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mirror of https://github.com/Uberi/Minetest-WorldEdit.git synced 2024-09-27 23:20:18 +02:00
Minetest-WorldEdit/.luacheckrc
sfan5 57e7d4c488 Add polyfill for vector.copy()
closes #246
You could say I am doing this against better judgement, but this is
really a simple and easy fix for my problem.
2024-05-26 15:42:15 +02:00

29 lines
864 B
Lua

read_globals = {
"minetest", "VoxelArea", "ItemStack",
"unified_inventory", "sfinv", "smart_inventory", "inventory_plus",
"dump",
table = {fields = {"copy", "indexof", "insert_all"}},
vector = {fields = {
-- as of 5.0
"new", "direction", "distance", "length", "normalize", "floor", "round",
"apply", "equals", "sort", "add", "subtract", "multiply", "divide",
-- polyfilled
"copy"
}},
}
globals = {"worldedit"}
-- Ignore these errors until someone decides to fix them
ignore = {"212", "213", "411", "412", "421", "422", "431", "432", "631"}
files["worldedit/common.lua"] = {
globals = {"vector"},
}
files["worldedit/test"] = {
read_globals = {"testnode1", "testnode2", "testnode3", "area", "check", "place_pattern"},
}
files["worldedit/test/init.lua"] = {
globals = {"testnode1", "testnode2", "testnode3", "area", "check", "place_pattern"},
}