bitchange/init.lua

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bitchange = {}
bitchange.mod_path = minetest.get_modpath("bitchange")
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local world_path = minetest.get_worldpath()
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dofile(bitchange.mod_path.."/config.default.txt")
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-- Copied from moretrees mod
if not io.open(world_path.."/bitchange_config.txt", "r") then
io.input(bitchange.mod_path.."/config.default.txt")
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io.output(world_path.."/bitchange_config.txt")
while true do
local block = io.read(256) -- 256B at once
if not block then
io.close()
break
end
io.write(block)
end
else
dofile(world_path.."/bitchange_config.txt")
end
dofile(bitchange.mod_path.."/minecoins.lua")
dofile(bitchange.mod_path.."/moreores.lua")
if bitchange.enable_exchangeshop then
dofile(bitchange.mod_path.."/shop.lua")
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end
if bitchange.enable_moneychanger then
dofile(bitchange.mod_path.."/moneychanger.lua")
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end
if bitchange.enable_warehouse then
dofile(bitchange.mod_path.."/warehouse.lua")
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end
if bitchange.enable_toolrepair then
dofile(bitchange.mod_path.."/toolrepair.lua")
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end
if bitchange.enable_donationbox then
dofile(bitchange.mod_path.."/donationbox.lua")
end
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if not minetest.settings:get_bool("creative_mode") and bitchange.initial_give > 0 then
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-- Giving initial money
minetest.register_on_newplayer(function(player)
player:get_inventory():add_item("main", "bitchange:mineninth "..bitchange.initial_give)
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end)
end
-- Privs
function bitchange.has_access(owner, player_name)
if player_name == owner or owner == "" then
return true
end
local privs = minetest.get_player_privs(player_name)
return privs.server or privs.protection_bypass
end
minetest.log("action", "[BitChange] Loaded.")