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mirror of https://github.com/Uberi/Minetest-WorldEdit.git synced 2025-06-30 15:10:45 +02:00

Version MFF

This commit is contained in:
sys4-fr
2018-09-05 00:44:21 +02:00
parent bb8456b711
commit f10da8c9f6
34 changed files with 1162 additions and 221 deletions

View File

@ -58,8 +58,19 @@ worldedit.mark_region = function(name)
end
worldedit.marker_region[name] = nil
end
if pos1 ~= nil and pos2 ~= nil then
local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
local vec = vector.subtract(pos2, pos1)
local maxside = math.max(vec.x, math.max(vec.y, vec.z))
local limit = tonumber(minetest.setting_get("active_object_send_range_blocks")) * 16
if maxside > limit * 1.5 then
-- The client likely won't be able to see the plane markers as intended anyway,
-- thus don't place them and also don't load the area into memory
return
end
local thickness = 0.2
local sizex, sizey, sizez = (1 + pos2.x - pos1.x) / 2, (1 + pos2.y - pos1.y) / 2, (1 + pos2.z - pos1.z) / 2
@ -72,24 +83,28 @@ worldedit.mark_region = function(name)
--XY plane markers
for _, z in ipairs({pos1.z - 0.5, pos2.z + 0.5}) do
local marker = minetest.add_entity({x=pos1.x + sizex - 0.5, y=pos1.y + sizey - 0.5, z=z}, "worldedit:region_cube")
marker:set_properties({
visual_size={x=sizex * 2, y=sizey * 2},
collisionbox = {-sizex, -sizey, -thickness, sizex, sizey, thickness},
})
marker:get_luaentity().player_name = name
table.insert(markers, marker)
if marker ~= nil then
marker:set_properties({
visual_size={x=sizex * 2, y=sizey * 2},
collisionbox = {-sizex, -sizey, -thickness, sizex, sizey, thickness},
})
marker:get_luaentity().player_name = name
table.insert(markers, marker)
end
end
--YZ plane markers
for _, x in ipairs({pos1.x - 0.5, pos2.x + 0.5}) do
local marker = minetest.add_entity({x=x, y=pos1.y + sizey - 0.5, z=pos1.z + sizez - 0.5}, "worldedit:region_cube")
marker:set_properties({
visual_size={x=sizez * 2, y=sizey * 2},
collisionbox = {-thickness, -sizey, -sizez, thickness, sizey, sizez},
})
marker:setyaw(math.pi / 2)
marker:get_luaentity().player_name = name
table.insert(markers, marker)
if marker ~= nil then
marker:set_properties({
visual_size={x=sizez * 2, y=sizey * 2},
collisionbox = {-thickness, -sizey, -sizez, thickness, sizey, sizez},
})
marker:setyaw(math.pi / 2)
marker:get_luaentity().player_name = name
table.insert(markers, marker)
end
end
worldedit.marker_region[name] = markers
@ -153,7 +168,11 @@ minetest.register_entity(":worldedit:region_cube", {
end
end,
on_punch = function(self, hitter)
for _, entity in ipairs(worldedit.marker_region[self.player_name]) do
local markers = worldedit.marker_region[self.player_name]
if not markers then
return
end
for _, entity in ipairs(markers) do
entity:remove()
end
worldedit.marker_region[self.player_name] = nil