From 5b3a2e0439e7ee88e7417aadef15fe961b9da317 Mon Sep 17 00:00:00 2001 From: Rogier Date: Sat, 2 Jul 2016 12:19:04 +0200 Subject: [PATCH] Fix trees not spawning on top of surface The bottom-most tree trunk would be missing, because the tree was generated at ground level, instead of above ground level. --- init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/init.lua b/init.lua index 01a17d2..1054bd7 100644 --- a/init.lua +++ b/init.lua @@ -289,7 +289,7 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes, if objtype == "table" then if nodes_or_function_or_model.axiom then - biome_lib:generate_tree(pos, nodes_or_function_or_model) + biome_lib:generate_tree(p_top, nodes_or_function_or_model) spawned = true else local fdir = nil