mirror of
https://github.com/pandorabox-io/banners.git
synced 2025-01-08 17:10:32 +01:00
rename update_all -> update_preview_inv
since it isn't updating everything, only the preview and the inventory item
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parent
b99d10cba5
commit
f2147ce1b0
10
init.lua
10
init.lua
@ -64,7 +64,7 @@ banners.creation_form_func = function(state)
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self:get("banner_preview"):setImage(transform_string)
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self:get("banner_preview"):setImage(transform_string)
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self:get("color_indicator"):setImage(self.current_color)
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self:get("color_indicator"):setImage(self.current_color)
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end
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end
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state.update_all = function(self)
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state.update_preview_inv = function(self)
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local transform_string = self.banner:get_transform_string()
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local transform_string = self.banner:get_transform_string()
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self:update_preview(transform_string)
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self:update_preview(transform_string)
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self:update_player_inv(transform_string)
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self:update_player_inv(transform_string)
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@ -82,19 +82,19 @@ banners.creation_form_func = function(state)
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state:size(20, 10)
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state:size(20, 10)
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state:image(3, 0.4, 4, 2, "banner_preview", nil)
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state:image(3, 0.4, 4, 2, "banner_preview", nil)
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state:image(2.4, 0.8, 0.7, 0.7, "color_indicator", state.current_color)
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state:image(2.4, 0.8, 0.7, 0.7, "color_indicator", state.current_color)
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state:update_all()
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state:update_preview_inv()
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-- color indicator
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-- color indicator
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-- undo button
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-- undo button
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state:button(0.5, 0.3, 2, 1, "undo", "Undo"):click(function(_, state2)
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state:button(0.5, 0.3, 2, 1, "undo", "Undo"):click(function(_, state2)
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if #state2.banner.transforms > 1 then
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if #state2.banner.transforms > 1 then
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state2.banner:pop_transform()
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state2.banner:pop_transform()
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state2:update_all()
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state2:update_preview_inv()
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end
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end
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end)
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end)
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-- delete button
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-- delete button
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state:button(0.5, 1.3, 2, 1, "delete", "Delete"):click(function(_, state2)
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state:button(0.5, 1.3, 2, 1, "delete", "Delete"):click(function(_, state2)
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state2.banner.transforms = { banners.base_transform }
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state2.banner.transforms = { banners.base_transform }
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state2:update_all()
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state2:update_preview_inv()
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end)
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end)
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-- add banners colors
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-- add banners colors
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local x = 7
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local x = 7
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@ -125,7 +125,7 @@ banners.creation_form_func = function(state)
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texture = state2.current_color,
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texture = state2.current_color,
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mask = self.name .. ".png"
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mask = self.name .. ".png"
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})
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})
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state2:update_all()
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state2:update_preview_inv()
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end)
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end)
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x = x + 2
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x = x + 2
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if x > 17.5 then
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if x > 17.5 then
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