From 6b5283e8fcb64c52c15d0648fbac52da3e447f84 Mon Sep 17 00:00:00 2001 From: tenplus1 Date: Wed, 25 Feb 2015 21:24:50 +0000 Subject: [PATCH] Fixed fire ambience --- init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/init.lua b/init.lua index 76d14af..e459ee8 100644 --- a/init.lua +++ b/init.lua @@ -125,7 +125,7 @@ local get_ambience = function(player) if node == "default:water_source" then num_water_source = num_water_source + 1 end if node == "default:desert_sand" or node == "default:desert_stone" then num_desert = num_desert + 1 end -- break check if total reached for specific sound (stops lag in desert areas) - if num_fire > 8 or num_lava > 5 or num_water_flowing > 45 or num_water_source > 100 or num_desert > 150 then break end + if num_fire > 0 or num_lava > 5 or num_water_flowing > 45 or num_water_source > 100 or num_desert > 150 then break end end -- is fire redo mod active?