-- Baked Clay by TenPlus1 local clay = { {"natural", "Natural"}, {"white", "White"}, {"grey", "Grey"}, {"black", "Black"}, {"red", "Red"}, {"yellow", "Yellow"}, {"green", "Green"}, {"cyan", "Cyan"}, {"blue", "Blue"}, {"magenta", "Magenta"}, {"orange", "Orange"}, {"violet", "Violet"}, {"brown", "Brown"}, {"pink", "Pink"}, {"dark_grey", "Dark Grey"}, {"dark_green", "Dark Green"} } local techcnc_mod = minetest.get_modpath("technic_cnc") local stairs_mod = minetest.get_modpath("stairs") local stairsplus_mod = minetest.get_modpath("moreblocks") and minetest.global_exists("stairsplus") for _, clay in pairs(clay) do -- node minetest.register_node("bakedclay:" .. clay[1], { description = clay[2] .. " Baked Clay", tiles = {"baked_clay_" .. clay[1] ..".png"}, groups = {cracky = 3, bakedclay = 1}, sounds = default.node_sound_stone_defaults() }) -- craft recipe if clay[1] ~= "natural" then minetest.register_craft({ output = "bakedclay:" .. clay[1] .. " 8", recipe = { {"group:bakedclay", "group:bakedclay", "group:bakedclay"}, {"group:bakedclay", "dye:" .. clay[1], "group:bakedclay"}, {"group:bakedclay", "group:bakedclay", "group:bakedclay"} } }) end -- stairs plus if stairsplus_mod then stairsplus:register_all("bakedclay", "baked_clay_" .. clay[1], "bakedclay:" .. clay[1], { description = clay[2] .. " Baked Clay", tiles = {"baked_clay_" .. clay[1] .. ".png"}, groups = {cracky = 3}, sounds = default.node_sound_stone_defaults() }) stairsplus:register_alias_all("bakedclay", clay[1], "bakedclay", "baked_clay_" .. clay[1]) minetest.register_alias("stairs:slab_bakedclay_".. clay[1], "bakedclay:slab_baked_clay_" .. clay[1]) minetest.register_alias("stairs:stair_bakedclay_".. clay[1], "bakedclay:stair_baked_clay_" .. clay[1]) -- stairs redo elseif stairs_mod and stairs.mod then stairs.register_all("bakedclay_" .. clay[1], "bakedclay:" .. clay[1], {cracky = 3}, {"baked_clay_" .. clay[1] .. ".png"}, clay[2] .. " Baked Clay", default.node_sound_stone_defaults()) -- default stairs elseif stairs_mod then stairs.register_stair_and_slab("bakedclay_".. clay[1], "bakedclay:".. clay[1], {cracky = 3}, {"baked_clay_" .. clay[1] .. ".png"}, clay[2] .. " Baked Clay Stair", clay[2] .. " Baked Clay Slab", default.node_sound_stone_defaults()) end -- register bakedclay for use in technic_cnc mod if techcnc_mod then minetest.after(0.1, function() technic_cnc.register_all("bakedclay:" .. clay[1], {cracky = 3, not_in_creative_inventory = 1}, {"baked_clay_" .. clay[1] .. ".png"}, clay[2] .. " Baked Clay") end) end end -- Terracotta blocks for _, clay in pairs(clay) do if clay[1] ~= "natural" then local texture = "baked_clay_terracotta_" .. clay[1] ..".png" minetest.register_node("bakedclay:terracotta_" .. clay[1], { description = clay[2] .. " Glazed Terracotta", tiles = { texture .. "", texture .. "", texture .. "^[transformR180", texture .. "", texture .. "^[transformR270", texture .. "^[transformR90", }, paramtype2 = "facedir", groups = {cracky = 3, terracotta = 1}, sounds = default.node_sound_stone_defaults(), on_place = minetest.rotate_node }) minetest.register_craft({ type = "cooking", output = "bakedclay:terracotta_" .. clay[1], recipe = "bakedclay:" .. clay[1] }) end end minetest.register_alias("bakedclay:terracotta_light_blue", "bakedclay:terracotta_cyan") -- cook clay block into white baked clay minetest.register_craft({ type = "cooking", output = "bakedclay:natural", recipe = "default:clay" }) -- register a few extra dye colour options minetest.register_craft( { type = "shapeless", output = "dye:green 4", recipe = {"default:cactus"} }) minetest.register_craft( { type = "shapeless", output = "dye:brown 4", recipe = {"default:dry_shrub"} }) -- only add light grey recipe if unifieddye mod isnt present (conflict) if not minetest.get_modpath("unifieddyes") then minetest.register_craft( { type = "shapeless", output = "dye:dark_grey 3", recipe = {"dye:black", "dye:black", "dye:white"} }) minetest.register_craft( { type = "shapeless", output = "dye:grey 3", recipe = {"dye:black", "dye:white", "dye:white"} }) end -- 2x2 red baked clay makes 16x clay brick minetest.register_craft( { output = "default:clay_brick 16", recipe = { {"bakedclay:red", "bakedclay:red"}, {"bakedclay:red", "bakedclay:red"} } }) -- colored clay compatibility if minetest.settings:get_bool("colored_clay_compatibility") == true then local cc = { {"black", "black"}, {"blue", "blue"}, {"bright", "natural"}, {"brown", "brown"}, {"cyan", "cyan"}, {"dark_green", "dark_green"}, {"dark_grey", "dark_grey"}, {"green", "green"}, {"grey", "grey"}, {"hardened", "natural"}, {"magenta", "magenta"}, {"orange", "orange"}, {"pink", "pink"}, {"red", "red"}, {"violet", "violet"}, {"white", "white"}, {"yellow", "yellow"} } for n = 1, #cc do local nod1 = "colored_clay:" .. cc[n][1] local nod2 = "bakedclay:" .. cc[n][2] minetest.register_alias(nod1, nod2) if stairsplus_mod then stairsplus:register_alias_all("colored_clay", cc[n][1], "bakedclay", cc[n][2]) end end end -- get mod path local path = minetest.get_modpath("bakedclay") -- add new flowers dofile(path .. "/flowers.lua") -- add lucky blocks if mod present if minetest.get_modpath("lucky_block") then dofile(path .. "/lucky_block.lua") end print ("[MOD] Baked Clay loaded")