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			2021-03-25
		
	
	| Автор | SHA1 | Дата | |
|---|---|---|---|
|  | d65c72d48b | ||
|  | 10a1089767 | ||
|  | 5a910875af | ||
|  | a96f015ce9 | ||
|  | d72e15f1d0 | ||
|  | 29899f2d36 | ||
|  | 0837ff7fd2 | ||
|  | ff9ce531d6 | ||
|  | fa304f9d18 | ||
|  | b7d69a8487 | ||
|  | f056d6d76e | 
							
								
								
									
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							| @@ -72,6 +72,7 @@ biome = { | ||||
| 	---- most likely want to use at least some of these to limit how and | ||||
| 	---- where your objects are spawned. | ||||
|  | ||||
| 	label = string,		-- set this to identify the ABM for Minetest's profiler | ||||
| 	avoid_nodes = {table},	-- same meaning as savoid, above | ||||
| 	avoid_radius = num,	-- same as sradius | ||||
| 	seed_diff = num,	-- The Perlin seed difference value passed to the | ||||
| @@ -238,7 +239,7 @@ biome = { | ||||
| 	---- Everything else is optional, but you'll definitely want to use | ||||
| 	---- some of these other fields to limit where and under what | ||||
| 	---- conditions the objects are spawned. | ||||
| 	 | ||||
|  | ||||
| 	below_nodes = {table}, -- List of nodes that must be below the target | ||||
| 						-- node.  Useful in snow biomes to keep objects from | ||||
| 						-- spawning in snow that's on the wrong surface for | ||||
| @@ -342,14 +343,18 @@ into something else over time.  This function has no return value, and accepts | ||||
| a biome definition table as the only parameter.  These are defined like so: | ||||
|  | ||||
| options = { | ||||
| 	grow_plant = "string", -- Name of the node to be grown into something | ||||
| 						-- else.  This value is passed to the ABM as the | ||||
| 						-- "nodenames" parameter, so it is the plants | ||||
| 						-- themselves that are the ABM trigger, rather than | ||||
| 	label = string,		-- set this to identify the ABM for Minetest's | ||||
| 						-- profiler.  If not set, biome_lib will set it to  | ||||
| 						-- "biome_lib grow_plants(): " appended with the node | ||||
| 						-- in grow_plant (or the first item if it's a table) | ||||
| 	grow_plant = "string" or {table}, -- Name(s) of the node(s) to be grown | ||||
| 						-- into something else.  This value is passed to the | ||||
| 						-- ABM as the "nodenames" parameter, so the plants | ||||
| 						-- themselves are the ABM trigger, rather than | ||||
| 						-- the ground they spawned on.  A plant will only grow | ||||
| 						-- if the node above it is air.  Can also be a table, | ||||
| 						-- but note that all nodes referenced therein will be | ||||
| 						-- grown into the same object. | ||||
| 						-- if the node above it is air.  If you use a table, | ||||
| 						-- note that all nodes referenced therein will be | ||||
| 						-- grown into the same final object. | ||||
| 	grow_delay = num,	-- Passed as the ABM "interval" parameter, as with | ||||
| 						-- spawning. | ||||
| 	grow_chance = num,	-- Passed as the ABM "chance" parameter. | ||||
|   | ||||
							
								
								
									
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							| @@ -0,0 +1,90 @@ | ||||
| local time_scale = ... | ||||
|  | ||||
| -- The growing ABM | ||||
|  | ||||
| function biome_lib.check_surface(name, nodes) | ||||
| 	if not nodes then return true end | ||||
| 	if type(nodes) == "string" then return nodes == name end | ||||
| 	if nodes.set and nodes[name] then | ||||
| 		return true | ||||
| 	else | ||||
| 		for _, n in ipairs(nodes) do | ||||
| 			if name == n then return true end | ||||
| 		end | ||||
| 	end | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| function biome_lib:grow_plants(opts) | ||||
|  | ||||
| 	local options = opts | ||||
|  | ||||
| 	options.height_limit = options.height_limit or 5 | ||||
| 	options.ground_nodes = options.ground_nodes or { "default:dirt_with_grass" } | ||||
| 	options.grow_nodes = options.grow_nodes or { "default:dirt_with_grass" } | ||||
| 	options.seed_diff = options.seed_diff or 0 | ||||
|  | ||||
| 	local n | ||||
|  | ||||
| 	if type(options.grow_plant) == "table" then | ||||
| 		n = "multi: "..options.grow_plant[1]..", ..." | ||||
| 	else | ||||
| 		n = options.grow_plant | ||||
| 	end | ||||
|  | ||||
| 	options.label = options.label or "biome_lib grow_plants(): "..n | ||||
|  | ||||
| 	if options.grow_delay*time_scale >= 1 then | ||||
| 		options.interval = options.grow_delay*time_scale | ||||
| 	else | ||||
| 		options.interval = 1 | ||||
| 	end | ||||
|  | ||||
| 	minetest.register_abm({ | ||||
| 		nodenames = { options.grow_plant }, | ||||
| 		interval = options.interval, | ||||
| 		chance = options.grow_chance, | ||||
| 		label = options.label, | ||||
| 		action = function(pos, node, active_object_count, active_object_count_wider) | ||||
| 			local p_top = {x=pos.x, y=pos.y+1, z=pos.z} | ||||
| 			local p_bot = {x=pos.x, y=pos.y-1, z=pos.z} | ||||
| 			local n_top = minetest.get_node(p_top) | ||||
| 			local n_bot = minetest.get_node(p_bot) | ||||
| 			local root_node = minetest.get_node({x=pos.x, y=pos.y-options.height_limit, z=pos.z}) | ||||
| 			local walldir = nil | ||||
| 			if options.need_wall and options.verticals_list then | ||||
| 				walldir = biome_lib:find_adjacent_wall(p_top, options.verticals_list, options.choose_random_wall) | ||||
| 			end | ||||
| 			if (n_top.name == "air" or n_top.name == "default:snow") | ||||
| 			  and (not options.need_wall or (options.need_wall and walldir)) then | ||||
| 				if options.grow_vertically and walldir then | ||||
| 					if biome_lib:search_downward(pos, options.height_limit, options.ground_nodes) then | ||||
| 						minetest.swap_node(p_top, { name = options.grow_plant, param2 = walldir}) | ||||
| 					end | ||||
|  | ||||
| 				elseif biome_lib.check_surface(n_bot.name, options.grow_nodes) then | ||||
| 					if not options.grow_result and not options.grow_function then | ||||
| 						minetest.swap_node(pos, biome_lib.air) | ||||
|  | ||||
| 					else | ||||
| 						biome_lib:replace_object(pos, options.grow_result, options.grow_function, options.facedir, options.seed_diff) | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 	}) | ||||
| end | ||||
|  | ||||
|  | ||||
| -- spawn_tree() on generate is routed through here so that other mods can hook | ||||
| -- into it. | ||||
|  | ||||
| function biome_lib:generate_tree(pos, nodes_or_function_or_model) | ||||
| 	minetest.spawn_tree(pos, nodes_or_function_or_model) | ||||
| end | ||||
|  | ||||
| -- and this one's for the call used in the growing code | ||||
|  | ||||
| function biome_lib:grow_tree(pos, nodes_or_function_or_model) | ||||
| 	minetest.spawn_tree(pos, nodes_or_function_or_model) | ||||
| end | ||||
							
								
								
									
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							| @@ -84,6 +84,22 @@ biome_lib.perlin_humidity = PerlinNoise(humidity_seeddiff, humidity_octaves, hum | ||||
|  | ||||
| -- Local functions | ||||
|  | ||||
| local function get_biome_data(pos, perlin_fertile) | ||||
| 	local fertility = perlin_fertile:get_2d({x=pos.x, y=pos.z}) | ||||
|  | ||||
| 	if type(minetest.get_biome_data) == "function" then | ||||
| 		local data = minetest.get_biome_data(pos) | ||||
| 		if data then | ||||
| 			return fertility, data.heat / 100, data.humidity / 100 | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	local temperature = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z}) | ||||
| 	local humidity = biome_lib.perlin_humidity:get2d({x=pos.x+150, y=pos.z+50}) | ||||
|  | ||||
| 	return fertility, temperature, humidity | ||||
| end | ||||
|  | ||||
| function biome_lib:is_node_loaded(node_pos) | ||||
| 	local n = minetest.get_node_or_nil(node_pos) | ||||
| 	if (not n) or (n.name == "ignore") then | ||||
| @@ -198,6 +214,87 @@ function biome_lib:register_generate_plant(biomedef, nodes_or_function_or_model) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- Function to check whether a position matches the given biome definition | ||||
| -- Returns true when the surface can be populated | ||||
|  | ||||
| local function populate_single_surface(biome, pos, perlin_fertile_area, checkair) | ||||
| 	local p_top = { x = pos.x, y = pos.y + 1, z = pos.z } | ||||
|  | ||||
| 	if math.random(1, 100) <= biome.rarity then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	local fertility, temperature, humidity = get_biome_data(pos, perlin_fertile_area) | ||||
|  | ||||
| 	local pos_biome_ok = pos.y >= biome.min_elevation and pos.y <= biome.max_elevation | ||||
| 		and fertility > biome.plantlife_limit | ||||
| 		and temperature <= biome.temp_min and temperature >= biome.temp_max | ||||
| 		and humidity <= biome.humidity_min and humidity >= biome.humidity_max | ||||
| 	 | ||||
| 	if not pos_biome_ok then | ||||
| 		return -- Y position mismatch, outside of biome | ||||
| 	end | ||||
|  | ||||
| 	local biome_surfaces_string = dump(biome.surface) | ||||
| 	local surface_ok = false | ||||
|  | ||||
| 	if not biome.depth then | ||||
| 		local dest_node = minetest.get_node(pos) | ||||
| 		if string.find(biome_surfaces_string, dest_node.name) then | ||||
| 			surface_ok = true | ||||
| 		else | ||||
| 			if string.find(biome_surfaces_string, "group:") then | ||||
| 				for j = 1, #biome.surface do | ||||
| 					if string.find(biome.surface[j], "^group:")  | ||||
| 					  and minetest.get_item_group(dest_node.name, biome.surface[j]) then | ||||
| 						surface_ok = true | ||||
| 						break | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| 	elseif not string.find(biome_surfaces_string, | ||||
| 			minetest.get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name) then | ||||
| 		surface_ok = true | ||||
| 	end | ||||
| 	 | ||||
| 	if not surface_ok then | ||||
| 		return -- Surface does not match the given node group/name | ||||
| 	end | ||||
|  | ||||
| 	if checkair and minetest.get_node(p_top).name ~= "air" then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	if biome.below_nodes and | ||||
| 			not string.find(dump(biome.below_nodes), | ||||
| 				minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name | ||||
| 			) then | ||||
| 		return -- Node below does not match | ||||
| 	end | ||||
|  | ||||
| 	if biome.ncount and | ||||
| 			#minetest.find_nodes_in_area( | ||||
| 				{x=pos.x-1, y=pos.y, z=pos.z-1}, | ||||
| 				{x=pos.x+1, y=pos.y, z=pos.z+1}, | ||||
| 				biome.neighbors | ||||
| 			) <= biome.ncount then | ||||
| 		return -- Not enough similar biome nodes around | ||||
| 	end | ||||
|  | ||||
| 	if biome.near_nodes and | ||||
| 			#minetest.find_nodes_in_area( | ||||
| 				{x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, | ||||
| 				{x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size},  | ||||
| 				biome.near_nodes | ||||
| 			) < biome.near_nodes_count then | ||||
| 		return -- Long distance neighbours do not match | ||||
| 	end | ||||
|  | ||||
| 	-- Position fits into given biome | ||||
| 	return true | ||||
| end | ||||
|  | ||||
| function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes, checkair) | ||||
|  | ||||
| 	biome_lib:set_defaults(biome) | ||||
| @@ -208,47 +305,8 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes, | ||||
| 	local perlin_fertile_area = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale) | ||||
|  | ||||
| 	for i = 1, #snodes do | ||||
| 		local pos = snodes[i] | ||||
| 		local p_top = { x = pos.x, y = pos.y + 1, z = pos.z } | ||||
| 		local noise1 = perlin_fertile_area:get2d({x=pos.x, y=pos.z}) | ||||
| 		local noise2 = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z}) | ||||
| 		local noise3 = biome_lib.perlin_humidity:get2d({x=pos.x+150, y=pos.z+50}) | ||||
| 		local biome_surfaces_string = dump(biome.surface) | ||||
| 		local surface_ok = false | ||||
|  | ||||
| 		if not biome.depth then | ||||
| 			local dest_node = minetest.get_node(pos) | ||||
| 			if string.find(biome_surfaces_string, dest_node.name) then | ||||
| 				surface_ok = true | ||||
| 			else | ||||
| 				if string.find(biome_surfaces_string, "group:") then | ||||
| 					for j = 1, #biome.surface do | ||||
| 						if string.find(biome.surface[j], "^group:")  | ||||
| 						  and minetest.get_item_group(dest_node.name, biome.surface[j]) then | ||||
| 							surface_ok = true | ||||
| 							break | ||||
| 						end | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
| 		elseif not string.find(biome_surfaces_string, minetest.get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name) then | ||||
| 			surface_ok = true | ||||
| 		end | ||||
|  | ||||
| 		if surface_ok | ||||
| 		  and pos.y >= biome.min_elevation | ||||
| 		  and pos.y <= biome.max_elevation | ||||
| 		  and noise1 > biome.plantlife_limit | ||||
| 		  and noise2 <= biome.temp_min | ||||
| 		  and noise2 >= biome.temp_max | ||||
| 		  and noise3 <= biome.humidity_min | ||||
| 		  and noise3 >= biome.humidity_max | ||||
| 		  and (not checkair or minetest.get_node(p_top).name == "air") | ||||
| 		  and (not biome.ncount or #(minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount) | ||||
| 		  and (not biome.near_nodes or #(minetest.find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count) | ||||
| 		  and math.random(1,100) > biome.rarity | ||||
| 		  and (not biome.below_nodes or string.find(dump(biome.below_nodes), minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name) ) | ||||
| 		  then | ||||
| 		local pos = vector.new(snodes[i]) | ||||
| 		if populate_single_surface(biome, pos, perlin_fertile_area, checkair) then | ||||
| 			in_biome_nodes[#in_biome_nodes + 1] = pos | ||||
| 		end | ||||
| 	end | ||||
| @@ -257,73 +315,77 @@ function biome_lib:populate_surfaces(biome, nodes_or_function_or_model, snodes, | ||||
|  | ||||
| 	local num_in_biome_nodes = #in_biome_nodes | ||||
|  | ||||
| 	if num_in_biome_nodes > 0 then | ||||
| 		for i = 1, math.min(biome.max_count, num_in_biome_nodes) do | ||||
| 			local tries = 0 | ||||
| 			local spawned = false | ||||
| 			while tries < 2 and not spawned do | ||||
| 				local pos = in_biome_nodes[math.random(1, num_in_biome_nodes)] | ||||
| 				if biome.spawn_replace_node then | ||||
| 					pos.y = pos.y-1 | ||||
| 	if num_in_biome_nodes == 0 then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	for i = 1, math.min(biome.max_count, num_in_biome_nodes) do | ||||
| 		local tries = 0 | ||||
| 		local spawned = false | ||||
| 		while tries < 2 and not spawned do | ||||
| 			local pos = in_biome_nodes[math.random(1, num_in_biome_nodes)] | ||||
| 			if biome.spawn_replace_node then | ||||
| 				pos.y = pos.y-1 | ||||
| 			end | ||||
| 			local p_top = { x = pos.x, y = pos.y + 1, z = pos.z } | ||||
|  | ||||
| 			if not (biome.avoid_nodes and biome.avoid_radius | ||||
| 					and minetest.find_node_near(p_top, biome.avoid_radius | ||||
| 					+ math.random(-1.5,2), biome.avoid_nodes)) then | ||||
| 				if biome.delete_above then | ||||
| 					minetest.swap_node(p_top, biome_lib.air) | ||||
| 					minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z}, biome_lib.air) | ||||
| 				end | ||||
| 				local p_top = { x = pos.x, y = pos.y + 1, z = pos.z } | ||||
|  | ||||
| 				if not (biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes)) then | ||||
| 					if biome.delete_above then | ||||
| 						minetest.swap_node(p_top, biome_lib.air) | ||||
| 						minetest.swap_node({x=p_top.x, y=p_top.y+1, z=p_top.z}, biome_lib.air) | ||||
| 					end | ||||
| 				if biome.delete_above_surround then | ||||
| 					minetest.swap_node({x=p_top.x-1, y=p_top.y, z=p_top.z}, biome_lib.air) | ||||
| 					minetest.swap_node({x=p_top.x+1, y=p_top.y, z=p_top.z}, biome_lib.air) | ||||
| 					minetest.swap_node({x=p_top.x,   y=p_top.y, z=p_top.z-1}, biome_lib.air) | ||||
| 					minetest.swap_node({x=p_top.x,   y=p_top.y, z=p_top.z+1}, biome_lib.air) | ||||
|  | ||||
| 					if biome.delete_above_surround then | ||||
| 						minetest.swap_node({x=p_top.x-1, y=p_top.y, z=p_top.z}, biome_lib.air) | ||||
| 						minetest.swap_node({x=p_top.x+1, y=p_top.y, z=p_top.z}, biome_lib.air) | ||||
| 						minetest.swap_node({x=p_top.x,   y=p_top.y, z=p_top.z-1}, biome_lib.air) | ||||
| 						minetest.swap_node({x=p_top.x,   y=p_top.y, z=p_top.z+1}, biome_lib.air) | ||||
| 					minetest.swap_node({x=p_top.x-1, y=p_top.y+1, z=p_top.z}, biome_lib.air) | ||||
| 					minetest.swap_node({x=p_top.x+1, y=p_top.y+1, z=p_top.z}, biome_lib.air) | ||||
| 					minetest.swap_node({x=p_top.x,   y=p_top.y+1, z=p_top.z-1}, biome_lib.air) | ||||
| 					minetest.swap_node({x=p_top.x,   y=p_top.y+1, z=p_top.z+1}, biome_lib.air) | ||||
| 				end | ||||
|  | ||||
| 						minetest.swap_node({x=p_top.x-1, y=p_top.y+1, z=p_top.z}, biome_lib.air) | ||||
| 						minetest.swap_node({x=p_top.x+1, y=p_top.y+1, z=p_top.z}, biome_lib.air) | ||||
| 						minetest.swap_node({x=p_top.x,   y=p_top.y+1, z=p_top.z-1}, biome_lib.air) | ||||
| 						minetest.swap_node({x=p_top.x,   y=p_top.y+1, z=p_top.z+1}, biome_lib.air) | ||||
| 					end | ||||
| 				if biome.spawn_replace_node then | ||||
| 					minetest.swap_node(pos, biome_lib.air) | ||||
| 				end | ||||
|  | ||||
| 					if biome.spawn_replace_node then | ||||
| 						minetest.swap_node(pos, biome_lib.air) | ||||
| 					end | ||||
| 				local objtype = type(nodes_or_function_or_model) | ||||
|  | ||||
| 					local objtype = type(nodes_or_function_or_model) | ||||
|  | ||||
| 					if objtype == "table" then | ||||
| 						if nodes_or_function_or_model.axiom then | ||||
| 							biome_lib:generate_tree(p_top, nodes_or_function_or_model) | ||||
| 							spawned = true | ||||
| 						else | ||||
| 							local fdir = nil | ||||
| 							if biome.random_facedir then | ||||
| 								fdir = math.random(biome.random_facedir[1], biome.random_facedir[2]) | ||||
| 							end | ||||
| 							minetest.swap_node(p_top, { name = nodes_or_function_or_model[math.random(#nodes_or_function_or_model)], param2 = fdir }) | ||||
| 							spawned = true | ||||
| 						end | ||||
| 					elseif objtype == "string" and | ||||
| 					  minetest.registered_nodes[nodes_or_function_or_model] then | ||||
| 				if objtype == "table" then | ||||
| 					if nodes_or_function_or_model.axiom then | ||||
| 						biome_lib:generate_tree(p_top, nodes_or_function_or_model) | ||||
| 						spawned = true | ||||
| 					else | ||||
| 						local fdir = nil | ||||
| 						if biome.random_facedir then | ||||
| 							fdir = math.random(biome.random_facedir[1], biome.random_facedir[2]) | ||||
| 						end | ||||
| 						minetest.swap_node(p_top, { name = nodes_or_function_or_model, param2 = fdir }) | ||||
| 						minetest.swap_node(p_top, { name = nodes_or_function_or_model[math.random(#nodes_or_function_or_model)], param2 = fdir }) | ||||
| 						spawned = true | ||||
| 					elseif objtype == "function" then | ||||
| 						nodes_or_function_or_model(pos) | ||||
| 						spawned = true | ||||
| 					elseif objtype == "string" and pcall(loadstring(("return %s(...)"): | ||||
| 						format(nodes_or_function_or_model)),pos) then | ||||
| 						spawned = true | ||||
| 					else | ||||
| 						biome_lib:dbg("Warning: Ignored invalid definition for object "..dump(nodes_or_function_or_model).." that was pointed at {"..dump(pos).."}") | ||||
| 					end | ||||
| 				elseif objtype == "string" and | ||||
| 				  minetest.registered_nodes[nodes_or_function_or_model] then | ||||
| 					local fdir = nil | ||||
| 					if biome.random_facedir then | ||||
| 						fdir = math.random(biome.random_facedir[1], biome.random_facedir[2]) | ||||
| 					end | ||||
| 					minetest.swap_node(p_top, { name = nodes_or_function_or_model, param2 = fdir }) | ||||
| 					spawned = true | ||||
| 				elseif objtype == "function" then | ||||
| 					nodes_or_function_or_model(pos) | ||||
| 					spawned = true | ||||
| 				elseif objtype == "string" and pcall(loadstring(("return %s(...)"): | ||||
| 					format(nodes_or_function_or_model)),pos) then | ||||
| 					spawned = true | ||||
| 				else | ||||
| 					tries = tries + 1 | ||||
| 					biome_lib:dbg("Warning: Ignored invalid definition for object "..dump(nodes_or_function_or_model).." that was pointed at {"..dump(pos).."}") | ||||
| 				end | ||||
| 			else | ||||
| 				tries = tries + 1 | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| @@ -333,51 +395,35 @@ end | ||||
| -- a surface during the initial map read stage. | ||||
|  | ||||
| function biome_lib:generate_block_with_air_checking() | ||||
| 	if #biome_lib.blocklist_aircheck > 0 then | ||||
| 	if #biome_lib.blocklist_aircheck == 0 then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 		local minp =		biome_lib.blocklist_aircheck[1][1] | ||||
| 		local maxp =		biome_lib.blocklist_aircheck[1][2] | ||||
| 	local minp =		biome_lib.blocklist_aircheck[1][1] | ||||
| 	local maxp =		biome_lib.blocklist_aircheck[1][2] | ||||
|  | ||||
| 		-- use the block hash as a unique key into the surface nodes | ||||
| 		-- tables, so that we can write the tables thread-safely. | ||||
| 	-- use the block hash as a unique key into the surface nodes | ||||
| 	-- tables, so that we can write the tables thread-safely. | ||||
|  | ||||
| 		local blockhash =	minetest.hash_node_position(minp) | ||||
| 	local blockhash =	minetest.hash_node_position(minp) | ||||
|  | ||||
| 		if not biome_lib.surface_nodes_aircheck.blockhash then | ||||
|  | ||||
| 			if type(minetest.find_nodes_in_area_under_air) == "function" then -- use newer API call | ||||
| 				biome_lib.surface_nodes_aircheck.blockhash = | ||||
| 					minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck) | ||||
| 			else | ||||
| 				local search_area = minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_aircheck) | ||||
|  | ||||
| 				-- search the generated block for air-bounded surfaces the slow way. | ||||
|  | ||||
| 				biome_lib.surface_nodes_aircheck.blockhash = {} | ||||
|  | ||||
| 				for i = 1, #search_area do | ||||
| 				local pos = search_area[i] | ||||
| 					local p_top = { x=pos.x, y=pos.y+1, z=pos.z } | ||||
| 					if minetest.get_node(p_top).name == "air" then | ||||
| 						biome_lib.surface_nodes_aircheck.blockhash[#biome_lib.surface_nodes_aircheck.blockhash + 1] = pos | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
| 			biome_lib.actioncount_aircheck.blockhash = 1 | ||||
| 	if not biome_lib.surface_nodes_aircheck.blockhash then | ||||
| 		biome_lib.surface_nodes_aircheck.blockhash = | ||||
| 			minetest.find_nodes_in_area_under_air(minp, maxp, biome_lib.surfaceslist_aircheck) | ||||
| 		biome_lib.actioncount_aircheck.blockhash = 1 | ||||
|  | ||||
| 	else | ||||
| 		if biome_lib.actioncount_aircheck.blockhash <= #biome_lib.actionslist_aircheck then | ||||
| 			-- [1] is biome, [2] is node/function/model | ||||
| 			biome_lib:populate_surfaces( | ||||
| 				biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][1], | ||||
| 				biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][2], | ||||
| 				biome_lib.surface_nodes_aircheck.blockhash, true) | ||||
| 			biome_lib.actioncount_aircheck.blockhash = biome_lib.actioncount_aircheck.blockhash + 1 | ||||
| 		else | ||||
| 			if biome_lib.actioncount_aircheck.blockhash <= #biome_lib.actionslist_aircheck then | ||||
| 				-- [1] is biome, [2] is node/function/model | ||||
| 				biome_lib:populate_surfaces( | ||||
| 					biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][1], | ||||
| 					biome_lib.actionslist_aircheck[biome_lib.actioncount_aircheck.blockhash][2], | ||||
| 					biome_lib.surface_nodes_aircheck.blockhash, true) | ||||
| 				biome_lib.actioncount_aircheck.blockhash = biome_lib.actioncount_aircheck.blockhash + 1 | ||||
| 			else | ||||
| 				if biome_lib.surface_nodes_aircheck.blockhash then | ||||
| 					table.remove(biome_lib.blocklist_aircheck, 1) | ||||
| 					biome_lib.surface_nodes_aircheck.blockhash = nil | ||||
| 				end | ||||
| 			if biome_lib.surface_nodes_aircheck.blockhash then | ||||
| 				table.remove(biome_lib.blocklist_aircheck, 1) | ||||
| 				biome_lib.surface_nodes_aircheck.blockhash = nil | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| @@ -387,66 +433,60 @@ end | ||||
| -- checking for air during the initial map read stage. | ||||
|  | ||||
| function biome_lib:generate_block_no_aircheck() | ||||
| 	if #biome_lib.blocklist_no_aircheck > 0 then | ||||
| 	if #biome_lib.blocklist_no_aircheck == 0 then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 		local minp =		biome_lib.blocklist_no_aircheck[1][1] | ||||
| 		local maxp =		biome_lib.blocklist_no_aircheck[1][2] | ||||
| 	local minp =		biome_lib.blocklist_no_aircheck[1][1] | ||||
| 	local maxp =		biome_lib.blocklist_no_aircheck[1][2] | ||||
|  | ||||
| 		local blockhash =	minetest.hash_node_position(minp) | ||||
| 	local blockhash =	minetest.hash_node_position(minp) | ||||
|  | ||||
| 		if not biome_lib.surface_nodes_no_aircheck.blockhash then | ||||
| 	if not biome_lib.surface_nodes_no_aircheck.blockhash then | ||||
|  | ||||
| 			-- directly read the block to be searched into the chunk cache | ||||
| 		-- directly read the block to be searched into the chunk cache | ||||
|  | ||||
| 			biome_lib.surface_nodes_no_aircheck.blockhash = | ||||
| 				minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck) | ||||
| 			biome_lib.actioncount_no_aircheck.blockhash = 1 | ||||
| 		biome_lib.surface_nodes_no_aircheck.blockhash = | ||||
| 			minetest.find_nodes_in_area(minp, maxp, biome_lib.surfaceslist_no_aircheck) | ||||
| 		biome_lib.actioncount_no_aircheck.blockhash = 1 | ||||
|  | ||||
| 	else | ||||
| 		if biome_lib.actioncount_no_aircheck.blockhash <= #biome_lib.actionslist_no_aircheck then | ||||
| 			biome_lib:populate_surfaces( | ||||
| 				biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][1], | ||||
| 				biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][2], | ||||
| 				biome_lib.surface_nodes_no_aircheck.blockhash, false) | ||||
| 			biome_lib.actioncount_no_aircheck.blockhash = biome_lib.actioncount_no_aircheck.blockhash + 1 | ||||
| 		else | ||||
| 			if biome_lib.actioncount_no_aircheck.blockhash <= #biome_lib.actionslist_no_aircheck then | ||||
| 				biome_lib:populate_surfaces( | ||||
| 					biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][1], | ||||
| 					biome_lib.actionslist_no_aircheck[biome_lib.actioncount_no_aircheck.blockhash][2], | ||||
| 					biome_lib.surface_nodes_no_aircheck.blockhash, false) | ||||
| 				biome_lib.actioncount_no_aircheck.blockhash = biome_lib.actioncount_no_aircheck.blockhash + 1 | ||||
| 			else | ||||
| 				if biome_lib.surface_nodes_no_aircheck.blockhash then | ||||
| 					table.remove(biome_lib.blocklist_no_aircheck, 1) | ||||
| 					biome_lib.surface_nodes_no_aircheck.blockhash = nil | ||||
| 				end | ||||
| 			if biome_lib.surface_nodes_no_aircheck.blockhash then | ||||
| 				table.remove(biome_lib.blocklist_no_aircheck, 1) | ||||
| 				biome_lib.surface_nodes_no_aircheck.blockhash = nil | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- "Record" the chunks being generated by the core mapgen | ||||
|  | ||||
| minetest.register_on_generated(function(minp, maxp, blockseed) | ||||
| 	biome_lib.blocklist_aircheck[#biome_lib.blocklist_aircheck + 1] = { minp, maxp } | ||||
| end) | ||||
|  | ||||
| minetest.register_on_generated(function(minp, maxp, blockseed) | ||||
| 	biome_lib.blocklist_no_aircheck[#biome_lib.blocklist_no_aircheck + 1] = { minp, maxp } | ||||
| end) | ||||
|  | ||||
| -- "Play" them back, populating them with new stuff in the process | ||||
|  | ||||
| local step_duration = tonumber(minetest.settings:get("dedicated_server_step")) | ||||
| minetest.register_globalstep(function(dtime) | ||||
| 	if dtime < 0.2    -- don't attempt to populate if lag is already too high | ||||
| 	  and math.random(100) <= biome_lib.queue_run_ratio | ||||
| 	  and (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0) then | ||||
| 		biome_lib.globalstep_start_time = minetest.get_us_time() | ||||
| 		biome_lib.globalstep_runtime = 0 | ||||
| 		while (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0) | ||||
| 		  and biome_lib.globalstep_runtime < 200000 do  -- 0.2 seconds, in uS. | ||||
| 			if #biome_lib.blocklist_aircheck > 0 then | ||||
| 				biome_lib:generate_block_with_air_checking() | ||||
| 			end | ||||
| 			if #biome_lib.blocklist_no_aircheck > 0 then | ||||
| 				biome_lib:generate_block_no_aircheck() | ||||
| 			end | ||||
| 			biome_lib.globalstep_runtime = minetest.get_us_time() - biome_lib.globalstep_start_time | ||||
| 	if dtime >= step_duration + 0.1 -- don't attempt to populate if lag is already too high | ||||
| 			or math.random(100) > biome_lib.queue_run_ratio | ||||
| 			or (#biome_lib.blocklist_aircheck == 0 and #biome_lib.blocklist_no_aircheck == 0) then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	biome_lib.globalstep_start_time = minetest.get_us_time() | ||||
| 	biome_lib.globalstep_runtime = 0 | ||||
| 	while (#biome_lib.blocklist_aircheck > 0 or #biome_lib.blocklist_no_aircheck > 0) | ||||
| 	  and biome_lib.globalstep_runtime < 200000 do  -- 0.2 seconds, in uS. | ||||
| 		if #biome_lib.blocklist_aircheck > 0 then | ||||
| 			biome_lib:generate_block_with_air_checking() | ||||
| 		end | ||||
| 		if #biome_lib.blocklist_no_aircheck > 0 then | ||||
| 			biome_lib:generate_block_no_aircheck() | ||||
| 		end | ||||
| 		biome_lib.globalstep_runtime = minetest.get_us_time() - biome_lib.globalstep_start_time | ||||
| 	end | ||||
| end) | ||||
|  | ||||
| @@ -454,24 +494,26 @@ end) | ||||
| -- to prevent unpopulated map areas | ||||
|  | ||||
| minetest.register_on_shutdown(function() | ||||
| 	if #biome_lib.blocklist_aircheck > 0 then | ||||
| 		print("[biome_lib] Stand by, playing out the rest of the aircheck mapblock log") | ||||
| 		print("(there are "..#biome_lib.blocklist_aircheck.." entries)...") | ||||
| 		while true do | ||||
| 			biome_lib:generate_block_with_air_checking(0.1) | ||||
| 			if #biome_lib.blocklist_aircheck == 0 then return end | ||||
| 		end | ||||
| 	if #biome_lib.blocklist_aircheck == 0 then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	print("[biome_lib] Stand by, playing out the rest of the aircheck mapblock log") | ||||
| 	print("(there are "..#biome_lib.blocklist_aircheck.." entries)...") | ||||
| 	while #biome_lib.blocklist_aircheck > 0 do | ||||
| 		biome_lib:generate_block_with_air_checking(0.1) | ||||
| 	end | ||||
| end) | ||||
|  | ||||
| minetest.register_on_shutdown(function() | ||||
| 	if #biome_lib.blocklist_no_aircheck > 0 then | ||||
| 		print("[biome_lib] Stand by, playing out the rest of the no-aircheck mapblock log") | ||||
| 		print("(there are "..#biome_lib.blocklist_no_aircheck.." entries)...") | ||||
| 		while true do | ||||
| 			biome_lib:generate_block_no_aircheck(0.1) | ||||
| 			if #biome_lib.blocklist_no_aircheck == 0 then return end | ||||
| 		end | ||||
| 	if #biome_lib.blocklist_aircheck == 0 then | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	print("[biome_lib] Stand by, playing out the rest of the no-aircheck mapblock log") | ||||
| 	print("(there are "..#biome_lib.blocklist_no_aircheck.." entries)...") | ||||
| 	while #biome_lib.blocklist_no_aircheck > 0 do | ||||
| 		biome_lib:generate_block_no_aircheck(0.1) | ||||
| 	end | ||||
| end) | ||||
|  | ||||
| @@ -501,125 +543,117 @@ function biome_lib:spawn_on_surfaces(sd,sp,sr,sc,ss,sa) | ||||
| 	biome_lib:set_defaults(biome) | ||||
| 	biome.spawn_plants_count = #(biome.spawn_plants) | ||||
|  | ||||
| 	local n | ||||
| 	if type(biome.spawn_plants) == "table" then | ||||
| 		n = "random: "..biome.spawn_plants[1]..", ..." | ||||
| 	else | ||||
| 		n = biome.spawn_plants | ||||
| 	end | ||||
| 	biome.label = biome.label or "biome_lib spawn_on_surfaces(): "..n | ||||
|  | ||||
| 	minetest.register_abm({ | ||||
| 		nodenames = biome.spawn_surfaces, | ||||
| 		interval = biome.interval, | ||||
| 		chance = biome.spawn_chance, | ||||
| 		neighbors = biome.neighbors, | ||||
| 		label = biome.label, | ||||
| 		action = function(pos, node, active_object_count, active_object_count_wider) | ||||
| 			local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }	 | ||||
| 			local n_top = minetest.get_node(p_top) | ||||
| 			local perlin_fertile_area = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale) | ||||
| 			local noise1 = perlin_fertile_area:get2d({x=p_top.x, y=p_top.z}) | ||||
| 			local noise2 = biome_lib.perlin_temperature:get2d({x=p_top.x, y=p_top.z}) | ||||
| 			local noise3 = biome_lib.perlin_humidity:get2d({x=p_top.x+150, y=p_top.z+50}) | ||||
| 			if noise1 > biome.plantlife_limit  | ||||
| 			  and noise2 <= biome.temp_min | ||||
| 			  and noise2 >= biome.temp_max | ||||
| 			  and noise3 <= biome.humidity_min | ||||
| 			  and noise3 >= biome.humidity_max | ||||
| 			  and biome_lib:is_node_loaded(p_top) then | ||||
| 				local n_light = minetest.get_node_light(p_top, nil) | ||||
| 				if not (biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes)) | ||||
| 				  and n_light >= biome.light_min | ||||
| 				  and n_light <= biome.light_max | ||||
| 				  and (not(biome.neighbors and biome.ncount) or #(minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount ) | ||||
| 				  and (not(biome.near_nodes and biome.near_nodes_count and biome.near_nodes_size) or #(minetest.find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count) | ||||
| 				  and (not(biome.air_count and biome.air_size) or #(minetest.find_nodes_in_area({x=p_top.x-biome.air_size, y=p_top.y, z=p_top.z-biome.air_size}, {x=p_top.x+biome.air_size, y=p_top.y, z=p_top.z+biome.air_size}, "air")) >= biome.air_count) | ||||
| 				  and pos.y >= biome.min_elevation | ||||
| 				  and pos.y <= biome.max_elevation | ||||
| 				  then | ||||
| 					local walldir = biome_lib:find_adjacent_wall(p_top, biome.verticals_list, biome.choose_random_wall) | ||||
| 					if biome.alt_wallnode and walldir then | ||||
| 						if n_top.name == "air" then | ||||
| 							minetest.swap_node(p_top, { name = biome.alt_wallnode, param2 = walldir }) | ||||
| 						end | ||||
| 					else | ||||
| 						local currentsurface = minetest.get_node(pos).name | ||||
| 						if currentsurface ~= "default:water_source" | ||||
| 						  or (currentsurface == "default:water_source" and #(minetest.find_nodes_in_area({x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z}, {x=pos.x, y=pos.y, z=pos.z}, {"default:dirt", "default:dirt_with_grass", "default:sand"})) > 0 ) | ||||
| 						  then | ||||
| 							local rnd = math.random(1, biome.spawn_plants_count) | ||||
| 							local plant_to_spawn = biome.spawn_plants[rnd] | ||||
| 							local fdir = biome.facedir | ||||
| 							if biome.random_facedir then | ||||
| 								fdir = math.random(biome.random_facedir[1],biome.random_facedir[2]) | ||||
| 							end | ||||
| 							if type(biome.spawn_plants) == "string" then | ||||
| 								assert(loadstring(biome.spawn_plants.."(...)"))(pos) | ||||
| 							elseif not biome.spawn_on_side and not biome.spawn_on_bottom and not biome.spawn_replace_node then | ||||
| 								if n_top.name == "air" then | ||||
| 									minetest.swap_node(p_top, { name = plant_to_spawn, param2 = fdir }) | ||||
| 								end | ||||
| 							elseif biome.spawn_replace_node then | ||||
| 								minetest.swap_node(pos, { name = plant_to_spawn, param2 = fdir }) | ||||
|  | ||||
| 							elseif biome.spawn_on_side then | ||||
| 								local onside = biome_lib:find_open_side(pos) | ||||
| 								if onside then  | ||||
| 									minetest.swap_node(onside.newpos, { name = plant_to_spawn, param2 = onside.facedir }) | ||||
| 								end | ||||
| 							elseif biome.spawn_on_bottom then | ||||
| 								if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then | ||||
| 									minetest.swap_node({x=pos.x, y=pos.y-1, z=pos.z}, { name = plant_to_spawn, param2 = fdir} ) | ||||
| 								end | ||||
| 							end | ||||
| 						end | ||||
| 					end | ||||
| 			local fertility, temperature, humidity = get_biome_data(pos, perlin_fertile_area) | ||||
|  | ||||
| 			local pos_biome_ok = pos.y >= biome.min_elevation and pos.y <= biome.max_elevation | ||||
| 				and fertility > biome.plantlife_limit | ||||
| 				and temperature <= biome.temp_min and temperature >= biome.temp_max | ||||
| 				and humidity <= biome.humidity_min and humidity >= biome.humidity_max | ||||
| 				and biome_lib:is_node_loaded(p_top) | ||||
|  | ||||
| 			if not pos_biome_ok then | ||||
| 				return -- Outside of biome | ||||
| 			end | ||||
|  | ||||
| 			local n_light = minetest.get_node_light(p_top, nil) | ||||
| 			if n_light < biome.light_min or n_light > biome.light_max then | ||||
| 				return -- Too dark or too bright | ||||
| 			end | ||||
|  | ||||
| 			if biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near( | ||||
| 					p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes) then | ||||
| 				return -- Nodes to avoid are nearby | ||||
| 			end | ||||
|  | ||||
| 			if biome.neighbors and biome.ncount and | ||||
| 					#minetest.find_nodes_in_area( | ||||
| 						{x=pos.x-1, y=pos.y, z=pos.z-1}, | ||||
| 						{x=pos.x+1, y=pos.y, z=pos.z+1}, | ||||
| 						biome.neighbors | ||||
| 					) <= biome.ncount then | ||||
| 				return -- Near neighbour nodes are not present | ||||
| 			end | ||||
|  | ||||
| 			local NEAR_DST = biome.near_nodes_size | ||||
| 			if biome.near_nodes and biome.near_nodes_count and biome.near_nodes_size and | ||||
| 					#minetest.find_nodes_in_area( | ||||
| 						{x=pos.x-NEAR_DST, y=pos.y-biome.near_nodes_vertical, z=pos.z-NEAR_DST}, | ||||
| 						{x=pos.x+NEAR_DST, y=pos.y+biome.near_nodes_vertical, z=pos.z+NEAR_DST}, | ||||
| 						biome.near_nodes | ||||
| 					) < biome.near_nodes_count then | ||||
| 				return -- Far neighbour nodes are not present | ||||
| 			end | ||||
|  | ||||
| 			if (biome.air_count and biome.air_size) and | ||||
| 					#minetest.find_nodes_in_area( | ||||
| 						{x=p_top.x-biome.air_size, y=p_top.y, z=p_top.z-biome.air_size}, | ||||
| 						{x=p_top.x+biome.air_size, y=p_top.y, z=p_top.z+biome.air_size}, | ||||
| 						"air" | ||||
| 					) < biome.air_count then | ||||
| 				return -- Not enough air | ||||
| 			end | ||||
|  | ||||
| 			local walldir = biome_lib:find_adjacent_wall(p_top, biome.verticals_list, biome.choose_random_wall) | ||||
| 			if biome.alt_wallnode and walldir then | ||||
| 				if n_top.name == "air" then | ||||
| 					minetest.swap_node(p_top, { name = biome.alt_wallnode, param2 = walldir }) | ||||
| 				end | ||||
| 				return | ||||
| 			end | ||||
| 		end | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| -- The growing ABM | ||||
| 			local currentsurface = minetest.get_node(pos).name | ||||
|  | ||||
| function biome_lib:grow_plants(opts) | ||||
|  | ||||
| 	local options = opts | ||||
|  | ||||
| 	options.height_limit = options.height_limit or 5 | ||||
| 	options.ground_nodes = options.ground_nodes or { "default:dirt_with_grass" } | ||||
| 	options.grow_nodes = options.grow_nodes or { "default:dirt_with_grass" } | ||||
| 	options.seed_diff = options.seed_diff or 0 | ||||
|  | ||||
| 	if options.grow_delay*time_scale >= 1 then | ||||
| 		options.interval = options.grow_delay*time_scale | ||||
| 	else | ||||
| 		options.interval = 1 | ||||
| 	end | ||||
|  | ||||
| 	minetest.register_abm({ | ||||
| 		nodenames = { options.grow_plant }, | ||||
| 		interval = options.interval, | ||||
| 		chance = options.grow_chance, | ||||
| 		action = function(pos, node, active_object_count, active_object_count_wider) | ||||
| 			local p_top = {x=pos.x, y=pos.y+1, z=pos.z} | ||||
| 			local p_bot = {x=pos.x, y=pos.y-1, z=pos.z} | ||||
| 			local n_top = minetest.get_node(p_top) | ||||
| 			local n_bot = minetest.get_node(p_bot) | ||||
| 			local root_node = minetest.get_node({x=pos.x, y=pos.y-options.height_limit, z=pos.z}) | ||||
| 			local walldir = nil | ||||
| 			if options.need_wall and options.verticals_list then | ||||
| 				walldir = biome_lib:find_adjacent_wall(p_top, options.verticals_list, options.choose_random_wall) | ||||
| 			if currentsurface == "default:water_source" and | ||||
| 					#minetest.find_nodes_in_area( | ||||
| 						{x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z}, | ||||
| 						vector.new(pos), | ||||
| 						{"default:dirt", "default:dirt_with_grass", "default:sand"} | ||||
| 					) == 0 then | ||||
| 				return -- On water but no ground nearby | ||||
| 			end | ||||
| 			if (n_top.name == "air" or n_top.name == "default:snow") | ||||
| 			  and (not options.need_wall or (options.need_wall and walldir)) then | ||||
| 				-- corner case for changing short junglegrass | ||||
| 				-- to dry shrub in desert | ||||
| 				if n_bot.name == options.dry_early_node and options.grow_plant == "junglegrass:short" then | ||||
| 					minetest.swap_node(pos, { name = "default:dry_shrub" }) | ||||
|  | ||||
| 				elseif options.grow_vertically and walldir then | ||||
| 					if biome_lib:search_downward(pos, options.height_limit, options.ground_nodes) then | ||||
| 						minetest.swap_node(p_top, { name = options.grow_plant, param2 = walldir}) | ||||
| 					end | ||||
| 			local rnd = math.random(1, biome.spawn_plants_count) | ||||
| 			local plant_to_spawn = biome.spawn_plants[rnd] | ||||
| 			local fdir = biome.facedir | ||||
| 			if biome.random_facedir then | ||||
| 				fdir = math.random(biome.random_facedir[1],biome.random_facedir[2]) | ||||
| 			end | ||||
| 			if type(biome.spawn_plants) == "string" then | ||||
| 				assert(loadstring(biome.spawn_plants.."(...)"))(pos) | ||||
| 			elseif not biome.spawn_on_side and not biome.spawn_on_bottom and not biome.spawn_replace_node then | ||||
| 				if n_top.name == "air" then | ||||
| 					minetest.swap_node(p_top, { name = plant_to_spawn, param2 = fdir }) | ||||
| 				end | ||||
| 			elseif biome.spawn_replace_node then | ||||
| 				minetest.swap_node(pos, { name = plant_to_spawn, param2 = fdir }) | ||||
|  | ||||
| 				elseif not options.grow_result and not options.grow_function then | ||||
| 					minetest.swap_node(pos, biome_lib.air) | ||||
|  | ||||
| 				else | ||||
| 					biome_lib:replace_object(pos, options.grow_result, options.grow_function, options.facedir, options.seed_diff) | ||||
| 			elseif biome.spawn_on_side then | ||||
| 				local onside = biome_lib:find_open_side(pos) | ||||
| 				if onside then | ||||
| 					minetest.swap_node(onside.newpos, { name = plant_to_spawn, param2 = onside.facedir }) | ||||
| 				end | ||||
| 			elseif biome.spawn_on_bottom then | ||||
| 				if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then | ||||
| 					minetest.swap_node({x=pos.x, y=pos.y-1, z=pos.z}, { name = plant_to_spawn, param2 = fdir} ) | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
| @@ -637,15 +671,13 @@ function biome_lib:replace_object(pos, replacement, grow_function, walldir, seed | ||||
| 		return | ||||
| 	elseif growtype == "function" then | ||||
| 		local perlin_fertile_area = minetest.get_perlin(seeddiff, perlin_octaves, perlin_persistence, perlin_scale) | ||||
| 		local noise1 = perlin_fertile_area:get2d({x=pos.x, y=pos.z}) | ||||
| 		local noise2 = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z}) | ||||
| 		grow_function(pos,noise1,noise2,walldir) | ||||
| 		local fertility, temperature, _ = get_biome_data(pos, perlin_fertile_area) | ||||
| 		grow_function(pos, fertility, temperature, walldir) | ||||
| 		return | ||||
| 	elseif growtype == "string" then | ||||
| 		local perlin_fertile_area = minetest.get_perlin(seeddiff, perlin_octaves, perlin_persistence, perlin_scale) | ||||
| 		local noise1 = perlin_fertile_area:get2d({x=pos.x, y=pos.z}) | ||||
| 		local noise2 = biome_lib.perlin_temperature:get2d({x=pos.x, y=pos.z}) | ||||
| 		assert(loadstring(grow_function.."(...)"))(pos,noise1,noise2,walldir) | ||||
| 		local fertility, temperature, _ = get_biome_data(pos, perlin_fertile_area) | ||||
| 		assert(loadstring(grow_function.."(...)"))(pos, fertility, temperature, walldir) | ||||
| 		return | ||||
| 	elseif growtype == "nil" then | ||||
| 		minetest.swap_node(pos, { name = replacement, param2 = walldir}) | ||||
| @@ -655,71 +687,11 @@ function biome_lib:replace_object(pos, replacement, grow_function, walldir, seed | ||||
| 	end | ||||
| end | ||||
|  | ||||
| -- function to decide if a node has a wall that's in verticals_list{} | ||||
| -- returns wall direction of valid node, or nil if invalid. | ||||
|  | ||||
| function biome_lib:find_adjacent_wall(pos, verticals, randomflag) | ||||
| 	local verts = dump(verticals) | ||||
| 	if randomflag then | ||||
| 		local walltab = {} | ||||
| 		 | ||||
| 		if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z   }).name) then walltab[#walltab + 1] = 3 end | ||||
| 		if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z   }).name) then walltab[#walltab + 1] = 2 end | ||||
| 		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z-1 }).name) then walltab[#walltab + 1] = 5 end | ||||
| 		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z+1 }).name) then walltab[#walltab + 1] = 4 end | ||||
| dofile(biome_lib.modpath .. "/search_functions.lua") | ||||
| assert(loadfile(biome_lib.modpath .. "/growth.lua"))(time_scale) | ||||
|  | ||||
| 		if #walltab > 0 then return walltab[math.random(1, #walltab)] end | ||||
|  | ||||
| 	else | ||||
| 		if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z   }).name) then return 3 end | ||||
| 		if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z   }).name) then return 2 end | ||||
| 		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z-1 }).name) then return 5 end | ||||
| 		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z+1 }).name) then return 4 end | ||||
| 	end | ||||
| 	return nil | ||||
| end | ||||
|  | ||||
| -- Function to search downward from the given position, looking for the first | ||||
| -- node that matches the ground table.  Returns the new position, or nil if | ||||
| -- height limit is exceeded before finding it. | ||||
|  | ||||
| function biome_lib:search_downward(pos, heightlimit, ground) | ||||
| 	for i = 0, heightlimit do | ||||
| 		if string.find(dump(ground), minetest.get_node({x=pos.x, y=pos.y-i, z = pos.z}).name) then | ||||
| 			return {x=pos.x, y=pos.y-i, z = pos.z} | ||||
| 		end | ||||
| 	end | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| function biome_lib:find_open_side(pos) | ||||
| 	if minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name == "air" then | ||||
| 		return {newpos = { x=pos.x-1, y=pos.y, z=pos.z }, facedir = 2} | ||||
| 	end | ||||
| 	if minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name == "air" then | ||||
| 		return {newpos = { x=pos.x+1, y=pos.y, z=pos.z }, facedir = 3} | ||||
| 	end | ||||
| 	if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z-1 }).name == "air" then | ||||
| 		return {newpos = { x=pos.x, y=pos.y, z=pos.z-1 }, facedir = 4} | ||||
| 	end | ||||
| 	if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z+1 }).name == "air" then | ||||
| 		return {newpos = { x=pos.x, y=pos.y, z=pos.z+1 }, facedir = 5} | ||||
| 	end | ||||
| 	return nil | ||||
| end | ||||
|  | ||||
| -- spawn_tree() on generate is routed through here so that other mods can hook | ||||
| -- into it. | ||||
|  | ||||
| function biome_lib:generate_tree(pos, nodes_or_function_or_model) | ||||
| 	minetest.spawn_tree(pos, nodes_or_function_or_model) | ||||
| end | ||||
|  | ||||
| -- and this one's for the call used in the growing code | ||||
|  | ||||
| function biome_lib:grow_tree(pos, nodes_or_function_or_model) | ||||
| 	minetest.spawn_tree(pos, nodes_or_function_or_model) | ||||
| end | ||||
|  | ||||
| -- Check for infinite stacks | ||||
|  | ||||
|   | ||||
							
								
								
									
										1
									
								
								mod.conf
									
									
									
									
									
								
							
							
						
						
									
										1
									
								
								mod.conf
									
									
									
									
									
								
							| @@ -1 +1,2 @@ | ||||
| name = biome_lib | ||||
| min_minetest_version = 5.2.0 | ||||
|   | ||||
							
								
								
									
										60
									
								
								search_functions.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										60
									
								
								search_functions.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,60 @@ | ||||
|  | ||||
| -- function to decide if a node has a wall that's in verticals_list{} | ||||
| -- returns wall direction of valid node, or nil if invalid. | ||||
|  | ||||
| function biome_lib:find_adjacent_wall(pos, verticals, randomflag) | ||||
| 	local verts = dump(verticals) | ||||
| 	if randomflag then | ||||
| 		local walltab = {} | ||||
| 		 | ||||
| 		if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z   }).name) then walltab[#walltab + 1] = 3 end | ||||
| 		if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z   }).name) then walltab[#walltab + 1] = 2 end | ||||
| 		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z-1 }).name) then walltab[#walltab + 1] = 5 end | ||||
| 		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z+1 }).name) then walltab[#walltab + 1] = 4 end | ||||
|  | ||||
| 		if #walltab > 0 then return walltab[math.random(1, #walltab)] end | ||||
|  | ||||
| 	else | ||||
| 		if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z   }).name) then return 3 end | ||||
| 		if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z   }).name) then return 2 end | ||||
| 		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z-1 }).name) then return 5 end | ||||
| 		if string.find(verts, minetest.get_node({ x=pos.x  , y=pos.y, z=pos.z+1 }).name) then return 4 end | ||||
| 	end | ||||
| 	return nil | ||||
| end | ||||
|  | ||||
| -- Function to search downward from the given position, looking for the first | ||||
| -- node that matches the ground table.  Returns the new position, or nil if | ||||
| -- height limit is exceeded before finding it. | ||||
|  | ||||
| function biome_lib:search_downward(pos, heightlimit, ground) | ||||
| 	for i = 0, heightlimit do | ||||
| 		if string.find(dump(ground), minetest.get_node({x=pos.x, y=pos.y-i, z = pos.z}).name) then | ||||
| 			return {x=pos.x, y=pos.y-i, z = pos.z} | ||||
| 		end | ||||
| 	end | ||||
| 	return false | ||||
| end | ||||
|  | ||||
| function biome_lib:find_open_side(pos) | ||||
| 	if minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name == "air" then | ||||
| 		return {newpos = { x=pos.x-1, y=pos.y, z=pos.z }, facedir = 2} | ||||
| 	end | ||||
| 	if minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name == "air" then | ||||
| 		return {newpos = { x=pos.x+1, y=pos.y, z=pos.z }, facedir = 3} | ||||
| 	end | ||||
| 	if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z-1 }).name == "air" then | ||||
| 		return {newpos = { x=pos.x, y=pos.y, z=pos.z-1 }, facedir = 4} | ||||
| 	end | ||||
| 	if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z+1 }).name == "air" then | ||||
| 		return {newpos = { x=pos.x, y=pos.y, z=pos.z+1 }, facedir = 5} | ||||
| 	end | ||||
| 	return nil | ||||
| end | ||||
|  | ||||
| -- "Record" the chunks being generated by the core mapgen | ||||
|  | ||||
| minetest.register_on_generated(function(minp, maxp, blockseed) | ||||
| 	biome_lib.blocklist_aircheck[#biome_lib.blocklist_aircheck + 1] = { minp, maxp } | ||||
| 	biome_lib.blocklist_no_aircheck[#biome_lib.blocklist_no_aircheck + 1] = { minp, maxp } | ||||
| end) | ||||
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