-- da wooden banner core.register_node("banners:wooden_banner", { drawtype = "mesh", mesh = "banner_support.x", tiles = { "banner_support.png" }, description = "Wooden banner", groups = { choppy = 2, dig_immediate = 2 }, is_ground_content = false, diggable = true, stack_max = 1, paramtype = "light", paramtype2 = "facedir", after_place_node = function (pos, player, itemstack, pointed_thing) banners.banner_after_place(pos, player, itemstack, pointed_thing) end, on_destruct = function(pos) banners.banner_on_destruct(pos) end, on_use = function(i, p, pt) banners.banner_on_use(i, p, pt) end, on_dig = function(pos, n, p) banners.banner_on_dig(pos, n, p) end }) -- steel banner core.register_node("banners:steel_banner", { drawtype = "mesh", mesh = "banner_support.x", tiles = { "steel_support.png" }, description = "Steel banner", groups = { cracky = 2 }, is_ground_content = false, diggable = true, stack_max = 1, paramtype = "light", paramtype2 = "facedir", after_place_node = function (pos, player, itemstack, pointed_thing) banners.banner_after_place(pos, player, itemstack, pointed_thing) end, on_destruct = function(pos) banners.banner_on_destruct(pos) end, on_use = function(i, p, pt) banners.banner_on_use(i, p, pt) end, on_dig = function(pos, n, p) banners.banner_on_dig(pos, n, p) end })