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https://github.com/pandorabox-io/banners.git
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772 lines
22 KiB
Lua
772 lines
22 KiB
Lua
---------------------------
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-- SmartFS: Smart Formspecs
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-- License: CC0 or WTFPL
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-- by Rubenwardy
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---------------------------
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local has_inventory_plus = core.get_modpath("inventory_plus") and true or false
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local has_unified_inventory = core.get_modpath("unified_inventory") and true or false
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smartfs = {
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_fdef = {},
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_edef = {},
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opened = {},
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inv = {}
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}
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-- the smartfs() function
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function smartfs.__call(_, name)
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return smartfs._fdef[name]
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end
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-- Register forms and elements
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function smartfs.create(name, onload)
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if smartfs._fdef[name] then
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error("SmartFS - (Error) Form " .. name .. " already exists!")
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end
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if smartfs.loaded and not smartfs._loaded_override then
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error("SmartFS - (Error) Forms should be declared while the game loads.")
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end
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smartfs._fdef[name] = {
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_reg = onload,
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name = name,
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show = smartfs._show_
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}
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return smartfs._fdef[name]
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end
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function smartfs.override_load_checks()
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smartfs._loaded_override = true
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end
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core.after(0, function()
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smartfs.loaded = true
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end)
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function smartfs.dynamic(name, player)
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if not smartfs._dynamic_warned then
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smartfs._dynamic_warned = true
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print("SmartFS - (Warning) On the fly forms are being used. May cause bad things to happen")
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end
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local state = smartfs._makeState_({ name = name }, player, nil, false)
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state.show = state._show_
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smartfs.opened[player] = state
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return state
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end
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function smartfs.element(name, data)
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if smartfs._edef[name] then
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error("SmartFS - (Error) Element type " .. name .. " already exists!")
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end
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smartfs._edef[name] = data
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return smartfs._edef[name]
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end
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function smartfs.inventory_mod()
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if has_unified_inventory then
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return "unified_inventory"
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elseif has_inventory_plus then
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return "inventory_plus"
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else
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return nil
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end
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end
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function smartfs.add_to_inventory(form, icon, title)
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if has_unified_inventory then
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unified_inventory.register_button(form.name, {
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type = "image",
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image = icon,
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})
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unified_inventory.register_page(form.name, {
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-- (player, formspec)
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get_formspec = function(player)
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local name = player:get_player_name()
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local opened = smartfs._show_(form, name, nil, true)
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return { formspec = opened:_getFS_(false) }
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end
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})
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return true
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elseif has_inventory_plus then
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core.register_on_joinplayer(function(player)
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inventory_plus.register_button(player, form.name, title)
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end)
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core.register_on_player_receive_fields(function(player, formname, fields)
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if formname == "" and fields[form.name] then
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local name = player:get_player_name()
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local opened = smartfs._show_(form, name, nil, true)
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inventory_plus.set_inventory_formspec(player, opened:_getFS_(true))
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end
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end)
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return true
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else
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return false
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end
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end
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function smartfs._makeState_(form, player, params, is_inv)
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return {
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_ele = {},
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def = form,
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player = player,
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param = params or {},
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is_inv = is_inv,
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get = function(self,name)
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return self._ele[name]
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end,
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close = function(self)
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self.closed = true
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end,
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size = function(self, w, h)
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self._size = { w = w, h = h }
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end,
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_getFS_ = function(self,size)
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local res = ""
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if self._size and size then
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res = "size[" .. self._size.w .. "," .. self._size.h .. "]"
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end
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for _, val in pairs(self._ele) do
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res = res .. val:build()
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end
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return res
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end,
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_show_ = function(self)
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if self.is_inv then
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if has_unified_inventory then
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unified_inventory.set_inventory_formspec(
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core.get_player_by_name(self.player), self.def.name)
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elseif has_inventory_plus then
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inventory_plus.set_inventory_formspec(
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core.get_player_by_name(self.player), self:_getFS_(true))
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end
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else
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local res = self:_getFS_(true)
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core.show_formspec(player, form.name, res)
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end
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end,
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load = function(self, file_name)
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local file = io.open(file_name, "r")
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if file then
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local data = core.deserialize(file:read("*all"))
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file:close()
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if type(data) == "table" then
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if data.size then
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self._size = data.size
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end
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for _, val in pairs(data.ele) do
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self:element(val.type, val)
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end
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return true
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end
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end
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return false
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end,
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save = function(self, file_name)
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local res = { ele = {} }
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if self._size then
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res.size = self._size
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end
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for key, val in pairs(self._ele) do
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res.ele[key] = val.data
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end
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local file = io.open(file_name, "w")
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if file then
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file:write(core.serialize(res))
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file:close()
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return true
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end
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return false
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end,
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setparam = function(self, key, value)
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if not key then return end
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self.param[key] = value
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return true
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end,
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getparam = function(self, key, default)
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if not key then return end
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return self.param[key] or default
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end,
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button = function(self, x, y, w, h, name, text, exitf)
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if exitf == nil then exitf = false end
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return self:element("button", {
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pos = { x = x, y = y },
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size = { w = w, h = h },
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name = name,
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value = text,
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closes = exitf
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})
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end,
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label = function(self, x, y, name, text)
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return self:element("label", {
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pos = { x = x, y = y },
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name = name,
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value = text
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})
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end,
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toggle = function(self, x, y, w, h, name, list)
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return self:element("toggle", {
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pos = { x = x, y = y },
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size = { w = w, h = h },
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name = name,
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id = 1,
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list = list
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})
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end,
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field = function(self, x, y, w, h, name, label)
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return self:element("field", {
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pos = { x = x, y = y },
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size = { w = w, h = h },
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name = name,
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value = "",
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label = label
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})
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end,
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pwdfield = function(self, x, y, w, h, name, label)
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local res = self:element("field", {
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pos = { x = x, y = y },
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size = { w = w, h = h },
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name = name,
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value = "",
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label = label
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})
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res:isPassword(true)
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return res
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end,
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textarea = function(self, x, y, w, h, name, label)
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local res = self:element("field", {
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pos = { x = x, y = y },
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size = { w = w, h = h },
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name = name,
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value = "",
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label = label
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})
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res:isMultiline(true)
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return res
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end,
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image = function(self, x, y, w, h, name, img)
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return self:element("image", {
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pos = { x = x, y = y },
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size = { w = w, h = h },
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name = name,
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value = img
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})
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end,
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checkbox = function(self, x, y, name, label, selected)
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return self:element("checkbox", {
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pos = { x = x, y = y },
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name = name,
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value = selected,
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label = label
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})
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end,
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listbox = function(self, x, y, w, h, name, selected, transparent)
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return self:element("list", {
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pos = { x = x, y = y },
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size = { w = w, h = h },
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name = name,
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selected = selected,
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transparent = transparent
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})
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end,
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inventory = function(self, x, y, w, h, name)
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return self:element("inventory", {
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pos = { x = x, y = y },
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size = { w = w, h = h },
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name = name
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})
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end,
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element = function(self, typen, data)
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local type = smartfs._edef[typen]
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if not type then
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error("Element type " .. typen .. " does not exist!")
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end
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if self._ele[data.name] then
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error("Element " .. data.name .. " already exists")
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end
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data.type = typen
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local ele = {
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name = data.name,
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root = self,
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data = data,
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remove = function(self2)
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self2.root._ele[self2.name] = nil
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end
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}
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for key, val in pairs(type) do
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ele[key] = val
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end
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self._ele[data.name] = ele
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return self._ele[data.name]
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end
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}
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end
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-- Show a formspec to a user
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function smartfs._show_(form, player, params, is_inv)
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local state = smartfs._makeState_(form, player, params, is_inv)
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state.show = state._show_
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if form._reg(state) ~= false then
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if not is_inv then
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smartfs.opened[player] = state
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state:_show_()
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else
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smartfs.inv[player] = state
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end
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end
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return state
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end
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-- Receive fields from formspec
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local function _sfs_recieve_(state, name, fields)
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if fields.quit == "true" then
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if not state.is_inv then
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smartfs.opened[name] = nil
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end
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return true
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end
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for key, val in pairs(fields) do
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if state._ele[key] then
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state._ele[key].data.value = val
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end
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end
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for _, val in pairs(state._ele) do
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if val.submit then
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if val:submit(fields) == true then
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return true
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end
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end
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end
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if state.closed ~= true then
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state:_show_()
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else
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core.show_formspec(name, "",
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"size[5,1]label[0,0;Formspec closing not yet created!]")
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if not state.is_inv then
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smartfs.opened[name] = nil
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end
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end
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return true
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end
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core.register_on_player_receive_fields(function(player, formname, fields)
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local name = player:get_player_name()
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if smartfs.opened[name] and not smartfs.opened[name].is_inv then
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if smartfs.opened[name].def.name == formname then
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local state = smartfs.opened[name]
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return _sfs_recieve_(state, name, fields)
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else
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smartfs.opened[name] = nil
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end
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elseif smartfs.inv[name] and smartfs.inv[name].is_inv then
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local state = smartfs.inv[name]
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_sfs_recieve_(state, name, fields)
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end
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return false
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end)
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-----------------------------------------------------------------
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------------------------- ELEMENTS ----------------------------
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-----------------------------------------------------------------
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smartfs.element("button", {
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build = function(self)
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local common_prefix = self.data.pos.x .. "," .. self.data.pos.y
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.. ";" .. self.data.size.w .. "," ..self.data.size.h
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local common_sufix = ";" .. self.name
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.. ";" .. self.data.value
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.. "]"
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if self.data.img then
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return "image_button["
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.. common_prefix
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.. ";" .. self.data.img
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.. common_sufix
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else
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if self.data.closes then
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return "button_exit[" .. common_prefix .. common_sufix
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else
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return "button[" .. common_prefix .. common_sufix
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end
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end
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end,
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-- (self, fields, state)
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submit = function(self, fields)
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if fields[self.name] and self._click then
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self:_click(self.root)
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end
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if self.data.closes then
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return true
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end
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end,
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setPosition = function(self, x, y)
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self.data.pos = { x = x, y = y }
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end,
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getPosition = function(self)
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return self.data.pos
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end,
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setSize = function(self, w, h)
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self.data.size = { w = w, h = h }
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end,
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getSize = function(self)
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return self.data.size
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end,
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onClick = function(self, func)
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self._click = func
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end,
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click = function(self, func)
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self._click = func
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end,
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setText = function(self, text)
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self.data.value = text
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end,
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getText = function(self)
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return self.data.value
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end,
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setImage = function(self, image)
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self.data.img = image
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end,
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getImage = function(self)
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return self.data.img
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end,
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setClose = function(self, bool)
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self.data.closes = bool
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end
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})
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smartfs.element("toggle", {
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build = function(self)
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return "button["
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.. self.data.pos.x .. "," .. self.data.pos.y
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.. ";" .. self.data.size.w .. "," .. self.data.size.h
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.. ";" .. self.name
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.. ";" .. self.data.list[self.data.id]
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.. "]"
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end,
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submit = function(self, fields)
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if fields[self.name] then
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self.data.id = self.data.id + 1
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if self.data.id > #self.data.list then
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self.data.id = 1
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end
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if self._tog then
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self:_tog(self.root)
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end
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end
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end,
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onToggle = function(self, func)
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self._tog = func
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end,
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setPosition = function(self, x, y)
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self.data.pos = { x = x, y = y }
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end,
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getPosition = function(self)
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return self.data.pos
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end,
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setSize = function(self, w, h)
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self.data.size = { w = w, h = h }
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end,
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getSize = function(self)
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return self.data.size
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end,
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setId = function(self, id)
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self.data.id = id
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end,
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getId = function(self)
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return self.data.id
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end,
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getText = function(self)
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return self.data.list[self.data.id]
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end
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})
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smartfs.element("label", {
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build = function(self)
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return "label["
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.. self.data.pos.x .. "," .. self.data.pos.y
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.. ";" .. self.data.value
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.. "]"
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end,
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setPosition = function(self, x, y)
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self.data.pos = { x = x, y = y }
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end,
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getPosition = function(self)
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return self.data.pos
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end,
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setText = function(self, text)
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self.data.value = text
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end,
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getText = function(self)
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return self.data.value
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end
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})
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smartfs.element("field", {
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build = function(self)
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local common = self.data.pos.x .. "," .. self.data.pos.y
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.. ";" .. self.data.size.w .. "," .. self.data.size.h
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.. ";" .. self.name
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.. ";" .. self.data.label
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if self.data.ml then
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return "textarea["
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.. common
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.. ";" .. self.data.value
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.. "]"
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elseif self.data.pwd then
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return "pwdfield["
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.. common
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.. "]"
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else
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return "field["
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.. common
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.. ";" .. self.data.value
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.. "]"
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end
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end,
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setPosition = function(self, x, y)
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self.data.pos = { x = x, y = y }
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end,
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getPosition = function(self)
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return self.data.pos
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end,
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setSize = function(self, w, h)
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self.data.size = { w = w, h = h }
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end,
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getSize = function(self)
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return self.data.size
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end,
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setText = function(self, text)
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self.data.value = text
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end,
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getText = function(self)
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return self.data.value
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end,
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isPassword = function(self, bool)
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self.data.pwd = bool
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end,
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isMultiline = function(self, bool)
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self.data.ml = bool
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end
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})
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smartfs.element("image", {
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build = function(self)
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return "image["
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.. self.data.pos.x .. "," .. self.data.pos.y
|
|
.. ";" .. self.data.size.w .. "," .. self.data.size.h
|
|
.. ";" .. self.data.value
|
|
.. "]"
|
|
end,
|
|
setPosition = function(self, x, y)
|
|
self.data.pos = { x = x, y = y }
|
|
end,
|
|
getPosition = function(self)
|
|
return self.data.pos
|
|
end,
|
|
setSize = function(self, w, h)
|
|
self.data.size = { w = w, h = h }
|
|
end,
|
|
getSize = function(self)
|
|
return self.data.size
|
|
end,
|
|
setImage = function(self, text)
|
|
self.data.value = text
|
|
end,
|
|
getImage = function(self)
|
|
return self.data.value
|
|
end
|
|
})
|
|
|
|
smartfs.element("checkbox", {
|
|
build = function(self)
|
|
local out = "checkbox["
|
|
.. self.data.pos.x .. "," .. self.data.pos.y
|
|
.. ";" .. self.name
|
|
.. ";" .. self.data.label
|
|
if self.data.value then
|
|
return out .. ";true]"
|
|
else
|
|
return out .. ";false]"
|
|
end
|
|
end,
|
|
setPosition = function(self, x, y)
|
|
self.data.pos = { x = x, y = y }
|
|
end,
|
|
getPosition = function(self)
|
|
return self.data.pos
|
|
end,
|
|
setSize = function(self, w, h)
|
|
self.data.size = { w = w, h = h }
|
|
end,
|
|
getSize = function(self)
|
|
return self.data.size
|
|
end,
|
|
setText = function(self, text)
|
|
self.data.value = text
|
|
end,
|
|
getText = function(self)
|
|
return self.data.value
|
|
end
|
|
})
|
|
|
|
smartfs.element("list", {
|
|
build = function(self)
|
|
if not self.data.items then
|
|
self.data.items = {}
|
|
end
|
|
local listformspec = "textlist["
|
|
.. self.data.pos.x .. "," .. self.data.pos.y
|
|
.. ";" .. self.data.size.w .. "," .. self.data.size.h
|
|
.. ";" .. self.data.name
|
|
.. ";" .. table.concat(self.data.items, ",")
|
|
.. ";" .. tostring(self.data.selected or "")
|
|
.. ";" .. tostring(self.data.transparent or "false")
|
|
.. "]"
|
|
|
|
return listformspec
|
|
end,
|
|
submit = function(self, fields)
|
|
if fields[self.name] then
|
|
local _type = string.sub(fields[self.data.name], 1, 3)
|
|
local index = string.sub(fields[self.data.name], 5)
|
|
if _type == "CHG" and self._click then
|
|
self:_click(self.root, index)
|
|
elseif _type == "DCL" and self._doubleClick then
|
|
self:_doubleClick(self.root, index)
|
|
end
|
|
end
|
|
end,
|
|
onClick = function(self, func)
|
|
self._click = func
|
|
end,
|
|
click = function(self, func)
|
|
self._click = func
|
|
end,
|
|
onDoubleClick = function(self, func)
|
|
self._doubleClick = func
|
|
end,
|
|
doubleclick = function(self, func)
|
|
self._doubleClick = func
|
|
end,
|
|
setPosition = function(self, x, y)
|
|
self.data.pos = { x = x, y = y }
|
|
end,
|
|
getPosition = function(self)
|
|
return self.data.pos
|
|
end,
|
|
setSize = function(self, w, h)
|
|
self.data.size = { w = w, h = h }
|
|
end,
|
|
getSize = function(self)
|
|
return self.data.size
|
|
end,
|
|
addItem = function(self, item)
|
|
if not self.data.items then
|
|
self.data.items = {}
|
|
end
|
|
table.insert(self.data.items, item)
|
|
end,
|
|
removeItem = function(self, idx)
|
|
if not self.data.items then
|
|
self.data.items = {}
|
|
end
|
|
table.remove(self.data.items, idx)
|
|
end,
|
|
popItem = function(self)
|
|
if not self.data.items then
|
|
self.data.items = {}
|
|
end
|
|
local item = self.data.items[#self.data.items]
|
|
table.remove(self.data.items)
|
|
return item
|
|
end
|
|
})
|
|
|
|
smartfs.element("inventory", {
|
|
build = function(self)
|
|
return "list["
|
|
.. (self.data.location or "current_player")
|
|
.. ";" .. self.name
|
|
.. ";" .. self.data.pos.x .. "," .. self.data.pos.y
|
|
.. ";" .. self.data.size.w .. "," .. self.data.size.h
|
|
.. ";" .. (self.data.index or "")
|
|
.. "]"
|
|
end,
|
|
setPosition = function(self, x, y)
|
|
self.data.pos = { x = x, y = y }
|
|
end,
|
|
getPosition = function(self)
|
|
return self.data.pos
|
|
end,
|
|
setSize = function(self, w, h)
|
|
self.data.size = { w = w, h = h }
|
|
end,
|
|
getSize = function(self)
|
|
return self.data.size
|
|
end,
|
|
-- available inventory locations
|
|
-- "current_player": Player to whom the menu is shown
|
|
-- "player:<name>": Any player
|
|
-- "nodemeta:<X>,<Y>,<Z>": Any node metadata
|
|
-- "detached:<name>": A detached inventory
|
|
-- "context" does not apply to smartfs, since there is no node-metadata as context available
|
|
setLocation = function(self, location)
|
|
self.data.location = location
|
|
end,
|
|
getLocation = function(self)
|
|
return self.data.location or "current_player"
|
|
end,
|
|
usePosition = function(self, pos)
|
|
self.data.location = string.format("nodemeta:%d,%d,%d", pos.x, pos.y, pos.z)
|
|
end,
|
|
usePlayer = function(self, name)
|
|
self.data.location = "player:" .. name
|
|
end,
|
|
useDetached = function(self, name)
|
|
self.data.location = "detached:" .. name
|
|
end,
|
|
setIndex = function(self, index)
|
|
self.data.index = index
|
|
end,
|
|
getIndex = function(self)
|
|
return self.data.index
|
|
end
|
|
})
|
|
|
|
smartfs.element("code", {
|
|
build = function(self)
|
|
if self._build then
|
|
self:_build()
|
|
end
|
|
|
|
return self.data.code
|
|
end,
|
|
submit = function(self, fields)
|
|
if self._sub then
|
|
self:_sub(fields)
|
|
end
|
|
end,
|
|
onSubmit = function(self, func)
|
|
self._sub = func
|
|
end,
|
|
onBuild = function(self, func)
|
|
self._build = func
|
|
end,
|
|
setCode = function(self, code)
|
|
self.data.code = code
|
|
end,
|
|
getCode = function(self)
|
|
return self.data.code
|
|
end
|
|
})
|
|
|