mirror of
https://github.com/mt-mods/biome_lib.git
synced 2024-12-26 10:50:17 +01:00
Split code and tidy up
Split to growth.lua and search_functions.lua New function populate_single_surface for a single position check Use 'return' to reduce indent levels
This commit is contained in:
parent
f056d6d76e
commit
b7d69a8487
78
growth.lua
Normal file
78
growth.lua
Normal file
@ -0,0 +1,78 @@
|
|||||||
|
-- The growing ABM
|
||||||
|
|
||||||
|
function biome_lib:grow_plants(opts)
|
||||||
|
|
||||||
|
local options = opts
|
||||||
|
|
||||||
|
options.height_limit = options.height_limit or 5
|
||||||
|
options.ground_nodes = options.ground_nodes or { "default:dirt_with_grass" }
|
||||||
|
options.grow_nodes = options.grow_nodes or { "default:dirt_with_grass" }
|
||||||
|
options.seed_diff = options.seed_diff or 0
|
||||||
|
|
||||||
|
local n
|
||||||
|
|
||||||
|
if type(options.grow_plant) == "table" then
|
||||||
|
n = "multi: "..options.grow_plant[1]..", ..."
|
||||||
|
else
|
||||||
|
n = options.grow_plant
|
||||||
|
end
|
||||||
|
|
||||||
|
options.label = options.label or "biome_lib grow_plants(): "..n
|
||||||
|
|
||||||
|
if options.grow_delay*time_scale >= 1 then
|
||||||
|
options.interval = options.grow_delay*time_scale
|
||||||
|
else
|
||||||
|
options.interval = 1
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_abm({
|
||||||
|
nodenames = { options.grow_plant },
|
||||||
|
interval = options.interval,
|
||||||
|
chance = options.grow_chance,
|
||||||
|
label = options.label,
|
||||||
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||||
|
local p_top = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||||
|
local p_bot = {x=pos.x, y=pos.y-1, z=pos.z}
|
||||||
|
local n_top = minetest.get_node(p_top)
|
||||||
|
local n_bot = minetest.get_node(p_bot)
|
||||||
|
local root_node = minetest.get_node({x=pos.x, y=pos.y-options.height_limit, z=pos.z})
|
||||||
|
local walldir = nil
|
||||||
|
if options.need_wall and options.verticals_list then
|
||||||
|
walldir = biome_lib:find_adjacent_wall(p_top, options.verticals_list, options.choose_random_wall)
|
||||||
|
end
|
||||||
|
if (n_top.name == "air" or n_top.name == "default:snow")
|
||||||
|
and (not options.need_wall or (options.need_wall and walldir)) then
|
||||||
|
-- corner case for changing short junglegrass
|
||||||
|
-- to dry shrub in desert
|
||||||
|
if n_bot.name == options.dry_early_node and options.grow_plant == "junglegrass:short" then
|
||||||
|
minetest.swap_node(pos, { name = "default:dry_shrub" })
|
||||||
|
|
||||||
|
elseif options.grow_vertically and walldir then
|
||||||
|
if biome_lib:search_downward(pos, options.height_limit, options.ground_nodes) then
|
||||||
|
minetest.swap_node(p_top, { name = options.grow_plant, param2 = walldir})
|
||||||
|
end
|
||||||
|
|
||||||
|
elseif not options.grow_result and not options.grow_function then
|
||||||
|
minetest.swap_node(pos, biome_lib.air)
|
||||||
|
|
||||||
|
else
|
||||||
|
biome_lib:replace_object(pos, options.grow_result, options.grow_function, options.facedir, options.seed_diff)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- spawn_tree() on generate is routed through here so that other mods can hook
|
||||||
|
-- into it.
|
||||||
|
|
||||||
|
function biome_lib:generate_tree(pos, nodes_or_function_or_model)
|
||||||
|
minetest.spawn_tree(pos, nodes_or_function_or_model)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- and this one's for the call used in the growing code
|
||||||
|
|
||||||
|
function biome_lib:grow_tree(pos, nodes_or_function_or_model)
|
||||||
|
minetest.spawn_tree(pos, nodes_or_function_or_model)
|
||||||
|
end
|
269
init.lua
269
init.lua
@ -198,21 +198,28 @@ function biome_lib:register_generate_plant(biomedef, nodes_or_function_or_model)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes, checkair)
|
-- Function to check whether a position matches the given biome definition
|
||||||
|
-- Returns true when the surface can be populated
|
||||||
|
|
||||||
biome_lib:set_defaults(biome)
|
local function populate_single_surface(biome, pos, perlin_fertile_area)
|
||||||
|
|
||||||
-- filter stage 1 - find nodes from the supplied surfaces that are within the current biome.
|
|
||||||
|
|
||||||
local in_biome_nodes = {}
|
|
||||||
local perlin_fertile_area = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
|
|
||||||
|
|
||||||
for i = 1, #snodes do
|
|
||||||
local pos = snodes[i]
|
|
||||||
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||||
local noise1 = perlin_fertile_area:get2d({x=pos.x, y=pos.z})
|
local noise1 = perlin_fertile_area:get2d({x=pos.x, y=pos.z})
|
||||||
local noise2 = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z})
|
local noise2 = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z})
|
||||||
local noise3 = biome_lib.perlin_humidity:get2d({x=pos.x+150, y=pos.z+50})
|
local noise3 = biome_lib.perlin_humidity:get2d({x=pos.x+150, y=pos.z+50})
|
||||||
|
|
||||||
|
if math.random(1, 100) <= biome.rarity then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local pos_biome_ok = pos.y >= biome.min_elevation and pos.y <= biome.max_elevation
|
||||||
|
and noise1 > biome.plantlife_limit
|
||||||
|
and noise2 <= biome.temp_min and noise2 >= biome.temp_max
|
||||||
|
and noise3 <= biome.humidity_min and noise3 >= biome.humidity_max
|
||||||
|
|
||||||
|
if not pos_biome_ok then
|
||||||
|
return -- Y position mismatch, outside of biome
|
||||||
|
end
|
||||||
|
|
||||||
local biome_surfaces_string = dump(biome.surface)
|
local biome_surfaces_string = dump(biome.surface)
|
||||||
local surface_ok = false
|
local surface_ok = false
|
||||||
|
|
||||||
@ -231,24 +238,60 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
elseif not string.find(biome_surfaces_string, minetest.get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name) then
|
elseif not string.find(biome_surfaces_string,
|
||||||
|
minetest.get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name) then
|
||||||
surface_ok = true
|
surface_ok = true
|
||||||
end
|
end
|
||||||
|
|
||||||
if surface_ok
|
if not surface_ok then
|
||||||
and pos.y >= biome.min_elevation
|
return -- Surface does not match the given node group/name
|
||||||
and pos.y <= biome.max_elevation
|
end
|
||||||
and noise1 > biome.plantlife_limit
|
|
||||||
and noise2 <= biome.temp_min
|
if checkair and minetest.get_node(p_top).name ~= "air" then
|
||||||
and noise2 >= biome.temp_max
|
return
|
||||||
and noise3 <= biome.humidity_min
|
end
|
||||||
and noise3 >= biome.humidity_max
|
|
||||||
and (not checkair or minetest.get_node(p_top).name == "air")
|
if biome.below_nodes and
|
||||||
and (not biome.ncount or #(minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount)
|
not string.find(dump(biome.below_nodes),
|
||||||
and (not biome.near_nodes or #(minetest.find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
|
minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
|
||||||
and math.random(1,100) > biome.rarity
|
) then
|
||||||
and (not biome.below_nodes or string.find(dump(biome.below_nodes), minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name) )
|
return -- Node below does not match
|
||||||
then
|
end
|
||||||
|
|
||||||
|
if biome.ncount and
|
||||||
|
#minetest.find_nodes_in_area(
|
||||||
|
{x=pos.x-1, y=pos.y, z=pos.z-1},
|
||||||
|
{x=pos.x+1, y=pos.y, z=pos.z+1},
|
||||||
|
biome.neighbors
|
||||||
|
) <= biome.ncount then
|
||||||
|
return -- Not enough similar biome nodes around
|
||||||
|
end
|
||||||
|
|
||||||
|
if biome.near_nodes and
|
||||||
|
#minetest.find_nodes_in_area(
|
||||||
|
{x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size},
|
||||||
|
{x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size},
|
||||||
|
biome.near_nodes
|
||||||
|
) < biome.near_nodes_count then
|
||||||
|
return -- Long distance neighbours do not match
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Position fits into given biome
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes, checkair)
|
||||||
|
|
||||||
|
biome_lib:set_defaults(biome)
|
||||||
|
|
||||||
|
-- filter stage 1 - find nodes from the supplied surfaces that are within the current biome.
|
||||||
|
|
||||||
|
local in_biome_nodes = {}
|
||||||
|
local perlin_fertile_area = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
|
||||||
|
|
||||||
|
for i = 1, #snodes do
|
||||||
|
local pos = vector.new(snodes[i])
|
||||||
|
if populate_single_surface(biome, pos, perlin_fertile_area) then
|
||||||
in_biome_nodes[#in_biome_nodes + 1] = pos
|
in_biome_nodes[#in_biome_nodes + 1] = pos
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -257,7 +300,10 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
|
|||||||
|
|
||||||
local num_in_biome_nodes = #in_biome_nodes
|
local num_in_biome_nodes = #in_biome_nodes
|
||||||
|
|
||||||
if num_in_biome_nodes > 0 then
|
if num_in_biome_nodes == 0 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
for i = 1, math.min(biome.max_count, num_in_biome_nodes) do
|
for i = 1, math.min(biome.max_count, num_in_biome_nodes) do
|
||||||
local tries = 0
|
local tries = 0
|
||||||
local spawned = false
|
local spawned = false
|
||||||
@ -268,7 +314,9 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
|
|||||||
end
|
end
|
||||||
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||||
|
|
||||||
if not (biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes)) then
|
if not (biome.avoid_nodes and biome.avoid_radius
|
||||||
|
and minetest.find_node_near(p_top, biome.avoid_radius
|
||||||
|
+ math.random(-1.5,2), biome.avoid_nodes)) then
|
||||||
if biome.delete_above then
|
if biome.delete_above then
|
||||||
minetest.swap_node(p_top, biome_lib.air)
|
minetest.swap_node(p_top, biome_lib.air)
|
||||||
minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z}, biome_lib.air)
|
minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z}, biome_lib.air)
|
||||||
@ -326,14 +374,15 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Primary mapgen spawner, for mods that can work with air checking enabled on
|
-- Primary mapgen spawner, for mods that can work with air checking enabled on
|
||||||
-- a surface during the initial map read stage.
|
-- a surface during the initial map read stage.
|
||||||
|
|
||||||
function biome_lib:generate_block_with_air_checking()
|
function biome_lib:generate_block_with_air_checking()
|
||||||
if #biome_lib.blocklist_aircheck > 0 then
|
if #biome_lib.blocklist_aircheck == 0 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
local minp = biome_lib.blocklist_aircheck[1][1]
|
local minp = biome_lib.blocklist_aircheck[1][1]
|
||||||
local maxp = biome_lib.blocklist_aircheck[1][2]
|
local maxp = biome_lib.blocklist_aircheck[1][2]
|
||||||
@ -380,14 +429,15 @@ function biome_lib:generate_block_with_air_checking()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Secondary mapgen spawner, for mods that require disabling of
|
-- Secondary mapgen spawner, for mods that require disabling of
|
||||||
-- checking for air during the initial map read stage.
|
-- checking for air during the initial map read stage.
|
||||||
|
|
||||||
function biome_lib:generate_block_no_aircheck()
|
function biome_lib:generate_block_no_aircheck()
|
||||||
if #biome_lib.blocklist_no_aircheck > 0 then
|
if #biome_lib.blocklist_no_aircheck == 0 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
local minp = biome_lib.blocklist_no_aircheck[1][1]
|
local minp = biome_lib.blocklist_no_aircheck[1][1]
|
||||||
local maxp = biome_lib.blocklist_no_aircheck[1][2]
|
local maxp = biome_lib.blocklist_no_aircheck[1][2]
|
||||||
@ -416,7 +466,6 @@ function biome_lib:generate_block_no_aircheck()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- "Record" the chunks being generated by the core mapgen
|
-- "Record" the chunks being generated by the core mapgen
|
||||||
@ -432,9 +481,12 @@ end)
|
|||||||
-- "Play" them back, populating them with new stuff in the process
|
-- "Play" them back, populating them with new stuff in the process
|
||||||
|
|
||||||
minetest.register_globalstep(function(dtime)
|
minetest.register_globalstep(function(dtime)
|
||||||
if dtime < 0.2 -- don't attempt to populate if lag is already too high
|
if dtime >= 0.2 -- don't attempt to populate if lag is already too high
|
||||||
and math.random(100) <= biome_lib.queue_run_ratio
|
or math.random(100) > biome_lib.queue_run_ratio
|
||||||
and (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0) then
|
or (#biome_lib.blocklist_aircheck == 0 and #biome_lib.blocklist_no_aircheck == 0) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
biome_lib.globalstep_start_time = minetest.get_us_time()
|
biome_lib.globalstep_start_time = minetest.get_us_time()
|
||||||
biome_lib.globalstep_runtime = 0
|
biome_lib.globalstep_runtime = 0
|
||||||
while (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0)
|
while (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0)
|
||||||
@ -447,31 +499,32 @@ minetest.register_globalstep(function(dtime)
|
|||||||
end
|
end
|
||||||
biome_lib.globalstep_runtime = minetest.get_us_time() - biome_lib.globalstep_start_time
|
biome_lib.globalstep_runtime = minetest.get_us_time() - biome_lib.globalstep_start_time
|
||||||
end
|
end
|
||||||
end
|
|
||||||
end)
|
end)
|
||||||
|
|
||||||
-- Play out the entire log all at once on shutdown
|
-- Play out the entire log all at once on shutdown
|
||||||
-- to prevent unpopulated map areas
|
-- to prevent unpopulated map areas
|
||||||
|
|
||||||
minetest.register_on_shutdown(function()
|
minetest.register_on_shutdown(function()
|
||||||
if #biome_lib.blocklist_aircheck > 0 then
|
if #biome_lib.blocklist_aircheck == 0 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
print("[biome_lib] Stand by, playing out the rest of the aircheck mapblock log")
|
print("[biome_lib] Stand by, playing out the rest of the aircheck mapblock log")
|
||||||
print("(there are "..#biome_lib.blocklist_aircheck.." entries)...")
|
print("(there are "..#biome_lib.blocklist_aircheck.." entries)...")
|
||||||
while true do
|
while #biome_lib.blocklist_aircheck > 0 do
|
||||||
biome_lib:generate_block_with_air_checking(0.1)
|
biome_lib:generate_block_with_air_checking(0.1)
|
||||||
if #biome_lib.blocklist_aircheck == 0 then return end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
minetest.register_on_shutdown(function()
|
minetest.register_on_shutdown(function()
|
||||||
if #biome_lib.blocklist_no_aircheck > 0 then
|
if #biome_lib.blocklist_aircheck == 0 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
print("[biome_lib] Stand by, playing out the rest of the no-aircheck mapblock log")
|
print("[biome_lib] Stand by, playing out the rest of the no-aircheck mapblock log")
|
||||||
print("(there are "..#biome_lib.blocklist_no_aircheck.." entries)...")
|
print("(there are "..#biome_lib.blocklist_no_aircheck.." entries)...")
|
||||||
while true do
|
while #biome_lib.blocklist_no_aircheck > 0 do
|
||||||
biome_lib:generate_block_no_aircheck(0.1)
|
biome_lib:generate_block_no_aircheck(0.1)
|
||||||
if #biome_lib.blocklist_no_aircheck == 0 then return end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
@ -581,71 +634,6 @@ function biome_lib:spawn_on_surfaces(sd,sp,sr,sc,ss,sa)
|
|||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
-- The growing ABM
|
|
||||||
|
|
||||||
function biome_lib:grow_plants(opts)
|
|
||||||
|
|
||||||
local options = opts
|
|
||||||
|
|
||||||
options.height_limit = options.height_limit or 5
|
|
||||||
options.ground_nodes = options.ground_nodes or { "default:dirt_with_grass" }
|
|
||||||
options.grow_nodes = options.grow_nodes or { "default:dirt_with_grass" }
|
|
||||||
options.seed_diff = options.seed_diff or 0
|
|
||||||
|
|
||||||
local n
|
|
||||||
|
|
||||||
if type(options.grow_plant) == "table" then
|
|
||||||
n = "multi: "..options.grow_plant[1]..", ..."
|
|
||||||
else
|
|
||||||
n = options.grow_plant
|
|
||||||
end
|
|
||||||
|
|
||||||
options.label = options.label or "biome_lib grow_plants(): "..n
|
|
||||||
|
|
||||||
if options.grow_delay*time_scale >= 1 then
|
|
||||||
options.interval = options.grow_delay*time_scale
|
|
||||||
else
|
|
||||||
options.interval = 1
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_abm({
|
|
||||||
nodenames = { options.grow_plant },
|
|
||||||
interval = options.interval,
|
|
||||||
chance = options.grow_chance,
|
|
||||||
label = options.label,
|
|
||||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
||||||
local p_top = {x=pos.x, y=pos.y+1, z=pos.z}
|
|
||||||
local p_bot = {x=pos.x, y=pos.y-1, z=pos.z}
|
|
||||||
local n_top = minetest.get_node(p_top)
|
|
||||||
local n_bot = minetest.get_node(p_bot)
|
|
||||||
local root_node = minetest.get_node({x=pos.x, y=pos.y-options.height_limit, z=pos.z})
|
|
||||||
local walldir = nil
|
|
||||||
if options.need_wall and options.verticals_list then
|
|
||||||
walldir = biome_lib:find_adjacent_wall(p_top, options.verticals_list, options.choose_random_wall)
|
|
||||||
end
|
|
||||||
if (n_top.name == "air" or n_top.name == "default:snow")
|
|
||||||
and (not options.need_wall or (options.need_wall and walldir)) then
|
|
||||||
-- corner case for changing short junglegrass
|
|
||||||
-- to dry shrub in desert
|
|
||||||
if n_bot.name == options.dry_early_node and options.grow_plant == "junglegrass:short" then
|
|
||||||
minetest.swap_node(pos, { name = "default:dry_shrub" })
|
|
||||||
|
|
||||||
elseif options.grow_vertically and walldir then
|
|
||||||
if biome_lib:search_downward(pos, options.height_limit, options.ground_nodes) then
|
|
||||||
minetest.swap_node(p_top, { name = options.grow_plant, param2 = walldir})
|
|
||||||
end
|
|
||||||
|
|
||||||
elseif not options.grow_result and not options.grow_function then
|
|
||||||
minetest.swap_node(pos, biome_lib.air)
|
|
||||||
|
|
||||||
else
|
|
||||||
biome_lib:replace_object(pos, options.grow_result, options.grow_function, options.facedir, options.seed_diff)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
})
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Function to decide how to replace a plant - either grow it, replace it with
|
-- Function to decide how to replace a plant - either grow it, replace it with
|
||||||
-- a tree, run a function, or die with an error.
|
-- a tree, run a function, or die with an error.
|
||||||
|
|
||||||
@ -675,71 +663,12 @@ function biome_lib:replace_object(pos, replacement, grow_function, walldir, seed
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- function to decide if a node has a wall that's in verticals_list{}
|
|
||||||
-- returns wall direction of valid node, or nil if invalid.
|
|
||||||
|
|
||||||
function biome_lib:find_adjacent_wall(pos, verticals, randomflag)
|
|
||||||
local verts = dump(verticals)
|
|
||||||
if randomflag then
|
|
||||||
local walltab = {}
|
|
||||||
|
|
||||||
if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name) then walltab[#walltab + 1] = 3 end
|
dofile(biome_lib.modpath .. "/search_functions.lua")
|
||||||
if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name) then walltab[#walltab + 1] = 2 end
|
dofile(biome_lib.modpath .. "/growth.lua")
|
||||||
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z-1 }).name) then walltab[#walltab + 1] = 5 end
|
|
||||||
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z+1 }).name) then walltab[#walltab + 1] = 4 end
|
|
||||||
|
|
||||||
if #walltab > 0 then return walltab[math.random(1, #walltab)] end
|
|
||||||
|
|
||||||
else
|
|
||||||
if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name) then return 3 end
|
|
||||||
if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name) then return 2 end
|
|
||||||
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z-1 }).name) then return 5 end
|
|
||||||
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z+1 }).name) then return 4 end
|
|
||||||
end
|
|
||||||
return nil
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Function to search downward from the given position, looking for the first
|
|
||||||
-- node that matches the ground table. Returns the new position, or nil if
|
|
||||||
-- height limit is exceeded before finding it.
|
|
||||||
|
|
||||||
function biome_lib:search_downward(pos, heightlimit, ground)
|
|
||||||
for i = 0, heightlimit do
|
|
||||||
if string.find(dump(ground), minetest.get_node({x=pos.x, y=pos.y-i, z = pos.z}).name) then
|
|
||||||
return {x=pos.x, y=pos.y-i, z = pos.z}
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
|
|
||||||
function biome_lib:find_open_side(pos)
|
|
||||||
if minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name == "air" then
|
|
||||||
return {newpos = { x=pos.x-1, y=pos.y, z=pos.z }, facedir = 2}
|
|
||||||
end
|
|
||||||
if minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name == "air" then
|
|
||||||
return {newpos = { x=pos.x+1, y=pos.y, z=pos.z }, facedir = 3}
|
|
||||||
end
|
|
||||||
if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z-1 }).name == "air" then
|
|
||||||
return {newpos = { x=pos.x, y=pos.y, z=pos.z-1 }, facedir = 4}
|
|
||||||
end
|
|
||||||
if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z+1 }).name == "air" then
|
|
||||||
return {newpos = { x=pos.x, y=pos.y, z=pos.z+1 }, facedir = 5}
|
|
||||||
end
|
|
||||||
return nil
|
|
||||||
end
|
|
||||||
|
|
||||||
-- spawn_tree() on generate is routed through here so that other mods can hook
|
|
||||||
-- into it.
|
|
||||||
|
|
||||||
function biome_lib:generate_tree(pos, nodes_or_function_or_model)
|
|
||||||
minetest.spawn_tree(pos, nodes_or_function_or_model)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- and this one's for the call used in the growing code
|
|
||||||
|
|
||||||
function biome_lib:grow_tree(pos, nodes_or_function_or_model)
|
|
||||||
minetest.spawn_tree(pos, nodes_or_function_or_model)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Check for infinite stacks
|
-- Check for infinite stacks
|
||||||
|
|
||||||
|
53
search_functions.lua
Normal file
53
search_functions.lua
Normal file
@ -0,0 +1,53 @@
|
|||||||
|
|
||||||
|
-- function to decide if a node has a wall that's in verticals_list{}
|
||||||
|
-- returns wall direction of valid node, or nil if invalid.
|
||||||
|
|
||||||
|
function biome_lib:find_adjacent_wall(pos, verticals, randomflag)
|
||||||
|
local verts = dump(verticals)
|
||||||
|
if randomflag then
|
||||||
|
local walltab = {}
|
||||||
|
|
||||||
|
if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name) then walltab[#walltab + 1] = 3 end
|
||||||
|
if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name) then walltab[#walltab + 1] = 2 end
|
||||||
|
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z-1 }).name) then walltab[#walltab + 1] = 5 end
|
||||||
|
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z+1 }).name) then walltab[#walltab + 1] = 4 end
|
||||||
|
|
||||||
|
if #walltab > 0 then return walltab[math.random(1, #walltab)] end
|
||||||
|
|
||||||
|
else
|
||||||
|
if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name) then return 3 end
|
||||||
|
if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name) then return 2 end
|
||||||
|
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z-1 }).name) then return 5 end
|
||||||
|
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z+1 }).name) then return 4 end
|
||||||
|
end
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Function to search downward from the given position, looking for the first
|
||||||
|
-- node that matches the ground table. Returns the new position, or nil if
|
||||||
|
-- height limit is exceeded before finding it.
|
||||||
|
|
||||||
|
function biome_lib:search_downward(pos, heightlimit, ground)
|
||||||
|
for i = 0, heightlimit do
|
||||||
|
if string.find(dump(ground), minetest.get_node({x=pos.x, y=pos.y-i, z = pos.z}).name) then
|
||||||
|
return {x=pos.x, y=pos.y-i, z = pos.z}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
function biome_lib:find_open_side(pos)
|
||||||
|
if minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name == "air" then
|
||||||
|
return {newpos = { x=pos.x-1, y=pos.y, z=pos.z }, facedir = 2}
|
||||||
|
end
|
||||||
|
if minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name == "air" then
|
||||||
|
return {newpos = { x=pos.x+1, y=pos.y, z=pos.z }, facedir = 3}
|
||||||
|
end
|
||||||
|
if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z-1 }).name == "air" then
|
||||||
|
return {newpos = { x=pos.x, y=pos.y, z=pos.z-1 }, facedir = 4}
|
||||||
|
end
|
||||||
|
if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z+1 }).name == "air" then
|
||||||
|
return {newpos = { x=pos.x, y=pos.y, z=pos.z+1 }, facedir = 5}
|
||||||
|
end
|
||||||
|
return nil
|
||||||
|
end
|
Loading…
Reference in New Issue
Block a user