1
0
mirror of https://github.com/mt-mods/basic_signs.git synced 2025-06-28 22:46:04 +02:00

9 Commits

Author SHA1 Message Date
275d3e7207 Merge branch 'master' into 'master'
Fix deprecated use of use_texture_alpha

See merge request VanessaE/basic_signs!1
2021-02-28 14:55:21 +00:00
e588072095 Fix use_texture_alpha = "opaque" to use_texture_alpha = "clip"
Needed for hanging signs.
2021-02-28 11:53:59 +01:00
472f977779 Fix deprecated use of use_texture_alpha 2021-02-28 11:30:36 +01:00
29c8051b96 add minimum minetest version key for contentdb 2020-06-03 13:00:00 -04:00
896a1935a6 fix crash when placing old-named signs in non-wall position
(just needed more aliases to cover all the mounting options)
2019-10-12 11:22:28 -04:00
b862bf944a replace missing glass sign inv textures 2019-10-03 14:19:02 -04:00
d57d8e87b1 glass signs aren't supposed to be "locked"
also, fix textures on "sticks" on back of yard model
2019-09-26 14:26:03 -04:00
9da5a40bef add plastic sign (white) 2019-09-26 14:25:30 -04:00
d35bc1e515 Adapt to changes in signs_lib API
Requires signs_lib commit 38362152 (2019-09-25) or later

Use custom pole mount images for glass signs
Use custom model for yard version of glass signs
Move wooden yard sign back to signs_lib
2019-09-26 00:51:30 -04:00
13 changed files with 66 additions and 187 deletions

View File

@ -173,3 +173,11 @@ minetest.register_craft( {
},
})
minetest.register_craft( {
output = "basic_signs:sign_wall_plastic 3",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "", "default:steel_ingot", "" }
},
})

144
init.lua
View File

@ -9,65 +9,11 @@ dofile(basic_signs.path .. "/crafting.lua")
local S, NS = dofile(basic_signs.path .. "/intllib.lua")
basic_signs.gettext = S
function basic_signs.check_for_floor(pointed_thing)
if pointed_thing.above.x == pointed_thing.under.x
and pointed_thing.above.z == pointed_thing.under.z
and pointed_thing.above.y > pointed_thing.under.y then
return true
end
end
function basic_signs.determine_sign_type(pos, placer, itemstack, pointed_thing)
local playername = placer:get_player_name()
local pt_name = minetest.get_node(pointed_thing.under).name
local node = minetest.get_node(pos) -- since we're in after-place, this will be the wall sign itself
if minetest.is_protected(pointed_thing.under, playername) then
minetest.record_protection_violation(pointed_thing.under, playername)
return itemstack
end
local newparam2 = minetest.dir_to_facedir(placer:get_look_dir())
if minetest.registered_nodes[pt_name] and
minetest.registered_nodes[pt_name].on_rightclick and
not placer:get_player_control().sneak then
return minetest.registered_nodes[pt_name].on_rightclick(pos, node, placer, itemstack, pointed_thing)
elseif signs_lib.check_for_pole(pos, pointed_thing) then
minetest.swap_node(pos, {name = "default:sign_wall_wood_onpole", param2 = node.param2})
elseif signs_lib.check_for_horizontal_pole(pos, pointed_thing) then
minetest.swap_node(pos, {name = "default:sign_wall_wood_onpole_horiz", param2 = node.param2})
elseif signs_lib.check_for_ceiling(pointed_thing) then
minetest.swap_node(pos, {name = "default:sign_wall_wood_hanging", param2 = newparam2})
elseif basic_signs.check_for_floor(pointed_thing) then
minetest.swap_node(pos, {name = "basic_signs:yard_sign", param2 = newparam2})
end
signs_lib.update_sign(pos)
if not creative.is_enabled_for(playername) then
itemstack:take_item()
end
return itemstack
end
local def
local wgroups = table.copy(signs_lib.standard_wood_groups)
wgroups.not_in_creative_inventory = 1
local sgroups = table.copy(signs_lib.standard_steel_groups)
sgroups.not_in_creative_inventory = 1
minetest.override_item("default:sign_wall_wood", {
after_place_node = basic_signs.determine_sign_type
})
signs_lib.register_sign("basic_signs:sign_wall_locked", {
description = S("Locked Sign"),
tiles = {
"basic_signs_sign_wall_locked.png",
"signs_lib_sign_wall_steel_edges.png",
"signs_lib_sign_wall_steel_edges.png"
},
inventory_image = "basic_signs_sign_wall_locked_inv.png",
locked = true,
@ -75,18 +21,23 @@ signs_lib.register_sign("basic_signs:sign_wall_locked", {
allow_hanging = true,
allow_widefont = true,
allow_onpole = true,
allow_onpole_horizontal = true
allow_onpole_horizontal = true,
allow_yard = true,
use_texture_alpha = "clip",
})
signs_lib.register_sign("basic_signs:sign_wall_glass", {
description = S("Glass Sign"),
yard_mesh = "signs_lib_standard_sign_yard_two_sticks.obj",
tiles = {
{ name = "basic_signs_sign_wall_glass.png", backface_culling = true},
"basic_signs_sign_wall_glass_edges.png",
"basic_signs_pole_mount_glass.png",
nil,
"default_steel_block.png" -- the sticks on back of the yard sign model
},
inventory_image = "basic_signs_sign_wall_glass_inv.png",
default_color = "c",
locked = true,
entity_info = "standard",
sounds = default.node_sound_glass_defaults(),
groups = {cracky = 3, oddly_breakable_by_hand = 3},
@ -94,18 +45,22 @@ signs_lib.register_sign("basic_signs:sign_wall_glass", {
allow_widefont = true,
allow_onpole = true,
allow_onpole_horizontal = true,
use_texture_alpha = true,
allow_yard = true,
use_texture_alpha = "blend",
})
signs_lib.register_sign("basic_signs:sign_wall_obsidian_glass", {
description = S("Obsidian Glass Sign"),
yard_mesh = "signs_lib_standard_sign_yard_two_sticks.obj",
tiles = {
{ name = "basic_signs_sign_wall_obsidian_glass.png", backface_culling = true},
"basic_signs_sign_wall_obsidian_glass_edges.png",
"basic_signs_pole_mount_obsidian_glass.png",
nil,
"default_steel_block.png" -- the sticks on back of the yard sign model
},
inventory_image = "basic_signs_sign_wall_obsidian_glass_inv.png",
default_color = "c",
locked = true,
entity_info = "standard",
sounds = default.node_sound_glass_defaults(),
groups = {cracky = 3},
@ -113,11 +68,34 @@ signs_lib.register_sign("basic_signs:sign_wall_obsidian_glass", {
allow_widefont = true,
allow_onpole = true,
allow_onpole_horizontal = true,
use_texture_alpha = true,
allow_yard = true,
use_texture_alpha = "blend",
})
minetest.register_alias("locked_sign:sign_wall_locked", "basic_signs:sign_wall_locked")
signs_lib.register_sign("basic_signs:sign_wall_plastic", {
description = S("Plastic Sign"),
yard_mesh = "signs_lib_standard_sign_yard_two_sticks.obj",
tiles = {
"basic_signs_sign_wall_plastic.png",
"basic_signs_sign_wall_plastic_edges.png",
"basic_signs_pole_mount_plastic.png",
nil,
"default_steel_block.png" -- the sticks on back of the yard sign model
},
inventory_image = "basic_signs_sign_wall_plastic_inv.png",
default_color = "0",
entity_info = "standard",
sounds = default.node_sound_leaves_defaults(),
groups = {snappy = 3, flammable = 2},
allow_hanging = true,
allow_widefont = true,
allow_onpole = true,
allow_onpole_horizontal = true,
allow_yard = true,
use_texture_alpha = "clip",
})
-- array : color, translated color, default text color
@ -139,48 +117,40 @@ for i, color in ipairs(sign_colors) do
description = S("Sign (@1, steel)", color[2]),
paramtype2 = "facedir",
selection_box = cbox,
mesh = "signs_lib_standard_wall_sign_facedir.obj",
mesh = "signs_lib_standard_facedir_sign_wall.obj",
tiles = {
"basic_signs_steel_"..color[1]..".png",
"signs_lib_sign_wall_steel_edges.png",
nil,
nil,
"default_steel_block.png"
},
inventory_image = "basic_signs_steel_"..color[1].."_inv.png",
groups = signs_lib.standard_steel_groups,
sounds = signs_lib.standard_steel_sign_sounds,
default_color = color[3],
entity_info = {
mesh = "signs_lib_standard_wall_sign_entity.obj",
mesh = "signs_lib_standard_sign_entity_wall.obj",
yaw = signs_lib.standard_yaw
},
allow_hanging = true,
allow_widefont = true,
allow_onpole = true,
allow_onpole_horizontal = true
allow_onpole_horizontal = true,
allow_yard = true,
use_texture_alpha = "clip",
})
minetest.register_alias("basic_signs:sign_wall_steel_"..color[1].."_onpole", "basic_signs:sign_steel_"..color[1].."_onpole")
minetest.register_alias("basic_signs:sign_wall_steel_"..color[1].."_onpole_horiz", "basic_signs:sign_steel_"..color[1].."_onpole_horiz")
minetest.register_alias("basic_signs:sign_wall_steel_"..color[1].."_hanging", "basic_signs:sign_steel_"..color[1].."_hanging")
minetest.register_alias("basic_signs:sign_wall_steel_"..color[1].."_yard", "basic_signs:sign_steel_"..color[1].."_yard")
table.insert(signs_lib.lbm_restore_nodes, "signs:sign_wall_"..color[1])
minetest.register_alias("signs:sign_wall_"..color[1], "basic_signs:sign_wall_steel_"..color[1])
minetest.register_alias("signs:sign_wall_"..color[1], "basic_signs:sign_wall_steel_"..color[1])
minetest.register_alias("signs:sign_"..color[1].."_onpole", "basic_signs:sign_steel_"..color[1].."_onpole")
minetest.register_alias("signs:sign_"..color[1].."_onpole_horiz", "basic_signs:sign_steel_"..color[1].."_onpole_horiz")
minetest.register_alias("signs:sign_"..color[1].."_hanging", "basic_signs:sign_steel_"..color[1].."_hanging")
minetest.register_alias("signs:sign_"..color[1].."_yard", "basic_signs:sign_steel_"..color[1].."_yard")
end
signs_lib.register_sign("basic_signs:yard_sign", {
description = "Wooden yard sign",
paramtype2 = "facedir",
selection_box = signs_lib.make_selection_boxes(35, 34.5, false, 0, -1.25, -19.69, true),
mesh = "basic_signs_yard_sign.obj",
tiles = {
"signs_lib_sign_wall_wooden.png",
"signs_lib_sign_wall_wooden_edges.png",
"default_wood.png"
},
inventory_image = "default_sign_wood.png",
entity_info = {
mesh = "basic_signs_yard_sign_entity.obj",
yaw = signs_lib.standard_yaw
},
groups = wgroups,
drop = "default:sign_wall_wood",
allow_widefont = true
})
table.insert(signs_lib.lbm_restore_nodes, "signs:sign_yard")
minetest.register_alias("signs:sign_yard", "basic_signs:yard_sign")

1
mod.conf Normal file
View File

@ -0,0 +1 @@
min_minetest_version = 5.2.0

View File

@ -1,85 +0,0 @@
# Blender v2.79 (sub 0) OBJ File: 'basic_signs wooden yard sign.blend'
# www.blender.org
o Cube
v 0.437500 -0.250000 -0.000000
v 0.437500 -0.250000 -0.062500
v 0.437500 0.375000 0.000000
v 0.437500 0.375000 -0.062500
v -0.437500 -0.250000 -0.000000
v -0.437500 -0.250000 -0.062500
v -0.437500 0.375000 0.000000
v -0.437500 0.375000 -0.062500
v 0.437500 -0.250000 -0.000000
v 0.437500 -0.250000 -0.062500
v 0.437500 0.375000 0.000000
v 0.437500 0.375000 -0.062500
v -0.437500 -0.250000 -0.000000
v -0.437500 -0.250000 -0.062500
v -0.437500 0.375000 0.000000
v -0.437500 0.375000 -0.062500
v 0.062500 -0.500000 0.000000
v 0.062500 0.250000 0.000000
v 0.062500 -0.500000 0.062500
v 0.062500 0.250000 0.062500
v -0.062500 -0.500000 0.000000
v -0.062500 0.250000 0.000000
v -0.062500 -0.500000 0.062500
v -0.062500 0.250000 0.062500
vt 0.468750 0.812500
vt 0.031250 0.812500
vt 0.031250 0.187500
vt 0.468750 0.187500
vt 0.531250 0.812500
vt 0.968750 0.812500
vt 0.968750 0.187500
vt 0.531250 0.187500
vt 0.234375 0.000000
vt 0.234375 1.000000
vt 0.015625 1.000000
vt 0.015625 -0.000000
vt 0.609375 -0.000000
vt 0.609375 1.000000
vt 0.390625 1.000000
vt 0.390625 -0.000000
vt 0.765625 0.000000
vt 0.765625 1.000000
vt 0.000000 0.750000
vt 2.000000 0.750000
vt 2.000000 0.875000
vt 0.000000 0.875000
vt 0.000000 0.125000
vt 2.000000 0.125000
vt 2.000000 0.375000
vt 0.000000 0.375000
vt 2.000000 0.500000
vt 0.000000 0.500000
vt 0.812500 0.875000
vt 0.562500 0.875000
vt 0.562500 1.000000
vt 0.812500 1.000000
vt 0.125000 0.875000
vt 0.375000 0.875000
vt 0.375000 1.000000
vt 0.125000 1.000000
vn 0.0000 0.0000 -1.0000
vn 0.0000 -0.0000 1.0000
vn 0.0000 -1.0000 0.0000
vn 0.0000 1.0000 0.0000
vn 1.0000 0.0000 0.0000
vn -1.0000 0.0000 0.0000
g Cube_Cube_front-back
s off
f 8/1/1 4/2/1 2/3/1 6/4/1
f 3/5/2 7/6/2 5/7/2 1/8/2
g Cube_Cube_edges
f 13/9/3 14/10/3 10/11/3 9/12/3
f 11/13/4 12/14/4 16/15/4 15/16/4
f 11/13/5 9/17/5 10/18/5 12/14/5
f 13/9/6 15/16/6 16/15/6 14/10/6
g Cube_Cube_default_wood
f 17/19/5 18/20/5 20/21/5 19/22/5
f 19/23/2 20/24/2 24/25/2 23/26/2
f 23/26/6 24/25/6 22/27/6 21/28/6
f 21/28/1 22/27/1 18/20/1 17/19/1
f 19/29/3 23/30/3 21/31/3 17/32/3
f 24/33/4 20/34/4 18/35/4 22/36/4

View File

@ -1,15 +0,0 @@
# Blender v2.79 (sub 0) OBJ File: 'basic_signs wooden yard sign.blend'
# www.blender.org
o Plane
v 0.406250 -0.218750 -0.074219
v -0.406250 -0.218750 -0.074219
v 0.406250 0.343750 -0.074219
v -0.406250 0.343750 -0.074219
vt 0.000000 0.000000
vt 1.000000 0.000000
vt 1.000000 1.000000
vt 0.000000 1.000000
vn 0.0000 -0.0000 -1.0000
g Plane_Plane_None
s off
f 1/1/1 2/2/1 4/3/1 3/4/1

Binary file not shown.

After

Width:  |  Height:  |  Size: 772 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 672 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 913 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 276 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 305 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 159 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 348 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 116 B