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@ -1,3 +0,0 @@
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default
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fire?
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playerplus?
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@ -1 +0,0 @@
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Adds realistic sound effects into your world.
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32
init.lua
32
init.lua
@ -11,8 +11,9 @@ local playing = {}
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local sound_sets = {} -- all the sounds and their settings
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local sound_sets = {} -- all the sounds and their settings
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local sound_set_order = {} -- needed because pairs loops randomly through tables
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local sound_set_order = {} -- needed because pairs loops randomly through tables
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local set_nodes = {} -- all the nodes needed for sets
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local set_nodes = {} -- all the nodes needed for sets
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local is_50 = minetest.has_feature("object_use_texture_alpha")
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-- translation
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local S = minetest.get_translator("ambience")
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-- add set to list
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-- add set to list
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ambience.add_set = function(set_name, def)
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ambience.add_set = function(set_name, def)
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@ -100,17 +101,10 @@ minetest.register_on_joinplayer(function(player)
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playing[name] = {music = -1}
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playing[name] = {music = -1}
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local mvol, svol
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local mvol, svol
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if is_50 then
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local meta = player:get_meta()
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local meta = player:get_meta()
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mvol = meta:get_string("ambience.mvol")
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mvol = meta:get_string("ambience.mvol")
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svol = meta:get_string("ambience.svol")
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svol = meta:get_string("ambience.svol")
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else
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mvol = player:get_attribute("ambience.mvol")
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svol = player:get_attribute("ambience.svol")
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end
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mvol = tonumber(mvol) or MUSICVOLUME
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mvol = tonumber(mvol) or MUSICVOLUME
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svol = tonumber(svol) or SOUNDVOLUME
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svol = tonumber(svol) or SOUNDVOLUME
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@ -315,8 +309,8 @@ end)
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-- sound volume command
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-- sound volume command
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minetest.register_chatcommand("svol", {
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minetest.register_chatcommand("svol", {
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params = "<svol>",
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params = S("<svol>"),
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description = "set sound volume (0.1 to 1.0)",
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description = S("set sound volume (0.1 to 1.0)"),
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privs = {},
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privs = {},
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func = function(name, param)
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func = function(name, param)
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@ -326,27 +320,22 @@ minetest.register_chatcommand("svol", {
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if svol < 0.1 then svol = 0.1 end
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if svol < 0.1 then svol = 0.1 end
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if svol > 1.0 then svol = 1.0 end
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if svol > 1.0 then svol = 1.0 end
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if is_50 then
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local player = minetest.get_player_by_name(name)
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local player = minetest.get_player_by_name(name)
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local meta = player:get_meta()
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local meta = player:get_meta()
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meta:set_string("ambience.svol", svol)
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meta:set_string("ambience.svol", svol)
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else
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player:set_attribute("ambience.svol", svol)
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end
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playing[name].svol = svol
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playing[name].svol = svol
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return true, "Sound volume set to " .. svol
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return true, S("Sound volume set to @1", svol)
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end
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end
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})
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})
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-- music volume command (0 stops music)
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-- music volume command (0 stops music)
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minetest.register_chatcommand("mvol", {
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minetest.register_chatcommand("mvol", {
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params = "<mvol>",
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params = S("<mvol>"),
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description = "set music volume (0.1 to 1.0, 0 to stop music)",
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description = S("set music volume (0.1 to 1.0, 0 to stop music)"),
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privs = {},
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privs = {},
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func = function(name, param)
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func = function(name, param)
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@ -365,19 +354,14 @@ minetest.register_chatcommand("mvol", {
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if mvol < 0 then mvol = 0 end
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if mvol < 0 then mvol = 0 end
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if mvol > 1.0 then mvol = 1.0 end
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if mvol > 1.0 then mvol = 1.0 end
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if is_50 then
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local player = minetest.get_player_by_name(name)
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local player = minetest.get_player_by_name(name)
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local meta = player:get_meta()
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local meta = player:get_meta()
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meta:set_string("ambience.mvol", mvol)
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meta:set_string("ambience.mvol", mvol)
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else
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player:set_attribute("ambience.mvol", mvol)
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end
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playing[name].mvol = mvol
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playing[name].mvol = mvol
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return true, "Music volume set to " .. mvol
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return true, S("Music volume set to @1", mvol)
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end
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end
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})
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})
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7
locale/ambience.eo.tr
Normal file
7
locale/ambience.eo.tr
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@ -0,0 +1,7 @@
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# textdomain: ambience
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<svol>=<slaŭtec>
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set sound volume (0.1 to 1.0)=agordi sonlaŭtecon (0.1 ĝis 1.0)
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Sound volume set to @1=Sonlaŭteco agordita al @1
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<mvol>=<mlaŭtec>
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set music volume (0.1 to 1.0, 0 to stop music)=agordi muziklaŭtecon (0.1 ĝis 1.0; malŝalti muzikon per 0)
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Music volume set to @1=Muziklaŭteco agordita al @1
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7
locale/template.txt
Normal file
7
locale/template.txt
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# textdomain: ambience
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<svol>=
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set sound volume (0.1 to 1.0)=
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Sound volume set to @1=
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<mvol>=
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set music volume (0.1 to 1.0, 0 to stop music)=
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Music volume set to @1=
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3
mod.conf
3
mod.conf
@ -1,4 +1,5 @@
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name = ambience
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name = ambience
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description = Adds realistic sound effects into your world.
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depends = default
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depends = default
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optional_depends = fire, playerplus
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optional_depends = fire, playerplus
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description = Adds realistic sound effects into your world.
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min_minetest_version = 5.0
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