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Cleanups, new node
Added tool repair node to .. repair tools with money
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@ -2,10 +2,6 @@
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-- Something like a chest...experimental, have fun!
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--License: WTFPL
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function has_locked_chest_privilege(meta, player)
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return (player:get_player_name() == meta:get_string("owner"))
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end
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function get_warehouse_tube_config(mode)
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if(bitchange_warehouse_pipeworks) then
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if(mode == 1) then
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@ -94,21 +90,21 @@ minetest.register_node("bitchange:warehouse", {
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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if(not bitchange_has_access(meta:get_string("owner"), player:get_player_name())) then
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return 0
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end
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return count
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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if(not bitchange_has_access(meta:get_string("owner"), player:get_player_name())) then
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return 0
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end
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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if(not bitchange_has_access(meta:get_string("owner"), player:get_player_name())) then
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return 0
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end
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return stack:get_count()
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