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bitchange/moneychanger.lua

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Lua
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--Created by Krock for the BitChange mod
--License: WTFPL
moneychanger = {}
moneychanger.constructing = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", "size[8,7]" ..
"list[current_name;source;0,1;1,1;]" ..
"label[0,0;Input money]" ..
"list[current_name;output;2,1;2,1;]" ..
"label[2,0;Possible converts]" ..
"list[current_name;rest;5,1;1,1;]" ..
"label[5,0;Remaining money]" ..
"list[current_player;main;0,3;8,4;]")
end
moneychanger.update_fields = function(pos, listname, index, stack, take)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack_inv = inv:get_stack(listname, index)
local stack_rest = inv:get_stack("rest", 1)
local stack_name = stack:get_name()
local stack_src = inv:get_stack("source", 1)
local stack_src_name = stack_src:get_name()
local stack_real_count = 0
if take then
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stack_real_count = stack_inv:get_count() - stack:get_count()
else
if stack_inv:get_name() ~= "" then
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stack_real_count = stack_inv:get_count() + stack:get_count()
else
stack_real_count = stack:get_count()
end
end
if listname == "rest" then
return stack:get_count()
end
if listname == "source" and (stack_rest:get_count() == 0 or take) then
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inv:set_list("output", { "", "" })
if stack_real_count > 0 then
if stack_name == "bitchange:minecoinblock" then
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inv:set_list("output", { "bitchange:minecoin "..(stack_real_count*9), "" })
elseif stack_name == "bitchange:minecoin" then
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inv:set_list("output", { "bitchange:mineninth "..math.min(stack_real_count*9, 30000), "bitchange:minecoinblock "..math.floor(stack_real_count/9) })
else
inv:set_list("output", { "bitchange:minecoin "..math.min(math.floor(stack_real_count/9), 30000), "" })
end
return stack:get_count()
elseif stack_real_count == 0 and stack_src:get_count() > 0 then
return stack:get_count()
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end
elseif listname == "output" and stack_rest:get_count() == 0 then
if stack_src:get_count() < 1 then
if stack:get_count() > 0 then
return stack:get_count()
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end
inv:set_list("source", { "" })
else
if stack_src_name ~= "" then
if stack_name == "bitchange:minecoinblock" and stack_src_name == "bitchange:minecoin" then
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local amount_left = (stack_src:get_count() - (stack:get_count()*9))
if amount_left > 0 then
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inv:set_list("source", { stack_src_name.." "..amount_left })
else
inv:set_list("source", { "" })
end
if index == 1 then
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inv:set_stack("output", 2, "")
else
inv:set_stack("output", 1, "")
end
return stack:get_count()
elseif stack_name == "bitchange:minecoin" and stack_src_name == "bitchange:mineninth" then
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local amount_left = (stack_src:get_count() - (stack:get_count()*9))
if amount_left > 0 then
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inv:set_list("source", { stack_src_name.." "..amount_left })
else
inv:set_list("source", { "" })
end
return stack:get_count()
elseif (stack_name == "bitchange:minecoin" and stack_src_name == "bitchange:minecoinblock") or
(stack_name == "bitchange:mineninth" and stack_src_name == "bitchange:minecoin") then
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local amount_left = stack_src:get_count() - (stack:get_count()/9)
local rest_count = (amount_left - math.floor(amount_left))*9
if amount_left > -1 then
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inv:set_list("source", { stack_src_name.." "..math.floor(amount_left) })
if rest_count > 0 then
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inv:set_list("rest", { stack_name.." "..rest_count })
else
inv:set_list("rest", { "" })
end
if index == 1 then
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inv:set_stack("output", 2, "")
else
inv:set_stack("output", 1, "")
end
inv:set_stack("output", index, stack_name.." "..stack:get_count())
return stack:get_count()
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end
end
end
end
end
return 0
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end
minetest.register_node("bitchange:moneychanger", {
description = "Moneychanger",
tiles = {"bitchange_moneychanger_top.png", "bitchange_moneychanger_top.png", "bitchange_moneychanger_side.png",
"bitchange_moneychanger_side.png", "bitchange_moneychanger_top.png", "bitchange_moneychanger_front.png"},
paramtype2 = "facedir",
groups = {cracky=1},
legacy_facedir_simple = true,
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
return moneychanger.constructing(pos);
end,
after_place_node = function(pos, placer, itemstack)
local owner = placer:get_player_name()
local meta = minetest.get_meta(pos)
meta:set_string("infotext", "Moneychanger (owned by "..owner..")")
meta:set_string("owner",owner)
local inv = meta:get_inventory()
inv:set_size("source", 1)
inv:set_size("rest", 1)
inv:set_size("output", 2)
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
return 0
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if not bitchange.has_access(meta:get_string("owner"), player:get_player_name()) then
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return 0
end
if listname == "source" then
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local stack_name = stack:get_name()
local inv = meta:get_inventory()
local inv_stack = inv:get_stack(listname, index)
if inv_stack:get_name() ~= "" then
return 0
end
if stack_name == "bitchange:mineninth" or
stack_name == "bitchange:minecoin" or
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stack_name == "bitchange:minecoinblock" then
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return moneychanger.update_fields(pos, listname, index, stack, false)
end
end
return 0
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end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if bitchange.has_access(meta:get_string("owner"), player:get_player_name()) then
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return moneychanger.update_fields(pos, listname, index, stack, true)
end
return 0
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end,
can_dig = function(pos, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if bitchange.has_access(meta:get_string("owner"), player:get_player_name()) then
return inv:is_empty("source") and inv:is_empty("output") and inv:is_empty("rest")
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end
return 0
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end
})
minetest.register_craft({
output = 'bitchange:moneychanger',
recipe = {
{'default:stone', 'bitchange:mineninth', 'default:stone'},
{'default:steel_ingot', 'bitchange:minecoin', 'default:steel_ingot'},
{'default:stone', 'default:stone', 'default:stone'}
}
})