diff --git a/api.lua b/api.lua index a7c9506..6ffef7d 100644 --- a/api.lua +++ b/api.lua @@ -18,6 +18,7 @@ awards = { show_mode = "hud" } +dofile(minetest.get_modpath("awards").."/helpers.lua") -- Table Save Load Functions function awards.save() @@ -47,8 +48,6 @@ function awards.load() return {} end -awards.init() - function awards.register_trigger(name, func) awards.trigger_types[name] = func awards.on[name] = {} @@ -104,7 +103,7 @@ end -- It checks if a player already has that achievement, and if they do not, -- it gives it to them ---------------------------------------------- ---awards.give_achievement(name,award) +--awards.give_achievement(name, award) -- name - the name of the player -- award - the name of the award to give function awards.give_achievement(name, award) @@ -367,9 +366,4 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) return true end) - - - --- Load files -dofile(minetest.get_modpath("awards").."/helpers.lua") -dofile(minetest.get_modpath("awards").."/triggers.lua") +awards.init() diff --git a/init.lua b/init.lua index a3e9082..7278fd6 100644 --- a/init.lua +++ b/init.lua @@ -25,6 +25,7 @@ end dofile(minetest.get_modpath("awards").."/api.lua") dofile(minetest.get_modpath("awards").."/chat_commands.lua") +dofile(minetest.get_modpath("awards").."/triggers.lua") -- Light it up awards.register_achievement("award_lightitup",{