mirror of
https://github.com/Uberi/Minetest-WorldEdit.git
synced 2024-11-15 23:20:16 +01:00
208 lines
4.9 KiB
Lua
208 lines
4.9 KiB
Lua
--- Common functions [INTERNAL]. All of these functions are internal!
|
|
-- @module worldedit.common
|
|
|
|
-- Polyfill for vector.copy (added in 5.5.0)
|
|
if not vector.copy then
|
|
local vnew = vector.new
|
|
vector.copy = function(v)
|
|
return vnew(v.x, v.y, v.z)
|
|
end
|
|
end
|
|
|
|
|
|
--- Copies and modifies positions `pos1` and `pos2` so that each component of
|
|
-- `pos1` is less than or equal to the corresponding component of `pos2`.
|
|
-- Returns the new positions.
|
|
function worldedit.sort_pos(pos1, pos2)
|
|
pos1 = vector.copy(pos1)
|
|
pos2 = vector.copy(pos2)
|
|
if pos1.x > pos2.x then
|
|
pos2.x, pos1.x = pos1.x, pos2.x
|
|
end
|
|
if pos1.y > pos2.y then
|
|
pos2.y, pos1.y = pos1.y, pos2.y
|
|
end
|
|
if pos1.z > pos2.z then
|
|
pos2.z, pos1.z = pos1.z, pos2.z
|
|
end
|
|
return pos1, pos2
|
|
end
|
|
|
|
|
|
--- Determines the volume of the region defined by positions `pos1` and `pos2`.
|
|
-- @return The volume.
|
|
function worldedit.volume(pos1, pos2)
|
|
local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
|
return (pos2.x - pos1.x + 1) *
|
|
(pos2.y - pos1.y + 1) *
|
|
(pos2.z - pos1.z + 1)
|
|
end
|
|
|
|
|
|
--- Gets other axes given an axis.
|
|
-- @raise Axis must be x, y, or z!
|
|
function worldedit.get_axis_others(axis)
|
|
if axis == "x" then
|
|
return "y", "z"
|
|
elseif axis == "y" then
|
|
return "x", "z"
|
|
elseif axis == "z" then
|
|
return "x", "y"
|
|
else
|
|
error("Axis must be x, y, or z!")
|
|
end
|
|
end
|
|
|
|
|
|
-- Create a vmanip and read the area from map, this causes all
|
|
-- MapBlocks to be loaded into memory synchronously.
|
|
-- This doesn't actually *keep* them loaded, unlike the name implies.
|
|
function worldedit.keep_loaded(pos1, pos2)
|
|
-- rough estimate, a MapNode is 4 bytes in the engine
|
|
if worldedit.volume(pos1, pos2) > 268400000 then
|
|
print("[WorldEdit] Requested to load an area bigger than 1GB, refusing. The subsequent operation may fail.")
|
|
return
|
|
end
|
|
if minetest.load_area then
|
|
-- same effect but without unnecessary data copying
|
|
minetest.load_area(pos1, pos2)
|
|
else
|
|
local manip = minetest.get_voxel_manip()
|
|
manip:read_from_map(pos1, pos2)
|
|
end
|
|
end
|
|
|
|
|
|
local mh = {}
|
|
worldedit.manip_helpers = mh
|
|
|
|
|
|
--- Generates an empty VoxelManip data table for an area.
|
|
-- @return The empty data table.
|
|
function mh.get_empty_data(area)
|
|
-- Fill emerged area with ignore so that blocks in the area that are
|
|
-- only partially modified aren't overwriten.
|
|
local data = {}
|
|
local c_ignore = minetest.get_content_id("ignore")
|
|
for i = 1, area:getVolume() do
|
|
data[i] = c_ignore
|
|
end
|
|
return data
|
|
end
|
|
|
|
|
|
function mh.init(pos1, pos2)
|
|
local manip = minetest.get_voxel_manip()
|
|
local emerged_pos1, emerged_pos2 = manip:read_from_map(pos1, pos2)
|
|
local area = VoxelArea:new({MinEdge=emerged_pos1, MaxEdge=emerged_pos2})
|
|
return manip, area
|
|
end
|
|
|
|
|
|
function mh.init_radius(pos, radius)
|
|
local pos1 = vector.subtract(pos, radius)
|
|
local pos2 = vector.add(pos, radius)
|
|
return mh.init(pos1, pos2)
|
|
end
|
|
|
|
|
|
function mh.init_axis_radius(base_pos, axis, radius)
|
|
return mh.init_axis_radius_length(base_pos, axis, radius, radius)
|
|
end
|
|
|
|
|
|
function mh.init_axis_radius_length(base_pos, axis, radius, length)
|
|
local other1, other2 = worldedit.get_axis_others(axis)
|
|
local pos1 = {
|
|
[axis] = base_pos[axis],
|
|
[other1] = base_pos[other1] - radius,
|
|
[other2] = base_pos[other2] - radius
|
|
}
|
|
local pos2 = {
|
|
[axis] = base_pos[axis] + length,
|
|
[other1] = base_pos[other1] + radius,
|
|
[other2] = base_pos[other2] + radius
|
|
}
|
|
return mh.init(pos1, pos2)
|
|
end
|
|
|
|
|
|
function mh.finish(manip, data)
|
|
-- Update map
|
|
if data ~= nil then
|
|
manip:set_data(data)
|
|
end
|
|
manip:write_to_map()
|
|
manip:update_map()
|
|
end
|
|
|
|
|
|
-- returns an iterator that returns voxelarea indices for a hollow cuboid
|
|
function mh.iter_hollowcuboid(area, minx, miny, minz, maxx, maxy, maxz)
|
|
local i = area:index(minx, miny, minz) - 1
|
|
local xrange = maxx - minx + 1
|
|
local nextaction = i + 1 + xrange
|
|
local do_hole = false
|
|
|
|
local y = 0
|
|
local ydiff = maxy - miny
|
|
local ystride = area.ystride
|
|
local ymultistride = ydiff * ystride
|
|
|
|
local z = 0
|
|
local zdiff = maxz - minz
|
|
local zstride = area.zstride
|
|
local zcorner = true
|
|
|
|
return function()
|
|
-- continue i until it needs to jump ystride
|
|
i = i + 1
|
|
if i ~= nextaction then
|
|
return i
|
|
end
|
|
|
|
-- add the x offset if y (and z) are not 0 or maxy (or maxz)
|
|
if do_hole then
|
|
do_hole = false
|
|
i = i + xrange - 2
|
|
nextaction = i + 1
|
|
return i
|
|
end
|
|
|
|
-- continue y until maxy is exceeded
|
|
y = y+1
|
|
if y ~= ydiff + 1 then
|
|
i = i + ystride - xrange
|
|
if zcorner
|
|
or y == ydiff then
|
|
nextaction = i + xrange
|
|
else
|
|
nextaction = i + 1
|
|
do_hole = true
|
|
end
|
|
return i
|
|
end
|
|
|
|
-- continue z until maxz is exceeded
|
|
z = z+1
|
|
if z == zdiff + 1 then
|
|
-- hollowcuboid finished, return nil
|
|
return
|
|
end
|
|
|
|
-- set i to index(minx, miny, minz + z) - 1
|
|
i = i + zstride - (ymultistride + xrange)
|
|
zcorner = z == zdiff
|
|
|
|
-- y is 0, so traverse the xs
|
|
y = 0
|
|
nextaction = i + xrange
|
|
return i
|
|
end
|
|
end
|
|
|
|
function mh.iterp_hollowcuboid(area, minp, maxp)
|
|
return mh.iter_hollowcuboid(area, minp.x, minp.y, minp.z,
|
|
maxp.x, maxp.y, maxp.z)
|
|
end
|