diff --git a/init.lua b/init.lua index 83b030f..3a2f885 100644 --- a/init.lua +++ b/init.lua @@ -11,10 +11,10 @@ awards.register_achievement("award_lightitup",{ title = "Light It Up", description = "You have placed 100 torches", icon = "novicebuilder.png", - trigger={ - type="place", - node="default:torch", - target=100, + trigger = { + type = "place", + node = "default:torch", + target = 100, }, }) @@ -22,10 +22,10 @@ awards.register_achievement("award_lightitup",{ awards.register_achievement("award_lumberjack",{ title = "Lumber Jack", description = "You have dug 100 tree blocks", - trigger={ - type="dig", - node="default:tree", - target=100, + trigger = { + type = "dig", + node = "default:tree", + target = 100, }, }) @@ -35,10 +35,10 @@ awards.register_achievement("award_mesefind",{ description = "Found some Mese!", icon = "mese.png", background = "bg_mining.png", - trigger={ - type="dig", - node="default:stone_with_mese", - target=100, + trigger = { + type = "dig", + node = "default:stone_with_mese", + target = 100, }, }) @@ -46,10 +46,10 @@ awards.register_achievement("award_mesefind",{ awards.register_achievement("award_nyanfind",{ title = "OMG, Nyan Cat!", description = "Find a nyan cat", - trigger={ - type="dig", - node="default:nyancat", - target=1, + trigger = { + type = "dig", + node = "default:nyancat", + target = 1, }, }) @@ -59,10 +59,10 @@ awards.register_achievement("award_mine1",{ description = "You have dug 10 stone blocks", icon = "miniminer.png", background = "bg_mining.png", - trigger={ - type="dig", - node="default:stone", - target=10, + trigger = { + type = "dig", + node = "default:stone", + target = 10, }, }) @@ -72,10 +72,10 @@ awards.register_achievement("award_mine2",{ description = "You have dug 100 stone blocks", icon = "miniminer.png", background = "bg_mining.png", - trigger={ - type="dig", - node="default:stone", - target=100, + trigger = { + type = "dig", + node = "default:stone", + target = 100, }, }) @@ -85,10 +85,10 @@ awards.register_achievement("award_mine3",{ description = "You have dug 1000 stone blocks", icon = "miniminer.png", background = "bg_mining.png", - trigger={ - type="dig", - node="default:stone", - target=1000, + trigger = { + type = "dig", + node = "default:stone", + target = 1000, }, }) @@ -98,10 +98,10 @@ awards.register_achievement("award_mine4",{ description = "You have dug 10000 stone blocks", icon = "miniminer.png", background = "bg_mining.png", - trigger={ - type="dig", - node="default:stone", - target=10000, + trigger = { + type = "dig", + node = "default:stone", + target = 10000, }, }) @@ -109,9 +109,9 @@ awards.register_achievement("award_mine4",{ awards.register_achievement("award_death1",{ title = "First Death", description = "Oh well, it does not matter\nyou have more lives than a cat", - trigger={ - type="death", - target=1, + trigger = { + type = "death", + target = 1, }, }) @@ -122,12 +122,9 @@ awards.register_achievement("award_burn",{ }) awards.register_onDeath(function(player,data) - print ("running on death function") - local pos=player:getpos() - - if pos and minetest.env:find_node_near(pos, 1, "fire:basic_flame")~=nil then + local pos = player:getpos() + if pos and minetest.find_node_near(pos, 1, "fire:basic_flame") ~= nil then return "award_burn" - end - + end return nil end) \ No newline at end of file