diff --git a/init.lua b/init.lua index e9cac03..1f7bb4f 100644 --- a/init.lua +++ b/init.lua @@ -125,7 +125,7 @@ local get_ambience = function(player, tod, name) -- get foot and head level nodes at player position - local pos = player:get_pos() + local pos = player:get_pos() ; if not pos then return end pos.y = pos.y + 1.4 -- head level