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bitchange/toolrepair.lua

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Lua
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--Created by Krock for the BitChange mod
--License: WTFPL
local function set_infotext(meta, mode)
if mode == meta:get_int("state") then
return
end
local owner = meta:get_string("owner")
local text = "Tool Repair "
local text2 = "[Inactive]"
if mode == 0 then
text = text.."(constructing)"
elseif mode == 1 then
text2 = "Inactive"
elseif mode == 2 then
text2 = "Active"
end
if mode ~= 0 then
text = text.."["..text2.."] (owned by "..owner..")"
end
meta:set_int("state", mode)
meta:set_string("infotext", text)
local formspec =
"size[8,9]"..
"label[1,1;Damaged tool:]"..
"list[current_name;src;3.5,1;1,1;]"..
"label[3.4,2;\\["..text2.."\\]]"..
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"label[1.5,3;MineNinth:]]"..
"list[current_name;fuel;3.5,3;1,1;]"..
"list[current_player;main;0,5;8,4;]"
meta:set_string("formspec", formspec)
end
minetest.register_node("bitchange:toolrepair", {
description = "Tool Repair",
tiles = {"bitchange_toolrepair_top.png", "bitchange_toolrepair_bottom.png",
"bitchange_toolrepair_side.png", "bitchange_toolrepair_side.png",
"bitchange_toolrepair_side.png", "bitchange_toolrepair_side.png"},
groups = {cracky=1},
sounds = default.node_sound_stone_defaults(),
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name())
meta:set_int("state", 0)
set_infotext(meta, 1)
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("owner", "")
set_infotext(meta, 0)
local inv = meta:get_inventory()
inv:set_size("src", 1)
inv:set_size("fuel", 1)
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
return 0
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if player:get_player_name() ~= meta:get_string("owner") then
return 0
end
if listname == "src" then
if(stack:get_wear() > 0
and stack:get_wear() < 65535
and stack:get_name() ~= "technic:water_can"
and stack:get_name() ~= "technic:lava_can") then
return 1
end
elseif listname == "fuel" then
if stack:get_name() == "bitchange:mineninth" then
return stack:get_count()
end
end
return 0
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if bitchange.has_access(meta:get_string("owner"), player:get_player_name()) then
return stack:get_count()
end
return 0
end,
can_dig = function(pos, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if bitchange.has_access(meta:get_string("owner"), player:get_player_name()) then
return inv:is_empty("src") and inv:is_empty("fuel")
end
return 0
end
})
minetest.register_craft({
output = "bitchange:toolrepair",
recipe = {
{"default:steel_ingot", "default:stick", "default:steel_ingot"},
{"default:jungletree", "default:mese_crystal", "default:jungletree"},
{"default:jungletree", "bitchange:minecoinblock", "default:jungletree"}
}
})
minetest.register_abm({
nodenames = {"bitchange:toolrepair"},
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interval = 5,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local src = inv:get_stack("src", 1)
local wear = src:get_wear()
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local repair = -1400
if(src:is_empty()
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or wear == 0
or wear == 65535
or src:get_name() == "technic:water_can"
or src:get_name() == "technic:lava_can") then
set_infotext(meta, 1)
return
end
local fuel = inv:get_stack("fuel", 1)
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if(fuel:is_empty() or fuel:get_name() ~= "bitchange:mineninth") then
set_infotext(meta, 1)
return
end
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if(wear + repair < 0) then
src:add_wear(repair + wear)
else
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src:add_wear(repair)
end
inv:set_stack("src", 1, src)
set_infotext(meta, 2)
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inv:remove_item("fuel", "bitchange:mineninth 1")
end
})