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mirror of https://github.com/mt-mods/biome_lib.git synced 2025-06-29 06:40:44 +02:00

8 Commits

Author SHA1 Message Date
3b35fc67c6 Periodically re-trigger the mapblock queue code if it's idle,
to give old, deferrred blocks a chance to time-out.  Needed
because if players aren't currently creating new terrain,
old blocks would never get processed, causing the block log
to only grow rather than eventually run dry (which could result
in very long shutdown times).
2021-04-08 06:33:43 -04:00
eabc053c05 If a block has to be re-checked, renew its timestamp 2021-04-07 09:12:57 -04:00
dd650da443 Allow old blocks to time-out after a while
(default 5 minutes).

Rationale: if a block is old enough, there's a very high probability
that the engine's done screwing around with its neighbors, so it's safe
to process.
2021-04-07 07:41:48 -04:00
0a34e3c7af rename debug variable and option for consistency
make global so it can be changed while running
2021-04-07 07:41:32 -04:00
07c2b1d9d4 move all settings at the top of the code
(some were scattered here and there)
2021-04-07 07:13:53 -04:00
1dc0febd8c print a message when the queue goes idle. 2021-04-07 05:26:31 -04:00
50f921a85a implement variable log levels
so that one need not see all the spammy stuff
if the only things of interest are e.g. warnings
2021-04-07 05:16:11 -04:00
6009f261c2 make sure that any block about to be scanned is definitely loaded (in
case the engine has unloaded the block because the player wandered off
for too long)
2021-04-07 04:55:57 -04:00
3 changed files with 120 additions and 67 deletions

12
API.txt
View File

@ -446,12 +446,22 @@ question is already loaded, or false if not.
===== =====
dbg(string) dbg(string, level)
This is a simple debug output function which takes one string parameter. It This is a simple debug output function which takes one string parameter. It
just checks if DEBUG is true and outputs the phrase "[Plantlife] " followed by just checks if DEBUG is true and outputs the phrase "[Plantlife] " followed by
the supplied string, via the print() function, if so. the supplied string, via the print() function, if so.
'level' is a number that, if supplied, dictates the lowest 'biome_lib_debug'
can be set to in minetest.conf for this message to be displayed. Both the
default log level and the default message level are 0, thus always showing the
supplied message.
Although it's not set in stone, a good practice is to use a level of 0 (or
just omit the value) for anything that generally important enough that it
ought always be shown, 1 for errors, 2 for warnings, 3 for info, 4 for verbose
spammy stuff.
===== =====
biome_lib:generate_tree(pos, treemodel) biome_lib:generate_tree(pos, treemodel)
biome_lib:grow_tree(pos, treemodel) biome_lib:grow_tree(pos, treemodel)

168
init.lua
View File

@ -4,12 +4,28 @@
-- Splizard's snow mod. -- Splizard's snow mod.
-- --
biome_lib = {}
-- Boilerplate to support localized strings if intllib mod is installed.
local S
if minetest.global_exists("intllib") then
if intllib.make_gettext_pair then
S = intllib.make_gettext_pair()
else
S = intllib.Getter()
end
else
S = function(s) return s end
end
biome_lib.intllib = S
-- Various settings - most of these probably won't need to be changed -- Various settings - most of these probably won't need to be changed
biome_lib = {}
biome_lib.air = {name = "air"} biome_lib.air = {name = "air"}
biome_lib.block_log = {} biome_lib.block_log = {}
biome_lib.block_recheck_list = {}
biome_lib.run_block_recheck_list = false
biome_lib.actionslist_aircheck = {} biome_lib.actionslist_aircheck = {}
biome_lib.actionslist_no_aircheck = {} biome_lib.actionslist_no_aircheck = {}
@ -54,27 +70,22 @@ biome_lib.default_wet_surfaces = c3 and tableize(c3) or {"default:dirt", "defaul
biome_lib.default_ground_nodes = c4 and tableize(c4) or {"default:dirt_with_grass"} biome_lib.default_ground_nodes = c4 and tableize(c4) or {"default:dirt_with_grass"}
biome_lib.default_grow_nodes = c5 and tableize(c5) or {"default:dirt_with_grass"} biome_lib.default_grow_nodes = c5 and tableize(c5) or {"default:dirt_with_grass"}
-- Boilerplate to support localized strings if intllib mod is installed. biome_lib.debug_log_level = tonumber(minetest.settings:get("biome_lib_debug_log_level")) or 0
local S
if minetest.global_exists("intllib") then
if intllib.make_gettext_pair then
S = intllib.make_gettext_pair()
else
S = intllib.Getter()
end
else
S = function(s) return s end
end
biome_lib.intllib = S
local DEBUG = minetest.settings:get_bool("biome_lib_debug", false) local rr = tonumber(minetest.settings:get("biome_lib_queue_run_ratio")) or -100
biome_lib.queue_run_ratio = 100 - rr
biome_lib.entries_per_step = math.max(-rr, 1)
function biome_lib:dbg(msg) -- the timer that manages the block timeout is in microseconds, but the timer
if DEBUG then -- that manages the queue wakeup call has to be in seconds, and works best if
print("[Biome Lib] "..msg) -- it takes a little longer than the block timeout interval.
minetest.log("verbose", "[Biome Lib] "..msg)
end local t = tonumber(minetest.settings:get("biome_lib_block_timeout")) or 300)
end
biome_lib.block_timeout = t * 1000000
biome_lib.block_queue_wakeup_time = t * 1.1
local time_speed = tonumber(minetest.settings:get("time_speed"))
biome_lib.plantlife_seed_diff = 329 -- needs to be global so other mods can see it biome_lib.plantlife_seed_diff = 329 -- needs to be global so other mods can see it
@ -93,7 +104,6 @@ local humidity_persistence = 0.5
local humidity_scale = 250 local humidity_scale = 250
local time_scale = 1 local time_scale = 1
local time_speed = tonumber(minetest.settings:get("time_speed"))
if time_speed and time_speed > 0 then if time_speed and time_speed > 0 then
time_scale = 72 / time_speed time_scale = 72 / time_speed
@ -106,6 +116,14 @@ biome_lib.perlin_humidity = PerlinNoise(humidity_seeddiff, humidity_octaves, hum
-- Local functions -- Local functions
function biome_lib.dbg(msg, level)
local l = tonumber(level) or 0
if biome_lib.debug_log_level >= l then
print("[Biome Lib] "..msg)
minetest.log("verbose", "[Biome Lib] "..msg)
end
end
local function get_biome_data(pos, perlin_fertile) local function get_biome_data(pos, perlin_fertile)
local fertility = perlin_fertile:get_2d({x=pos.x, y=pos.z}) local fertility = perlin_fertile:get_2d({x=pos.x, y=pos.z})
@ -176,17 +194,17 @@ function biome_lib:register_generate_plant(biomedef, nodes_or_function_or_model)
if type(nodes_or_function_or_model) == "string" if type(nodes_or_function_or_model) == "string"
and string.find(nodes_or_function_or_model, ":") and string.find(nodes_or_function_or_model, ":")
and not minetest.registered_nodes[nodes_or_function_or_model] then and not minetest.registered_nodes[nodes_or_function_or_model] then
biome_lib:dbg("Warning: Ignored registration for undefined spawn node: "..dump(nodes_or_function_or_model)) biome_lib.dbg("Warning: Ignored registration for undefined spawn node: "..dump(nodes_or_function_or_model), 2)
return return
end end
if type(nodes_or_function_or_model) == "string" if type(nodes_or_function_or_model) == "string"
and not string.find(nodes_or_function_or_model, ":") then and not string.find(nodes_or_function_or_model, ":") then
biome_lib:dbg("Warning: Registered function call using deprecated string method: "..dump(nodes_or_function_or_model)) biome_lib.dbg("Warning: Registered function call using deprecated string method: "..dump(nodes_or_function_or_model), 2)
end end
if biomedef.check_air == false then if biomedef.check_air == false then
biome_lib:dbg("Register no-air-check mapgen hook: "..dump(nodes_or_function_or_model)) biome_lib.dbg("Register no-air-check mapgen hook: "..dump(nodes_or_function_or_model), 3)
biome_lib.actionslist_no_aircheck[#biome_lib.actionslist_no_aircheck + 1] = { biomedef, nodes_or_function_or_model } biome_lib.actionslist_no_aircheck[#biome_lib.actionslist_no_aircheck + 1] = { biomedef, nodes_or_function_or_model }
local s = biomedef.surface local s = biomedef.surface
if type(s) == "string" then if type(s) == "string" then
@ -195,7 +213,7 @@ function biome_lib:register_generate_plant(biomedef, nodes_or_function_or_model)
biome_lib.surfaceslist_no_aircheck[#biome_lib.surfaceslist_no_aircheck + 1] = s biome_lib.surfaceslist_no_aircheck[#biome_lib.surfaceslist_no_aircheck + 1] = s
end end
else else
biome_lib:dbg("Warning: Ignored no-air-check registration for undefined surface node: "..dump(s)) biome_lib.dbg("Warning: Ignored no-air-check registration for undefined surface node: "..dump(s), 2)
end end
else else
for i = 1, #biomedef.surface do for i = 1, #biomedef.surface do
@ -205,12 +223,12 @@ function biome_lib:register_generate_plant(biomedef, nodes_or_function_or_model)
biome_lib.surfaceslist_no_aircheck[#biome_lib.surfaceslist_no_aircheck + 1] = s biome_lib.surfaceslist_no_aircheck[#biome_lib.surfaceslist_no_aircheck + 1] = s
end end
else else
biome_lib:dbg("Warning: Ignored no-air-check registration for undefined surface node: "..dump(s)) biome_lib.dbg("Warning: Ignored no-air-check registration for undefined surface node: "..dump(s), 2)
end end
end end
end end
else else
biome_lib:dbg("Register with-air-checking mapgen hook: "..dump(nodes_or_function_or_model)) biome_lib.dbg("Register with-air-checking mapgen hook: "..dump(nodes_or_function_or_model), 3)
biome_lib.actionslist_aircheck[#biome_lib.actionslist_aircheck + 1] = { biomedef, nodes_or_function_or_model } biome_lib.actionslist_aircheck[#biome_lib.actionslist_aircheck + 1] = { biomedef, nodes_or_function_or_model }
local s = biomedef.surface local s = biomedef.surface
if type(s) == "string" then if type(s) == "string" then
@ -219,7 +237,7 @@ function biome_lib:register_generate_plant(biomedef, nodes_or_function_or_model)
biome_lib.surfaceslist_aircheck[#biome_lib.surfaceslist_aircheck + 1] = s biome_lib.surfaceslist_aircheck[#biome_lib.surfaceslist_aircheck + 1] = s
end end
else else
biome_lib:dbg("Warning: Ignored with-air-checking registration for undefined surface node: "..dump(s)) biome_lib.dbg("Warning: Ignored with-air-checking registration for undefined surface node: "..dump(s), 2)
end end
else else
for i = 1, #biomedef.surface do for i = 1, #biomedef.surface do
@ -229,7 +247,7 @@ function biome_lib:register_generate_plant(biomedef, nodes_or_function_or_model)
biome_lib.surfaceslist_aircheck[#biome_lib.surfaceslist_aircheck + 1] = s biome_lib.surfaceslist_aircheck[#biome_lib.surfaceslist_aircheck + 1] = s
end end
else else
biome_lib:dbg("Warning: Ignored with-air-checking registration for undefined surface node: "..dump(s)) biome_lib.dbg("Warning: Ignored with-air-checking registration for undefined surface node: "..dump(s), 2)
end end
end end
end end
@ -381,7 +399,7 @@ function biome_lib.populate_surfaces(biome, nodes_or_function_or_model, snodes,
if objtype == "table" then if objtype == "table" then
if nodes_or_function_or_model.axiom then if nodes_or_function_or_model.axiom then
biome_lib:generate_tree(p_top, nodes_or_function_or_model) biome_lib:generate_tree(p_top, nodes_or_function_or_model)
biome_lib:dbg("An L-tree was spawned at "..minetest.pos_to_string(p_top)) biome_lib.dbg("An L-tree was spawned at "..minetest.pos_to_string(p_top), 4)
spawned = true spawned = true
else else
local fdir = nil local fdir = nil
@ -390,7 +408,7 @@ function biome_lib.populate_surfaces(biome, nodes_or_function_or_model, snodes,
end end
local n=nodes_or_function_or_model[math.random(#nodes_or_function_or_model)] local n=nodes_or_function_or_model[math.random(#nodes_or_function_or_model)]
minetest.swap_node(p_top, { name = n, param2 = fdir }) minetest.swap_node(p_top, { name = n, param2 = fdir })
biome_lib:dbg("Node \""..n.."\" was randomly picked from a list and placed at "..minetest.pos_to_string(p_top)) biome_lib.dbg("Node \""..n.."\" was randomly picked from a list and placed at "..minetest.pos_to_string(p_top), 4)
spawned = true spawned = true
end end
elseif objtype == "string" and elseif objtype == "string" and
@ -400,18 +418,18 @@ function biome_lib.populate_surfaces(biome, nodes_or_function_or_model, snodes,
fdir = math.random(biome.random_facedir[1], biome.random_facedir[2]) fdir = math.random(biome.random_facedir[1], biome.random_facedir[2])
end end
minetest.swap_node(p_top, { name = nodes_or_function_or_model, param2 = fdir }) minetest.swap_node(p_top, { name = nodes_or_function_or_model, param2 = fdir })
biome_lib:dbg("Node \""..nodes_or_function_or_model.."\" was placed at "..minetest.pos_to_string(p_top)) biome_lib.dbg("Node \""..nodes_or_function_or_model.."\" was placed at "..minetest.pos_to_string(p_top), 4)
spawned = true spawned = true
elseif objtype == "function" then elseif objtype == "function" then
nodes_or_function_or_model(pos) nodes_or_function_or_model(pos)
biome_lib:dbg("A function was run on surface node at "..minetest.pos_to_string(pos)) biome_lib.dbg("A function was run on surface node at "..minetest.pos_to_string(pos), 4)
spawned = true spawned = true
elseif objtype == "string" and pcall(loadstring(("return %s(...)"): elseif objtype == "string" and pcall(loadstring(("return %s(...)"):
format(nodes_or_function_or_model)),pos) then format(nodes_or_function_or_model)),pos) then
spawned = true spawned = true
biome_lib:dbg("An obsolete string-specified function was run on surface node at "..minetest.pos_to_string(p_top)) biome_lib.dbg("An obsolete string-specified function was run on surface node at "..minetest.pos_to_string(p_top), 4)
else else
biome_lib:dbg("Warning: Ignored invalid definition for object "..dump(nodes_or_function_or_model).." that was pointed at {"..dump(pos).."}") biome_lib.dbg("Warning: Ignored invalid definition for object "..dump(nodes_or_function_or_model).." that was pointed at {"..dump(pos).."}", 2)
end end
else else
tries = tries + 1 tries = tries + 1
@ -439,9 +457,6 @@ local function confirm_block_surroundings(p)
return true return true
end end
biome_lib.block_recheck_list = {}
biome_lib.run_block_recheck_list = false
function biome_lib.generate_block(shutting_down) function biome_lib.generate_block(shutting_down)
if shutting_down then if shutting_down then
@ -471,10 +486,13 @@ function biome_lib.generate_block(shutting_down)
local pos_hash = minetest.hash_node_position(minp) local pos_hash = minetest.hash_node_position(minp)
if not biome_lib.pos_hash then -- we need to read the maplock and get the surfaces list if not biome_lib.pos_hash then -- we need to read the maplock and get the surfaces list
local now = minetest.get_us_time()
biome_lib.pos_hash = {} biome_lib.pos_hash = {}
minetest.load_area(minp)
if not confirm_block_surroundings(minp) if not confirm_block_surroundings(minp)
and not shutting_down then -- if any neighbors appear not to be loaded, skip this block for now and not shutting_down
and (blocklog[1][4] + biome_lib.block_timeout) > now then -- if any neighbors appear not to be loaded and the block hasn't expired yet, defer it
blocklog[1][4] = now -- reset the timer, give this block more time to "cook"
if biome_lib.run_block_recheck_list then if biome_lib.run_block_recheck_list then
biome_lib.block_log[#biome_lib.block_log + 1] = table.copy(biome_lib.block_recheck_list[1]) biome_lib.block_log[#biome_lib.block_log + 1] = table.copy(biome_lib.block_recheck_list[1])
table.remove(biome_lib.block_recheck_list, 1) table.remove(biome_lib.block_recheck_list, 1)
@ -483,8 +501,8 @@ function biome_lib.generate_block(shutting_down)
table.remove(biome_lib.block_log, 1) table.remove(biome_lib.block_log, 1)
end end
biome_lib.pos_hash = nil biome_lib.pos_hash = nil
biome_lib:dbg("Mapblock at "..minetest.pos_to_string(minp).. biome_lib.dbg("Mapblock at "..minetest.pos_to_string(minp)..
" had a neighbor not fully emerged, skipped it for now.") " had a neighbor not fully emerged, skipped it for now.", 4)
return return
else else
biome_lib.pos_hash.surface_node_list = airflag biome_lib.pos_hash.surface_node_list = airflag
@ -492,16 +510,16 @@ function biome_lib.generate_block(shutting_down)
or minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck) or minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck)
biome_lib.pos_hash.action_index = 1 biome_lib.pos_hash.action_index = 1
if #biome_lib.pos_hash.surface_node_list > 0 then if #biome_lib.pos_hash.surface_node_list > 0 then
biome_lib:dbg("Mapblock at "..minetest.pos_to_string(minp).. biome_lib.dbg("Mapblock at "..minetest.pos_to_string(minp)..
" has "..#biome_lib.pos_hash.surface_node_list.. " has "..#biome_lib.pos_hash.surface_node_list..
" surface nodes to work on (airflag="..dump(airflag)..")") " surface nodes to work on (airflag="..dump(airflag)..")", 4)
end end
end end
elseif not (airflag and biome_lib.actionslist_aircheck[biome_lib.pos_hash.action_index]) elseif not (airflag and biome_lib.actionslist_aircheck[biome_lib.pos_hash.action_index])
and not (not airflag and biome_lib.actionslist_no_aircheck[biome_lib.pos_hash.action_index]) then and not (not airflag and biome_lib.actionslist_no_aircheck[biome_lib.pos_hash.action_index]) then
-- the block is finished, remove it -- the block is finished, remove it
if #biome_lib.pos_hash.surface_node_list > 0 then if #biome_lib.pos_hash.surface_node_list > 0 then
biome_lib:dbg("Deleted mapblock "..minetest.pos_to_string(minp).." from the block log") biome_lib.dbg("Deleted mapblock "..minetest.pos_to_string(minp).." from the block log", 4)
end end
table.remove(blocklog, 1) table.remove(blocklog, 1)
biome_lib.pos_hash = nil biome_lib.pos_hash = nil
@ -526,20 +544,15 @@ function biome_lib.generate_block(shutting_down)
end end
end end
if added > 0 then if added > 0 then
biome_lib:dbg("biome_lib.populate_surfaces ran on mapblock at ".. biome_lib.dbg("biome_lib.populate_surfaces ran on mapblock at "..
minetest.pos_to_string(minp)..". Entry #".. minetest.pos_to_string(minp)..". Entry #"..
(biome_lib.pos_hash.action_index-1).." added "..added.." items.") (biome_lib.pos_hash.action_index-1).." added "..added.." items.", 4)
end end
end end
end end
-- "Play" them back, populating them with new stuff in the process -- "Play" them back, populating them with new stuff in the process
local rr = tonumber(minetest.settings:get("biome_lib_queue_run_ratio")) or -100
biome_lib.queue_run_ratio = 100 - rr
biome_lib.entries_per_step = math.max(-rr, 1)
minetest.register_globalstep(function(dtime) minetest.register_globalstep(function(dtime)
if not biome_lib.block_log[1] then return end -- the block log is empty if not biome_lib.block_log[1] then return end -- the block log is empty
@ -549,6 +562,25 @@ minetest.register_globalstep(function(dtime)
end end
end) end)
-- Periodically wake-up the queue to give old blocks a chance to time-out
-- if the player isn't currently exploring (i.e. they're just playing in one area)
function biome_lib.wake_up_queue()
if #biome_lib.block_recheck_list > 0
and #biome_lib.block_log == 0 then
-- we move the second element and not the first because we can't be
-- sure if the recheck list's first item is the one currently acted upon
-- (else it'd be the first item in the main block log)
biome_lib.block_log = table.copy(biome_lib.block_recheck_list)
biome_lib.block_recheck_list = {}
biome_lib.queue_idle_flag = false
biome_lib.dbg("Woke-up the map queue to give old blocks a chance to time-out.", 3)
end
minetest.after(biome_lib.block_queue_wakeup_time, biome_lib.wake_up_queue)
end
biome_lib.wake_up_queue()
-- Play out the entire log all at once on shutdown -- Play out the entire log all at once on shutdown
-- to prevent unpopulated map areas -- to prevent unpopulated map areas
@ -557,8 +589,8 @@ minetest.register_on_shutdown(function()
return return
end end
print("[biome_lib] Stand by, playing out the rest of the mapblock log") biome_lib.dbg("[biome_lib] Stand by, playing out the rest of the mapblock log", 0)
print("(there are "..(#biome_lib.block_log + #biome_lib.block_recheck_list).." entries)...") biome_lib.dbg("(there are "..(#biome_lib.block_log + #biome_lib.block_recheck_list).." entries)...", 0)
while #biome_lib.block_log > 0 do while #biome_lib.block_log > 0 do
biome_lib.generate_block(true) biome_lib.generate_block(true)
end end
@ -761,24 +793,34 @@ function biome_lib:get_nodedef_field(nodename, fieldname)
return minetest.registered_nodes[nodename][fieldname] return minetest.registered_nodes[nodename][fieldname]
end end
if DEBUG then if biome_lib.debug_log_level >= 3 then
biome_lib.last_count = 0 biome_lib.last_count = 0
function biome_lib.show_pending_block_count() function biome_lib.show_pending_block_count()
if biome_lib.last_count ~= #biome_lib.block_log then if biome_lib.last_count ~= #biome_lib.block_log then
biome_lib:dbg("Pending block count: "..(#biome_lib.block_log + #biome_lib.block_recheck_list)) biome_lib.dbg(string.format("Pending block counts - ready to process: %-8icurrently deferred: %i",
#biome_lib.block_log, #biome_lib.block_recheck_list), 3)
biome_lib.last_count = #biome_lib.block_log biome_lib.last_count = #biome_lib.block_log
biome_lib.queue_idle_flag = false
elseif not biome_lib.queue_idle_flag then
if #biome_lib.block_recheck_list > 0 then
biome_lib.dbg("Mapblock queue only contains blocks that can't yet be processed.", 3)
biome_lib.dbg("Idling the queue until new blocks arrive or the next wake-up call occurs.", 3)
else
biome_lib.dbg("Mapblock queue has run dry.", 3)
biome_lib.dbg("Idling the queue until new blocks arrive.", 3)
end
biome_lib.queue_idle_flag = true
end end
minetest.after(1, biome_lib.show_pending_block_count) minetest.after(1, biome_lib.show_pending_block_count)
end end
biome_lib.show_pending_block_count() biome_lib.show_pending_block_count()
minetest.after(0, function()
print("Registered a total of "..(#biome_lib.surfaceslist_aircheck)+(#biome_lib.surfaceslist_no_aircheck).." surface types to be evaluated, spread")
print("across "..#biome_lib.actionslist_aircheck.." actions with air-checking and "..#biome_lib.actionslist_no_aircheck.." actions without.")
end)
end end
print("[Biome Lib] Loaded") minetest.after(0, function()
biome_lib.dbg("Registered a total of "..(#biome_lib.surfaceslist_aircheck)+(#biome_lib.surfaceslist_no_aircheck).." surface types to be evaluated, spread", 0)
biome_lib.dbg("across "..#biome_lib.actionslist_aircheck.." actions with air-checking and "..#biome_lib.actionslist_no_aircheck.." actions without.", 0)
end)
biome_lib.dbg("[Biome Lib] Loaded", 0)

View File

@ -56,6 +56,7 @@ end
-- split into individual mapblocks to reduce lag -- split into individual mapblocks to reduce lag
minetest.register_on_generated(function(minp, maxp, blockseed) minetest.register_on_generated(function(minp, maxp, blockseed)
local timestamp = minetest.get_us_time()
for x = 0, 4 do for x = 0, 4 do
local minx = minp.x + x*16 local minx = minp.x + x*16
for y = 0, 4 do for y = 0, 4 do
@ -65,8 +66,8 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
local bmin = {x=minx, y=miny, z=minz} local bmin = {x=minx, y=miny, z=minz}
local bmax = {x=minx + 15, y=miny + 15, z=minz + 15} local bmax = {x=minx + 15, y=miny + 15, z=minz + 15}
biome_lib.block_log[#biome_lib.block_log + 1] = { bmin, bmax, true } biome_lib.block_log[#biome_lib.block_log + 1] = { bmin, bmax, true, timestamp }
biome_lib.block_log[#biome_lib.block_log + 1] = { bmin, bmax, false } biome_lib.block_log[#biome_lib.block_log + 1] = { bmin, bmax, false, timestamp }
end end
end end
end end