-- Baked Clay (0.5) by TenPlus1 local clay = { {"white", "White"}, {"grey", "Grey"}, {"black", "Black"}, {"red", "Red"}, {"yellow", "Yellow"}, {"green", "Green"}, {"cyan", "Cyan"}, {"blue", "Blue"}, {"magenta", "Magenta"}, {"orange", "Orange"}, {"violet", "Violet"}, {"brown", "Brown"}, {"pink", "Pink"}, {"dark_grey", "Dark Grey"}, {"dark_green", "Dark Green"}, } for _, clay in pairs(clay) do -- node definition minetest.register_node("bakedclay:" .. clay[1], { description = clay[2] .. " Baked Clay", tiles = {"baked_clay_" .. clay[1] ..".png"}, groups = {cracky = 3, bakedclay = 1}, sounds = default.node_sound_stone_defaults(), }) -- craft from dye and any baked clay minetest.register_craft({ output = "bakedclay:" .. clay[1] .. " 8", recipe = { {"group:bakedclay", "group:bakedclay", "group:bakedclay"}, {"group:bakedclay", "dye:" .. clay[1], "group:bakedclay"}, {"group:bakedclay", "group:bakedclay", "group:bakedclay"} }, }) -- register stair and slab (unless stairs redo active) if stairs and not stairs.mod then stairs.register_stair_and_slab("bakedclay_".. clay[1], "bakedclay:".. clay[1], {cracky = 3}, {"baked_clay_" .. clay[1] .. ".png"}, clay[2] .. " Baked Clay Stair", clay[2] .. " Baked Clay Slab", default.node_sound_stone_defaults()) end end -- cook clay block into white baked clay minetest.register_craft({ type = "cooking", output = "bakedclay:white", recipe = "default:clay", }) -- register a few extra dye colour options minetest.register_craft( { type = "shapeless", output = "dye:dark_grey 3", recipe = {"dye:black", "dye:black", "dye:white"} }) minetest.register_craft( { type = "shapeless", output = "dye:grey 3", recipe = {"dye:black", "dye:white", "dye:white"} }) minetest.register_craft( { type = "shapeless", output = "dye:green 4", recipe = {"default:cactus"} }) minetest.register_craft( { type = "shapeless", output = "dye:black 4", recipe = {"default:coal_lump"} }) minetest.register_craft( { type = "shapeless", output = "dye:brown 4", recipe = {"default:dry_shrub"} }) print ("[MOD] Baked Clay loaded")