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fix banner support for 5.12+ (#11)
* fix banner support for 5.12+ - changed from .x to .obj format - exported at 0.2 scale -> the base is still a bit larger than a node but exporting smaller causes the base to levatate. * fix pole - moved up - changed from .x to .obj format * fix preview by resizing the background the scaling works again. Though lua_api.md promises that lower resolution textures are upscaled to larger ones [see TEXMOD_UPSCALE] * tweak formspec layout
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@ -134,7 +134,7 @@ core.register_craft({
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-- nodes
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core.register_node("banners:power_banner", {
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drawtype = "mesh",
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mesh = "banner_support.x",
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mesh = "banner_support.obj",
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tiles = { "gold_support.png" },
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description = "Power Banner",
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groups = { cracky = 3 },
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@ -164,7 +164,7 @@ core.register_node("banners:power_banner", {
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core.register_node("banners:death_banner", {
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drawtype = "mesh",
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mesh = "banner_support.x",
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mesh = "banner_support.obj",
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tiles = { "death_uv.png" },
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description = "Death Banner",
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groups = { cracky = 3 },
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