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bug fix
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2
init.lua
2
init.lua
@ -30,7 +30,7 @@ awards.register_achievement("award_woodplace",{
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})
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awards.register_onPlace(function(player,data)
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if not data['place']['default'] or not data['place']['default']['mese'] then
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if not data['place']['default'] or not data['place']['default']['wood'] then
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return
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end
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