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|  | 95991ce94f | ||
|  | 7a7ddc88af | ||
|  | d25e638cfb | 
							
								
								
									
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							| @@ -7,154 +7,44 @@ With thanks to Wuzzy, kaeza, and MrIbby. | ||||
|  | ||||
| Majority of awards are back ported from Calinou's old fork in Carbone, under same license. | ||||
|  | ||||
| # API | ||||
|  | ||||
| # Introduction | ||||
|  | ||||
| ## Awards and Triggers | ||||
|  | ||||
| An award is a single unlockable unit, registered like so: | ||||
| ## Registering Awards | ||||
|  | ||||
| ```lua | ||||
| awards.register_award("mymod:award", { | ||||
| 	description = "My Example Award", | ||||
| }) | ||||
| ``` | ||||
| awards.register_award("mymod:myaward", { | ||||
| 	description = "The title of the award", | ||||
|  | ||||
| Awards are unlocked either using `awards.unlock()` or by a trigger being | ||||
| fullfilled. A trigger is a condition which unlocks an award. Triggers are | ||||
| registered at the same time as an award is registered: | ||||
| 	-- Optional: | ||||
|  | ||||
| ```lua | ||||
| awards.register_award("mymod:award", { | ||||
| 	description = "My Example Award", | ||||
| 	trigger = { | ||||
| 		type   = "dig", | ||||
| 		node   = "default:stone", | ||||
| 		target = 10, | ||||
| 	difficulty = 1.0, -- Difficulty multipler | ||||
|  | ||||
| 	requires = { "amod:an_award" }, -- don't show this award or allow it to be unlocked | ||||
| 									-- until required awards are unlocked | ||||
|  | ||||
| 	sound = {}, -- SimpleSoundSpec or false to play no sound | ||||
| 	            -- if not provided, uses default sound | ||||
|  | ||||
| 	image = "icon_image.png", -- uses default icon otherwise | ||||
|  | ||||
| 	background = "background_image.png", -- uses default background otherwise | ||||
|  | ||||
|  | ||||
| 	trigger = { -- is only unlocked by direct calls to awards.unlock() otherwise | ||||
| 		type = "trigger_type", | ||||
| 		-- see specific docs on the trigger to see what else goes here | ||||
| 	}, | ||||
|  | ||||
| 	-- Callback. award_def is this table (plus some additional methods/members added by register_award) | ||||
| 	on_unlock = function(name, award_def) end, | ||||
| }) | ||||
| ``` | ||||
|  | ||||
| The above trigger type is an example of a counted_key trigger: | ||||
| rather than a single counter there's a counter per key - in this | ||||
| case the key is the value of the `node` field. If you leave out | ||||
| the key in a `counted_key` trigger, then the total will be used | ||||
| instead. For example, here is an award which unlocks after you've | ||||
| placed 10 nodes of any type: | ||||
|  | ||||
| ```lua | ||||
| awards.register_award("mymod:award", { | ||||
| 	description = "Place 10 nodes!", | ||||
| 	trigger = { | ||||
| 		type   = "place", | ||||
| 		target = 10, | ||||
| 	}, | ||||
| }) | ||||
| ``` | ||||
|  | ||||
| You can also register an *Unlock Function*, which can return the name of an | ||||
| award to unlock it: | ||||
|  | ||||
| ```lua | ||||
| awards.register_award("mymod:award", { | ||||
| 	title = "Lava Miner", | ||||
| 	description = "Mine any block while being very close to lava.", | ||||
| }) | ||||
|  | ||||
| awards.register_on_dig(function(player, data) | ||||
| 	local pos = player:get_pos() | ||||
| 	if pos and (minetest.find_node_near(pos, 1, "default:lava_source") or | ||||
| 			minetest.find_node_near(pos, 1, "default:lava_flowing")) then | ||||
| 		return "mymod:award" | ||||
| 	end | ||||
| 	return nil | ||||
| end) | ||||
| ``` | ||||
|  | ||||
| The above is a bad example as you don't actually need the stats data given. | ||||
| It would be better to register a `dignode` callback and call `awards.unlock()` | ||||
| if the condition is met. | ||||
|  | ||||
| ## Trigger Types | ||||
|  | ||||
| The trigger type is used to determine which event will cause the trigger will be | ||||
| fulfilled. The awards mod comes with a number of predefined types, documented | ||||
| in [Builtin Trigger Types](#builtin-trigger-types). | ||||
|  | ||||
| Trigger types are registered like so: | ||||
|  | ||||
| ```lua | ||||
| awards.register_trigger("chat", { | ||||
| 	type = "counted", | ||||
| 	progress = "@1/@2 chat messages", | ||||
| 	auto_description = { "Send a chat message", "Chat @1 times" }, | ||||
| }) | ||||
|  | ||||
| minetest.register_on_chat_message(function(name, message) | ||||
| 	local player = minetest.get_player_by_name(name) | ||||
| 	if not player or string.find(message, "/")  then | ||||
| 		return | ||||
| 	end | ||||
| 	awards.notify_chat(player) | ||||
| end) | ||||
| ``` | ||||
|  | ||||
| A trigger type has a type as well, which determines how the data is stored and | ||||
| also how the trigger is fulfilled. | ||||
|  | ||||
| **Trigger Type Types:** | ||||
|  | ||||
| * **custom** requires you handle the calling of awards.unlock() yourself. You also | ||||
|   need to implement on_register() yourself. You'll also probably want to implement | ||||
|   `on_register()` to catch awards registered with your trigger type. | ||||
| * **counted** stores a single counter for each player which is incremented by calling | ||||
|   `trigger:notify(player)`. Good for homogenous actions like number of chat messages, | ||||
|   joins, and the like. | ||||
| * **counted_key** stores a table of counters each indexed by a key. There is also | ||||
|   a total field (`__total`) which stores the sum of all counters. A counter is | ||||
|   incremented by calling `trigger:notify(player, key)`. This is good for things like | ||||
|   placing nodes or crafting items, where the key will be the item or node name. | ||||
|   If `key` is an item, then you should also add `key_is_item = true` to the | ||||
|   trigger type definition. | ||||
|  | ||||
| As said, you could use a custom trigger if none of the other ones match your needs. | ||||
| Here's an example. | ||||
|  | ||||
| ```lua | ||||
| awards.register_trigger("foo", { | ||||
| 	type             = "custom", | ||||
| 	progress         = "@1/@2 foos", | ||||
| 	auto_description = { "Do a foo", "Foo @1 times" }, | ||||
| }) | ||||
|  | ||||
| minetest.register_on_foo(function() | ||||
| 	for _, trigger in pairs(awards.on.foo) do | ||||
| 		-- trigger is either a trigger tables or | ||||
| 		--   or an unlock function. | ||||
|  | ||||
| 		-- some complex logic | ||||
| 		if condition then | ||||
| 			awards.unlock(trigger) | ||||
| 		end | ||||
| 	end | ||||
| end) | ||||
|  | ||||
| ``` | ||||
|  | ||||
| ## Award Difficulty | ||||
|  | ||||
| Difficulty is used to determine how awards are sorted in awards lists. | ||||
|  | ||||
| If the award trigger is counted, ie: the trigger requires a `target` property, | ||||
| then the difficulty multipler is timesd by `target` to get the overall difficulty. | ||||
| If the award isn't a counted type then the difficulty multiplier is used as the | ||||
| overal difficulty. Award difficulty affects how awards are sorted in a list - | ||||
| more difficult awards are further down the list. | ||||
|  | ||||
| In real terms, `difficulty` is a relative difficulty to do one unit of the trigger | ||||
| if its counted, otherwise it's the relative difficulty of completely doing the | ||||
| award (if not-counted). For the `dig` trigger type, 1 unit would be 1 node dug. | ||||
|  | ||||
| If the award is counted, ie: there's a trigger.target property, then the difficulty | ||||
| multipler is timesd by target to get the overal difficulty. If the award isn't a | ||||
| counted type then the difficulty multiplier is used as the overal difficulty. | ||||
| Award difficulty affects how awards are sorted in a list - more difficult awards | ||||
| are further down the list. | ||||
|  | ||||
| Actual code used to calculate award difficulty: | ||||
|  | ||||
| @@ -165,49 +55,71 @@ if def.trigger and def.trigger.target then | ||||
| end | ||||
| ``` | ||||
|  | ||||
| ## Registering Trigger Types | ||||
|  | ||||
| # API | ||||
| ```lua | ||||
| local trigger = awards.register_trigger(name, { | ||||
| 	type = "", -- type of trigger, defaults to custom | ||||
|  | ||||
| 	progress = "%2/%2" | ||||
| 	auto_description = { "Mine: @2", "Mine: @1×@2" }, | ||||
|  | ||||
| 	on_register = function(self, def) end, | ||||
|  | ||||
| 	-- "counted_key" only, when no key is given (ie: a total) | ||||
| 	auto_description_total = { "Mine @1 block.", "Mine @1 blocks." }, | ||||
|  | ||||
| 	-- "counted_key" only, get key for particular award - return nil for a total | ||||
| 	get_key = function(self, def) | ||||
| 		return minetest.registered_aliases[def.trigger.node] or def.trigger.node | ||||
| 	end, | ||||
| }) | ||||
| ``` | ||||
|  | ||||
| Types: | ||||
|  | ||||
| * "custom" requires you handle the calling of awards.unlock() yourself. You also | ||||
|   need to implement on_register() yourself. | ||||
| * "counted" stores a single counter for each player which is incremented by calling | ||||
|   trigger:notify(player). Good for homogenous actions like number of chat messages, | ||||
|   joins, and the like. | ||||
| * "counted_key" stores a table of counters each indexed by a key. There is also | ||||
|   a total field (`__total`) which stores the sum of all counters. A counter is | ||||
|   incremented by calling trigger:notify(player, key). This is good for things like | ||||
|   placing nodes or crafting items, where the key will be the item or node name. | ||||
|  | ||||
|  | ||||
| ## Helper Functions | ||||
|  | ||||
| * awards.register_award(name, def), the def table has the following fields: | ||||
| 	* `title` - title of the award (defaults to name) | ||||
| 	* `description` - longer description of the award, displayed in Awards tab | ||||
| 	* `difficulty` - see [Award Difficulty](#award-difficulty). | ||||
| 	* `requires` - list of awards that need to be unlocked before this one | ||||
| 		is visible. | ||||
| 	* `prizes` - list of items to give when you earn the award | ||||
| 	* `secret` - boolean if this award is secret (i.e. showed on awards list) | ||||
| 	* `sound` - `SimpleSoundSpec` table to play on unlock. | ||||
| 		`false` to disable unlock sound. | ||||
| 	* `icon` - the icon image, use default otherwise. | ||||
| 	* `background` - the background image, use default otherwise. | ||||
| 	* `trigger` - trigger definition, see [Builtin Trigger Types](#builtin-trigger-types). | ||||
| 	* `on_unlock(name, def)` - callback on unlock. | ||||
| * awards.register_trigger(name, def), the def table has the following fields: | ||||
| 	* `type` - see [Trigger Types](#trigger-types). | ||||
| 	* `progress` - used to format progress, defaults to "%1/%2". | ||||
| 	* `auto_description` - a table of two elements. Each element is a format string. Element 1 is singular, element 2 is plural. Used for the award description (not title) if none is given. | ||||
| 	* `on_register(award_def)` - called when an award registers with this type. | ||||
| 	* "counted_key" only: | ||||
| 		* `auto_description_total` - Used if the trigger is for the total. | ||||
| 		* `get_key(self, def)` - get key for particular award, return nil for a total. | ||||
| 		* `key_is_item` - true if the key is an item name. On notify(), | ||||
| 			any watched groups will also be notified as `group:groupname` keys. | ||||
| * awards.register_on_unlock(func(name, def)) | ||||
| 	* name is the player name | ||||
| 	* def is the award def. | ||||
| 	* return true to cancel HUD | ||||
|  | ||||
| * awards.unlock(name, award) | ||||
| 	* gives an award to a player | ||||
| 	* name is the player name | ||||
|  | ||||
| ## Builtin Trigger Types | ||||
| # Included in the Mod | ||||
|  | ||||
| The API, above, allows you to register awards | ||||
| and triggers (things that look for events and unlock awards, they need | ||||
| to be registered in order to get details from award_def.trigger). | ||||
|  | ||||
| However, all awards and triggers are separate from the API. | ||||
| They can be found in init.lua and triggers.lua | ||||
|  | ||||
| ## Triggers | ||||
|  | ||||
| Callbacks (register a function to be run) | ||||
|  | ||||
| "dig", "place", "craft", "death", "chat", "join" or "eat" | ||||
| * dig type: Dig a node. | ||||
| 	* node: the dug node type. If nil, all dug nodes are counted | ||||
| * place type: Place a node. | ||||
| 	* node: the placed node type. If nil, all placed nodes are counted | ||||
| * eat type: Eat an item. | ||||
| 	* item: the eaten item type. If nil, all eaten items are counted | ||||
| * craft type: Craft something. | ||||
| 	* item: the crafted item type. If nil, all crafted items are counted | ||||
| * death type: Die. | ||||
| @@ -215,81 +127,72 @@ Callbacks (register a function to be run) | ||||
| 				or nil for total deaths. | ||||
| * chat type: Write a chat message. | ||||
| * join type: Join the server. | ||||
| * eat type: Eat an item. | ||||
| 	* item: the eaten item type. If nil, all eaten items are counted | ||||
|  | ||||
| (for all types) target - how many times to dig/place/craft/etc. | ||||
|  | ||||
| Each type has a register function like so: | ||||
|  | ||||
| * awards.register_on_TRIGGERTYPE(func(player, data)) | ||||
| 	* data is the player stats data | ||||
| 	* return award name or null | ||||
| * (for all types) target - how many times to dig/place/craft/etc. | ||||
| * See Triggers | ||||
|  | ||||
| ### dig | ||||
|  | ||||
| ```lua | ||||
| trigger = { | ||||
| 	type   = "dig", | ||||
| 	node   = "default:dirt", -- item, alias, or group | ||||
| 	target = 50, | ||||
| } | ||||
| ``` | ||||
| 	trigger = { | ||||
| 		type   = "dig", | ||||
| 		node   = "default:dirt", | ||||
| 		target = 50, | ||||
| 	} | ||||
|  | ||||
| ### place | ||||
|  | ||||
| ```lua | ||||
| trigger = { | ||||
| 	type   = "place", | ||||
| 	node   = "default:dirt", -- item, alias, or group | ||||
| 	target = 50, | ||||
| } | ||||
| ``` | ||||
|  | ||||
| ### craft | ||||
|  | ||||
| ```lua | ||||
| trigger = { | ||||
| 	type   = "craft", | ||||
| 	item   = "default:dirt", -- item, alias, or group | ||||
| 	target = 50, | ||||
| } | ||||
| ``` | ||||
| 	trigger = { | ||||
| 		type   = "place", | ||||
| 		node   = "default:dirt", | ||||
| 		target = 50, | ||||
| 	} | ||||
|  | ||||
| ### death | ||||
|  | ||||
| ```lua | ||||
| trigger = { | ||||
| 	type   = "death", | ||||
| 	reason = "fall", | ||||
| 	target = 5, | ||||
| } | ||||
| ``` | ||||
| 	trigger = { | ||||
| 		type   = "death", | ||||
| 		reason = "fall", | ||||
| 		target = 5, | ||||
| 	} | ||||
|  | ||||
| ### chat | ||||
|  | ||||
| ```lua | ||||
| trigger = { | ||||
| 	type   = "chat", | ||||
| 	target = 100, | ||||
| } | ||||
| ``` | ||||
| 	trigger = { | ||||
| 		type   = "chat", | ||||
| 		target = 100, | ||||
| 	} | ||||
|  | ||||
| ### join | ||||
|  | ||||
| ```lua | ||||
| trigger = { | ||||
| 	type   = "join", | ||||
| 	target = 100, | ||||
| } | ||||
| ``` | ||||
| 	trigger = { | ||||
| 		type   = "join", | ||||
| 		target = 100, | ||||
| 	} | ||||
|  | ||||
| ### eat | ||||
|  | ||||
| ```lua | ||||
| trigger = { | ||||
| 	type   = "eat", | ||||
| 	item   = "default:apple", | ||||
| 	target = 100, | ||||
| } | ||||
| ``` | ||||
| 	trigger = { | ||||
| 		type   = "eat", | ||||
| 		item   = "default:apple", | ||||
| 		target = 100, | ||||
| 	} | ||||
|  | ||||
| ## Callbacks relating to triggers | ||||
|  | ||||
| * awards.register_on_dig(func(player, data)) | ||||
| 	* data is player data (see below) | ||||
| 	* return award name or null | ||||
| * awards.register_on_place(func(player, data)) | ||||
| 	* data is player data (see below) | ||||
| 	* return award name or null | ||||
| * awards.register_on_eat(func(player, data)) | ||||
| 	* data is player data (see below) | ||||
| 	* return award name or null | ||||
| * awards.register_on_death(func(player, data)) | ||||
| 	* data is player data (see below) | ||||
| 	* return award name or null | ||||
| * awards.register_on_chat(func(player, data)) | ||||
| 	* data is player data (see below) | ||||
| 	* return award name or null | ||||
| * awards.register_on_join(func(player, data) | ||||
| 	* data is player data (see below) | ||||
| 	* return award name or null | ||||
|   | ||||
							
								
								
									
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							| @@ -0,0 +1,502 @@ | ||||
| -- Copyright (c) 2013-18 rubenwardy. MIT. | ||||
|  | ||||
| local S, NS = awards.gettext, awards.ngettext | ||||
|  | ||||
| awards.registered_awards = {} | ||||
| awards.on = {} | ||||
| awards.on_unlock = {} | ||||
|  | ||||
| local storage = minetest.get_mod_storage() | ||||
|  | ||||
| -- Table Save Load Functions | ||||
| function awards.save() | ||||
| 	storage:set_string("player_data", minetest.write_json(awards.players)) | ||||
| end | ||||
|  | ||||
| local function convert_data() | ||||
| 	minetest.log("warning", "Importing awards data from previous version") | ||||
|  | ||||
| 	local old_players = awards.players | ||||
| 	awards.players = {} | ||||
| 	for name, data in pairs(old_players) do | ||||
| 		while name.name do | ||||
| 			name = name.name | ||||
| 		end | ||||
| 		data.name = name | ||||
| 		print("Converting data for " .. name) | ||||
|  | ||||
| 		-- Just rename counted | ||||
| 		local counted = { | ||||
| 			chats  = "chat", | ||||
| 			deaths = "death", | ||||
| 			joins  = "join", | ||||
| 		} | ||||
| 		for from, to in pairs(counted) do | ||||
| 			data[to]   = data[from] | ||||
| 			data[from] = nil | ||||
| 		end | ||||
|  | ||||
| 		data.death = { | ||||
| 			unknown = data.death, | ||||
| 			__total = data.death, | ||||
| 		} | ||||
|  | ||||
| 		-- Convert item db to new format | ||||
| 		local counted_items = { | ||||
| 			count = "dig", | ||||
| 			place = "place", | ||||
| 			craft = "craft", | ||||
| 		} | ||||
| 		for from, to in pairs(counted_items) do | ||||
| 			local ret = {} | ||||
|  | ||||
| 			local count = 0 | ||||
| 			if data[from] then | ||||
| 				for modname, items in pairs(data[from]) do | ||||
| 					for itemname, value in pairs(items) do | ||||
| 						itemname = modname .. ":" .. itemname | ||||
| 						local key = minetest.registered_aliases[itemname] or itemname | ||||
| 						ret[key] = value | ||||
| 						count = count + value | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
|  | ||||
| 			ret.__total = count | ||||
| 			data[from] = nil | ||||
| 			data[to] = ret | ||||
| 		end | ||||
|  | ||||
| 		awards.players[name] = data | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function awards.load() | ||||
| 	local old_save_path = minetest.get_worldpath().."/awards.txt" | ||||
| 	local file = io.open(old_save_path, "r") | ||||
| 	if file then | ||||
| 		local table = minetest.deserialize(file:read("*all")) | ||||
| 		if type(table) == "table" then | ||||
| 			awards.players = table | ||||
| 			convert_data() | ||||
| 		else | ||||
| 			awards.players = {} | ||||
| 		end | ||||
| 		file:close() | ||||
| 		os.rename(old_save_path, minetest.get_worldpath().."/awards.bk.txt") | ||||
| 		awards.save() | ||||
| 	else | ||||
| 		awards.players = minetest.parse_json(storage:get_string("player_data")) or {} | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function awards.player(name) | ||||
| 	assert(type(name) == "string") | ||||
| 	local data = awards.players[name] or {} | ||||
| 	awards.players[name] = data | ||||
| 	data.name = data.name or name | ||||
| 	data.unlocked = data.unlocked or {} | ||||
| 	return data | ||||
| end | ||||
|  | ||||
| function awards.player_or_nil(name) | ||||
| 	return awards.players[name] | ||||
| end | ||||
|  | ||||
| local default_def = {} | ||||
|  | ||||
| function default_def:run_callbacks(player, data, table_func) | ||||
| 	for i = 1, #self.on do | ||||
| 		local res = nil | ||||
| 		local entry = self.on[i] | ||||
| 		if type(entry) == "function" then | ||||
| 			res = entry(player, data) | ||||
| 		elseif type(entry) == "table" and entry.award then | ||||
| 			res = table_func(entry) | ||||
| 		end | ||||
|  | ||||
| 		if res then | ||||
| 			awards.unlock(player:get_player_name(), res) | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function awards.register_trigger(tname, tdef) | ||||
| 	assert(type(tdef) == "table", | ||||
| 			"Passing a callback to register_trigger is not supported in 3.0") | ||||
|  | ||||
| 	tdef.name = tname | ||||
| 	for key, value in pairs(default_def) do | ||||
| 		tdef[key] = value | ||||
| 	end | ||||
|  | ||||
| 	if tdef.type == "counted" then | ||||
| 		local old_reg = tdef.on_register | ||||
|  | ||||
| 		function tdef:on_register(def) | ||||
| 			local tmp = { | ||||
| 				award  = def.name, | ||||
| 				target = def.trigger.target, | ||||
| 			} | ||||
| 			tdef.register(tmp) | ||||
|  | ||||
| 			function def.getProgress(_, data) | ||||
| 				local done = data[tname] or 0 | ||||
| 				return { | ||||
| 					perc = done / tmp.target, | ||||
| 					label = S(tdef.progress, done, tmp.target), | ||||
| 				} | ||||
| 			end | ||||
|  | ||||
| 			function def.getDefaultDescription(_) | ||||
| 				local n = def.trigger.target | ||||
| 				return NS(tdef.auto_description[1], tdef.auto_description[2], n, n) | ||||
| 			end | ||||
|  | ||||
| 			if old_reg then | ||||
| 				return old_reg(tdef, def) | ||||
| 			end | ||||
| 		end | ||||
|  | ||||
| 		function tdef.notify(player) | ||||
| 			assert(player and player.is_player and player:is_player()) | ||||
| 			local name = player:get_player_name() | ||||
| 			local data = awards.player(name) | ||||
|  | ||||
| 			-- Increment counter | ||||
| 			local currentVal = (data[tname] or 0) + 1 | ||||
| 			data[tname] = currentVal | ||||
|  | ||||
| 			tdef:run_callbacks(player, data, function(entry) | ||||
| 				if entry.target and entry.award and currentVal and | ||||
| 						currentVal >= entry.target then | ||||
| 					return entry.award | ||||
| 				end | ||||
| 			end) | ||||
| 		end | ||||
|  | ||||
| 		awards["notify_" .. tname] = tdef.notify | ||||
|  | ||||
| 	elseif tdef.type == "counted_key" then | ||||
| 		local old_reg = tdef.on_register | ||||
| 		function tdef:on_register(def) | ||||
| 			local tmp = { | ||||
| 				award  = def.name, | ||||
| 				key    = tdef:get_key(def), | ||||
| 				target = def.trigger.target, | ||||
| 			} | ||||
| 			tdef.register(tmp) | ||||
|  | ||||
| 			function def.getProgress(_, data) | ||||
| 				local done | ||||
| 				data[tname] = data[tname] or {} | ||||
| 				if tmp.key then | ||||
| 					done = data[tname][tmp.key] or 0 | ||||
| 				else | ||||
| 					done = data[tname].__total or 0 | ||||
| 				end | ||||
| 				return { | ||||
| 					perc = done / tmp.target, | ||||
| 					label = S(tdef.progress, done, tmp.target), | ||||
| 				} | ||||
| 			end | ||||
|  | ||||
| 			function def.getDefaultDescription(_) | ||||
| 				local n = def.trigger.target | ||||
| 				if tmp.key then | ||||
| 					local nname = tmp.key | ||||
| 					return NS(tdef.auto_description[1], | ||||
| 							tdef.auto_description[2], n, n, nname) | ||||
| 				else | ||||
| 					return NS(tdef.auto_description_total[1], | ||||
| 							tdef.auto_description_total[2], n, n) | ||||
| 				end | ||||
| 			end | ||||
|  | ||||
| 			if old_reg then | ||||
| 				return old_reg(tdef, def) | ||||
| 			end | ||||
| 		end | ||||
|  | ||||
| 		function tdef.notify(player, key, n) | ||||
| 			n = n or 1 | ||||
|  | ||||
| 			assert(player and player.is_player and player:is_player() and key) | ||||
| 			local name = player:get_player_name() | ||||
| 			local data = awards.player(name) | ||||
|  | ||||
| 			-- Increment counter | ||||
| 			data[tname] = data[tname] or {} | ||||
| 			local currentVal = (data[tname][key] or 0) + n | ||||
| 			data[tname][key] = currentVal | ||||
| 			data[tname].__total = (data[tname].__total or 0) + n | ||||
|  | ||||
| 			tdef:run_callbacks(player, data, function(entry) | ||||
| 				local current | ||||
| 				if entry.key == key then | ||||
| 					current = currentVal | ||||
| 				elseif entry.key == nil then | ||||
| 					current = data[tname].__total | ||||
| 				else | ||||
| 					return | ||||
| 				end | ||||
|  | ||||
| 				if current >= entry.target then | ||||
| 					return entry.award | ||||
| 				end | ||||
| 			end) | ||||
| 		end | ||||
|  | ||||
| 		awards["notify_" .. tname] = tdef.notify | ||||
|  | ||||
| 	elseif tdef.type and tdef.type ~= "custom" then | ||||
| 		error("Unrecognised trigger type " .. tdef.type) | ||||
| 	end | ||||
|  | ||||
| 	awards.registered_triggers[tname] = tdef | ||||
|  | ||||
| 	tdef.on = {} | ||||
| 	tdef.register = function(func) | ||||
| 		table.insert(tdef.on, func) | ||||
| 	end | ||||
|  | ||||
| 	-- Backwards compat | ||||
| 	awards.on[tname] = tdef.on | ||||
| 	awards['register_on_' .. tname] = tdef.register | ||||
| 	return tdef | ||||
| end | ||||
|  | ||||
| function awards.increment_item_counter(data, field, itemname, count) | ||||
| 	itemname = minetest.registered_aliases[itemname] or itemname | ||||
| 	data[field][itemname] = (data[field][itemname] or 0) + 1 | ||||
| end | ||||
|  | ||||
| function awards.get_item_count(data, field, itemname) | ||||
| 	itemname = minetest.registered_aliases[itemname] or itemname | ||||
| 	return data[field][itemname] or 0 | ||||
| end | ||||
|  | ||||
| function awards.get_total_keyed_count(data, field) | ||||
| 	return data[field].__total or 0 | ||||
| end | ||||
|  | ||||
| function awards.register_on_unlock(func) | ||||
| 	table.insert(awards.on_unlock, func) | ||||
| end | ||||
|  | ||||
| function awards.register_award(name, def) | ||||
| 	def.name = name | ||||
|  | ||||
| 	-- Add Triggers | ||||
| 	if def.trigger and def.trigger.type then | ||||
| 		local tdef = awards.registered_triggers[def.trigger.type] | ||||
| 		assert(tdef, "Trigger not found: " .. def.trigger.type) | ||||
| 		tdef:on_register(def) | ||||
| 	end | ||||
|  | ||||
| 	function def:can_unlock(data) | ||||
| 		if not self.requires then | ||||
| 			return true | ||||
| 		end | ||||
|  | ||||
| 		for i=1, #self.requires do | ||||
| 			if not data.unlocked[self.requires[i]] then | ||||
| 				return false | ||||
| 			end | ||||
| 		end | ||||
| 		return true | ||||
| 	end | ||||
|  | ||||
| 	-- Add Award | ||||
| 	awards.registered_awards[name] = def | ||||
|  | ||||
| 	local tdef = awards.registered_awards[name] | ||||
| 	if def.description == nil and tdef.getDefaultDescription then | ||||
| 		def.description = tdef:getDefaultDescription() | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function awards.enable(name) | ||||
| 	local data = awards.player(name) | ||||
| 	if data then | ||||
| 		data.disabled = nil | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function awards.disable(name) | ||||
| 	local data = awards.player(name) | ||||
| 	if data then | ||||
| 		data.disabled = true | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function awards.clear_player(name) | ||||
| 	awards.players[name] = {} | ||||
| end | ||||
|  | ||||
| -- This function is called whenever a target condition is met. | ||||
| -- It checks if a player already has that award, and if they do not, | ||||
| -- it gives it to them | ||||
| ---------------------------------------------- | ||||
| --awards.unlock(name, award) | ||||
| -- name - the name of the player | ||||
| -- award - the name of the award to give | ||||
| function awards.unlock(name, award) | ||||
| 	-- Access Player Data | ||||
| 	local data  = awards.player(name) | ||||
| 	local awdef = awards.registered_awards[award] | ||||
| 	assert(awdef, "Unable to unlock an award which doesn't exist!") | ||||
|  | ||||
| 	if data.disabled or | ||||
| 			(data.unlocked[award] and data.unlocked[award] == award) then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	if not awdef:can_unlock(data) then | ||||
| 		minetest.log("warning", "can_unlock returned false in unlock of " .. | ||||
| 				award .. " for " .. name) | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	-- Unlock Award | ||||
| 	minetest.log("action", name.." has unlocked award "..name) | ||||
| 	data.unlocked[award] = award | ||||
| 	awards.save() | ||||
|  | ||||
| 	-- Give Prizes | ||||
| 	if awdef and awdef.prizes then | ||||
| 		for i = 1, #awdef.prizes do | ||||
| 			local itemstack = ItemStack(awdef.prizes[i]) | ||||
| 			if not itemstack:is_empty() then | ||||
| 				local receiverref = minetest.get_player_by_name(name) | ||||
| 				if receiverref then | ||||
| 					receiverref:get_inventory():add_item("main", itemstack) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- Run callbacks | ||||
| 	if awdef.on_unlock and awdef.on_unlock(name, awdef) then | ||||
| 		return | ||||
| 	end | ||||
| 	for _, callback in pairs(awards.on_unlock) do | ||||
| 		if callback(name, awdef) then | ||||
| 			return | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- Get Notification Settings | ||||
| 	local title = awdef.title or award | ||||
| 	local desc = awdef.description or "" | ||||
| 	local background = awdef.background or "awards_bg_default.png" | ||||
| 	local icon = awdef.icon or "awards_unknown.png" | ||||
| 	local sound = awdef.sound | ||||
| 	if sound == nil then | ||||
| 		-- Explicit check for nil because sound could be `false` to disable it | ||||
| 		sound = {name="awards_got_generic", gain=0.25} | ||||
| 	end | ||||
|  | ||||
| 	-- Do Notification | ||||
| 	if sound then | ||||
| 		-- Enforce sound delay to prevent sound spamming | ||||
| 		local lastsound = data.lastsound | ||||
| 		if lastsound == nil or os.difftime(os.time(), lastsound) >= 1 then | ||||
| 			minetest.sound_play(sound, {to_player=name}) | ||||
| 			data.lastsound = os.time() | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	if awards.show_mode == "chat" then | ||||
| 		local chat_announce | ||||
| 		if awdef.secret then | ||||
| 			chat_announce = S("Secret Award Unlocked: %s") | ||||
| 		else | ||||
| 			chat_announce = S("Award Unlocked: %s") | ||||
| 		end | ||||
| 		-- use the chat console to send it | ||||
| 		minetest.chat_send_player(name, string.format(chat_announce, title)) | ||||
| 		if desc~="" then | ||||
| 			minetest.chat_send_player(name, desc) | ||||
| 		end | ||||
| 	else | ||||
| 		local player = minetest.get_player_by_name(name) | ||||
| 		local one = player:hud_add({ | ||||
| 			hud_elem_type = "image", | ||||
| 			name = "award_bg", | ||||
| 			scale = {x = 2, y = 1}, | ||||
| 			text = background, | ||||
| 			position = {x = 0.5, y = 0.05}, | ||||
| 			offset = {x = 0, y = 138}, | ||||
| 			alignment = {x = 0, y = -1} | ||||
| 		}) | ||||
| 		local hud_announce | ||||
| 		if awdef.secret then | ||||
| 			hud_announce = S("Secret Award Unlocked!") | ||||
| 		else | ||||
| 			hud_announce = S("Award Unlocked!") | ||||
| 		end | ||||
| 		local two = player:hud_add({ | ||||
| 			hud_elem_type = "text", | ||||
| 			name = "award_au", | ||||
| 			number = 0xFFFFFF, | ||||
| 			scale = {x = 100, y = 20}, | ||||
| 			text = hud_announce, | ||||
| 			position = {x = 0.5, y = 0.05}, | ||||
| 			offset = {x = 0, y = 45}, | ||||
| 			alignment = {x = 0, y = -1} | ||||
| 		}) | ||||
| 		local three = player:hud_add({ | ||||
| 			hud_elem_type = "text", | ||||
| 			name = "award_title", | ||||
| 			number = 0xFFFFFF, | ||||
| 			scale = {x = 100, y = 20}, | ||||
| 			text = title, | ||||
| 			position = {x = 0.5, y = 0.05}, | ||||
| 			offset = {x = 0, y = 100}, | ||||
| 			alignment = {x = 0, y = -1} | ||||
| 		}) | ||||
| 		local four = player:hud_add({ | ||||
| 			hud_elem_type = "image", | ||||
| 			name = "award_icon", | ||||
| 			scale = {x = 4, y = 4}, | ||||
| 			text = icon, | ||||
| 			position = {x = 0.5, y = 0.05}, | ||||
| 			offset = {x = -200.5, y = 126}, | ||||
| 			alignment = {x = 0, y = -1} | ||||
| 		}) | ||||
| 		minetest.after(4, function() | ||||
| 			local player2 = minetest.get_player_by_name(name) | ||||
| 			if player2 then | ||||
| 				player2:hud_remove(one) | ||||
| 				player2:hud_remove(two) | ||||
| 				player2:hud_remove(three) | ||||
| 				player2:hud_remove(four) | ||||
| 			end | ||||
| 		end) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||
| 	if formname ~= "awards:awards" then | ||||
| 		return false | ||||
| 	end | ||||
| 	if fields.quit then | ||||
| 		return true | ||||
| 	end | ||||
| 	local name = player:get_player_name() | ||||
| 	if fields.awards then | ||||
| 		local event = minetest.explode_textlist_event(fields.awards) | ||||
| 		if event.type == "CHG" then | ||||
| 			awards.show_to(name, name, event.index, false) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	return true | ||||
| end) | ||||
|  | ||||
| awards.load() | ||||
|  | ||||
| minetest.register_on_shutdown(function() | ||||
| 	awards.save() | ||||
| end) | ||||
| @@ -958,3 +958,45 @@ if minetest.get_modpath("nyancat") then | ||||
| 		} | ||||
| 	}) | ||||
| end | ||||
| 
 | ||||
| if minetest.get_modpath("mobs_animal") then | ||||
| 	awards.register_award("mobs:kill_chicken", { | ||||
| 		title = S("Chicken"), | ||||
| 		description = S("A test award when mobs mod on"), | ||||
| 		difficulty = 0.001, | ||||
| 		trigger = { | ||||
| 			type = "kill_mob", | ||||
| 			mob = "mobs_animal:chicken", | ||||
| 			target = 5 | ||||
| 		} | ||||
| 	}) | ||||
| 	awards.register_award("mobs:kill_cow", { | ||||
| 		title = S("Cows"), | ||||
| 		description = S("A test award when mobs mod on"), | ||||
| 		difficulty = 0.001, | ||||
| 		trigger = { | ||||
| 			type = "kill_mob", | ||||
| 			mob = "mobs_animal:cow", | ||||
| 			target = 5 | ||||
| 		} | ||||
| 	}) | ||||
| 	awards.register_award("mobs:kill_all", { | ||||
| 		title = S("All"), | ||||
| 		description = S("A test award when mobs mod on"), | ||||
| 		difficulty = 0.001, | ||||
| 		trigger = { | ||||
| 			type = "kill_mob", | ||||
| 			target = 5 | ||||
| 		} | ||||
| 	}) | ||||
| end | ||||
| 
 | ||||
| awards.register_award("pnch_entity_test", { | ||||
| 	title = S("All"), | ||||
| 	description = S("A test award for punching"), | ||||
| 	difficulty = 0.001, | ||||
| 	trigger = { | ||||
| 		type = "punch_entity", | ||||
| 		target = 5 | ||||
| 	} | ||||
| }) | ||||
| @@ -12,3 +12,4 @@ moreblocks? | ||||
| fire? | ||||
| flowers? | ||||
| nyancat? | ||||
| mobs_animal? | ||||
|   | ||||
| @@ -75,64 +75,64 @@ function awards.get_formspec(name, to, sid) | ||||
| 		formspec = formspec .. "button_exit[4.2,2.3;3,1;close;"..minetest.formspec_escape(S("OK")).."]" | ||||
| 		return formspec | ||||
| 	end | ||||
| 	sid = awards_list[sid] and sid or 1 | ||||
| 
 | ||||
| 	-- Sidebar | ||||
| 	local sitem = awards_list[sid] | ||||
| 	local sdef = sitem.def | ||||
| 	if sdef and sdef.secret and not sitem.unlocked then | ||||
| 		formspec = formspec .. "label[1,2.75;".. | ||||
| 				minetest.formspec_escape(S("(Secret Award)")).."]".. | ||||
| 				"image[1,0;3,3;awards_unknown.png]" | ||||
| 		if sdef and sdef.description then | ||||
| 			formspec = formspec	.. "textarea[0.25,3.25;4.8,1.7;;".. | ||||
| 					minetest.formspec_escape( | ||||
| 							S("Unlock this award to find out what it is."))..";]" | ||||
| 		end | ||||
| 	else | ||||
| 		local title = sitem.name | ||||
| 		if sdef and sdef.title then | ||||
| 			title = sdef.title | ||||
| 		end | ||||
| 		local status = "%s" | ||||
| 		if sitem.unlocked then | ||||
| 			status = S("%s (unlocked)") | ||||
| 		end | ||||
| 	if sid then | ||||
| 		local item = awards_list[sid+0] | ||||
| 		local def  = item.def | ||||
| 
 | ||||
| 		formspec = formspec .. "textarea[0.5,3.1;4.8,1.45;;" .. | ||||
| 			string.format(status, minetest.formspec_escape(title)) .. | ||||
| 			";]" | ||||
| 		if def and def.secret and not item.unlocked then | ||||
| 			formspec = formspec .. "label[1,2.75;".. | ||||
| 					minetest.formspec_escape(S("(Secret Award)")).."]".. | ||||
| 					"image[1,0;3,3;awards_unknown.png]" | ||||
| 			if def and def.description then | ||||
| 				formspec = formspec	.. "textarea[0.25,3.25;4.8,1.7;;".. | ||||
| 						minetest.formspec_escape( | ||||
| 								S("Unlock this award to find out what it is."))..";]" | ||||
| 			end | ||||
| 		else | ||||
| 			local title = item.name | ||||
| 			if def and def.title then | ||||
| 				title = def.title | ||||
| 			end | ||||
| 			local status = "%s" | ||||
| 			if item.unlocked then | ||||
| 				status = S("%s (unlocked)") | ||||
| 			end | ||||
| 
 | ||||
| 		if sdef and sdef.icon then | ||||
| 			formspec = formspec .. "image[0.6,0;3,3;" .. sdef.icon .. "]" | ||||
| 		end | ||||
| 		local barwidth = 3.95 | ||||
| 		local perc = nil | ||||
| 		local label = nil | ||||
| 		if sdef.getProgress and data then | ||||
| 			local res = sdef:getProgress(data) | ||||
| 			perc = res.perc | ||||
| 			label = res.label | ||||
| 		end | ||||
| 		if perc then | ||||
| 			if perc > 1 then | ||||
| 				perc = 1 | ||||
| 			formspec = formspec .. "textarea[0.5,2.7;4.8,1.45;;" .. | ||||
| 				string.format(status, minetest.formspec_escape(title)) .. | ||||
| 				";]" | ||||
| 
 | ||||
| 			if def and def.icon then | ||||
| 				formspec = formspec .. "image[1,0;3,3;" .. def.icon .. "]" | ||||
| 			end | ||||
| 			formspec = formspec .. "background[0,8.24;" .. barwidth ..",0.4;awards_progress_gray.png;false]" | ||||
| 			formspec = formspec .. "background[0,8.24;" .. (barwidth * perc) ..",0.4;awards_progress_green.png;false]" | ||||
| 			if label then | ||||
| 				formspec = formspec .. "label[1.6,8.15;" .. minetest.formspec_escape(label) .. "]" | ||||
| 			local barwidth = 4.6 | ||||
| 			local perc = nil | ||||
| 			local label = nil | ||||
| 			if def.getProgress and data then | ||||
| 				local res = def:getProgress(data) | ||||
| 				perc = res.perc | ||||
| 				label = res.label | ||||
| 			end | ||||
| 			if perc then | ||||
| 				if perc > 1 then | ||||
| 					perc = 1 | ||||
| 				end | ||||
| 				formspec = formspec .. "background[0,4.80;" .. barwidth ..",0.25;awards_progress_gray.png;false]" | ||||
| 				formspec = formspec .. "background[0,4.80;" .. (barwidth * perc) ..",0.25;awards_progress_green.png;false]" | ||||
| 				if label then | ||||
| 					formspec = formspec .. "label[1.75,4.63;" .. minetest.formspec_escape(label) .. "]" | ||||
| 				end | ||||
| 			end | ||||
| 			if def and def.description then | ||||
| 				formspec = formspec	.. "textarea[0.25,3.75;4.8,1.7;;"..minetest.formspec_escape(def.description)..";]" | ||||
| 			end | ||||
| 		end | ||||
| 		if sdef and sdef.description then | ||||
| 			formspec = formspec .. "box[-0.05,3.75;3.9,4.2;#000]" | ||||
| 			formspec = formspec	.. "textarea[0.25,3.75;3.9,4.2;;" .. | ||||
| 					minetest.formspec_escape(sdef.description) .. ";]" | ||||
| 		end | ||||
| 	end | ||||
| 
 | ||||
| 	-- Create list box | ||||
| 	formspec = formspec .. "textlist[4,0;3.8,8.6;awards;" | ||||
| 	formspec = formspec .. "textlist[4.75,0;6,5;awards;" | ||||
| 	local first = true | ||||
| 	for _, award in pairs(awards_list) do | ||||
| 		local def = award.def | ||||
| @@ -199,35 +199,20 @@ function awards.show_to(name, to, sid, text) | ||||
| 			end | ||||
| 		end | ||||
| 	else | ||||
| 		if sid == nil or sid < 1 then | ||||
| 			sid = 1 | ||||
| 		end | ||||
| 		local deco = "" | ||||
| 		if minetest.global_exists("default") then | ||||
| 			deco = default.gui_bg .. default.gui_bg_img | ||||
| 		end | ||||
| 		-- Show formspec to user | ||||
| 		minetest.show_formspec(to,"awards:awards", | ||||
| 			"size[8,8.6]" .. deco .. | ||||
| 			"size[11,5]" .. deco .. | ||||
| 			awards.get_formspec(name, to, sid)) | ||||
| 	end | ||||
| end | ||||
| 
 | ||||
| minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||
| 	if formname ~= "awards:awards" then | ||||
| 		return false | ||||
| 	end | ||||
| 	if fields.quit then | ||||
| 		return true | ||||
| 	end | ||||
| 	local name = player:get_player_name() | ||||
| 	if fields.awards then | ||||
| 		local event = minetest.explode_textlist_event(fields.awards) | ||||
| 		if event.type == "CHG" then | ||||
| 			awards.show_to(name, name, event.index, false) | ||||
| 		end | ||||
| 	end | ||||
| 
 | ||||
| 	return true | ||||
| end) | ||||
| 
 | ||||
| if minetest.get_modpath("sfinv") then | ||||
| 	sfinv.register_page("awards:awards", { | ||||
| 		title = S("Awards"), | ||||
| @@ -241,8 +226,8 @@ if minetest.get_modpath("sfinv") then | ||||
| 		get = function(self, player, context) | ||||
| 			local name = player:get_player_name() | ||||
| 			return sfinv.make_formspec(player, context, | ||||
| 				awards.get_formspec(name, name, context.awards_idx), | ||||
| 				false) | ||||
| 				awards.get_formspec(name, name, context.awards_idx or 1), | ||||
| 				false, "size[11,5]") | ||||
| 		end, | ||||
| 		on_player_receive_fields = function(self, player, context, fields) | ||||
| 			if fields.awards then | ||||
| @@ -254,22 +239,6 @@ if minetest.get_modpath("sfinv") then | ||||
| 			end | ||||
| 		end | ||||
| 	}) | ||||
| 
 | ||||
| 	local function check_and_reshow(name) | ||||
| 		local player = minetest.get_player_by_name(name) | ||||
| 		if not player then | ||||
| 			return | ||||
| 		end | ||||
| 
 | ||||
| 		local context = sfinv.get_or_create_context(player) | ||||
| 		if context.page ~= "awards:awards" then | ||||
| 			return | ||||
| 		end | ||||
| 
 | ||||
| 		sfinv.set_player_inventory_formspec(player, context) | ||||
| 	end | ||||
| 
 | ||||
| 	awards.register_on_unlock(check_and_reshow) | ||||
| end | ||||
| 
 | ||||
| if minetest.get_modpath("unified_inventory") ~= nil then | ||||
							
								
								
									
										18
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						
									
										18
									
								
								init.lua
									
									
									
									
									
								
							| @@ -7,20 +7,14 @@ awards = { | ||||
| } | ||||
|  | ||||
| -- Internationalization support. | ||||
| awards.gettext, awards.ngettext = dofile(minetest.get_modpath("awards").."/src/intllib.lua") | ||||
| awards.gettext, awards.ngettext = dofile(minetest.get_modpath("awards").."/intllib.lua") | ||||
|  | ||||
| -- Load files | ||||
| dofile(minetest.get_modpath("awards").."/src/data.lua") | ||||
| dofile(minetest.get_modpath("awards").."/src/api_awards.lua") | ||||
| dofile(minetest.get_modpath("awards").."/src/api_triggers.lua") | ||||
| dofile(minetest.get_modpath("awards").."/src/chat_commands.lua") | ||||
| dofile(minetest.get_modpath("awards").."/src/gui.lua") | ||||
| dofile(minetest.get_modpath("awards").."/src/triggers.lua") | ||||
| dofile(minetest.get_modpath("awards").."/src/awards.lua") | ||||
|  | ||||
| awards.load() | ||||
| minetest.register_on_shutdown(awards.save) | ||||
|  | ||||
| dofile(minetest.get_modpath("awards").."/api.lua") | ||||
| dofile(minetest.get_modpath("awards").."/chat_commands.lua") | ||||
| dofile(minetest.get_modpath("awards").."/gui.lua") | ||||
| dofile(minetest.get_modpath("awards").."/triggers.lua") | ||||
| dofile(minetest.get_modpath("awards").."/awards.lua") | ||||
|  | ||||
| -- Backwards compatibility | ||||
| awards.give_achievement     = awards.unlock | ||||
|   | ||||
							
								
								
									
										819
									
								
								locale/pt.po
									
									
									
									
									
								
							
							
						
						
									
										819
									
								
								locale/pt.po
									
									
									
									
									
								
							| @@ -1,819 +0,0 @@ | ||||
| # Portuguese translations for Awards package. | ||||
| # Copyright (C) 2018 | ||||
| # This file is distributed under the same license as the Awards package. | ||||
| # FIRST AUTHOR borgesdossantosbruno@gmail.com, 2018. | ||||
| # BrunoMine, 2018 | ||||
| # | ||||
| msgid "" | ||||
| msgstr "" | ||||
| "Project-Id-Version: \n" | ||||
| "Report-Msgid-Bugs-To: \n" | ||||
| "POT-Creation-Date: 2017-02-21 05:50-0300\n" | ||||
| "PO-Revision-Date: 2018-08-01 16:16-0300\n" | ||||
| "Language-Team: \n" | ||||
| "MIME-Version: 1.0\n" | ||||
| "Content-Type: text/plain; charset=UTF-8\n" | ||||
| "Content-Transfer-Encoding: 8bit\n" | ||||
| "Plural-Forms: nplurals=2; plural=(n != 1);\n" | ||||
| "X-Generator: Poedit 2.0.6\n" | ||||
| "Last-Translator: BrunoMine\n" | ||||
| "Language: pt\n" | ||||
|  | ||||
| #: api.lua | ||||
| msgid "Secret Achievement Unlocked:" | ||||
| msgstr "Conquista Secreta Desbloqueada:" | ||||
|  | ||||
| #: api.lua | ||||
| msgid "Achievement Unlocked:" | ||||
| msgstr "Conquista Desbloqueada:" | ||||
|  | ||||
| #: api.lua | ||||
| #, lua-format | ||||
| msgid "Secret Achievement Unlocked: %s" | ||||
| msgstr "Conquista Secreta Desbloqueada: %s" | ||||
|  | ||||
| #: api.lua | ||||
| #, lua-format | ||||
| msgid "Achievement Unlocked: %s" | ||||
| msgstr "Conquista Desbloqueada: %s" | ||||
|  | ||||
| #: api.lua | ||||
| msgid "Secret Achievement Unlocked!" | ||||
| msgstr "Conquista Secreta Desbloqueada!" | ||||
|  | ||||
| #: api.lua | ||||
| msgid "Achievement Unlocked!" | ||||
| msgstr "Conquista Desbloqueada!" | ||||
|  | ||||
| #: api.lua | ||||
| msgid "Error: No awards available." | ||||
| msgstr "Erro: Nenhuma conquista encontrada." | ||||
|  | ||||
| #: api.lua | ||||
| msgid "OK" | ||||
| msgstr "OK" | ||||
|  | ||||
| #: api.lua | ||||
| msgid "(Secret Award)" | ||||
| msgstr "(Conquista Secreta)" | ||||
|  | ||||
| #: api.lua | ||||
| msgid "Unlock this award to find out what it is." | ||||
| msgstr "Desbloqueie essa conquista para descobrir o que significa." | ||||
|  | ||||
| #: api.lua | ||||
| #, lua-format | ||||
| msgid "%s (got)" | ||||
| msgstr "%s (obtido)" | ||||
|  | ||||
| #: api.lua | ||||
| msgid "You've disabled awards. Type /awards enable to reenable." | ||||
| msgstr "Desabilitaste as conquistas. Digite /awards enable para reabilitar." | ||||
|  | ||||
| #: api.lua | ||||
| msgid "You have not unlocked any awards." | ||||
| msgstr "Nenhuma conquista desbloqueada ainda." | ||||
|  | ||||
| #: api.lua | ||||
| #, lua-format | ||||
| msgid "%s’s awards:" | ||||
| msgstr "%s das conquistas:" | ||||
|  | ||||
| #: api.lua chat_commands.lua | ||||
| #, lua-format | ||||
| msgid "%s: %s" | ||||
| msgstr "%s: %s" | ||||
|  | ||||
| #: sfinv.lua unified_inventory.lua | ||||
| msgid "Awards" | ||||
| msgstr "Conquistas" | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "@1/@2 dug" | ||||
| msgstr "@1 de @2 obtidos" | ||||
|  | ||||
| #. Translators: @1 is count, @2 is description. | ||||
| #: triggers.lua | ||||
| msgid "Mine: @2" | ||||
| msgid_plural "Mine: @1×@2" | ||||
| msgstr[0] "Cavar: @2" | ||||
| msgstr[1] "Minar: @1×@2" | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "Mine @1 block." | ||||
| msgid_plural "Mine @1 blocks." | ||||
| msgstr[0] "Cavar um bloco." | ||||
| msgstr[1] "Cavar @1 blocos." | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "@1/@2 placed" | ||||
| msgstr "@1 de @2 colocados" | ||||
|  | ||||
| #. Translators: @1 is count, @2 is description. | ||||
| #: triggers.lua | ||||
| msgid "Place: @2" | ||||
| msgid_plural "Place: @1×@2" | ||||
| msgstr[0] "Colocar: @2" | ||||
| msgstr[1] "Place: @1×@2" | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "Place a block." | ||||
| msgid_plural "Place @1 blocks." | ||||
| msgstr[0] "Colocar um bloco." | ||||
| msgstr[1] "Colocar @1 blocos." | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "@1/@2 eaten" | ||||
| msgstr "@1 de @2 consumidos" | ||||
|  | ||||
| #. Translators: @1 is count, @2 is description. | ||||
| #: triggers.lua | ||||
| msgid "Eat: @2" | ||||
| msgid_plural "Eat: @1×@2" | ||||
| msgstr[0] "Consumir: @2" | ||||
| msgstr[1] "Consumir: @1×@2" | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "Eat an item." | ||||
| msgid_plural "Eat @1 items." | ||||
| msgstr[0] "Consumir um item." | ||||
| msgstr[1] "Consumir @1 itens." | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "@1/@2 deaths" | ||||
| msgstr "@1 de @2 mortes" | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "Die." | ||||
| msgid_plural "Die @1 times." | ||||
| msgstr[0] "Morrer." | ||||
| msgstr[1] "Morrer @1 vezes." | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "@1/@2 chat messages" | ||||
| msgstr "@1 de @2" | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "Write something in chat." | ||||
| msgid_plural "Write @1 chat messages." | ||||
| msgstr[0] "Escrever algo no bate papo." | ||||
| msgstr[1] "Escrever @1 mensagens no bate papo." | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "@1/@2 game joins" | ||||
| msgstr "@1 de @2" | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "Join the game." | ||||
| msgid_plural "Join the game @1 times." | ||||
| msgstr[0] "Entre no jogo." | ||||
| msgstr[1] "Entre no jogo @1 vezes." | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "@1/@2 crafted" | ||||
| msgstr "@1 de @2 feitos" | ||||
|  | ||||
| #. Translators: @1 is count, @2 is description. | ||||
| #: triggers.lua | ||||
| msgid "Craft: @2" | ||||
| msgid_plural "Craft: @1×@2" | ||||
| msgstr[0] "Fazer @2" | ||||
| msgstr[1] "Montar @2 @1 vezes" | ||||
|  | ||||
| #: triggers.lua | ||||
| msgid "Craft an item." | ||||
| msgid_plural "Craft @1 items." | ||||
| msgstr[0] "Fazer um item." | ||||
| msgstr[1] "Fazer @1 itens." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Saint-Maclou" | ||||
| msgstr "Saint-Maclou" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place 20 coal checkers." | ||||
| msgstr "" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Castorama" | ||||
| msgstr "" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place 20 iron checkers." | ||||
| msgstr "" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Sam the Trapper" | ||||
| msgstr "" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place 2 trap stones." | ||||
| msgstr "" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Backpacker" | ||||
| msgstr "" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 4 large bags." | ||||
| msgstr "" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Pyromaniac" | ||||
| msgstr "Piromaníaco" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 8 times flint and steel." | ||||
| msgstr "Montar acendedor de Ferro e Pederneira 8 vezes." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Firefighter" | ||||
| msgstr "Bombeiro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Put out 1000 fires." | ||||
| msgstr "Apagar fogo 1000 vezes." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Light It Up" | ||||
| msgstr "Ilumine Isso" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place 100 torches." | ||||
| msgstr "Colocar 100 tochas." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Well Lit" | ||||
| msgstr "Bem Iluminado" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place 1,000 torches." | ||||
| msgstr "Colocar 1.000 tochas." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Really Well Lit" | ||||
| msgstr "Realmente Bem Iluminado" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 10 mese lamps." | ||||
| msgstr "Fazer 10 lâmpadas de mese." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Outpost" | ||||
| msgstr "Posto Avançado" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 200 stone bricks." | ||||
| msgstr "Fazer 200 tijolos de pedra." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Watchtower" | ||||
| msgstr "Sentinela" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 800 stone bricks." | ||||
| msgstr "Fazer 800 tijolos de pedra." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Fortress" | ||||
| msgstr "Fortaleza" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 3,200 stone bricks." | ||||
| msgstr "Fazer 3.200 tijolos de pedra." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Desert Dweller" | ||||
| msgstr "Morador do Deserto" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 400 desert stone bricks." | ||||
| msgstr "Fazer 400 Tijolos de pedra do deserto." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Pharaoh" | ||||
| msgstr "Faraó" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 100 sandstone bricks." | ||||
| msgstr "Fazer 100 tijolos de arenito." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Little Library" | ||||
| msgstr "Pequena Biblioteca" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 7 bookshelves." | ||||
| msgstr "Fazer 7 estantes de livros." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Lava and Water" | ||||
| msgstr "Lava e Água" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine your first obsidian." | ||||
| msgstr "Cavar sua primeira obsidiana." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Obsessed with Obsidian" | ||||
| msgstr "Obcecado por Obsidiana" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine 50 obsidian." | ||||
| msgstr "Minerar 50 obsidianas." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Lava Miner" | ||||
| msgstr "Minerador de Lava" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine any block while being very close to lava." | ||||
| msgstr "Minerar qualquer bloco enquanto estiver mergulhado em lava." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "On The Way" | ||||
| msgstr "No Caminho" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place 100 rails." | ||||
| msgstr "Colocar 100 trilhos." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "First Day in the Woods" | ||||
| msgstr "Primeiro dia na Floresta" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 6 tree blocks." | ||||
| msgstr "Cortar 6 blocos de árvore." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Lumberjack" | ||||
| msgstr "Lenhador" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 36 tree blocks." | ||||
| msgstr "Cortar 36 blocos de árvore." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Semi-pro Lumberjack" | ||||
| msgstr "Lenhador Semi-Profissional" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 216 tree blocks." | ||||
| msgstr "Cortar 216 blocos de árvore." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Professional Lumberjack" | ||||
| msgstr "Lenhador Profissional" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 1,296 tree blocks." | ||||
| msgstr "Cortar 1.296 blocos de árvore." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Junglebaby" | ||||
| msgstr "Bebê Selvagem" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 100 jungle tree blocks." | ||||
| msgstr "Cortar 100 blocos de árvore selvagem." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Jungleman" | ||||
| msgstr "Homem Selvagem" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 1,000 jungle tree blocks." | ||||
| msgstr "Cortar 1.000 blocos de árvore selvagem." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "First Mese Find" | ||||
| msgstr "Primeiro Mese" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine your first mese ore." | ||||
| msgstr "Cavar seu primeiro mese." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mese Mastery" | ||||
| msgstr "Mestre do Mese" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine a mese block." | ||||
| msgstr "Cavar um bloco de mese." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "You’re a copper" | ||||
| msgstr "Sou um Cobre" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 1,000 copper ores." | ||||
| msgstr "Minerar 1.000 cobres." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "A Cat in a Pop-Tart?!" | ||||
| msgstr "Um Gato em um Pop-Tart?!" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine a nyan cat." | ||||
| msgstr "Capturar um gato nyan." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mini Miner" | ||||
| msgstr "Mini Minerador" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 100 stone blocks." | ||||
| msgstr "Minerar 100 blocos de pedra." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Hardened Miner" | ||||
| msgstr "Minerador Avançado" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 1,000 stone blocks." | ||||
| msgstr "Minerar 1.000 blocos de pedra." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Master Miner" | ||||
| msgstr "Minerador Mestre" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 10,000 stone blocks." | ||||
| msgstr "Minerar 10.000 blocos de pedra." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Marchand De Sable" | ||||
| msgstr "Vendedor de Areia" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dig 1,000 sand." | ||||
| msgstr "Cavar 1.000 blocos de areia." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Crafter of Sticks" | ||||
| msgstr "Rachador de Lenha" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 100 sticks." | ||||
| msgstr "Lenhar 100 gravetos." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Jungle Discoverer" | ||||
| msgstr "Desbravador Selvagem" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine your first jungle grass." | ||||
| msgstr "Cortar seu primeiro mato selvagem." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Grasslands Discoverer" | ||||
| msgstr "Descobridor do Gramado" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine some grass." | ||||
| msgstr "Minerar algum mato" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Savannah Discoverer" | ||||
| msgstr "Descobridor da Savana" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine some dry grass." | ||||
| msgstr "Minerar algum mato seco." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Desert Discoverer" | ||||
| msgstr "Descobridor do Deserto" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine your first cactus." | ||||
| msgstr "Cortar seu primeiro cacto." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Far Lands" | ||||
| msgstr "Terras Distantes" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine your first dry shrub." | ||||
| msgstr "Minerar seu primeiro arbusto seco." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Glacier Discoverer" | ||||
| msgstr "Descobridor Glacial" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine your first ice." | ||||
| msgstr "Quebrar seu primeiro bloco de gelo." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Very Simple Snow Man" | ||||
| msgstr "Homem de Neve Muito Simples" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place two snow blocks." | ||||
| msgstr "Colocar 2 blocos de neve." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "First Gold Find" | ||||
| msgstr "Achei Ouro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine your first gold ore." | ||||
| msgstr "Minerar sua primeira de ouro." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Gold Rush" | ||||
| msgstr "Corriga do Ouro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine 45 gold ores." | ||||
| msgstr "Minerar 45 de ouro." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Wow, I am Diamonds!" | ||||
| msgstr "Uau, Diamante!" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine your first diamond ore." | ||||
| msgstr "Minerar seu primeiro diamante." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Girl's Best Friend" | ||||
| msgstr "Melhor Amigo da Menina" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine 18 diamond ores." | ||||
| msgstr "Minere 18 diamantes." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Hardest Block on Earth" | ||||
| msgstr "O Bloco mais Duro da Terra" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft a diamond block." | ||||
| msgstr "Montar um bloco de diamante." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "In the Dungeon" | ||||
| msgstr "Na Masmorra" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mine a mossy cobblestone." | ||||
| msgstr "Minerar um pedregulho com musgo." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Smelter" | ||||
| msgstr "Fundidor" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 10 furnaces." | ||||
| msgstr "Montar 10 fornos." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Treasurer" | ||||
| msgstr "Tesoureiro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 15 chests." | ||||
| msgstr "Montar 10 baús." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Bankier" | ||||
| msgstr "Banqueiro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 30 locked chests." | ||||
| msgstr "Montar 30 baús trancados." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Bricker" | ||||
| msgstr "Tijoleiro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 200 brick blocks." | ||||
| msgstr "Fazer 200 blocos de tijolo." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "House of Obsidian" | ||||
| msgstr "Casa de Obsidiana" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 100 obsidian bricks." | ||||
| msgstr "Montar 100 tijolos de obsidiana." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Build a Cave" | ||||
| msgstr "Montar uma Caverna" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place 100 stone." | ||||
| msgstr "Colocar 100 pedras." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Long Ladder" | ||||
| msgstr "Longa Escadaria" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place 400 wooden ladders." | ||||
| msgstr "Colocar 400 escadas de madeira." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Industrial Age" | ||||
| msgstr "Era Industrial" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Place 40 steel ladders." | ||||
| msgstr "Colocar 40 escadas de ferro." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Yummy!" | ||||
| msgstr "Humm!" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Eat 80 apples." | ||||
| msgstr "Comer 80 maçãs." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Glasser" | ||||
| msgstr "Vidraceiro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 14 vessels shelves." | ||||
| msgstr "Montar 14 estantes de frascos." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Farming Skills Acquired" | ||||
| msgstr "Conhecimento de Cultivo Adquirido" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Harvest a fully grown wheat plant." | ||||
| msgstr "Colher um trigo totalmente crescido." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Field Worker" | ||||
| msgstr "Trabalhador do Campo" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Harvest 25 fully grown wheat plants." | ||||
| msgstr "Colher 25 plantas trigos totalmente crescidos." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Aspiring Farmer" | ||||
| msgstr "Fazendeiro Aspirante" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Harvest 125 fully grown wheat plants." | ||||
| msgstr "Colher 125 plantas trigos totalmente crescidos." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Wheat Magnate" | ||||
| msgstr "Magnata do Trigo" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Harvest 625 fully grown wheat plants." | ||||
| msgstr "Colher 625 plantas trigos totalmente crescidos." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Baker" | ||||
| msgstr "Padeiro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Eat 10 loaves of bread." | ||||
| msgstr "Comer 10 pães." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Wool Over Your Eyes" | ||||
| msgstr "Lã Sobre Meus Olhos" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 250 white wool." | ||||
| msgstr "Tecer 250 lãs branca." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Hotelier" | ||||
| msgstr "Hoteleiro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 15 fancy beds." | ||||
| msgstr "Montar 15 camas chiques." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Filthy Rich" | ||||
| msgstr "Muito Rico" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 24 gold block stairs." | ||||
| msgstr "Montar 24 escadas de bloco de ouro." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Roses Are Red" | ||||
| msgstr "Rosas São Vermelhas" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 400 red dyes." | ||||
| msgstr "Fazer 400 tintas vermelhas." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Dandelions are Yellow" | ||||
| msgstr "Dentes-de-Leões são Amarelos" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 400 yellow dyes." | ||||
| msgstr "Fazer 400 tintas amarelas." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Geraniums are Blue" | ||||
| msgstr "Gerânios são Azuis" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 400 blue dyes." | ||||
| msgstr "Fazer 400 tintas azuis." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "White Color Stock" | ||||
| msgstr "Estoque de Cor Branca" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Craft 100 white dyes." | ||||
| msgstr "Fazer 100 tintas brancas." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Tasty Mushrooms" | ||||
| msgstr "Cogumelos Deliciosos" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Eat 3 brown mushrooms." | ||||
| msgstr "Comer 3 cogumelos marrons." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Mushroom Lover" | ||||
| msgstr "Amante de Cogumelo" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Eat 33 brown mushrooms." | ||||
| msgstr "Comer 33 cogumelos marrons." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Underground Mushroom Farmer" | ||||
| msgstr "Fazendeiro Subterrâneo de Cogumelos" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Eat 333 brown mushrooms." | ||||
| msgstr "Comer 333 cogumelos marrons." | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Builder" | ||||
| msgstr "Construtor" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Constructor" | ||||
| msgstr "Empreiteiro" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Architect" | ||||
| msgstr "Arquiteto" | ||||
|  | ||||
| #: init.lua | ||||
| msgid "Master Architect" | ||||
| msgstr "Arquiteto Mestre" | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "[c|clear|disable|enable]" | ||||
| msgstr "[c|clear|disable|enable]" | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "Show, clear, disable or enable your achievements" | ||||
| msgstr "Exibir, limpar, desabilitar ou habilitar suas conquistas" | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "All your awards and statistics have been cleared. You can now start again." | ||||
| msgstr "Todas as suas conquistas e estatísticas foram limpas. Agora podes iniciar novamente." | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "You have disabled your achievements." | ||||
| msgstr "Suas conquistas foram desabilitadas." | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "You have enabled your achievements." | ||||
| msgstr "Suas conquistas foram habilitadas." | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "<achievement ID>" | ||||
| msgstr "<ID da conquista>" | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "Show details of an achievement" | ||||
| msgstr "Mostra detalhes de uma conquista" | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "Achievement not found." | ||||
| msgstr "Conquista não encontrada." | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "<name>" | ||||
| msgstr "<jogador>" | ||||
|  | ||||
| #: chat_commands.lua | ||||
| msgid "Get the achievements statistics for the given player or yourself" | ||||
| msgstr "Ver as estatísticas de conquistas de um jogador ou suas próprias" | ||||
| @@ -1,179 +0,0 @@ | ||||
| -- Copyright (c) 2013-18 rubenwardy. MIT. | ||||
|  | ||||
| local S = awards.gettext | ||||
|  | ||||
| function awards.register_award(name, def) | ||||
| 	def.name = name | ||||
|  | ||||
| 	-- Add Triggers | ||||
| 	if def.trigger and def.trigger.type then | ||||
| 		local tdef = awards.registered_triggers[def.trigger.type] | ||||
| 		assert(tdef, "Trigger not found: " .. def.trigger.type) | ||||
| 		tdef:on_register(def) | ||||
| 	end | ||||
|  | ||||
| 	function def:can_unlock(data) | ||||
| 		if not self.requires then | ||||
| 			return true | ||||
| 		end | ||||
|  | ||||
| 		for i=1, #self.requires do | ||||
| 			if not data.unlocked[self.requires[i]] then | ||||
| 				return false | ||||
| 			end | ||||
| 		end | ||||
| 		return true | ||||
| 	end | ||||
|  | ||||
| 	-- Add Award | ||||
| 	awards.registered_awards[name] = def | ||||
|  | ||||
| 	local tdef = awards.registered_awards[name] | ||||
| 	if def.description == nil and tdef.getDefaultDescription then | ||||
| 		def.description = tdef:getDefaultDescription() | ||||
| 	end | ||||
| end | ||||
|  | ||||
|  | ||||
| -- This function is called whenever a target condition is met. | ||||
| -- It checks if a player already has that award, and if they do not, | ||||
| -- it gives it to them | ||||
| ---------------------------------------------- | ||||
| --awards.unlock(name, award) | ||||
| -- name - the name of the player | ||||
| -- award - the name of the award to give | ||||
| function awards.unlock(name, award) | ||||
| 	-- Access Player Data | ||||
| 	local data  = awards.player(name) | ||||
| 	local awdef = awards.registered_awards[award] | ||||
| 	assert(awdef, "Unable to unlock an award which doesn't exist!") | ||||
|  | ||||
| 	if data.disabled or | ||||
| 			(data.unlocked[award] and data.unlocked[award] == award) then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	if not awdef:can_unlock(data) then | ||||
| 		minetest.log("warning", "can_unlock returned false in unlock of " .. | ||||
| 				award .. " for " .. name) | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	-- Unlock Award | ||||
| 	minetest.log("action", name.." has unlocked award "..name) | ||||
| 	data.unlocked[award] = award | ||||
| 	awards.save() | ||||
|  | ||||
| 	-- Give Prizes | ||||
| 	if awdef and awdef.prizes then | ||||
| 		for i = 1, #awdef.prizes do | ||||
| 			local itemstack = ItemStack(awdef.prizes[i]) | ||||
| 			if not itemstack:is_empty() then | ||||
| 				local receiverref = minetest.get_player_by_name(name) | ||||
| 				if receiverref then | ||||
| 					receiverref:get_inventory():add_item("main", itemstack) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- Run callbacks | ||||
| 	if awdef.on_unlock and awdef.on_unlock(name, awdef) then | ||||
| 		return | ||||
| 	end | ||||
| 	for _, callback in pairs(awards.on_unlock) do | ||||
| 		if callback(name, awdef) then | ||||
| 			return | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	-- Get Notification Settings | ||||
| 	local title = awdef.title or award | ||||
| 	local desc = awdef.description or "" | ||||
| 	local background = awdef.background or "awards_bg_default.png" | ||||
| 	local icon = awdef.icon or "awards_unknown.png" | ||||
| 	local sound = awdef.sound | ||||
| 	if sound == nil then | ||||
| 		-- Explicit check for nil because sound could be `false` to disable it | ||||
| 		sound = {name="awards_got_generic", gain=0.25} | ||||
| 	end | ||||
|  | ||||
| 	-- Do Notification | ||||
| 	if sound then | ||||
| 		-- Enforce sound delay to prevent sound spamming | ||||
| 		local lastsound = data.lastsound | ||||
| 		if lastsound == nil or os.difftime(os.time(), lastsound) >= 1 then | ||||
| 			minetest.sound_play(sound, {to_player=name}) | ||||
| 			data.lastsound = os.time() | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	if awards.show_mode == "chat" then | ||||
| 		local chat_announce | ||||
| 		if awdef.secret then | ||||
| 			chat_announce = S("Secret Award Unlocked: %s") | ||||
| 		else | ||||
| 			chat_announce = S("Award Unlocked: %s") | ||||
| 		end | ||||
| 		-- use the chat console to send it | ||||
| 		minetest.chat_send_player(name, string.format(chat_announce, title)) | ||||
| 		if desc~="" then | ||||
| 			minetest.chat_send_player(name, desc) | ||||
| 		end | ||||
| 	else | ||||
| 		local player = minetest.get_player_by_name(name) | ||||
| 		local one = player:hud_add({ | ||||
| 			hud_elem_type = "image", | ||||
| 			name = "award_bg", | ||||
| 			scale = {x = 2, y = 1}, | ||||
| 			text = background, | ||||
| 			position = {x = 0.5, y = 0.05}, | ||||
| 			offset = {x = 0, y = 138}, | ||||
| 			alignment = {x = 0, y = -1} | ||||
| 		}) | ||||
| 		local hud_announce | ||||
| 		if awdef.secret then | ||||
| 			hud_announce = S("Secret Award Unlocked!") | ||||
| 		else | ||||
| 			hud_announce = S("Award Unlocked!") | ||||
| 		end | ||||
| 		local two = player:hud_add({ | ||||
| 			hud_elem_type = "text", | ||||
| 			name = "award_au", | ||||
| 			number = 0xFFFFFF, | ||||
| 			scale = {x = 100, y = 20}, | ||||
| 			text = hud_announce, | ||||
| 			position = {x = 0.5, y = 0.05}, | ||||
| 			offset = {x = 0, y = 45}, | ||||
| 			alignment = {x = 0, y = -1} | ||||
| 		}) | ||||
| 		local three = player:hud_add({ | ||||
| 			hud_elem_type = "text", | ||||
| 			name = "award_title", | ||||
| 			number = 0xFFFFFF, | ||||
| 			scale = {x = 100, y = 20}, | ||||
| 			text = title, | ||||
| 			position = {x = 0.5, y = 0.05}, | ||||
| 			offset = {x = 0, y = 100}, | ||||
| 			alignment = {x = 0, y = -1} | ||||
| 		}) | ||||
| 		local four = player:hud_add({ | ||||
| 			hud_elem_type = "image", | ||||
| 			name = "award_icon", | ||||
| 			scale = {x = 4, y = 4}, | ||||
| 			text = icon, | ||||
| 			position = {x = 0.5, y = 0.05}, | ||||
| 			offset = {x = -200.5, y = 126}, | ||||
| 			alignment = {x = 0, y = -1} | ||||
| 		}) | ||||
| 		minetest.after(4, function() | ||||
| 			local player2 = minetest.get_player_by_name(name) | ||||
| 			if player2 then | ||||
| 				player2:hud_remove(one) | ||||
| 				player2:hud_remove(two) | ||||
| 				player2:hud_remove(three) | ||||
| 				player2:hud_remove(four) | ||||
| 			end | ||||
| 		end) | ||||
| 	end | ||||
| end | ||||
| @@ -1,218 +0,0 @@ | ||||
| -- Copyright (c) 2013-18 rubenwardy. MIT. | ||||
|  | ||||
| local S, NS = awards.gettext, awards.ngettext | ||||
|  | ||||
| awards.registered_awards = {} | ||||
| awards.on = {} | ||||
| awards.on_unlock = {} | ||||
|  | ||||
| local default_def = {} | ||||
|  | ||||
| function default_def:run_callbacks(player, data, table_func) | ||||
| 	for i = 1, #self.on do | ||||
| 		local res = nil | ||||
| 		local entry = self.on[i] | ||||
| 		if type(entry) == "function" then | ||||
| 			res = entry(player, data) | ||||
| 		elseif type(entry) == "table" and entry.award then | ||||
| 			res = table_func(entry) | ||||
| 		end | ||||
|  | ||||
| 		if res then | ||||
| 			awards.unlock(player:get_player_name(), res) | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function awards.register_trigger(tname, tdef) | ||||
| 	assert(type(tdef) == "table", | ||||
| 			"Passing a callback to register_trigger is not supported in 3.0") | ||||
|  | ||||
| 	tdef.name = tname | ||||
| 	for key, value in pairs(default_def) do | ||||
| 		tdef[key] = value | ||||
| 	end | ||||
|  | ||||
| 	if tdef.type == "counted" then | ||||
| 		local old_reg = tdef.on_register | ||||
|  | ||||
| 		function tdef:on_register(def) | ||||
| 			local tmp = { | ||||
| 				award  = def.name, | ||||
| 				target = def.trigger.target, | ||||
| 			} | ||||
| 			tdef.register(tmp) | ||||
|  | ||||
| 			function def.getProgress(_, data) | ||||
| 				local done = math.min(data[tname] or 0, tmp.target) | ||||
| 				return { | ||||
| 					perc = done / tmp.target, | ||||
| 					label = S(tdef.progress, done, tmp.target), | ||||
| 				} | ||||
| 			end | ||||
|  | ||||
| 			function def.getDefaultDescription(_) | ||||
| 				local n = def.trigger.target | ||||
| 				return NS(tdef.auto_description[1], tdef.auto_description[2], n, n) | ||||
| 			end | ||||
|  | ||||
| 			if old_reg then | ||||
| 				return old_reg(tdef, def) | ||||
| 			end | ||||
| 		end | ||||
|  | ||||
| 		function tdef.notify(player) | ||||
| 			assert(player and player.is_player and player:is_player()) | ||||
| 			local name = player:get_player_name() | ||||
| 			local data = awards.player(name) | ||||
|  | ||||
| 			-- Increment counter | ||||
| 			local currentVal = (data[tname] or 0) + 1 | ||||
| 			data[tname] = currentVal | ||||
|  | ||||
| 			tdef:run_callbacks(player, data, function(entry) | ||||
| 				if entry.target and entry.award and currentVal and | ||||
| 						currentVal >= entry.target then | ||||
| 					return entry.award | ||||
| 				end | ||||
| 			end) | ||||
| 		end | ||||
|  | ||||
| 		awards["notify_" .. tname] = tdef.notify | ||||
|  | ||||
| 	elseif tdef.type == "counted_key" then | ||||
| 		if tdef.key_is_item then | ||||
| 			tdef.watched_groups = {} | ||||
| 		end | ||||
|  | ||||
| 		-- On award register | ||||
| 		local old_reg = tdef.on_register | ||||
| 		function tdef:on_register(def) | ||||
| 			-- Register trigger | ||||
| 			local tmp = { | ||||
| 				award  = def.name, | ||||
| 				key    = tdef:get_key(def), | ||||
| 				target = def.trigger.target, | ||||
| 			} | ||||
| 			tdef.register(tmp) | ||||
|  | ||||
| 			-- If group, add it to watch list | ||||
| 			if tdef.key_is_item and tmp.key and tmp.key:sub(1, 6) == "group:" then | ||||
| 				tdef.watched_groups[tmp.key:sub(7, #tmp.key)] = true | ||||
| 			end | ||||
|  | ||||
| 			-- Called to get progress values and labels | ||||
| 			function def.getProgress(_, data) | ||||
| 				data[tname] = data[tname] or {} | ||||
|  | ||||
| 				local done | ||||
| 				if tmp.key then | ||||
| 					done = data[tname][tmp.key] or 0 | ||||
| 				else | ||||
| 					done = data[tname].__total or 0 | ||||
| 				end | ||||
| 				done = math.min(done, tmp.target) | ||||
|  | ||||
| 				return { | ||||
| 					perc = done / tmp.target, | ||||
| 					label = S(tdef.progress, done, tmp.target), | ||||
| 				} | ||||
| 			end | ||||
|  | ||||
| 			-- Build description if none is specificed by the award | ||||
| 			function def.getDefaultDescription(_) | ||||
| 				local n = def.trigger.target | ||||
| 				if tmp.key then | ||||
| 					local nname = tmp.key | ||||
| 					return NS(tdef.auto_description[1], | ||||
| 							tdef.auto_description[2], n, n, nname) | ||||
| 				else | ||||
| 					return NS(tdef.auto_description_total[1], | ||||
| 							tdef.auto_description_total[2], n, n) | ||||
| 				end | ||||
| 			end | ||||
|  | ||||
| 			-- Call on_register in trigger type definition | ||||
| 			if old_reg then | ||||
| 				return old_reg(tdef, def) | ||||
| 			end | ||||
| 		end | ||||
|  | ||||
| 		function tdef.notify(player, key, n) | ||||
| 			n = n or 1 | ||||
|  | ||||
| 			if tdef.key_is_item and key:sub(1, 6) ~= "group:" then | ||||
| 				local itemdef = minetest.registered_items[key] | ||||
| 				if itemdef then | ||||
| 					for groupname, _ in pairs(itemdef.groups or {}) do | ||||
| 						if tdef.watched_groups[groupname] then | ||||
| 							tdef.notify(player, "group:" .. groupname, n) | ||||
| 						end | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
|  | ||||
| 			assert(player and player.is_player and player:is_player() and key) | ||||
| 			local name = player:get_player_name() | ||||
| 			local data = awards.player(name) | ||||
|  | ||||
| 			-- Increment counter | ||||
| 			data[tname] = data[tname] or {} | ||||
| 			local currentVal = (data[tname][key] or 0) + n | ||||
| 			data[tname][key] = currentVal | ||||
| 			if key:sub(1, 6) ~= "group:" then | ||||
| 				data[tname].__total = (data[tname].__total or 0) + n | ||||
| 			end | ||||
|  | ||||
| 			tdef:run_callbacks(player, data, function(entry) | ||||
| 				local current | ||||
| 				if entry.key == key then | ||||
| 					current = currentVal | ||||
| 				elseif entry.key == nil then | ||||
| 					current = data[tname].__total | ||||
| 				else | ||||
| 					return | ||||
| 				end | ||||
|  | ||||
| 				if current >= entry.target then | ||||
| 					return entry.award | ||||
| 				end | ||||
| 			end) | ||||
| 		end | ||||
|  | ||||
| 		awards["notify_" .. tname] = tdef.notify | ||||
|  | ||||
| 	elseif tdef.type and tdef.type ~= "custom" then | ||||
| 		error("Unrecognised trigger type " .. tdef.type) | ||||
| 	end | ||||
|  | ||||
| 	awards.registered_triggers[tname] = tdef | ||||
|  | ||||
| 	tdef.on = {} | ||||
| 	tdef.register = function(func) | ||||
| 		table.insert(tdef.on, func) | ||||
| 	end | ||||
|  | ||||
| 	-- Backwards compat | ||||
| 	awards.on[tname] = tdef.on | ||||
| 	awards['register_on_' .. tname] = tdef.register | ||||
| 	return tdef | ||||
| end | ||||
|  | ||||
| function awards.increment_item_counter(data, field, itemname, count) | ||||
| 	itemname = minetest.registered_aliases[itemname] or itemname | ||||
| 	data[field][itemname] = (data[field][itemname] or 0) + 1 | ||||
| end | ||||
|  | ||||
| function awards.get_item_count(data, field, itemname) | ||||
| 	itemname = minetest.registered_aliases[itemname] or itemname | ||||
| 	return data[field][itemname] or 0 | ||||
| end | ||||
|  | ||||
| function awards.get_total_keyed_count(data, field) | ||||
| 	return data[field].__total or 0 | ||||
| end | ||||
|  | ||||
| function awards.register_on_unlock(func) | ||||
| 	table.insert(awards.on_unlock, func) | ||||
| end | ||||
							
								
								
									
										111
									
								
								src/data.lua
									
									
									
									
									
								
							
							
						
						
									
										111
									
								
								src/data.lua
									
									
									
									
									
								
							| @@ -1,111 +0,0 @@ | ||||
|  | ||||
| local storage = minetest.get_mod_storage() | ||||
| local __player_data | ||||
|  | ||||
| -- Table Save Load Functions | ||||
| function awards.save() | ||||
| 	storage:set_string("player_data", minetest.write_json(__player_data)) | ||||
| end | ||||
|  | ||||
| local function convert_data() | ||||
| 	minetest.log("warning", "Importing awards data from previous version") | ||||
|  | ||||
| 	local old_players = __player_data | ||||
| 	__player_data = {} | ||||
| 	for name, data in pairs(old_players) do | ||||
| 		while name.name do | ||||
| 			name = name.name | ||||
| 		end | ||||
| 		data.name = name | ||||
| 		print("Converting data for " .. name) | ||||
|  | ||||
| 		-- Just rename counted | ||||
| 		local counted = { | ||||
| 			chats  = "chat", | ||||
| 			deaths = "death", | ||||
| 			joins  = "join", | ||||
| 		} | ||||
| 		for from, to in pairs(counted) do | ||||
| 			data[to]   = data[from] | ||||
| 			data[from] = nil | ||||
| 		end | ||||
|  | ||||
| 		data.death = { | ||||
| 			unknown = data.death, | ||||
| 			__total = data.death, | ||||
| 		} | ||||
|  | ||||
| 		-- Convert item db to new format | ||||
| 		local counted_items = { | ||||
| 			count = "dig", | ||||
| 			place = "place", | ||||
| 			craft = "craft", | ||||
| 		} | ||||
| 		for from, to in pairs(counted_items) do | ||||
| 			local ret = {} | ||||
|  | ||||
| 			local count = 0 | ||||
| 			if data[from] then | ||||
| 				for modname, items in pairs(data[from]) do | ||||
| 					for itemname, value in pairs(items) do | ||||
| 						itemname = modname .. ":" .. itemname | ||||
| 						local key = minetest.registered_aliases[itemname] or itemname | ||||
| 						ret[key] = value | ||||
| 						count = count + value | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
|  | ||||
| 			ret.__total = count | ||||
| 			data[from] = nil | ||||
| 			data[to] = ret | ||||
| 		end | ||||
|  | ||||
| 		__player_data[name] = data | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function awards.load() | ||||
| 	local old_save_path = minetest.get_worldpath().."/awards.txt" | ||||
| 	local file = io.open(old_save_path, "r") | ||||
| 	if file then | ||||
| 		local table = minetest.deserialize(file:read("*all")) | ||||
| 		if type(table) == "table" then | ||||
| 			__player_data = table | ||||
| 			convert_data() | ||||
| 		else | ||||
| 			__player_data = {} | ||||
| 		end | ||||
| 		file:close() | ||||
| 		os.rename(old_save_path, minetest.get_worldpath().."/awards.bk.txt") | ||||
| 		awards.save() | ||||
| 	else | ||||
| 		__player_data = minetest.parse_json(storage:get_string("player_data")) or {} | ||||
| 	end | ||||
| end | ||||
|  | ||||
| function awards.player(name) | ||||
| 	assert(type(name) == "string") | ||||
| 	local data = __player_data[name] or {} | ||||
| 	__player_data[name] = data | ||||
|  | ||||
| 	data.name     = data.name or name | ||||
| 	data.unlocked = data.unlocked or {} | ||||
| 	return data | ||||
| end | ||||
|  | ||||
| function awards.player_or_nil(name) | ||||
| 	return __player_data[name] | ||||
| end | ||||
|  | ||||
| function awards.enable(name) | ||||
| 	awards.player(name).disabled = nil | ||||
| end | ||||
|  | ||||
| function awards.disable(name) | ||||
| 	awards.player(name).disabled = true | ||||
| end | ||||
|  | ||||
| function awards.clear_player(name) | ||||
| 	__player_data[name] = {} | ||||
| end | ||||
| @@ -64,8 +64,7 @@ awards.register_trigger("dig", { | ||||
| 	auto_description_total = { "Mine @1 block.", "Mine @1 blocks." }, | ||||
| 	get_key = function(self, def) | ||||
| 		return minetest.registered_aliases[def.trigger.node] or def.trigger.node | ||||
| 	end, | ||||
| 	key_is_item = true, | ||||
| 	end | ||||
| }) | ||||
| minetest.register_on_dignode(function(pos, node, player) | ||||
| 	if not player or not pos or not node then | ||||
| @@ -85,8 +84,7 @@ awards.register_trigger("place", { | ||||
| 	auto_description_total = { "Place @1 block.", "Place @1 blocks." }, | ||||
| 	get_key = function(self, def) | ||||
| 		return minetest.registered_aliases[def.trigger.node] or def.trigger.node | ||||
| 	end, | ||||
| 	key_is_item = true, | ||||
| 	end | ||||
| }) | ||||
| minetest.register_on_placenode(function(pos, node, player) | ||||
| 	if not player or not pos or not node then | ||||
| @@ -106,8 +104,7 @@ awards.register_trigger("craft", { | ||||
| 	auto_description_total = { "Craft @1 item", "Craft @1 items." }, | ||||
| 	get_key = function(self, def) | ||||
| 		return minetest.registered_aliases[def.trigger.item] or def.trigger.item | ||||
| 	end, | ||||
| 	key_is_item = true, | ||||
| 	end | ||||
| }) | ||||
| minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv) | ||||
| 	if not player or itemstack:is_empty() then | ||||
| @@ -127,8 +124,7 @@ awards.register_trigger("eat", { | ||||
| 	auto_description_total = { "Eat @1 item", "Eat @1 items." }, | ||||
| 	get_key = function(self, def) | ||||
| 		return minetest.registered_aliases[def.trigger.item] or def.trigger.item | ||||
| 	end, | ||||
| 	key_is_item = true, | ||||
| 	end | ||||
| }) | ||||
| minetest.register_on_item_eat(function(_, _, itemstack, player, _) | ||||
| 	if not player or itemstack:is_empty() then | ||||
| @@ -139,3 +135,63 @@ minetest.register_on_item_eat(function(_, _, itemstack, player, _) | ||||
| 	itemname = minetest.registered_aliases[itemname] or itemname | ||||
| 	awards.notify_craft(player, itemname, itemstack:get_count()) | ||||
| end) | ||||
| 
 | ||||
| -- trigger for killing entities with more than 1 point of health | ||||
| awards.register_trigger("kill_mob", { | ||||
| 	type = "counted_key", | ||||
| 	progress = "@1/@2 killed", | ||||
| 	auto_description = { "Kill @2", "Kill @1×@2" }, | ||||
| 	auto_description_total = { "Kill @1 mob", "Kill @1 mobs." }, | ||||
| 	get_key = function(self, def) | ||||
| 		return minetest.registered_aliases[def.trigger.mob] or def.trigger.mob | ||||
| 	end | ||||
| }) | ||||
| 
 | ||||
| -- wait for all mobs to be registered | ||||
| minetest.after(0, function() | ||||
| 	local ents = minetest.registered_entities | ||||
| 	local mobs = {} | ||||
| 	for _, ent in pairs(ents) do | ||||
| 		if ent.hp_max ~= nil and ent.hp_max > 0 then | ||||
|          		table.insert(mobs,ent) | ||||
|       		end | ||||
| 	end | ||||
| 	for _, mob in pairs(mobs) do | ||||
| 		local old_func = mob.on_punch | ||||
| 		mob.on_punch = function(self, player, a, b, c, d) | ||||
| 			old_func(self, player, a, b, c, d) | ||||
| 			if player and player:is_player() then | ||||
| 				if self.health <= 0 then | ||||
| 					awards.notify_kill_mob(player, self.name) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| end) | ||||
| 
 | ||||
| -- trigger for killing an entity | ||||
| awards.register_trigger("punch_entity", { | ||||
| 	type = "counted_key", | ||||
| 	progress = "@1/@2 punched", | ||||
| 	auto_description = { "Punch @2", "Punch @1×@2" }, | ||||
| 	auto_description_total = { "Punch @1 entity", "Punch @1 entities." }, | ||||
| 	get_key = function(self, def) | ||||
| 		return minetest.registered_aliases[def.trigger.mob] or def.trigger.mob | ||||
| 	end | ||||
| }) | ||||
| 
 | ||||
| -- wait for all entities to be registered | ||||
| minetest.after(0, function() | ||||
| 	local ents = minetest.registered_entities | ||||
| 	for _, ent in pairs(ents) do | ||||
| 		if ent.hp_max == nil then | ||||
| 			local old_func = ent.on_punch | ||||
| 			ent.on_punch = function(self, player, a, b, c, d) | ||||
| 				old_func(self, player, a, b, c, d) | ||||
| 				if player and player:is_player() then | ||||
| 					awards.notify_punch_entity(player, self.name) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| end) | ||||
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