mirror of
https://github.com/mt-mods/biome_lib.git
synced 2025-06-28 22:36:44 +02:00
Compare commits
24 Commits
2018-11-09
...
non_mtg
Author | SHA1 | Date | |
---|---|---|---|
7f1fec6ae0 | |||
f569bb1fbd | |||
f2a807b814 | |||
9b7705c380 | |||
c9f6235815 | |||
ddd88613e0 | |||
27cd07cb36 | |||
ac8738d837 | |||
0005af6022 | |||
228296411e | |||
353ca0cbd4 | |||
d65c72d48b | |||
10a1089767 | |||
5a910875af | |||
a96f015ce9 | |||
d72e15f1d0 | |||
29899f2d36 | |||
0837ff7fd2 | |||
ff9ce531d6 | |||
fa304f9d18 | |||
b7d69a8487 | |||
f056d6d76e | |||
6935e73994 | |||
ad12e97281 |
61
API.txt
61
API.txt
@ -72,6 +72,7 @@ biome = {
|
||||
---- most likely want to use at least some of these to limit how and
|
||||
---- where your objects are spawned.
|
||||
|
||||
label = string, -- set this to identify the ABM for Minetest's profiler
|
||||
avoid_nodes = {table}, -- same meaning as savoid, above
|
||||
avoid_radius = num, -- same as sradius
|
||||
seed_diff = num, -- The Perlin seed difference value passed to the
|
||||
@ -238,7 +239,7 @@ biome = {
|
||||
---- Everything else is optional, but you'll definitely want to use
|
||||
---- some of these other fields to limit where and under what
|
||||
---- conditions the objects are spawned.
|
||||
|
||||
|
||||
below_nodes = {table}, -- List of nodes that must be below the target
|
||||
-- node. Useful in snow biomes to keep objects from
|
||||
-- spawning in snow that's on the wrong surface for
|
||||
@ -342,14 +343,18 @@ into something else over time. This function has no return value, and accepts
|
||||
a biome definition table as the only parameter. These are defined like so:
|
||||
|
||||
options = {
|
||||
grow_plant = "string", -- Name of the node to be grown into something
|
||||
-- else. This value is passed to the ABM as the
|
||||
-- "nodenames" parameter, so it is the plants
|
||||
-- themselves that are the ABM trigger, rather than
|
||||
label = string, -- set this to identify the ABM for Minetest's
|
||||
-- profiler. If not set, biome_lib will set it to
|
||||
-- "biome_lib grow_plants(): " appended with the node
|
||||
-- in grow_plant (or the first item if it's a table)
|
||||
grow_plant = "string" or {table}, -- Name(s) of the node(s) to be grown
|
||||
-- into something else. This value is passed to the
|
||||
-- ABM as the "nodenames" parameter, so the plants
|
||||
-- themselves are the ABM trigger, rather than
|
||||
-- the ground they spawned on. A plant will only grow
|
||||
-- if the node above it is air. Can also be a table,
|
||||
-- but note that all nodes referenced therein will be
|
||||
-- grown into the same object.
|
||||
-- if the node above it is air. If you use a table,
|
||||
-- note that all nodes referenced therein will be
|
||||
-- grown into the same final object.
|
||||
grow_delay = num, -- Passed as the ABM "interval" parameter, as with
|
||||
-- spawning.
|
||||
grow_chance = num, -- Passed as the ABM "chance" parameter.
|
||||
@ -583,3 +588,43 @@ And this particular one is mapped slightly differently from the others:
|
||||
|
||||
(Note the +150 and +50 offsets)
|
||||
|
||||
|
||||
==================
|
||||
Default game nodes
|
||||
==================
|
||||
|
||||
Although this project was intended to be used with minetest_game, it can be
|
||||
configured to work with something else instead. All you need to do is provide
|
||||
the names of the nodes in your game you want biome_lib's internals to use.
|
||||
|
||||
Put these settings in your game's minetest.conf (or your client's own config,
|
||||
if desired). You'll need to set all of them.
|
||||
|
||||
biome_lib_default_grow_through_nodes
|
||||
Comma-separated list of things that a spawned node is allowed to grow
|
||||
through. Air is always added to whatever you specify.
|
||||
Default: air, default:snow
|
||||
|
||||
biome_lib_default_water_nodes
|
||||
Comma-separated list of nodes that should be treated as water for the sake
|
||||
of looking for neighboring "wet" ground.
|
||||
Default: default:water_source, default:water_flowing,
|
||||
default:river_water_source, default:river_water_flowing
|
||||
|
||||
biome_lib_default_wet_surfaces
|
||||
Comma-separated list of nodes that should be considered "wet" if one of
|
||||
the aforementioned water nodes is nearby.
|
||||
Default: default:dirt, default:dirt_with_grass, default:sand
|
||||
|
||||
biome_lib_default_grow_nodes
|
||||
Comma-separated list of nodes that something must be sitting on to be
|
||||
able to actively change from one thing to another (such as a sapling
|
||||
growing into a tree), to be used for ALL growable nodes, if the calling
|
||||
mod doesn't provide its own lists.
|
||||
Default: "default:dirt_with_grass"
|
||||
|
||||
biome_lib_default_ground_nodes
|
||||
Comma-separated list of nodes to use as the "root" of something that can
|
||||
gradually climb up a wall, to be used for ALL such nodes, if the calling
|
||||
mod doesn't provide its own lists.
|
||||
Default: "default:dirt_with_grass"
|
||||
|
@ -12,7 +12,7 @@ Both mapgen-based spawning and ABM-based spawning is supported. Growing code is
|
||||
|
||||
It is primarily intended for mapgen v6, but it should work fine when used with mapgen v7.
|
||||
|
||||
**Dependencies**: default from minetest_game
|
||||
**Dependencies:** nothing, but if you don't use `minetest_game`, you'll need to supply some settings (see API.txt).
|
||||
|
||||
**Recommends**: [Plantlife Modpack](https://github.com/minetest-mods/plantlife_modpack),
|
||||
[More Trees](https://github.com/minetest-mods/moretrees)
|
||||
|
@ -1,3 +0,0 @@
|
||||
default
|
||||
intllib?
|
||||
|
90
growth.lua
Normal file
90
growth.lua
Normal file
@ -0,0 +1,90 @@
|
||||
local time_scale = ...
|
||||
|
||||
-- The growing ABM
|
||||
|
||||
function biome_lib.check_surface(name, nodes)
|
||||
if not nodes then return true end
|
||||
if type(nodes) == "string" then return nodes == name end
|
||||
if nodes.set and nodes[name] then
|
||||
return true
|
||||
else
|
||||
for _, n in ipairs(nodes) do
|
||||
if name == n then return true end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function biome_lib:grow_plants(opts)
|
||||
|
||||
local options = opts
|
||||
|
||||
options.height_limit = options.height_limit or 5
|
||||
options.ground_nodes = options.ground_nodes or biome_lib.default_ground_nodes
|
||||
options.grow_nodes = options.grow_nodes or biome_lib.default_grow_nodes
|
||||
options.seed_diff = options.seed_diff or 0
|
||||
|
||||
local n
|
||||
|
||||
if type(options.grow_plant) == "table" then
|
||||
n = "multi: "..options.grow_plant[1]..", ..."
|
||||
else
|
||||
n = options.grow_plant
|
||||
end
|
||||
|
||||
options.label = options.label or "biome_lib grow_plants(): "..n
|
||||
|
||||
if options.grow_delay*time_scale >= 1 then
|
||||
options.interval = options.grow_delay*time_scale
|
||||
else
|
||||
options.interval = 1
|
||||
end
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = { options.grow_plant },
|
||||
interval = options.interval,
|
||||
chance = options.grow_chance,
|
||||
label = options.label,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local p_top = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
local p_bot = {x=pos.x, y=pos.y-1, z=pos.z}
|
||||
local n_top = minetest.get_node(p_top)
|
||||
local n_bot = minetest.get_node(p_bot)
|
||||
local root_node = minetest.get_node({x=pos.x, y=pos.y-options.height_limit, z=pos.z})
|
||||
local walldir = nil
|
||||
if options.need_wall and options.verticals_list then
|
||||
walldir = biome_lib:find_adjacent_wall(p_top, options.verticals_list, options.choose_random_wall)
|
||||
end
|
||||
if biome_lib.default_grow_through_nodes[n_top.name]
|
||||
and (not options.need_wall or (options.need_wall and walldir)) then
|
||||
if options.grow_vertically and walldir then
|
||||
if biome_lib:search_downward(pos, options.height_limit, options.ground_nodes) then
|
||||
minetest.swap_node(p_top, { name = options.grow_plant, param2 = walldir})
|
||||
end
|
||||
|
||||
elseif biome_lib.check_surface(n_bot.name, options.grow_nodes) then
|
||||
if not options.grow_result and not options.grow_function then
|
||||
minetest.swap_node(pos, biome_lib.air)
|
||||
|
||||
else
|
||||
biome_lib:replace_object(pos, options.grow_result, options.grow_function, options.facedir, options.seed_diff)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
-- spawn_tree() on generate is routed through here so that other mods can hook
|
||||
-- into it.
|
||||
|
||||
function biome_lib:generate_tree(pos, nodes_or_function_or_model)
|
||||
minetest.spawn_tree(pos, nodes_or_function_or_model)
|
||||
end
|
||||
|
||||
-- and this one's for the call used in the growing code
|
||||
|
||||
function biome_lib:grow_tree(pos, nodes_or_function_or_model)
|
||||
minetest.spawn_tree(pos, nodes_or_function_or_model)
|
||||
end
|
782
init.lua
782
init.lua
@ -1,4 +1,4 @@
|
||||
-- Biome library mod by Vanessa Ezekowitz
|
||||
-- Biome library mod by VanessaE
|
||||
--
|
||||
-- I got the temperature map idea from "hmmmm", values used for it came from
|
||||
-- Splizard's snow mod.
|
||||
@ -32,21 +32,60 @@ biome_lib.total_no_aircheck_calls = 0
|
||||
|
||||
biome_lib.queue_run_ratio = tonumber(minetest.settings:get("biome_lib_queue_run_ratio")) or 100
|
||||
|
||||
local function tableize(s)
|
||||
return string.split(string.trim(string.gsub(s, " ", "")))
|
||||
end
|
||||
|
||||
local c1 minetest.settings:get("biome_lib_default_grow_through_nodes")
|
||||
biome_lib.default_grow_through_nodes = {["air"] = true}
|
||||
if c1 then
|
||||
for _, i in ipairs(tableize(c1)) do
|
||||
biome_lib.default_grow_through_nodes[i] = true
|
||||
end
|
||||
else
|
||||
biome_lib.default_grow_through_nodes["default:snow"] = true
|
||||
end
|
||||
|
||||
local c2 minetest.settings:get("biome_lib_default_water_nodes")
|
||||
biome_lib.default_water_nodes = {}
|
||||
if c2 then
|
||||
for _, i in ipairs(tableize(c2)) do
|
||||
biome_lib.default_water_nodes[i] = true
|
||||
end
|
||||
else
|
||||
biome_lib.default_water_nodes["default:water_source"] = true
|
||||
biome_lib.default_water_nodes["default:water_flowing"] = true
|
||||
biome_lib.default_water_nodes["default:river_water_source"] = true
|
||||
biome_lib.default_water_nodes["default:river_water_flowing"] = true
|
||||
end
|
||||
|
||||
local c3 = minetest.settings:get("biome_lib_default_wet_surfaces")
|
||||
local c4 = minetest.settings:get("biome_lib_default_ground_nodes")
|
||||
local c5 = minetest.settings:get("biome_lib_default_grow_nodes")
|
||||
|
||||
biome_lib.default_wet_surfaces = c3 and tableize(c3) or {"default:dirt", "default:dirt_with_grass", "default:sand"}
|
||||
biome_lib.default_ground_nodes = c4 and tableize(c4) or {"default:dirt_with_grass"}
|
||||
biome_lib.default_grow_nodes = c5 and tableize(c5) or {"default:dirt_with_grass"}
|
||||
|
||||
-- Boilerplate to support localized strings if intllib mod is installed.
|
||||
local S
|
||||
if minetest.get_modpath("intllib") then
|
||||
S = intllib.Getter()
|
||||
if minetest.global_exists("intllib") then
|
||||
if intllib.make_gettext_pair then
|
||||
S = intllib.make_gettext_pair()
|
||||
else
|
||||
S = intllib.Getter()
|
||||
end
|
||||
else
|
||||
S = function(s) return s end
|
||||
end
|
||||
biome_lib.intllib = S
|
||||
|
||||
local DEBUG = false --... except if you want to spam the console with debugging info :-)
|
||||
local DEBUG = minetest.settings:get_bool("biome_lib_debug", false)
|
||||
|
||||
function biome_lib:dbg(msg)
|
||||
if DEBUG then
|
||||
print("[Plantlife] "..msg)
|
||||
minetest.log("verbose", "[Plantlife] "..msg)
|
||||
print("[Biome Lib] "..msg)
|
||||
minetest.log("verbose", "[Biome Lib] "..msg)
|
||||
end
|
||||
end
|
||||
|
||||
@ -80,6 +119,22 @@ biome_lib.perlin_humidity = PerlinNoise(humidity_seeddiff, humidity_octaves, hum
|
||||
|
||||
-- Local functions
|
||||
|
||||
local function get_biome_data(pos, perlin_fertile)
|
||||
local fertility = perlin_fertile:get_2d({x=pos.x, y=pos.z})
|
||||
|
||||
if type(minetest.get_biome_data) == "function" then
|
||||
local data = minetest.get_biome_data(pos)
|
||||
if data then
|
||||
return fertility, data.heat / 100, data.humidity / 100
|
||||
end
|
||||
end
|
||||
|
||||
local temperature = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z})
|
||||
local humidity = biome_lib.perlin_humidity:get2d({x=pos.x+150, y=pos.z+50})
|
||||
|
||||
return fertility, temperature, humidity
|
||||
end
|
||||
|
||||
function biome_lib:is_node_loaded(node_pos)
|
||||
local n = minetest.get_node_or_nil(node_pos)
|
||||
if (not n) or (n.name == "ignore") then
|
||||
@ -194,6 +249,87 @@ function biome_lib:register_generate_plant(biomedef, nodes_or_function_or_model)
|
||||
end
|
||||
end
|
||||
|
||||
-- Function to check whether a position matches the given biome definition
|
||||
-- Returns true when the surface can be populated
|
||||
|
||||
local function populate_single_surface(biome, pos, perlin_fertile_area, checkair)
|
||||
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
|
||||
if math.random(1, 100) <= biome.rarity then
|
||||
return
|
||||
end
|
||||
|
||||
local fertility, temperature, humidity = get_biome_data(pos, perlin_fertile_area)
|
||||
|
||||
local pos_biome_ok = pos.y >= biome.min_elevation and pos.y <= biome.max_elevation
|
||||
and fertility > biome.plantlife_limit
|
||||
and temperature <= biome.temp_min and temperature >= biome.temp_max
|
||||
and humidity <= biome.humidity_min and humidity >= biome.humidity_max
|
||||
|
||||
if not pos_biome_ok then
|
||||
return -- Y position mismatch, outside of biome
|
||||
end
|
||||
|
||||
local biome_surfaces_string = dump(biome.surface)
|
||||
local surface_ok = false
|
||||
|
||||
if not biome.depth then
|
||||
local dest_node = minetest.get_node(pos)
|
||||
if string.find(biome_surfaces_string, dest_node.name) then
|
||||
surface_ok = true
|
||||
else
|
||||
if string.find(biome_surfaces_string, "group:") then
|
||||
for j = 1, #biome.surface do
|
||||
if string.find(biome.surface[j], "^group:")
|
||||
and minetest.get_item_group(dest_node.name, biome.surface[j]) then
|
||||
surface_ok = true
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif not string.find(biome_surfaces_string,
|
||||
minetest.get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name) then
|
||||
surface_ok = true
|
||||
end
|
||||
|
||||
if not surface_ok then
|
||||
return -- Surface does not match the given node group/name
|
||||
end
|
||||
|
||||
if checkair and minetest.get_node(p_top).name ~= "air" then
|
||||
return
|
||||
end
|
||||
|
||||
if biome.below_nodes and
|
||||
not string.find(dump(biome.below_nodes),
|
||||
minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
|
||||
) then
|
||||
return -- Node below does not match
|
||||
end
|
||||
|
||||
if biome.ncount and
|
||||
#minetest.find_nodes_in_area(
|
||||
{x=pos.x-1, y=pos.y, z=pos.z-1},
|
||||
{x=pos.x+1, y=pos.y, z=pos.z+1},
|
||||
biome.neighbors
|
||||
) <= biome.ncount then
|
||||
return -- Not enough similar biome nodes around
|
||||
end
|
||||
|
||||
if biome.near_nodes and
|
||||
#minetest.find_nodes_in_area(
|
||||
{x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size},
|
||||
{x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size},
|
||||
biome.near_nodes
|
||||
) < biome.near_nodes_count then
|
||||
return -- Long distance neighbours do not match
|
||||
end
|
||||
|
||||
-- Position fits into given biome
|
||||
return true
|
||||
end
|
||||
|
||||
function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes, checkair)
|
||||
|
||||
biome_lib:set_defaults(biome)
|
||||
@ -204,47 +340,8 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
|
||||
local perlin_fertile_area = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
|
||||
|
||||
for i = 1, #snodes do
|
||||
local pos = snodes[i]
|
||||
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
local noise1 = perlin_fertile_area:get2d({x=pos.x, y=pos.z})
|
||||
local noise2 = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z})
|
||||
local noise3 = biome_lib.perlin_humidity:get2d({x=pos.x+150, y=pos.z+50})
|
||||
local biome_surfaces_string = dump(biome.surface)
|
||||
local surface_ok = false
|
||||
|
||||
if not biome.depth then
|
||||
local dest_node = minetest.get_node(pos)
|
||||
if string.find(biome_surfaces_string, dest_node.name) then
|
||||
surface_ok = true
|
||||
else
|
||||
if string.find(biome_surfaces_string, "group:") then
|
||||
for j = 1, #biome.surface do
|
||||
if string.find(biome.surface[j], "^group:")
|
||||
and minetest.get_item_group(dest_node.name, biome.surface[j]) then
|
||||
surface_ok = true
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif not string.find(biome_surfaces_string, minetest.get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name) then
|
||||
surface_ok = true
|
||||
end
|
||||
|
||||
if surface_ok
|
||||
and pos.y >= biome.min_elevation
|
||||
and pos.y <= biome.max_elevation
|
||||
and noise1 > biome.plantlife_limit
|
||||
and noise2 <= biome.temp_min
|
||||
and noise2 >= biome.temp_max
|
||||
and noise3 <= biome.humidity_min
|
||||
and noise3 >= biome.humidity_max
|
||||
and (not checkair or minetest.get_node(p_top).name == "air")
|
||||
and (not biome.ncount or #(minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount)
|
||||
and (not biome.near_nodes or #(minetest.find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
|
||||
and math.random(1,100) > biome.rarity
|
||||
and (not biome.below_nodes or string.find(dump(biome.below_nodes), minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name) )
|
||||
then
|
||||
local pos = vector.new(snodes[i])
|
||||
if populate_single_surface(biome, pos, perlin_fertile_area, checkair) then
|
||||
in_biome_nodes[#in_biome_nodes + 1] = pos
|
||||
end
|
||||
end
|
||||
@ -253,73 +350,77 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes,
|
||||
|
||||
local num_in_biome_nodes = #in_biome_nodes
|
||||
|
||||
if num_in_biome_nodes > 0 then
|
||||
for i = 1, math.min(biome.max_count, num_in_biome_nodes) do
|
||||
local tries = 0
|
||||
local spawned = false
|
||||
while tries < 2 and not spawned do
|
||||
local pos = in_biome_nodes[math.random(1, num_in_biome_nodes)]
|
||||
if biome.spawn_replace_node then
|
||||
pos.y = pos.y-1
|
||||
if num_in_biome_nodes == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
for i = 1, math.min(biome.max_count, num_in_biome_nodes) do
|
||||
local tries = 0
|
||||
local spawned = false
|
||||
while tries < 2 and not spawned do
|
||||
local pos = in_biome_nodes[math.random(1, num_in_biome_nodes)]
|
||||
if biome.spawn_replace_node then
|
||||
pos.y = pos.y-1
|
||||
end
|
||||
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
|
||||
if not (biome.avoid_nodes and biome.avoid_radius
|
||||
and minetest.find_node_near(p_top, biome.avoid_radius
|
||||
+ math.random(-1.5,2), biome.avoid_nodes)) then
|
||||
if biome.delete_above then
|
||||
minetest.swap_node(p_top, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z}, biome_lib.air)
|
||||
end
|
||||
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
|
||||
if not (biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes)) then
|
||||
if biome.delete_above then
|
||||
minetest.swap_node(p_top, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z}, biome_lib.air)
|
||||
end
|
||||
if biome.delete_above_surround then
|
||||
minetest.swap_node({x=p_top.x-1, y=p_top.y, z=p_top.z}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x+1, y=p_top.y, z=p_top.z}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y, z=p_top.z-1}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y, z=p_top.z+1}, biome_lib.air)
|
||||
|
||||
if biome.delete_above_surround then
|
||||
minetest.swap_node({x=p_top.x-1, y=p_top.y, z=p_top.z}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x+1, y=p_top.y, z=p_top.z}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y, z=p_top.z-1}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y, z=p_top.z+1}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x-1, y=p_top.y+1, z=p_top.z}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x+1, y=p_top.y+1, z=p_top.z}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z-1}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z+1}, biome_lib.air)
|
||||
end
|
||||
|
||||
minetest.swap_node({x=p_top.x-1, y=p_top.y+1, z=p_top.z}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x+1, y=p_top.y+1, z=p_top.z}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z-1}, biome_lib.air)
|
||||
minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z+1}, biome_lib.air)
|
||||
end
|
||||
if biome.spawn_replace_node then
|
||||
minetest.swap_node(pos, biome_lib.air)
|
||||
end
|
||||
|
||||
if biome.spawn_replace_node then
|
||||
minetest.swap_node(pos, biome_lib.air)
|
||||
end
|
||||
local objtype = type(nodes_or_function_or_model)
|
||||
|
||||
local objtype = type(nodes_or_function_or_model)
|
||||
|
||||
if objtype == "table" then
|
||||
if nodes_or_function_or_model.axiom then
|
||||
biome_lib:generate_tree(p_top, nodes_or_function_or_model)
|
||||
spawned = true
|
||||
else
|
||||
local fdir = nil
|
||||
if biome.random_facedir then
|
||||
fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
|
||||
end
|
||||
minetest.swap_node(p_top, { name = nodes_or_function_or_model[math.random(#nodes_or_function_or_model)], param2 = fdir })
|
||||
spawned = true
|
||||
end
|
||||
elseif objtype == "string" and
|
||||
minetest.registered_nodes[nodes_or_function_or_model] then
|
||||
if objtype == "table" then
|
||||
if nodes_or_function_or_model.axiom then
|
||||
biome_lib:generate_tree(p_top, nodes_or_function_or_model)
|
||||
spawned = true
|
||||
else
|
||||
local fdir = nil
|
||||
if biome.random_facedir then
|
||||
fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
|
||||
end
|
||||
minetest.swap_node(p_top, { name = nodes_or_function_or_model, param2 = fdir })
|
||||
minetest.swap_node(p_top, { name = nodes_or_function_or_model[math.random(#nodes_or_function_or_model)], param2 = fdir })
|
||||
spawned = true
|
||||
elseif objtype == "function" then
|
||||
nodes_or_function_or_model(pos)
|
||||
spawned = true
|
||||
elseif objtype == "string" and pcall(loadstring(("return %s(...)"):
|
||||
format(nodes_or_function_or_model)),pos) then
|
||||
spawned = true
|
||||
else
|
||||
biome_lib:dbg("Warning: Ignored invalid definition for object "..dump(nodes_or_function_or_model).." that was pointed at {"..dump(pos).."}")
|
||||
end
|
||||
elseif objtype == "string" and
|
||||
minetest.registered_nodes[nodes_or_function_or_model] then
|
||||
local fdir = nil
|
||||
if biome.random_facedir then
|
||||
fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
|
||||
end
|
||||
minetest.swap_node(p_top, { name = nodes_or_function_or_model, param2 = fdir })
|
||||
spawned = true
|
||||
elseif objtype == "function" then
|
||||
nodes_or_function_or_model(pos)
|
||||
spawned = true
|
||||
elseif objtype == "string" and pcall(loadstring(("return %s(...)"):
|
||||
format(nodes_or_function_or_model)),pos) then
|
||||
spawned = true
|
||||
else
|
||||
tries = tries + 1
|
||||
biome_lib:dbg("Warning: Ignored invalid definition for object "..dump(nodes_or_function_or_model).." that was pointed at {"..dump(pos).."}")
|
||||
end
|
||||
else
|
||||
tries = tries + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -329,52 +430,35 @@ end
|
||||
-- a surface during the initial map read stage.
|
||||
|
||||
function biome_lib:generate_block_with_air_checking()
|
||||
if #biome_lib.blocklist_aircheck > 0 then
|
||||
if not biome_lib.blocklist_aircheck[1] then
|
||||
return
|
||||
end
|
||||
|
||||
local minp = biome_lib.blocklist_aircheck[1][1]
|
||||
local maxp = biome_lib.blocklist_aircheck[1][2]
|
||||
local minp = biome_lib.blocklist_aircheck[1][1]
|
||||
local maxp = biome_lib.blocklist_aircheck[1][2]
|
||||
|
||||
-- use the block hash as a unique key into the surface nodes
|
||||
-- tables, so that we can write the tables thread-safely.
|
||||
-- use the block hash as a unique key into the surface nodes
|
||||
-- tables, so that we can write the tables thread-safely.
|
||||
|
||||
local blockhash = minetest.hash_node_position(minp)
|
||||
local blockhash = minetest.hash_node_position(minp)
|
||||
|
||||
if not biome_lib.surface_nodes_aircheck.blockhash then
|
||||
|
||||
if type(minetest.find_nodes_in_area_under_air) == "function" then -- use newer API call
|
||||
biome_lib.surface_nodes_aircheck.blockhash =
|
||||
minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck)
|
||||
else
|
||||
local search_area = minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_aircheck)
|
||||
|
||||
-- search the generated block for air-bounded surfaces the slow way.
|
||||
|
||||
biome_lib.surface_nodes_aircheck.blockhash = {}
|
||||
|
||||
for i = 1, #search_area do
|
||||
local pos = search_area[i]
|
||||
local p_top = { x=pos.x, y=pos.y+1, z=pos.z }
|
||||
if minetest.get_node(p_top).name == "air" then
|
||||
biome_lib.surface_nodes_aircheck.blockhash[#biome_lib.surface_nodes_aircheck.blockhash + 1] = pos
|
||||
end
|
||||
end
|
||||
end
|
||||
biome_lib.actioncount_aircheck.blockhash = 1
|
||||
if not biome_lib.surface_nodes_aircheck.blockhash then -- read it into the block cache
|
||||
biome_lib.surface_nodes_aircheck.blockhash =
|
||||
minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck)
|
||||
biome_lib.actioncount_aircheck.blockhash = 1
|
||||
|
||||
else
|
||||
if biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash] then
|
||||
-- [1] is biome, [2] is node/function/model
|
||||
biome_lib:populate_surfaces(
|
||||
biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][1],
|
||||
biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][2],
|
||||
biome_lib.surface_nodes_aircheck.blockhash, true)
|
||||
biome_lib.actioncount_aircheck.blockhash = biome_lib.actioncount_aircheck.blockhash + 1
|
||||
else
|
||||
if biome_lib.actioncount_aircheck.blockhash <= #biome_lib.actionslist_aircheck then
|
||||
-- [1] is biome, [2] is node/function/model
|
||||
biome_lib:populate_surfaces(
|
||||
biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][1],
|
||||
biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][2],
|
||||
biome_lib.surface_nodes_aircheck.blockhash, true)
|
||||
biome_lib.actioncount_aircheck.blockhash = biome_lib.actioncount_aircheck.blockhash + 1
|
||||
else
|
||||
if biome_lib.surface_nodes_aircheck.blockhash then
|
||||
table.remove(biome_lib.blocklist_aircheck, 1)
|
||||
biome_lib.surface_nodes_aircheck.blockhash = nil
|
||||
end
|
||||
end
|
||||
table.remove(biome_lib.blocklist_aircheck, 1)
|
||||
biome_lib.surface_nodes_aircheck.blockhash = nil
|
||||
biome_lib.actioncount_aircheck.blockhash = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -383,66 +467,56 @@ end
|
||||
-- checking for air during the initial map read stage.
|
||||
|
||||
function biome_lib:generate_block_no_aircheck()
|
||||
if #biome_lib.blocklist_no_aircheck > 0 then
|
||||
if not biome_lib.blocklist_no_aircheck[1] then
|
||||
return
|
||||
end
|
||||
|
||||
local minp = biome_lib.blocklist_no_aircheck[1][1]
|
||||
local maxp = biome_lib.blocklist_no_aircheck[1][2]
|
||||
local minp = biome_lib.blocklist_no_aircheck[1][1]
|
||||
local maxp = biome_lib.blocklist_no_aircheck[1][2]
|
||||
|
||||
local blockhash = minetest.hash_node_position(minp)
|
||||
local blockhash = minetest.hash_node_position(minp)
|
||||
|
||||
if not biome_lib.surface_nodes_no_aircheck.blockhash then
|
||||
|
||||
-- directly read the block to be searched into the chunk cache
|
||||
|
||||
biome_lib.surface_nodes_no_aircheck.blockhash =
|
||||
minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck)
|
||||
biome_lib.actioncount_no_aircheck.blockhash = 1
|
||||
if not biome_lib.surface_nodes_no_aircheck.blockhash then
|
||||
biome_lib.surface_nodes_no_aircheck.blockhash =
|
||||
minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck)
|
||||
biome_lib.actioncount_no_aircheck.blockhash = 1
|
||||
|
||||
else
|
||||
if biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash] then
|
||||
biome_lib:populate_surfaces(
|
||||
biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][1],
|
||||
biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][2],
|
||||
biome_lib.surface_nodes_no_aircheck.blockhash, false)
|
||||
biome_lib.actioncount_no_aircheck.blockhash = biome_lib.actioncount_no_aircheck.blockhash + 1
|
||||
else
|
||||
if biome_lib.actioncount_no_aircheck.blockhash <= #biome_lib.actionslist_no_aircheck then
|
||||
biome_lib:populate_surfaces(
|
||||
biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][1],
|
||||
biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][2],
|
||||
biome_lib.surface_nodes_no_aircheck.blockhash, false)
|
||||
biome_lib.actioncount_no_aircheck.blockhash = biome_lib.actioncount_no_aircheck.blockhash + 1
|
||||
else
|
||||
if biome_lib.surface_nodes_no_aircheck.blockhash then
|
||||
table.remove(biome_lib.blocklist_no_aircheck, 1)
|
||||
biome_lib.surface_nodes_no_aircheck.blockhash = nil
|
||||
end
|
||||
end
|
||||
table.remove(biome_lib.blocklist_no_aircheck, 1)
|
||||
biome_lib.surface_nodes_no_aircheck.blockhash = nil
|
||||
biome_lib.actioncount_no_aircheck.blockhash = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- "Record" the chunks being generated by the core mapgen
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, blockseed)
|
||||
biome_lib.blocklist_aircheck[#biome_lib.blocklist_aircheck + 1] = { minp, maxp }
|
||||
end)
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, blockseed)
|
||||
biome_lib.blocklist_no_aircheck[#biome_lib.blocklist_no_aircheck + 1] = { minp, maxp }
|
||||
end)
|
||||
|
||||
-- "Play" them back, populating them with new stuff in the process
|
||||
|
||||
local step_duration = tonumber(minetest.settings:get("dedicated_server_step"))
|
||||
minetest.register_globalstep(function(dtime)
|
||||
if dtime < 0.2 -- don't attempt to populate if lag is already too high
|
||||
and math.random(100) <= biome_lib.queue_run_ratio
|
||||
and (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0) then
|
||||
biome_lib.globalstep_start_time = minetest.get_us_time()
|
||||
biome_lib.globalstep_runtime = 0
|
||||
while (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0)
|
||||
and biome_lib.globalstep_runtime < 200000 do -- 0.2 seconds, in uS.
|
||||
if #biome_lib.blocklist_aircheck > 0 then
|
||||
biome_lib:generate_block_with_air_checking()
|
||||
end
|
||||
if #biome_lib.blocklist_no_aircheck > 0 then
|
||||
biome_lib:generate_block_no_aircheck()
|
||||
end
|
||||
biome_lib.globalstep_runtime = minetest.get_us_time() - biome_lib.globalstep_start_time
|
||||
if dtime >= step_duration + 0.1 -- don't attempt to populate if lag is already too high
|
||||
or math.random(100) > biome_lib.queue_run_ratio
|
||||
or (#biome_lib.blocklist_aircheck == 0 and #biome_lib.blocklist_no_aircheck == 0) then
|
||||
return
|
||||
end
|
||||
|
||||
biome_lib.globalstep_start_time = minetest.get_us_time()
|
||||
biome_lib.globalstep_runtime = 0
|
||||
while (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0)
|
||||
and biome_lib.globalstep_runtime < 200000 do -- 0.2 seconds, in uS.
|
||||
if #biome_lib.blocklist_aircheck > 0 then
|
||||
biome_lib:generate_block_with_air_checking()
|
||||
end
|
||||
if #biome_lib.blocklist_no_aircheck > 0 then
|
||||
biome_lib:generate_block_no_aircheck()
|
||||
end
|
||||
biome_lib.globalstep_runtime = minetest.get_us_time() - biome_lib.globalstep_start_time
|
||||
end
|
||||
end)
|
||||
|
||||
@ -450,24 +524,26 @@ end)
|
||||
-- to prevent unpopulated map areas
|
||||
|
||||
minetest.register_on_shutdown(function()
|
||||
if #biome_lib.blocklist_aircheck > 0 then
|
||||
print("[biome_lib] Stand by, playing out the rest of the aircheck mapblock log")
|
||||
print("(there are "..#biome_lib.blocklist_aircheck.." entries)...")
|
||||
while true do
|
||||
biome_lib:generate_block_with_air_checking(0.1)
|
||||
if #biome_lib.blocklist_aircheck == 0 then return end
|
||||
end
|
||||
if #biome_lib.blocklist_aircheck == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
print("[biome_lib] Stand by, playing out the rest of the aircheck mapblock log")
|
||||
print("(there are "..#biome_lib.blocklist_aircheck.." entries)...")
|
||||
while #biome_lib.blocklist_aircheck > 0 do
|
||||
biome_lib:generate_block_with_air_checking(0.1)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_shutdown(function()
|
||||
if #biome_lib.blocklist_no_aircheck > 0 then
|
||||
print("[biome_lib] Stand by, playing out the rest of the no-aircheck mapblock log")
|
||||
print("(there are "..#biome_lib.blocklist_no_aircheck.." entries)...")
|
||||
while true do
|
||||
biome_lib:generate_block_no_aircheck(0.1)
|
||||
if #biome_lib.blocklist_no_aircheck == 0 then return end
|
||||
end
|
||||
if #biome_lib.blocklist_aircheck == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
print("[biome_lib] Stand by, playing out the rest of the no-aircheck mapblock log")
|
||||
print("(there are "..#biome_lib.blocklist_no_aircheck.." entries)...")
|
||||
while #biome_lib.blocklist_no_aircheck > 0 do
|
||||
biome_lib:generate_block_no_aircheck(0.1)
|
||||
end
|
||||
end)
|
||||
|
||||
@ -497,125 +573,117 @@ function biome_lib:spawn_on_surfaces(sd,sp,sr,sc,ss,sa)
|
||||
biome_lib:set_defaults(biome)
|
||||
biome.spawn_plants_count = #(biome.spawn_plants)
|
||||
|
||||
local n
|
||||
if type(biome.spawn_plants) == "table" then
|
||||
n = "random: "..biome.spawn_plants[1]..", ..."
|
||||
else
|
||||
n = biome.spawn_plants
|
||||
end
|
||||
biome.label = biome.label or "biome_lib spawn_on_surfaces(): "..n
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = biome.spawn_surfaces,
|
||||
interval = biome.interval,
|
||||
chance = biome.spawn_chance,
|
||||
neighbors = biome.neighbors,
|
||||
label = biome.label,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
local n_top = minetest.get_node(p_top)
|
||||
local perlin_fertile_area = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
|
||||
local noise1 = perlin_fertile_area:get2d({x=p_top.x, y=p_top.z})
|
||||
local noise2 = biome_lib.perlin_temperature:get2d({x=p_top.x, y=p_top.z})
|
||||
local noise3 = biome_lib.perlin_humidity:get2d({x=p_top.x+150, y=p_top.z+50})
|
||||
if noise1 > biome.plantlife_limit
|
||||
and noise2 <= biome.temp_min
|
||||
and noise2 >= biome.temp_max
|
||||
and noise3 <= biome.humidity_min
|
||||
and noise3 >= biome.humidity_max
|
||||
and biome_lib:is_node_loaded(p_top) then
|
||||
local n_light = minetest.get_node_light(p_top, nil)
|
||||
if not (biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes))
|
||||
and n_light >= biome.light_min
|
||||
and n_light <= biome.light_max
|
||||
and (not(biome.neighbors and biome.ncount) or #(minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount )
|
||||
and (not(biome.near_nodes and biome.near_nodes_count and biome.near_nodes_size) or #(minetest.find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
|
||||
and (not(biome.air_count and biome.air_size) or #(minetest.find_nodes_in_area({x=p_top.x-biome.air_size, y=p_top.y, z=p_top.z-biome.air_size}, {x=p_top.x+biome.air_size, y=p_top.y, z=p_top.z+biome.air_size}, "air")) >= biome.air_count)
|
||||
and pos.y >= biome.min_elevation
|
||||
and pos.y <= biome.max_elevation
|
||||
then
|
||||
local walldir = biome_lib:find_adjacent_wall(p_top, biome.verticals_list, biome.choose_random_wall)
|
||||
if biome.alt_wallnode and walldir then
|
||||
if n_top.name == "air" then
|
||||
minetest.swap_node(p_top, { name = biome.alt_wallnode, param2 = walldir })
|
||||
end
|
||||
else
|
||||
local currentsurface = minetest.get_node(pos).name
|
||||
if currentsurface ~= "default:water_source"
|
||||
or (currentsurface == "default:water_source" and #(minetest.find_nodes_in_area({x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z}, {x=pos.x, y=pos.y, z=pos.z}, {"default:dirt", "default:dirt_with_grass", "default:sand"})) > 0 )
|
||||
then
|
||||
local rnd = math.random(1, biome.spawn_plants_count)
|
||||
local plant_to_spawn = biome.spawn_plants[rnd]
|
||||
local fdir = biome.facedir
|
||||
if biome.random_facedir then
|
||||
fdir = math.random(biome.random_facedir[1],biome.random_facedir[2])
|
||||
end
|
||||
if type(biome.spawn_plants) == "string" then
|
||||
assert(loadstring(biome.spawn_plants.."(...)"))(pos)
|
||||
elseif not biome.spawn_on_side and not biome.spawn_on_bottom and not biome.spawn_replace_node then
|
||||
if n_top.name == "air" then
|
||||
minetest.swap_node(p_top, { name = plant_to_spawn, param2 = fdir })
|
||||
end
|
||||
elseif biome.spawn_replace_node then
|
||||
minetest.swap_node(pos, { name = plant_to_spawn, param2 = fdir })
|
||||
|
||||
elseif biome.spawn_on_side then
|
||||
local onside = biome_lib:find_open_side(pos)
|
||||
if onside then
|
||||
minetest.swap_node(onside.newpos, { name = plant_to_spawn, param2 = onside.facedir })
|
||||
end
|
||||
elseif biome.spawn_on_bottom then
|
||||
if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
|
||||
minetest.swap_node({x=pos.x, y=pos.y-1, z=pos.z}, { name = plant_to_spawn, param2 = fdir} )
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
local fertility, temperature, humidity = get_biome_data(pos, perlin_fertile_area)
|
||||
|
||||
local pos_biome_ok = pos.y >= biome.min_elevation and pos.y <= biome.max_elevation
|
||||
and fertility > biome.plantlife_limit
|
||||
and temperature <= biome.temp_min and temperature >= biome.temp_max
|
||||
and humidity <= biome.humidity_min and humidity >= biome.humidity_max
|
||||
and biome_lib:is_node_loaded(p_top)
|
||||
|
||||
if not pos_biome_ok then
|
||||
return -- Outside of biome
|
||||
end
|
||||
|
||||
local n_light = minetest.get_node_light(p_top, nil)
|
||||
if n_light < biome.light_min or n_light > biome.light_max then
|
||||
return -- Too dark or too bright
|
||||
end
|
||||
|
||||
if biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(
|
||||
p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes) then
|
||||
return -- Nodes to avoid are nearby
|
||||
end
|
||||
|
||||
if biome.neighbors and biome.ncount and
|
||||
#minetest.find_nodes_in_area(
|
||||
{x=pos.x-1, y=pos.y, z=pos.z-1},
|
||||
{x=pos.x+1, y=pos.y, z=pos.z+1},
|
||||
biome.neighbors
|
||||
) <= biome.ncount then
|
||||
return -- Near neighbour nodes are not present
|
||||
end
|
||||
|
||||
local NEAR_DST = biome.near_nodes_size
|
||||
if biome.near_nodes and biome.near_nodes_count and biome.near_nodes_size and
|
||||
#minetest.find_nodes_in_area(
|
||||
{x=pos.x-NEAR_DST, y=pos.y-biome.near_nodes_vertical, z=pos.z-NEAR_DST},
|
||||
{x=pos.x+NEAR_DST, y=pos.y+biome.near_nodes_vertical, z=pos.z+NEAR_DST},
|
||||
biome.near_nodes
|
||||
) < biome.near_nodes_count then
|
||||
return -- Far neighbour nodes are not present
|
||||
end
|
||||
|
||||
if (biome.air_count and biome.air_size) and
|
||||
#minetest.find_nodes_in_area(
|
||||
{x=p_top.x-biome.air_size, y=p_top.y, z=p_top.z-biome.air_size},
|
||||
{x=p_top.x+biome.air_size, y=p_top.y, z=p_top.z+biome.air_size},
|
||||
"air"
|
||||
) < biome.air_count then
|
||||
return -- Not enough air
|
||||
end
|
||||
|
||||
local walldir = biome_lib:find_adjacent_wall(p_top, biome.verticals_list, biome.choose_random_wall)
|
||||
if biome.alt_wallnode and walldir then
|
||||
if n_top.name == "air" then
|
||||
minetest.swap_node(p_top, { name = biome.alt_wallnode, param2 = walldir })
|
||||
end
|
||||
return
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
-- The growing ABM
|
||||
local currentsurface = minetest.get_node(pos).name
|
||||
|
||||
function biome_lib:grow_plants(opts)
|
||||
|
||||
local options = opts
|
||||
|
||||
options.height_limit = options.height_limit or 5
|
||||
options.ground_nodes = options.ground_nodes or { "default:dirt_with_grass" }
|
||||
options.grow_nodes = options.grow_nodes or { "default:dirt_with_grass" }
|
||||
options.seed_diff = options.seed_diff or 0
|
||||
|
||||
if options.grow_delay*time_scale >= 1 then
|
||||
options.interval = options.grow_delay*time_scale
|
||||
else
|
||||
options.interval = 1
|
||||
end
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = { options.grow_plant },
|
||||
interval = options.interval,
|
||||
chance = options.grow_chance,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local p_top = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
local p_bot = {x=pos.x, y=pos.y-1, z=pos.z}
|
||||
local n_top = minetest.get_node(p_top)
|
||||
local n_bot = minetest.get_node(p_bot)
|
||||
local root_node = minetest.get_node({x=pos.x, y=pos.y-options.height_limit, z=pos.z})
|
||||
local walldir = nil
|
||||
if options.need_wall and options.verticals_list then
|
||||
walldir = biome_lib:find_adjacent_wall(p_top, options.verticals_list, options.choose_random_wall)
|
||||
if biome_lib.default_water_nodes[currentsurface] and
|
||||
#minetest.find_nodes_in_area(
|
||||
{x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z},
|
||||
vector.new(pos),
|
||||
biome_lib.default_wet_surfaces
|
||||
) == 0 then
|
||||
return -- On water but no ground nearby
|
||||
end
|
||||
if (n_top.name == "air" or n_top.name == "default:snow")
|
||||
and (not options.need_wall or (options.need_wall and walldir)) then
|
||||
-- corner case for changing short junglegrass
|
||||
-- to dry shrub in desert
|
||||
if n_bot.name == options.dry_early_node and options.grow_plant == "junglegrass:short" then
|
||||
minetest.swap_node(pos, { name = "default:dry_shrub" })
|
||||
|
||||
elseif options.grow_vertically and walldir then
|
||||
if biome_lib:search_downward(pos, options.height_limit, options.ground_nodes) then
|
||||
minetest.swap_node(p_top, { name = options.grow_plant, param2 = walldir})
|
||||
end
|
||||
local rnd = math.random(1, biome.spawn_plants_count)
|
||||
local plant_to_spawn = biome.spawn_plants[rnd]
|
||||
local fdir = biome.facedir
|
||||
if biome.random_facedir then
|
||||
fdir = math.random(biome.random_facedir[1],biome.random_facedir[2])
|
||||
end
|
||||
if type(biome.spawn_plants) == "string" then
|
||||
assert(loadstring(biome.spawn_plants.."(...)"))(pos)
|
||||
elseif not biome.spawn_on_side and not biome.spawn_on_bottom and not biome.spawn_replace_node then
|
||||
if n_top.name == "air" then
|
||||
minetest.swap_node(p_top, { name = plant_to_spawn, param2 = fdir })
|
||||
end
|
||||
elseif biome.spawn_replace_node then
|
||||
minetest.swap_node(pos, { name = plant_to_spawn, param2 = fdir })
|
||||
|
||||
elseif not options.grow_result and not options.grow_function then
|
||||
minetest.swap_node(pos, biome_lib.air)
|
||||
|
||||
else
|
||||
biome_lib:replace_object(pos, options.grow_result, options.grow_function, options.facedir, options.seed_diff)
|
||||
elseif biome.spawn_on_side then
|
||||
local onside = biome_lib:find_open_side(pos)
|
||||
if onside then
|
||||
minetest.swap_node(onside.newpos, { name = plant_to_spawn, param2 = onside.facedir })
|
||||
end
|
||||
elseif biome.spawn_on_bottom then
|
||||
if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
|
||||
minetest.swap_node({x=pos.x, y=pos.y-1, z=pos.z}, { name = plant_to_spawn, param2 = fdir} )
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -633,15 +701,13 @@ function biome_lib:replace_object(pos, replacement, grow_function, walldir, seed
|
||||
return
|
||||
elseif growtype == "function" then
|
||||
local perlin_fertile_area = minetest.get_perlin(seeddiff, perlin_octaves, perlin_persistence, perlin_scale)
|
||||
local noise1 = perlin_fertile_area:get2d({x=pos.x, y=pos.z})
|
||||
local noise2 = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z})
|
||||
grow_function(pos,noise1,noise2,walldir)
|
||||
local fertility, temperature, _ = get_biome_data(pos, perlin_fertile_area)
|
||||
grow_function(pos, fertility, temperature, walldir)
|
||||
return
|
||||
elseif growtype == "string" then
|
||||
local perlin_fertile_area = minetest.get_perlin(seeddiff, perlin_octaves, perlin_persistence, perlin_scale)
|
||||
local noise1 = perlin_fertile_area:get2d({x=pos.x, y=pos.z})
|
||||
local noise2 = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z})
|
||||
assert(loadstring(grow_function.."(...)"))(pos,noise1,noise2,walldir)
|
||||
local fertility, temperature, _ = get_biome_data(pos, perlin_fertile_area)
|
||||
assert(loadstring(grow_function.."(...)"))(pos, fertility, temperature, walldir)
|
||||
return
|
||||
elseif growtype == "nil" then
|
||||
minetest.swap_node(pos, { name = replacement, param2 = walldir})
|
||||
@ -651,71 +717,8 @@ function biome_lib:replace_object(pos, replacement, grow_function, walldir, seed
|
||||
end
|
||||
end
|
||||
|
||||
-- function to decide if a node has a wall that's in verticals_list{}
|
||||
-- returns wall direction of valid node, or nil if invalid.
|
||||
|
||||
function biome_lib:find_adjacent_wall(pos, verticals, randomflag)
|
||||
local verts = dump(verticals)
|
||||
if randomflag then
|
||||
local walltab = {}
|
||||
|
||||
if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name) then walltab[#walltab + 1] = 3 end
|
||||
if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name) then walltab[#walltab + 1] = 2 end
|
||||
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z-1 }).name) then walltab[#walltab + 1] = 5 end
|
||||
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z+1 }).name) then walltab[#walltab + 1] = 4 end
|
||||
|
||||
if #walltab > 0 then return walltab[math.random(1, #walltab)] end
|
||||
|
||||
else
|
||||
if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name) then return 3 end
|
||||
if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name) then return 2 end
|
||||
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z-1 }).name) then return 5 end
|
||||
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z+1 }).name) then return 4 end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
-- Function to search downward from the given position, looking for the first
|
||||
-- node that matches the ground table. Returns the new position, or nil if
|
||||
-- height limit is exceeded before finding it.
|
||||
|
||||
function biome_lib:search_downward(pos, heightlimit, ground)
|
||||
for i = 0, heightlimit do
|
||||
if string.find(dump(ground), minetest.get_node({x=pos.x, y=pos.y-i, z = pos.z}).name) then
|
||||
return {x=pos.x, y=pos.y-i, z = pos.z}
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function biome_lib:find_open_side(pos)
|
||||
if minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name == "air" then
|
||||
return {newpos = { x=pos.x-1, y=pos.y, z=pos.z }, facedir = 2}
|
||||
end
|
||||
if minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name == "air" then
|
||||
return {newpos = { x=pos.x+1, y=pos.y, z=pos.z }, facedir = 3}
|
||||
end
|
||||
if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z-1 }).name == "air" then
|
||||
return {newpos = { x=pos.x, y=pos.y, z=pos.z-1 }, facedir = 4}
|
||||
end
|
||||
if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z+1 }).name == "air" then
|
||||
return {newpos = { x=pos.x, y=pos.y, z=pos.z+1 }, facedir = 5}
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
-- spawn_tree() on generate is routed through here so that other mods can hook
|
||||
-- into it.
|
||||
|
||||
function biome_lib:generate_tree(pos, nodes_or_function_or_model)
|
||||
minetest.spawn_tree(pos, nodes_or_function_or_model)
|
||||
end
|
||||
|
||||
-- and this one's for the call used in the growing code
|
||||
|
||||
function biome_lib:grow_tree(pos, nodes_or_function_or_model)
|
||||
minetest.spawn_tree(pos, nodes_or_function_or_model)
|
||||
end
|
||||
dofile(biome_lib.modpath .. "/search_functions.lua")
|
||||
assert(loadfile(biome_lib.modpath .. "/growth.lua"))(time_scale)
|
||||
|
||||
-- Check for infinite stacks
|
||||
|
||||
@ -734,10 +737,29 @@ function biome_lib:get_nodedef_field(nodename, fieldname)
|
||||
return minetest.registered_nodes[nodename][fieldname]
|
||||
end
|
||||
|
||||
if DEBUG then
|
||||
biome_lib.last_count_air = 0
|
||||
biome_lib.last_count_no_air = 0
|
||||
|
||||
function biome_lib.show_pending_block_counts()
|
||||
if biome_lib.last_count_air ~= #biome_lib.blocklist_aircheck
|
||||
or biome_lib.last_count_no_air ~= #biome_lib.blocklist_no_aircheck then
|
||||
biome_lib:dbg(string.format("Pending block counts, air: %-7i no-air: %i",
|
||||
#biome_lib.blocklist_aircheck, #biome_lib.blocklist_no_aircheck))
|
||||
|
||||
biome_lib.last_count_air = #biome_lib.blocklist_aircheck
|
||||
biome_lib.last_count_no_air = #biome_lib.blocklist_no_aircheck
|
||||
end
|
||||
minetest.after(1, biome_lib.show_pending_block_counts)
|
||||
end
|
||||
|
||||
biome_lib.show_pending_block_counts()
|
||||
|
||||
minetest.after(0, function()
|
||||
print("Registered a total of "..(#biome_lib.surfaceslist_aircheck)+(#biome_lib.surfaceslist_no_aircheck).." surface types to be evaluated, spread")
|
||||
print("across "..#biome_lib.actionslist_aircheck.." actions with air-checking and "..#biome_lib.actionslist_no_aircheck.." actions without.")
|
||||
end)
|
||||
|
||||
end
|
||||
|
||||
print("[Biome Lib] Loaded")
|
||||
|
||||
minetest.after(0, function()
|
||||
print("[Biome Lib] Registered a total of "..(#biome_lib.surfaceslist_aircheck)+(#biome_lib.surfaceslist_no_aircheck).." surface types to be evaluated, spread")
|
||||
print("[Biome Lib] across "..#biome_lib.actionslist_aircheck.." actions with air-checking and "..#biome_lib.actionslist_no_aircheck.." actions without.")
|
||||
end)
|
||||
|
||||
|
2
mod.conf
2
mod.conf
@ -1 +1,3 @@
|
||||
name = biome_lib
|
||||
min_minetest_version = 5.2.0
|
||||
optional_depends = default, intllib
|
||||
|
74
search_functions.lua
Normal file
74
search_functions.lua
Normal file
@ -0,0 +1,74 @@
|
||||
|
||||
-- function to decide if a node has a wall that's in verticals_list{}
|
||||
-- returns wall direction of valid node, or nil if invalid.
|
||||
|
||||
function biome_lib:find_adjacent_wall(pos, verticals, randomflag)
|
||||
local verts = dump(verticals)
|
||||
if randomflag then
|
||||
local walltab = {}
|
||||
|
||||
if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name) then walltab[#walltab + 1] = 3 end
|
||||
if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name) then walltab[#walltab + 1] = 2 end
|
||||
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z-1 }).name) then walltab[#walltab + 1] = 5 end
|
||||
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z+1 }).name) then walltab[#walltab + 1] = 4 end
|
||||
|
||||
if #walltab > 0 then return walltab[math.random(1, #walltab)] end
|
||||
|
||||
else
|
||||
if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name) then return 3 end
|
||||
if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name) then return 2 end
|
||||
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z-1 }).name) then return 5 end
|
||||
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z+1 }).name) then return 4 end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
-- Function to search downward from the given position, looking for the first
|
||||
-- node that matches the ground table. Returns the new position, or nil if
|
||||
-- height limit is exceeded before finding it.
|
||||
|
||||
function biome_lib:search_downward(pos, heightlimit, ground)
|
||||
for i = 0, heightlimit do
|
||||
if string.find(dump(ground), minetest.get_node({x=pos.x, y=pos.y-i, z = pos.z}).name) then
|
||||
return {x=pos.x, y=pos.y-i, z = pos.z}
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function biome_lib:find_open_side(pos)
|
||||
if minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name == "air" then
|
||||
return {newpos = { x=pos.x-1, y=pos.y, z=pos.z }, facedir = 2}
|
||||
end
|
||||
if minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name == "air" then
|
||||
return {newpos = { x=pos.x+1, y=pos.y, z=pos.z }, facedir = 3}
|
||||
end
|
||||
if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z-1 }).name == "air" then
|
||||
return {newpos = { x=pos.x, y=pos.y, z=pos.z-1 }, facedir = 4}
|
||||
end
|
||||
if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z+1 }).name == "air" then
|
||||
return {newpos = { x=pos.x, y=pos.y, z=pos.z+1 }, facedir = 5}
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
-- "Record" the map chunks being generated by the core mapgen,
|
||||
-- split into individual mapblocks to reduce lag
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, blockseed)
|
||||
for x = 0, 4 do
|
||||
local minx = minp.x + x*16
|
||||
for y = 0, 4 do
|
||||
local miny = minp.y + y*16
|
||||
for z = 0, 4 do
|
||||
local minz = minp.z + z*16
|
||||
|
||||
local bmin = {x=minx, y=miny, z=minz}
|
||||
local bmax = {x=minx + 15, y=miny + 15, z=minz + 15}
|
||||
|
||||
biome_lib.blocklist_aircheck[#biome_lib.blocklist_aircheck + 1] = { bmin, bmax }
|
||||
biome_lib.blocklist_no_aircheck[#biome_lib.blocklist_no_aircheck + 1] = { bmin, bmax }
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
Reference in New Issue
Block a user