mirror of
https://github.com/pandorabox-io/banners.git
synced 2025-06-30 07:11:06 +02:00
Limit texture size (#6)
* whitespace and minetest. -> core. - use same whitespace style throughout and fix some indents. - change from minetest. to core. namespace. * Update Readme: Minetest -> Luanti * add luacheck * update optional depends * luacheck cleanups - unused arguments - shaddowed vars - var redeclarations - some whitespace involved in above lines * clean close of file after reading * avoid duplicate code save some lines and some extra method calls. * avoid error: "unknown global" * stray whitespace fixups * whitespace: switch all files to same indent character tabs -> spaces * refactor weird declaration * whitespace: two stray spaces ...that slipped through the cracks on previous whitespace edit * fix shaddowing global table * reduce amount of times transformation string is calculated * use ipairs feature or use the faster repeat-until-loop * cap max amount of layers fixes #5 * fix #5 make transform history non-global fixes #5 transformation history was shared by all users and kept growing as it was never truely reset. Every time a user used a banner a white background was dumped on top of the stack making it possible to crash the server through an overflow to core.serialize() function. * minimize metadata size also changed banners.max_transformations to banners.max_undo_levels and lowered the value substantially. * add versioning * add recoverable per player history with saved colour * rename update_all -> update_preview_inv since it isn't updating everything, only the preview and the inventory item * dynamically update masks to reflect the currently selected colour.
This commit is contained in:
committed by
GitHub
parent
283b5bec25
commit
8cc1c82717
100
nodes.lua
100
nodes.lua
@ -1,57 +1,53 @@
|
||||
-- da wooden banner
|
||||
minetest.register_node("banners:wooden_banner",
|
||||
{
|
||||
drawtype = "mesh",
|
||||
mesh = "banner_support.x",
|
||||
tiles = {"banner_support.png"},
|
||||
description = "Wooden banner",
|
||||
groups = {choppy=2, dig_immediate=2},
|
||||
is_ground_content = false,
|
||||
diggable = true,
|
||||
stack_max = 1,
|
||||
paramtype="light",
|
||||
paramtype2="facedir",
|
||||
after_place_node = function (pos, player, itemstack, pointed_thing)
|
||||
banners.banner_after_place(pos, player, itemstack, pointed_thing)
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
banners.banner_on_destruct(pos)
|
||||
end,
|
||||
on_use = function(i, p, pt)
|
||||
banners.banner_on_use(i, p, pt)
|
||||
end,
|
||||
on_dig = function(pos, n, p)
|
||||
banners.banner_on_dig(pos, n, p)
|
||||
end
|
||||
}
|
||||
)
|
||||
core.register_node("banners:wooden_banner", {
|
||||
drawtype = "mesh",
|
||||
mesh = "banner_support.x",
|
||||
tiles = { "banner_support.png" },
|
||||
description = "Wooden banner",
|
||||
groups = { choppy = 2, dig_immediate = 2 },
|
||||
is_ground_content = false,
|
||||
diggable = true,
|
||||
stack_max = 1,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
after_place_node = function (pos, player, itemstack, pointed_thing)
|
||||
banners.banner_after_place(pos, player, itemstack, pointed_thing)
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
banners.banner_on_destruct(pos)
|
||||
end,
|
||||
on_use = function(i, p, pt)
|
||||
banners.banner_on_use(i, p, pt)
|
||||
end,
|
||||
on_dig = function(pos, n, p)
|
||||
banners.banner_on_dig(pos, n, p)
|
||||
end
|
||||
})
|
||||
|
||||
-- steel banner
|
||||
minetest.register_node("banners:steel_banner",
|
||||
{
|
||||
drawtype = "mesh",
|
||||
mesh = "banner_support.x",
|
||||
tiles = {"steel_support.png"},
|
||||
description = "Steel banner",
|
||||
groups = {cracky=2},
|
||||
is_ground_content = false,
|
||||
diggable = true,
|
||||
stack_max = 1,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
after_place_node = function (pos, player, itemstack, pointed_thing)
|
||||
banners.banner_after_place(pos, player, itemstack, pointed_thing)
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
banners.banner_on_destruct(pos)
|
||||
end,
|
||||
on_use = function(i, p, pt)
|
||||
banners.banner_on_use(i, p, pt)
|
||||
end,
|
||||
on_dig = function(pos, n, p)
|
||||
banners.banner_on_dig(pos, n, p)
|
||||
end
|
||||
core.register_node("banners:steel_banner", {
|
||||
drawtype = "mesh",
|
||||
mesh = "banner_support.x",
|
||||
tiles = { "steel_support.png" },
|
||||
description = "Steel banner",
|
||||
groups = { cracky = 2 },
|
||||
is_ground_content = false,
|
||||
diggable = true,
|
||||
stack_max = 1,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
after_place_node = function (pos, player, itemstack, pointed_thing)
|
||||
banners.banner_after_place(pos, player, itemstack, pointed_thing)
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
banners.banner_on_destruct(pos)
|
||||
end,
|
||||
on_use = function(i, p, pt)
|
||||
banners.banner_on_use(i, p, pt)
|
||||
end,
|
||||
on_dig = function(pos, n, p)
|
||||
banners.banner_on_dig(pos, n, p)
|
||||
end
|
||||
|
||||
}
|
||||
)
|
||||
})
|
||||
|
||||
|
Reference in New Issue
Block a user