Disallowed file name: " .. param)
|
||||
return
|
||||
end
|
||||
|
||||
local pos = get_position(name)
|
||||
if pos == nil then return end
|
||||
@ -1087,8 +1224,8 @@ minetest.register_chatcommand("/mtschemprob", {
|
||||
return
|
||||
end
|
||||
for k,v in pairs(problist) do
|
||||
local prob = math.floor(((v["prob"] / 256) * 100) * 100 + 0.5) / 100
|
||||
text = text .. minetest.pos_to_string(v["pos"]) .. ": " .. prob .. "% | "
|
||||
local prob = math.floor(((v.prob / 256) * 100) * 100 + 0.5) / 100
|
||||
text = text .. minetest.pos_to_string(v.pos) .. ": " .. prob .. "% | "
|
||||
end
|
||||
worldedit.player_notify(name, "currently set node probabilities:")
|
||||
worldedit.player_notify(name, text)
|
||||
@ -1098,16 +1235,14 @@ minetest.register_chatcommand("/mtschemprob", {
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_on_player_receive_fields(
|
||||
function(player, formname, fields)
|
||||
if (formname == "prob_val_enter") and (fields.text ~= "") then
|
||||
local name = player:get_player_name()
|
||||
local prob_entry = {pos=worldedit.prob_pos[name], prob=tonumber(fields.text)}
|
||||
local index = table.getn(worldedit.prob_list[name]) + 1
|
||||
worldedit.prob_list[name][index] = prob_entry
|
||||
end
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname == "prob_val_enter" and not (fields.text == "" or fields.text == nil) then
|
||||
local name = player:get_player_name()
|
||||
local prob_entry = {pos=worldedit.prob_pos[name], prob=tonumber(fields.text)}
|
||||
local index = table.getn(worldedit.prob_list[name]) + 1
|
||||
worldedit.prob_list[name][index] = prob_entry
|
||||
end
|
||||
)
|
||||
end)
|
||||
|
||||
minetest.register_chatcommand("/clearobjects", {
|
||||
params = "",
|
||||
|
Reference in New Issue
Block a user