Minetest-WorldEdit/worldedit_commands/safe.lua

58 lines
1.9 KiB
Lua

local safe_region_callback
local safe_region_name
local safe_region_param
--`callback` is a callback to run when the user confirms
--`nodes_needed` is a function accepting `param`, `pos1`, and `pos2` to calculate the number of nodes needed
safe_region = function(callback, nodes_needed)
--default node volume calculation
nodes_needed = nodes_needed or check_region
return function(name, param)
--check if the operation applies to a safe number of nodes
local count = nodes_needed(name, param)
if count == nil then return end --invalid command
if count < 10000 then
return callback(name, param)
end
--save callback to call later
safe_region_callback, safe_region_name, safe_region_param = callback, name, param
worldedit.player_notify(name, "WARNING: this operation could affect up to " .. count .. " nodes; type //y to continue or //n to cancel")
end
end
minetest.register_chatcommand("/y", {
params = "",
description = "Confirm a pending operation",
func = function()
local callback, name, param = safe_region_callback, safe_region_name, safe_region_param
if not callback then
worldedit.player_notify(name, "no operation pending")
return
end
--obtain positions
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
if pos1 == nil or pos2 == nil then
worldedit.player_notify(name, "no region selected")
return
end
safe_region_callback, safe_region_name, safe_region_param = nil, nil, nil --reset pending operation
callback(name, param, pos1, pos2)
end,
})
minetest.register_chatcommand("/n", {
params = "",
description = "Confirm a pending operation",
func = function()
if not safe_region_callback then
worldedit.player_notify(name, "no operation pending")
return
end
safe_region_callback, safe_region_name, safe_region_param = nil, nil, nil
end,
})