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mirror of https://gitlab.com/rubenwardy/awards.git synced 2024-12-24 17:50:41 +01:00

Remove easy awards

This commit is contained in:
rubenwardy 2014-09-26 19:36:58 +01:00
parent e1148bfc92
commit fbac38c2db

View File

@ -40,12 +40,12 @@ awards.register_achievement("award_lumberjack",{
-- Found some Mese! -- Found some Mese!
awards.register_achievement("award_mesefind",{ awards.register_achievement("award_mesefind",{
title = S("First Mese Find"), title = S("First Mese Find"),
description = S("Found some Mese!"), description = S("Found my first mese block"),
icon = "mese.png", icon = "mese.png",
background = "bg_mining.png", background = "bg_mining.png",
trigger = { trigger = {
type = "dig", type = "dig",
node = "default:mese", node = "default:stone_with_mese",
target = 1 target = 1
} }
}) })
@ -53,7 +53,7 @@ awards.register_achievement("award_mesefind",{
-- Found a Nyan cat! -- Found a Nyan cat!
awards.register_achievement("award_nyanfind",{ awards.register_achievement("award_nyanfind",{
title = S("OMG, Nyan Cat!"), title = S("OMG, Nyan Cat!"),
description = S("Find a nyan cat"), description = S("I found a nyan cat"),
trigger = { trigger = {
type = "dig", type = "dig",
node = "default:nyancat", node = "default:nyancat",
@ -61,19 +61,6 @@ awards.register_achievement("award_nyanfind",{
} }
}) })
-- Just entered the mine
awards.register_achievement("award_mine1",{
title = S("Entering the mine"),
description = S("You have dug 10 stone blocks"),
icon = "miniminer.png",
background = "bg_mining.png",
trigger = {
type = "dig",
node = "default:stone",
target = 10
}
})
-- Mini Miner -- Mini Miner
awards.register_achievement("award_mine2",{ awards.register_achievement("award_mine2",{
title = S("Mini Miner"), title = S("Mini Miner"),
@ -115,11 +102,11 @@ awards.register_achievement("award_mine4",{
-- First Death -- First Death
awards.register_achievement("award_death1",{ awards.register_achievement("award_death1",{
title = S("First Death"), title = S("Dies a lot"),
description = S("You have more lives than a cat!"), description = S("The game isn't that hard, is it?"),
trigger = { trigger = {
type = "death", type = "death",
target = 1 target = 100
} }
}) })
@ -128,6 +115,13 @@ awards.register_achievement("award_burn",{
title = S("You're a witch!"), title = S("You're a witch!"),
description = S("Burn to death in a fire") description = S("Burn to death in a fire")
}) })
awards.register_onDeath(function(player,data)
local pos = player:getpos()
if pos and minetest.find_node_near(pos, 1, "fire:basic_flame") ~= nil then
return "award_burn"
end
return nil
end)
-- 1 sentence -- 1 sentence
awards.register_achievement("award_chat1",{ awards.register_achievement("award_chat1",{
@ -141,14 +135,6 @@ awards.register_achievement("award_chat1",{
-- Join -- Join
awards.register_achievement("award_join1",{
title = S("Welcome!"),
description = S("Connect to the server"),
trigger = {
type = "join",
target = 1
}
})
awards.register_achievement("award_join2",{ awards.register_achievement("award_join2",{
title = S("Frequent Visitor"), title = S("Frequent Visitor"),
description = S("Connect to the server 50 times"), description = S("Connect to the server 50 times"),
@ -158,11 +144,3 @@ awards.register_achievement("award_join2",{
}, },
secret = true secret = true
}) })
awards.register_onDeath(function(player,data)
local pos = player:getpos()
if pos and minetest.find_node_near(pos, 1, "fire:basic_flame") ~= nil then
return "award_burn"
end
return nil
end)