diff --git a/sounds/SoundLicenses.txt b/sounds/SoundLicenses.txt index a3de7ea..dd85025 100644 --- a/sounds/SoundLicenses.txt +++ b/sounds/SoundLicenses.txt @@ -9,7 +9,7 @@ Sound licenses: --Horned Owl Sound, License: Attribution 3.0 | Recorded by Mike Koenig , http://soundbible.com/1851-Horned-Owl.html ---Bats In Cave Sound, License: Attr-Noncommercial 3.0 | Recorded by Mike Koenig , http://soundbible.com/1939-Bats-In-Cave.html +--Bats In Cave Sound, License: CC0 | Recorded by SaloSensei , https://freesound.org/people/SaloSensei/sounds/616219/ --Spooky Water Drops Sound, License: Attribution 3.0 | Recorded by Mike Koenig, http://soundbible.com/380-Spooky-Water-Drops.html @@ -43,13 +43,11 @@ ComboWind uses: --Lake_Waves_2*, Attribution License, Benboncan, http://www.freesound.org/people/Benboncan/sounds/67884/ ---water_swimming_splashing*, Attribution Noncommercial License, Robinhood76, http://www.freesound.org/people/Robinhood76/sounds/79657/ - --earth01a, Creative Commons 0 License., Halion , http://www.freesound.org/people/Halion/sounds/17785 --fiji_beach, Creative Commons 0 License, c97059890, http://www.freesound.org/people/c97059890/sounds/21754/ ---seagull, Attribution Noncommercial License., hazure, http://www.freesound.org/people/hazure/sounds/23707/, +--seagull, Attribution 3.0 License., hazure, http://www.freesound.org/people/hazure/sounds/23707/, desert: coyote2, Attribution License, rogerforeman, http://www.freesound.org/people/rogerforeman/sounds/68068/ diff --git a/sounds/bats.ogg b/sounds/bats.ogg new file mode 100644 index 0000000..27780b2 Binary files /dev/null and b/sounds/bats.ogg differ diff --git a/sounds/swim_splashing.ogg b/sounds/swim_splashing.ogg deleted file mode 100644 index 4c40847..0000000 Binary files a/sounds/swim_splashing.ogg and /dev/null differ diff --git a/soundsets.lua b/soundsets.lua index 9dc5d3e..b7edb0e 100644 --- a/soundsets.lua +++ b/soundsets.lua @@ -40,7 +40,7 @@ ambience.add_set("splash", { frequency = 1000, sounds = { - {name = "swim_splashing", length = 3} + {name = "default_water_footstep", length = 2} }, sound_check = function(def) @@ -288,7 +288,8 @@ ambience.add_set("cave", { sounds = { {name = "drippingwater1", length = 1.5, ephemeral = true}, - {name = "drippingwater2", length = 1.5, ephemeral = true} + {name = "drippingwater2", length = 1.5, ephemeral = true}, + {name = "bats", length = 5, ephemeral = true} }, sound_check = function(def)