if minetest.raycast == nil then error( "worldedit_brush requires at least Minetest 5.0" ) end local BRUSH_MAX_DIST = 150 local brush_on_use = function(itemstack, placer) local meta = itemstack:get_meta() local name = placer:get_player_name() local cmd = meta:get_string("command") if cmd == "" then worldedit.player_notify(name, "This brush is not bound, use //brush to bind a command to it.") return false end local cmddef = worldedit.registered_commands[cmd] if cmddef == nil then return false end -- shouldn't happen as //brush checks this local has_privs, missing_privs = minetest.check_player_privs(name, cmddef.privs) if not has_privs then worldedit.player_notify(name, "Missing privileges: " .. table.concat(missing_privs, ", ")) return false end local raybegin = vector.add(placer:get_pos(), vector.new(0, placer:get_properties().eye_height, 0)) local rayend = vector.add(raybegin, vector.multiply(placer:get_look_dir(), BRUSH_MAX_DIST)) local ray = minetest.raycast(raybegin, rayend, false, true) local pointed_thing = ray:next() if pointed_thing == nil then worldedit.player_notify(name, "Too far away.") return false end assert(pointed_thing.type == "node") worldedit.pos1[name] = pointed_thing.under worldedit.pos2[name] = nil worldedit.marker_update(name) -- this isn't really clean... local player_notify_old = worldedit.player_notify worldedit.player_notify = function(name, msg) if string.match(msg, "^%d") then return end -- discard "1234 nodes added." return player_notify_old(name, msg) end assert(cmddef.require_pos < 2) local parsed = {cmddef.parse(meta:get_string("params"))} if not table.remove(parsed, 1) then return false end -- shouldn't happen minetest.log("action", string.format("%s uses WorldEdit brush (//%s) at %s", name, cmd, minetest.pos_to_string(pointed_thing.under))) local success, msg = cmddef.func(name, unpack(parsed)) worldedit.player_notify = player_notify_old if msg then worldedit.player_notify(name, msg) end return success ~= false end minetest.register_tool(":worldedit:brush", { description = "WorldEdit Brush", inventory_image = "worldedit_brush.png", stack_max = 1, -- no need to stack these (metadata prevents this anyway) range = 0, on_use = function(itemstack, placer, pointed_thing) brush_on_use(itemstack, placer) return itemstack -- nothing consumed, nothing changed end, }) worldedit.register_command("brush", { privs = {worldedit=true}, params = "none/ [parameters]", description = "Assign command to WorldEdit brush item", parse = function(param) local found, _, cmd, params = param:find("^([^%s]+)%s+(.+)$") if not found then params = "" found, _, cmd = param:find("^(.+)$") end if not found then return false end return true, cmd, params end, func = function(name, cmd, params) local itemstack = minetest.get_player_by_name(name):get_wielded_item() if itemstack == nil or itemstack:get_name() ~= "worldedit:brush" then return false, worldedit.notify_form:format( "Not holding brush item.") end cmd = cmd:lower() local meta = itemstack:get_meta() if cmd == "none" then meta:from_table(nil) minetest.get_player_by_name(name):set_wielded_item(itemstack) return true, worldedit.notify_form:format( "Brush assignment cleared.") end local cmddef = worldedit.registered_commands[cmd] if cmddef == nil or cmddef.require_pos ~= 1 then return false, worldedit.notify_form:format("//" .. cmd .. " cannot be used with brushes") end -- Try parsing command params so we can give the user feedback local ok, err = cmddef.parse(params) if not ok then err = err or "invalid usage" return false, worldedit.notify_form:format( "Error with brush command: " .. err) end meta:set_string("command", cmd) meta:set_string("params", params) local fullcmd = "//" .. cmd .. " " .. params meta:set_string("description", minetest.registered_tools["worldedit:brush"].description .. ": " .. fullcmd) worldedit.player_notify(name, "Brush assigned to command: " .. fullcmd) meta:set_string("command", cmd) meta:set_string("params", params) local fullcmd = "//" .. cmd .. " " .. params meta:set_string("description", minetest.registered_tools["worldedit:brush"].description .. ": " .. fullcmd) minetest.get_player_by_name(name):set_wielded_item(itemstack) return true, worldedit.notify_form:format( "Brush assigned to command: " .. fullcmd) end, })