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mirror of https://gitlab.com/rubenwardy/awards.git synced 2025-06-28 22:26:17 +02:00

5 Commits

Author SHA1 Message Date
7eeebf0f40 Release 2.2.0 2016-08-01 20:28:55 +01:00
b689dc8eaf Add progress bar 2016-08-01 20:27:12 +01:00
f5cf49af2e Release 2.1.2 2016-08-01 17:07:10 +01:00
48bb2e9656 Fix craft trigger not taking stack count into account 2016-08-01 17:05:02 +01:00
c79f13a4a3 Fix bug with getting player data, and release 2.1.1 2016-07-29 17:47:56 +01:00
5 changed files with 84 additions and 7 deletions

37
api.lua
View File

@ -77,7 +77,7 @@ function awards.run_trigger_callbacks(player, data, trigger, table_func)
end
end
function awards.increment_item_counter(data, field, itemname)
function awards.increment_item_counter(data, field, itemname, count)
local name_split = string.split(itemname, ":")
if #name_split ~= 2 then
return false
@ -91,13 +91,30 @@ function awards.increment_item_counter(data, field, itemname)
awards.tbv(data[field], mod)
awards.tbv(data[field][mod], item, 0)
data[field][mod][item] = data[field][mod][item] + 1
data[field][mod][item] = data[field][mod][item] + (count or 1)
return true
else
return false
end
end
function awards.get_item_count(data, field, itemname)
local name_split = string.split(itemname, ":")
if #name_split ~= 2 then
return false
end
local mod = name_split[1]
local item = name_split[2]
if data and field and mod and item then
awards.assertPlayer(data)
awards.tbv(data, field)
awards.tbv(data[field], mod)
awards.tbv(data[field][mod], item, 0)
return data[field][mod][item]
end
end
function awards.register_on_unlock(func)
table.insert(awards.on_unlock, func)
end
@ -284,6 +301,7 @@ awards.give_achievement = awards.unlock
function awards.getFormspec(name, to, sid)
local formspec = "size[11,5]"
local listofawards = awards._order_awards(name)
local playerdata = awards.players[name]
-- Sidebar
if sid then
@ -308,6 +326,21 @@ function awards.getFormspec(name, to, sid)
if def and def.icon then
formspec = formspec .. "image[1,0;3,3;" .. def.icon .. "]"
end
local barwidth = 4.6
local perc = nil
local label = nil
if def.getProgress and playerdata then
local res = def:getProgress(playerdata)
perc = res.perc
label = res.label
end
if perc then
formspec = formspec .. "background[0,4.80;" .. barwidth ..",0.25;awards_progress_gray.png]"
formspec = formspec .. "background[0,4.80;" .. (barwidth * perc) ..",0.25;awards_progress_green.png]"
if label then
formspec = formspec .. "label[1.75,4.63;" .. label .. "]"
end
end
if def and def.description then
formspec = formspec .. "label[0,3.25;"..def.description.."]"
end

View File

@ -4,4 +4,4 @@ author = rubenwardy
description = Adds achievements to Minetest, and an API to register new ones.
license = LGPL 2.1 or later
forum = https://forum.minetest.net/viewtopic.php?t=4870
version = 2.1
version = 2.2.0

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@ -21,6 +21,13 @@ awards.register_trigger("dig", function(def)
target = def.trigger.target
}
table.insert(awards.on.dig, tmp)
def.getProgress = function(self, data)
local itemcount = awards.get_item_count(data, "count", tmp.node) or 0
return {
perc = itemcount / tmp.target,
label = itemcount .. " / " .. tmp.target .. " dug" -- TODO: translation
}
end
end)
awards.register_trigger("place", function(def)
@ -30,6 +37,13 @@ awards.register_trigger("place", function(def)
target = def.trigger.target
}
table.insert(awards.on.place, tmp)
def.getProgress = function(self, data)
local itemcount = awards.get_item_count(data, "place", tmp.node) or 0
return {
perc = itemcount / tmp.target,
label = itemcount .. " / " .. tmp.target .. " placed" -- TODO: translation
}
end
end)
awards.register_trigger("death", function(def)
@ -38,6 +52,13 @@ awards.register_trigger("death", function(def)
target = def.trigger.target
}
table.insert(awards.on.death, tmp)
def.getProgress = function(self, data)
local itemcount = data.deaths or 0
return {
perc = itemcount / tmp.target,
label = itemcount .. " deaths, need " .. tmp.target -- TODO: translation
}
end
end)
awards.register_trigger("chat", function(def)
@ -46,6 +67,13 @@ awards.register_trigger("chat", function(def)
target = def.trigger.target
}
table.insert(awards.on.chat, tmp)
def.getProgress = function(self, data)
local itemcount = data.chats or 0
return {
perc = itemcount / tmp.target,
label = itemcount .. " / " .. tmp.target .. " line of chat" -- TODO: translation
}
end
end)
awards.register_trigger("join", function(def)
@ -54,6 +82,14 @@ awards.register_trigger("join", function(def)
target = def.trigger.target
}
table.insert(awards.on.join, tmp)
def.getProgress = function(self, data)
local itemcount = data.joins or 0
return {
perc = itemcount / tmp.target,
label = itemcount .. " game joins, need " .. tmp.target -- TODO: translation
}
end
end)
awards.register_trigger("craft", function(def)
@ -63,6 +99,13 @@ awards.register_trigger("craft", function(def)
target = def.trigger.target
}
table.insert(awards.on.craft, tmp)
def.getProgress = function(self, data)
local itemcount = awards.get_item_count(data, "craft", tmp.item) or 0
return {
perc = itemcount / tmp.target,
label = itemcount .. " / " .. tmp.target .. " crafted" -- TODO: translation
}
end
end)
-- Backwards compatibility
@ -78,7 +121,8 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
if not digger or not pos or not oldnode then
return
end
local data = awards.players[playern]
local data = awards.players[digger:get_player_name()]
if not awards.increment_item_counter(data, "count", oldnode.name) then
return
end
@ -100,7 +144,7 @@ minetest.register_on_placenode(function(pos, node, digger)
if not digger or not pos or not node or not digger:get_player_name() or digger:get_player_name()=="" then
return
end
local data = awards.players[playern]
local data = awards.players[digger:get_player_name()]
if not awards.increment_item_counter(data, "place", node.name) then
return
end
@ -124,8 +168,8 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv
return
end
local data = awards.players[playern]
if not awards.increment_item_counter(data, "craft", itemstack:get_name()) then
local data = awards.players[player:get_player_name()]
if not awards.increment_item_counter(data, "craft", itemstack:get_name(), itemstack:get_count()) then
return
end