diff --git a/api.lua b/api.lua index ad1574b..4f8b0e8 100644 --- a/api.lua +++ b/api.lua @@ -1,4 +1,3 @@ - -- Table Save Load Functions function save_playerD() local file = io.open(minetest.get_worldpath().."/awards.txt", "w") @@ -54,17 +53,18 @@ function awards.register_achievement(name,data_table) } table.insert(awards.onDeath,tmp) end - if data_table['icon'] == nil or data_table['icon'] == "" then - data_table['icon'] = "unknown.png" - end - if data_table['background'] == nil or data_table['background'] == "" then - data_table['background'] = "bg_default.png" - end - if data_table['custom_announce'] == nil or data_table['custom_announce'] == "" then - data_table['custom_announce'] = "Achievement Unlocked:" - end - end + + if data_table['icon'] == nil or data_table['icon'] == "" then + data_table['icon'] = "unknown.png" + end + if data_table['background'] == nil or data_table['background'] == "" then + data_table['background'] = "bg_default.png" + end + if data_table['custom_announce'] == nil or data_table['custom_announce'] == "" then + data_table['custom_announce'] = "Achievement Unlocked:" + end + awards['def'][name] = data_table end