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			eabc053c05
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			2021-04-08
		
	
	| Автор | SHA1 | Дата | |
|---|---|---|---|
|  | ed0b23677d | ||
|  | 3b35fc67c6 | 
							
								
								
									
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								init.lua
									
									
									
									
									
								
							
							
						
						
									
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								init.lua
									
									
									
									
									
								
							| @@ -76,12 +76,18 @@ local rr = tonumber(minetest.settings:get("biome_lib_queue_run_ratio")) or -100 | |||||||
| biome_lib.queue_run_ratio = 100 - rr | biome_lib.queue_run_ratio = 100 - rr | ||||||
| biome_lib.entries_per_step = math.max(-rr, 1) | biome_lib.entries_per_step = math.max(-rr, 1) | ||||||
|  |  | ||||||
| -- timer runs in microseconds, but I want the user to supply a time in seconds | -- the timer that manages the block timeout is in microseconds, but the timer | ||||||
| biome_lib.block_timeout = (tonumber(minetest.settings:get("biome_lib_block_timeout")) or 300) * 1000000 | -- that manages the queue wakeup call has to be in seconds, and works best if | ||||||
|  | -- it takes a little longer than the block timeout interval. | ||||||
|  |  | ||||||
|  | local t = tonumber(minetest.settings:get("biome_lib_block_timeout")) or 300 | ||||||
|  |  | ||||||
|  | biome_lib.block_timeout = t * 1000000 | ||||||
|  | biome_lib.block_queue_wakeup_time = t * 1.1 | ||||||
|  |  | ||||||
| local time_speed = tonumber(minetest.settings:get("time_speed")) | local time_speed = tonumber(minetest.settings:get("time_speed")) | ||||||
|  |  | ||||||
| biome_lib.plantlife_seed_diff = 329	-- needs to be global so other mods can see it | biome_lib.plantlife_seed_diff = 329 -- needs to be global so other mods can see it | ||||||
|  |  | ||||||
| local perlin_octaves = 3 | local perlin_octaves = 3 | ||||||
| local perlin_persistence = 0.6 | local perlin_persistence = 0.6 | ||||||
| @@ -556,6 +562,25 @@ minetest.register_globalstep(function(dtime) | |||||||
| 	end | 	end | ||||||
| end) | end) | ||||||
|  |  | ||||||
|  | -- Periodically wake-up the queue to give old blocks a chance to time-out | ||||||
|  | -- if the player isn't currently exploring (i.e. they're just playing in one area) | ||||||
|  |  | ||||||
|  | function biome_lib.wake_up_queue() | ||||||
|  | 	if #biome_lib.block_recheck_list > 0 | ||||||
|  | 	  and #biome_lib.block_log == 0 then | ||||||
|  | 		-- we move the second element and not the first because we can't be | ||||||
|  | 		-- sure if the recheck list's first item is the one currently acted upon | ||||||
|  | 		-- (else it'd be the first item in the main block log) | ||||||
|  | 		biome_lib.block_log = table.copy(biome_lib.block_recheck_list) | ||||||
|  | 		biome_lib.block_recheck_list = {} | ||||||
|  | 		biome_lib.queue_idle_flag = false | ||||||
|  | 		biome_lib.dbg("Woke-up the map queue to give old blocks a chance to time-out.", 3) | ||||||
|  | 	end | ||||||
|  | 	minetest.after(biome_lib.block_queue_wakeup_time, biome_lib.wake_up_queue) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | biome_lib.wake_up_queue() | ||||||
|  |  | ||||||
| -- Play out the entire log all at once on shutdown | -- Play out the entire log all at once on shutdown | ||||||
| -- to prevent unpopulated map areas | -- to prevent unpopulated map areas | ||||||
|  |  | ||||||
| @@ -773,12 +798,18 @@ if biome_lib.debug_log_level >= 3 then | |||||||
|  |  | ||||||
| 	function biome_lib.show_pending_block_count() | 	function biome_lib.show_pending_block_count() | ||||||
| 		if biome_lib.last_count ~= #biome_lib.block_log then | 		if biome_lib.last_count ~= #biome_lib.block_log then | ||||||
| 			biome_lib.dbg("Pending block count: "..(#biome_lib.block_log + #biome_lib.block_recheck_list), 3) | 			biome_lib.dbg(string.format("Pending block counts - ready to process: %-8icurrently deferred: %i", | ||||||
|  | 				#biome_lib.block_log, #biome_lib.block_recheck_list), 3) | ||||||
| 			biome_lib.last_count = #biome_lib.block_log | 			biome_lib.last_count = #biome_lib.block_log | ||||||
| 			biome_lib.queue_idle_flag = false | 			biome_lib.queue_idle_flag = false | ||||||
| 		elseif not biome_lib.queue_idle_flag then | 		elseif not biome_lib.queue_idle_flag then | ||||||
| 			biome_lib.dbg("Mapblock queue only contains blocks that can't yet be processed.",  3) | 			if #biome_lib.block_recheck_list > 0 then | ||||||
| 			biome_lib.dbg("Idling the queue until new mapblocks show up.",  3) | 				biome_lib.dbg("Mapblock queue only contains blocks that can't yet be processed.",  3) | ||||||
|  | 				biome_lib.dbg("Idling the queue until new blocks arrive or the next wake-up call occurs.",  3) | ||||||
|  | 			else | ||||||
|  | 				biome_lib.dbg("Mapblock queue has run dry.",  3) | ||||||
|  | 				biome_lib.dbg("Idling the queue until new blocks arrive.",  3) | ||||||
|  | 			end | ||||||
| 			biome_lib.queue_idle_flag = true | 			biome_lib.queue_idle_flag = true | ||||||
| 		end | 		end | ||||||
| 		minetest.after(1, biome_lib.show_pending_block_count) | 		minetest.after(1, biome_lib.show_pending_block_count) | ||||||
|   | |||||||
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