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mirror of https://github.com/mt-mods/basic_signs.git synced 2025-06-28 14:36:05 +02:00

6 Commits

Author SHA1 Message Date
854b94349f Use signs_lib.register_sign() call
requires signs_lib commit 6f9ca21 or later

also moved the sign-on-pole LBM stuff to signs_lib where they belong.
2019-09-14 22:41:45 -04:00
a0b8560101 use signs_lib's standard wood and steel signs sound defs 2019-09-14 18:00:00 -04:00
f55c39acae Move text entity out a bit further from sign surface
was ~7.81 mm (2/256), now ~11.72 mm (3/256)
2019-09-14 17:32:11 -04:00
a2fa20881a fix wrong output items in crafts 2019-09-12 12:37:43 -04:00
0bdd8322e3 fix 'dummy' formspec images (the hacky way) 2019-09-12 11:31:26 -04:00
a80b3e94d0 Fix bad UV mapping 2019-09-12 00:29:19 -04:00
5 changed files with 92 additions and 219 deletions

View File

@ -10,7 +10,7 @@ minetest.register_craft({
-- craft recipes for the metal signs -- craft recipes for the metal signs
minetest.register_craft( { minetest.register_craft( {
output = "basic_signs:sign_wall_green", output = "basic_signs:sign_wall_steel_green",
recipe = { recipe = {
{ "dye:dark_green", "dye:white", "dye:dark_green" }, { "dye:dark_green", "dye:white", "dye:dark_green" },
{ "", "default:sign_wall_steel", "" } { "", "default:sign_wall_steel", "" }
@ -18,7 +18,7 @@ minetest.register_craft( {
}) })
minetest.register_craft( { minetest.register_craft( {
output = "basic_signs:sign_wall_green 2", output = "basic_signs:sign_wall_steel_green 2",
recipe = { recipe = {
{ "dye:dark_green", "dye:white", "dye:dark_green" }, { "dye:dark_green", "dye:white", "dye:dark_green" },
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" } { "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
@ -26,7 +26,7 @@ minetest.register_craft( {
}) })
minetest.register_craft( { minetest.register_craft( {
output = "basic_signs:sign_wall_yellow", output = "basic_signs:sign_wall_steel_yellow",
recipe = { recipe = {
{ "dye:yellow", "dye:black", "dye:yellow" }, { "dye:yellow", "dye:black", "dye:yellow" },
{ "", "default:sign_wall_steel", "" } { "", "default:sign_wall_steel", "" }
@ -34,7 +34,7 @@ minetest.register_craft( {
}) })
minetest.register_craft( { minetest.register_craft( {
output = "basic_signs:sign_wall_yellow 2", output = "basic_signs:sign_wall_steel_yellow 2",
recipe = { recipe = {
{ "dye:yellow", "dye:black", "dye:yellow" }, { "dye:yellow", "dye:black", "dye:yellow" },
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" } { "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
@ -42,7 +42,7 @@ minetest.register_craft( {
}) })
minetest.register_craft( { minetest.register_craft( {
output = "basic_signs:sign_wall_red", output = "basic_signs:sign_wall_steel_red",
recipe = { recipe = {
{ "dye:red", "dye:white", "dye:red" }, { "dye:red", "dye:white", "dye:red" },
{ "", "default:sign_wall_steel", "" } { "", "default:sign_wall_steel", "" }
@ -50,7 +50,7 @@ minetest.register_craft( {
}) })
minetest.register_craft( { minetest.register_craft( {
output = "basic_signs:sign_wall_red 2", output = "basic_signs:sign_wall_steel_red 2",
recipe = { recipe = {
{ "dye:red", "dye:white", "dye:red" }, { "dye:red", "dye:white", "dye:red" },
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" } { "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
@ -58,7 +58,7 @@ minetest.register_craft( {
}) })
minetest.register_craft( { minetest.register_craft( {
output = "basic_signs:sign_wall_white_red", output = "basic_signs:sign_wall_steel_white_red",
recipe = { recipe = {
{ "dye:white", "dye:red", "dye:white" }, { "dye:white", "dye:red", "dye:white" },
{ "", "default:sign_wall_steel", "" } { "", "default:sign_wall_steel", "" }
@ -66,7 +66,7 @@ minetest.register_craft( {
}) })
minetest.register_craft( { minetest.register_craft( {
output = "basic_signs:sign_wall_white_red 2", output = "basic_signs:sign_wall_steel_white_red 2",
recipe = { recipe = {
{ "dye:white", "dye:red", "dye:white" }, { "dye:white", "dye:red", "dye:white" },
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" } { "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
@ -74,7 +74,7 @@ minetest.register_craft( {
}) })
minetest.register_craft( { minetest.register_craft( {
output = "basic_signs:sign_wall_white_black", output = "basic_signs:sign_wall_steel_white_black",
recipe = { recipe = {
{ "dye:white", "dye:black", "dye:white" }, { "dye:white", "dye:black", "dye:white" },
{ "", "default:sign_wall_steel", "" } { "", "default:sign_wall_steel", "" }
@ -82,7 +82,7 @@ minetest.register_craft( {
}) })
minetest.register_craft( { minetest.register_craft( {
output = "basic_signs:sign_wall_white_black 2", output = "basic_signs:sign_wall_steel_white_black 2",
recipe = { recipe = {
{ "dye:white", "dye:black", "dye:white" }, { "dye:white", "dye:black", "dye:white" },
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" } { "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
@ -90,7 +90,7 @@ minetest.register_craft( {
}) })
minetest.register_craft( { minetest.register_craft( {
output = "basic_signs:sign_wall_orange", output = "basic_signs:sign_wall_steel_orange",
recipe = { recipe = {
{ "dye:orange", "dye:black", "dye:orange" }, { "dye:orange", "dye:black", "dye:orange" },
{ "", "default:sign_wall_steel", "" } { "", "default:sign_wall_steel", "" }
@ -98,7 +98,7 @@ minetest.register_craft( {
}) })
minetest.register_craft( { minetest.register_craft( {
output = "basic_signs:sign_wall_orange 2", output = "basic_signs:sign_wall_steel_orange 2",
recipe = { recipe = {
{ "dye:orange", "dye:black", "dye:orange" }, { "dye:orange", "dye:black", "dye:orange" },
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" } { "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
@ -106,7 +106,7 @@ minetest.register_craft( {
}) })
minetest.register_craft( { minetest.register_craft( {
output = "basic_signs:sign_wall_blue", output = "basic_signs:sign_wall_steel_blue",
recipe = { recipe = {
{ "dye:blue", "dye:white", "dye:blue" }, { "dye:blue", "dye:white", "dye:blue" },
{ "", "default:sign_wall_steel", "" } { "", "default:sign_wall_steel", "" }
@ -114,7 +114,7 @@ minetest.register_craft( {
}) })
minetest.register_craft( { minetest.register_craft( {
output = "basic_signs:sign_wall_blue 2", output = "basic_signs:sign_wall_steel_blue 2",
recipe = { recipe = {
{ "dye:blue", "dye:white", "dye:blue" }, { "dye:blue", "dye:white", "dye:blue" },
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" } { "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
@ -122,7 +122,7 @@ minetest.register_craft( {
}) })
minetest.register_craft( { minetest.register_craft( {
output = "basic_signs:sign_wall_brown", output = "basic_signs:sign_wall_steel_brown",
recipe = { recipe = {
{ "dye:brown", "dye:white", "dye:brown" }, { "dye:brown", "dye:white", "dye:brown" },
{ "", "default:sign_wall_steel", "" } { "", "default:sign_wall_steel", "" }
@ -130,7 +130,7 @@ minetest.register_craft( {
}) })
minetest.register_craft( { minetest.register_craft( {
output = "basic_signs:sign_wall_brown 2", output = "basic_signs:sign_wall_steel_brown 2",
recipe = { recipe = {
{ "dye:brown", "dye:white", "dye:brown" }, { "dye:brown", "dye:white", "dye:brown" },
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" } { "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }

229
init.lua
View File

@ -9,20 +9,6 @@ dofile(basic_signs.path .. "/crafting.lua")
local S, NS = dofile(basic_signs.path .. "/intllib.lua") local S, NS = dofile(basic_signs.path .. "/intllib.lua")
basic_signs.gettext = S basic_signs.gettext = S
local cbox
-- array : color, translated color, default text color
local sign_colors = {
{"green", S("green"), "f"},
{"yellow", S("yellow"), "0"},
{"red", S("red"), "f"},
{"white_red", S("white_red"), "4"},
{"white_black", S("white_black"), "0"},
{"orange", S("orange"), "0"},
{"blue", S("blue"), "f"},
{"brown", S("brown"), "f"},
}
function basic_signs.determine_sign_type(pos, placer, itemstack, pointed_thing) function basic_signs.determine_sign_type(pos, placer, itemstack, pointed_thing)
local playername = placer:get_player_name() local playername = placer:get_player_name()
local pt_name = minetest.get_node(pointed_thing.under).name local pt_name = minetest.get_node(pointed_thing.under).name
@ -57,135 +43,66 @@ function basic_signs.determine_sign_type(pos, placer, itemstack, pointed_thing)
return itemstack return itemstack
end end
for _, onpole in ipairs({"", "_onpole"}) do minetest.override_item("default:sign_wall_wood", {
after_place_node = basic_signs.determine_sign_type
})
local nci = nil signs_lib.register_sign("basic_signs:sign_wall_locked", {
local pole_mount_tex = nil description = S("Locked Sign"),
tiles = {
"basic_signs_sign_wall_locked.png",
"signs_lib_sign_wall_steel_edges.png",
},
inventory_image = "basic_signs_sign_wall_locked_inv.png",
locked = true,
entity_info = "standard",
})
if onpole == "_onpole" then minetest.register_alias("locked_sign:sign_wall_locked", "basic_signs:sign_wall_locked")
nci = 1
pole_mount_tex = "signs_lib_pole_mount.png" -- the metal straps on back, if needed
end
local wood_groups = table.copy(signs_lib.standard_wood_groups) -- array : color, translated color, default text color
wood_groups.not_in_creative_inventory = nci
local steel_groups = table.copy(signs_lib.standard_steel_groups)
steel_groups.not_in_creative_inventory = nci
cbox = signs_lib.make_selection_boxes(35, 25, onpole) local sign_colors = {
{"green", S("green"), "f"},
{"yellow", S("yellow"), "0"},
{"red", S("red"), "f"},
{"white_red", S("white_red"), "4"},
{"white_black", S("white_black"), "0"},
{"orange", S("orange"), "0"},
{"blue", S("blue"), "f"},
{"brown", S("brown"), "f"},
}
minetest.override_item("default:sign_wall_wood"..onpole, { local cbox = signs_lib.make_selection_boxes(35, 25, true, 0, 0, 0, true)
after_place_node = basic_signs.determine_sign_type
})
minetest.register_node("basic_signs:sign_wall_locked"..onpole, { for i, color in ipairs(sign_colors) do
description = S("Locked Sign"), signs_lib.register_sign("basic_signs:sign_wall_steel_"..color[1], {
paramtype = "light", description = S("Sign (@1, steel)", color[2]),
sunlight_propagates = true, paramtype2 = "facedir",
paramtype2 = "wallmounted",
drawtype = "mesh",
node_box = cbox,
selection_box = cbox, selection_box = cbox,
mesh = "signs_lib_standard_wall_sign"..onpole..".obj", mesh = "signs_lib_standard_wall_sign_facedir.obj",
tiles = { tiles = {
"basic_signs_sign_wall_locked.png", "basic_signs_steel_"..color[1]..".png",
"signs_lib_sign_wall_steel_edges.png", "signs_lib_sign_wall_steel_edges.png",
pole_mount_tex
}, },
inventory_image = "basic_signs_sign_wall_locked_inv.png", inventory_image = "basic_signs_steel_"..color[1].."_inv.png",
wield_image = "basic_signs_sign_wall_locked_inv.png", groups = signs_lib.standard_steel_groups,
groups = wood_groups, sounds = signs_lib.standard_steel_sign_sounds,
default_color = "0", default_color = color[3],
on_construct = signs_lib.construct_sign,
on_destruct = signs_lib.destruct_sign,
after_place_node = function(pos, placer, itemstack, pointed_thing)
signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, true)
end,
on_receive_fields = signs_lib.receive_fields,
on_punch = signs_lib.update_sign,
can_dig = signs_lib.can_modify,
on_rotate = signs_lib.wallmounted_rotate,
number_of_lines = signs_lib.standard_lines,
horiz_scaling = signs_lib.standard_hscale,
vert_scaling = signs_lib.standard_vscale,
line_spacing = signs_lib.standard_lspace,
font_size = signs_lib.standard_fsize,
x_offset = signs_lib.standard_xoffs,
y_offset = signs_lib.standard_yoffs,
chars_per_line = signs_lib.standard_cpl,
entity_info = { entity_info = {
mesh = "signs_lib_standard_wall_sign_entity"..onpole..".obj", mesh = "signs_lib_standard_wall_sign_entity.obj",
yaw = signs_lib.wallmounted_yaw yaw = signs_lib.standard_yaw
}, },
drop = "basic_signs:sign_wall_locked"
}) })
table.insert(signs_lib.lbm_restore_nodes, "basic_signs:sign_wall_locked"..onpole)
table.insert(signs_lib.lbm_restore_nodes, "locked_sign:sign_wall_locked"..onpole)
minetest.register_alias("locked_sign:sign_wall_locked", "basic_signs:sign_wall_locked") table.insert(signs_lib.lbm_restore_nodes, "signs:sign_wall_"..color[1])
minetest.register_alias("signs:sign_wall_"..color[1], "basic_signs:sign_wall_steel_"..color[1])
cbox = signs_lib.make_selection_boxes(35, 25, onpole, 0, 0, 0, true)
for i, color in ipairs(sign_colors) do
minetest.register_node("basic_signs:sign_wall_steel_"..color[1]..onpole, {
description = S("Sign (@1, steel)", color[2]),
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
drawtype = "mesh",
node_box = cbox,
selection_box = cbox,
mesh = "signs_lib_standard_wall_sign_facedir"..onpole..".obj",
tiles = {
"basic_signs_steel_"..color[1]..".png",
"signs_lib_sign_wall_steel_edges.png",
pole_mount_tex
},
inventory_image = "basic_signs_steel_"..color[1].."_inv.png",
wield_image = "basic_signs_steel_"..color[1].."_inv.png",
groups = steel_groups,
default_color = color[3],
on_construct = signs_lib.construct_sign,
on_destruct = signs_lib.destruct_sign,
after_place_node = signs_lib.after_place_node,
on_receive_fields = signs_lib.receive_fields,
on_punch = signs_lib.update_sign,
on_rotate = signs_lib.facedir_rotate,
number_of_lines = signs_lib.standard_lines,
horiz_scaling = signs_lib.standard_hscale,
vert_scaling = signs_lib.standard_vscale,
line_spacing = signs_lib.standard_lspace,
font_size = signs_lib.standard_fsize,
x_offset = signs_lib.standard_xoffs,
y_offset = signs_lib.standard_yoffs,
chars_per_line = signs_lib.standard_cpl,
entity_info = {
mesh = "signs_lib_standard_wall_sign_entity"..onpole..".obj",
yaw = signs_lib.standard_yaw
},
drop = "basic_signs:sign_wall_steel_"..color[1]
})
table.insert(signs_lib.lbm_restore_nodes, "basic_signs:sign_wall_steel_"..color[1]..onpole)
table.insert(signs_lib.lbm_restore_nodes, "signs:sign_wall_"..color[1]..onpole)
minetest.register_alias("signs:sign_wall_"..color[1], "basic_signs:sign_wall_steel_"..color[1])
end
end end
cbox = signs_lib.make_selection_boxes(35, 34.5, false, 0, -1.25, -19.69, true) signs_lib.register_sign("basic_signs:yard_sign", {
local nci_wood_groups = table.copy(signs_lib.standard_wood_groups)
nci_wood_groups.not_in_creative_inventory = 1
minetest.register_node("basic_signs:yard_sign", {
description = "Wooden yard sign", description = "Wooden yard sign",
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir", paramtype2 = "facedir",
drawtype = "mesh", selection_box = signs_lib.make_selection_boxes(35, 34.5, false, 0, -1.25, -19.69, true),
node_box = cbox,
selection_box = cbox,
mesh = "basic_signs_yard_sign.obj", mesh = "basic_signs_yard_sign.obj",
tiles = { tiles = {
"signs_lib_sign_wall_wooden.png", "signs_lib_sign_wall_wooden.png",
@ -193,43 +110,18 @@ minetest.register_node("basic_signs:yard_sign", {
"default_wood.png" "default_wood.png"
}, },
inventory_image = "default_sign_wood.png", inventory_image = "default_sign_wood.png",
wield_image = "default_sign_wood.png",
groups = nci_wood_groups,
default_color = "0",
on_construct = signs_lib.construct_sign,
on_destruct = signs_lib.destruct_sign,
after_place_node = signs_lib.after_place_node,
on_receive_fields = signs_lib.receive_fields,
on_punch = signs_lib.update_sign,
on_rotate = signs_lib.facedir_rotate,
number_of_lines = signs_lib.standard_lines,
horiz_scaling = signs_lib.standard_hscale,
vert_scaling = signs_lib.standard_vscale,
line_spacing = signs_lib.standard_lspace,
font_size = signs_lib.standard_fsize,
x_offset = signs_lib.standard_xoffs,
y_offset = signs_lib.standard_yoffs,
chars_per_line = signs_lib.standard_cpl,
entity_info = { entity_info = {
mesh = "basic_signs_yard_sign_entity.obj", mesh = "basic_signs_yard_sign_entity.obj",
yaw = signs_lib.standard_yaw yaw = signs_lib.standard_yaw
}, },
drop = "default:sign_wall_wood" drop = "default:sign_wall_wood",
allow_onpole = false
}) })
table.insert(signs_lib.lbm_restore_nodes, "basic_signs:yard_sign")
table.insert(signs_lib.lbm_restore_nodes, "signs:sign_yard")
minetest.register_alias("signs:sign_yard", "basic_signs:yard_sign")
cbox = signs_lib.make_selection_boxes(35, 32, false, 0, 3, -18.5, true) signs_lib.register_sign("basic_signs:hanging_sign", {
minetest.register_node("basic_signs:hanging_sign", {
description = "Wooden sign, hanging", description = "Wooden sign, hanging",
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir", paramtype2 = "facedir",
drawtype = "mesh", selection_box = signs_lib.make_selection_boxes(35, 32, false, 0, 3, -18.5, true),
node_box = cbox,
selection_box = cbox,
mesh = "basic_signs_hanging_sign.obj", mesh = "basic_signs_hanging_sign.obj",
tiles = { tiles = {
"signs_lib_sign_wall_wooden.png", "signs_lib_sign_wall_wooden.png",
@ -237,35 +129,16 @@ minetest.register_node("basic_signs:hanging_sign", {
"basic_signs_ceiling_hangers.png" "basic_signs_ceiling_hangers.png"
}, },
inventory_image = "default_sign_wood.png", inventory_image = "default_sign_wood.png",
wield_image = "default_sign_wood.png",
groups = nci_wood_groups,
default_color = "0",
on_construct = signs_lib.construct_sign,
on_destruct = signs_lib.destruct_sign,
after_place_node = signs_lib.after_place_node,
on_receive_fields = signs_lib.receive_fields,
on_punch = signs_lib.update_sign,
on_rotate = signs_lib.facedir_rotate,
number_of_lines = signs_lib.standard_lines,
horiz_scaling = signs_lib.standard_hscale,
vert_scaling = signs_lib.standard_vscale,
line_spacing = signs_lib.standard_lspace,
font_size = signs_lib.standard_fsize,
x_offset = signs_lib.standard_xoffs,
y_offset = signs_lib.standard_yoffs,
chars_per_line = signs_lib.standard_cpl,
entity_info = { entity_info = {
mesh = "basic_signs_hanging_sign_entity.obj", mesh = "basic_signs_hanging_sign_entity.obj",
yaw = signs_lib.standard_yaw yaw = signs_lib.standard_yaw
}, },
drop = "default:sign_wall_wood" drop = "default:sign_wall_wood",
allow_onpole = false
}) })
table.insert(signs_lib.lbm_restore_nodes, "basic_signs:hanging_sign")
table.insert(signs_lib.lbm_restore_nodes, "signs:sign_yard")
table.insert(signs_lib.lbm_restore_nodes, "signs:sign_hanging") table.insert(signs_lib.lbm_restore_nodes, "signs:sign_hanging")
minetest.register_alias("signs:sign_yard", "basic_signs:yard_sign")
minetest.register_alias("signs:sign_hanging", "basic_signs:hanging_sign") minetest.register_alias("signs:sign_hanging", "basic_signs:hanging_sign")
-- insert the old wood sign-on-fencepost into signs_lib's conversion LBM
table.insert(signs_lib.old_fenceposts_with_signs, "signs:sign_post")
signs_lib.old_fenceposts["signs:sign_post"] = "default:fence_wood"
signs_lib.old_fenceposts_replacement_signs["signs:sign_post"] = "default:sign_wall_wood_onpole"

View File

@ -1,15 +1,15 @@
# Blender v2.79 (sub 0) OBJ File: 'basic_signs wooden hanging sign--entity.blend' # Blender v2.79 (sub 0) OBJ File: 'basic_signs wooden hanging sign.blend'
# www.blender.org # www.blender.org
o Cube o Plane
v 0.406250 -0.281250 -0.039063 v 0.406250 -0.281250 -0.042969
v 0.406250 0.281250 -0.039062 v -0.406250 -0.281250 -0.042969
v -0.406250 -0.281250 -0.039063 v 0.406250 0.281250 -0.042969
v -0.406250 0.281250 -0.039062 v -0.406250 0.281250 -0.042969
vt 0.906250 0.781250 vt 0.000000 0.000000
vt 0.093750 0.781250 vt 1.000000 0.000000
vt 0.093750 0.218750 vt 1.000000 1.000000
vt 0.906250 0.218750 vt 0.000000 1.000000
vn 0.0000 0.0000 -1.0000 vn 0.0000 -0.0000 -1.0000
g Cube_Cube_None g Plane_Plane_None
s off s off
f 4/1/1 2/2/1 1/3/1 3/4/1 f 1/1/1 2/2/1 4/3/1 3/4/1

View File

@ -1,15 +1,15 @@
# Blender v2.79 (sub 0) OBJ File: 'basic_signs wooden yard sign.blend' # Blender v2.79 (sub 0) OBJ File: 'basic_signs wooden yard sign.blend'
# www.blender.org # www.blender.org
o Cube o Plane
v 0.406250 -0.218750 -0.070313 v 0.406250 -0.218750 -0.074219
v 0.406250 0.343750 -0.070312 v -0.406250 -0.218750 -0.074219
v -0.406250 -0.218750 -0.070313 v 0.406250 0.343750 -0.074219
v -0.406250 0.343750 -0.070312 v -0.406250 0.343750 -0.074219
vt 0.906250 0.781250 vt 0.000000 0.000000
vt 0.093750 0.781250 vt 1.000000 0.000000
vt 0.093750 0.218750 vt 1.000000 1.000000
vt 0.906250 0.218750 vt 0.000000 1.000000
vn 0.0000 0.0000 -1.0000 vn 0.0000 -0.0000 -1.0000
g Cube_Cube_None g Plane_Plane_None
s off s off
f 4/1/1 2/2/1 1/3/1 3/4/1 f 1/1/1 2/2/1 4/3/1 3/4/1

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