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Add awards.remove(..)
util
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@ -197,6 +197,8 @@ end
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* return true to cancel HUD from appearing.
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* `awards.unlock(player_name, award_name)`
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* gives an award to a player
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* `awards.remove(player_name, award_name)`
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* removes an award from a player
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* `awards.get_award_states(player_name)`
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* Returns list of tables, sorted by `score`, each having the fields:
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