mirror of
https://github.com/SmallJoker/bitchange.git
synced 2024-11-15 23:30:18 +01:00
Remove bank, clean up dependencies
This commit is contained in:
parent
3f029c82d6
commit
7aff3b50bb
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@ -10,12 +10,10 @@ License: CC0 (for everything)
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Dependencies:
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default
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moreores (optional)
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technic_worldgen (optional)
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quartz (optional)
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pipeworks (optional)
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money (optional)
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money2 (optional)
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currency (optional)
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quartz (optional)
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technic_worldgen (optional)
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wrench (optional)
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Forum link: https://forum.minetest.net/viewtopic.php?id=7821
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109
bank.lua
109
bank.lua
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@ -1,109 +0,0 @@
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bitchange.bank = {}
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bitchange.bank.players = {}
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bitchange.bank.file_path = ""
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bitchange.bank.exchange_worth = 0
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bitchange.bank.changes_made = false
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minetest.after(1, function()
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local file = io.open(bitchange.bank.file_path, "r")
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if not file then
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return
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end
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bitchange.bank.exchange_worth = tonumber(file:read("*l"))
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io.close(file)
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end)
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function round(num, idp)
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if idp and idp>0 then
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local mult = 10^idp
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return math.floor(num * mult + 0.5) / mult
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end
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return math.floor(num + 0.5)
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end
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function bitchange.bank.save()
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if not bitchange.bank.changes_made then
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return
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end
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local file = io.open(bitchange.bank.file_path, "w")
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file:write(tostring(bitchange.bank.exchange_worth))
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io.close(file)
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bitchange.bank.changes_made = false
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end
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local ttime = 0
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minetest.register_globalstep(function(t)
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ttime = ttime + t
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if ttime < 240 then --every 4min'
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return
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end
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bitchange.bank.save()
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ttime = 0
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end)
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minetest.register_on_shutdown(function()
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bitchange.bank.save()
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end)
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minetest.register_node("bitchange:bank", {
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description = "Bank",
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tiles = {"bitchange_bank_side.png", "bitchange_bank_side.png",
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"bitchange_bank_side.png", "bitchange_bank_side.png",
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"bitchange_bank_side.png", "bitchange_bank_front.png"},
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paramtype2 = "facedir",
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groups = {cracky=1, level=1, not_in_creative_inventory=1},
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sounds = default.node_sound_stone_defaults(),
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name())
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meta:set_string("infotext", "Bank (owned by "..
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meta:get_string("owner")..")")
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", "Bank (constructing)")
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meta:set_string("formspec", "")
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meta:set_string("owner", "")
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local inv = meta:get_inventory()
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inv:set_size("coins", 8*3)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos)
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if meta:get_string("owner") == player:get_player_name() then
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return meta:get_inventory():is_empty("coins")
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else
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return false
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end
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end,
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on_rightclick = function(pos, node, clicker, itemstack)
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local player_name = clicker:get_player_name()
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local view = 1
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bitchange.bank.players[player_name] = pos
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if clicker:get_player_control().aux1 then
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view = 2
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end
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minetest.show_formspec(player_name, "bitchange:bank_formspec", bitchange.bank.get_formspec(view, pos))
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if bitchange.has_access(meta:get_string("owner"), player:get_player_name()) then
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return count
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end
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return 0
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if bitchange.has_access(meta:get_string("owner"), player:get_player_name()) then
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return stack:get_count()
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end
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return 0
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if bitchange.has_access(meta:get_string("owner"), player:get_player_name()) then
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return stack:get_count()
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end
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return 0
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end,
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})
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@ -1,113 +0,0 @@
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-- Bank node for the mod: currency (by Dan Duncombe)
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-- default worth in "money" for 10 MineCoins
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bitchange.bank.exchange_worth = 8
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function bitchange.bank.get_formspec(number, pos)
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local formspec = ""
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local name = "nodemeta:"..pos.x..","..pos.y..","..pos.z
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if number == 1 then
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-- customer
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formspec = ("size[8,8]"..
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"label[0,0;Bank]"..
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"label[2,0;View reserve with (E) + (Right click)]"..
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"label[1,1;Current worth of a MineCoin:]"..
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"label[3,1.5;~ "..round(bitchange.bank.exchange_worth / 10, 2).." MineGeld]"..
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"button[2,3;3,1;sell10;Buy 10 MineCoins]"..
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"button[2,2;3,1;buy10;Sell 10 MineCoins]"..
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"list[current_player;main;0,4;8,4;]")
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elseif number == 2 then
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-- owner
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formspec = ("size[8,9;]"..
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"label[0,0;Bank]"..
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"label[1,0.5;Current MineCoin and MineGeld reserve: (editable by owner)]"..
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"list["..name..";coins;0,1;8,3;]"..
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"list[current_player;main;0,5;8,4;]")
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end
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return formspec
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end
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minetest.register_on_player_receive_fields(function(sender, formname, fields)
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if formname ~= "bitchange:bank_formspec" then
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return
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end
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local player_name = sender:get_player_name()
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if fields.quit then
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bitchange.bank.players[player_name] = nil
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return
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end
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if bitchange.bank.exchange_worth < 1 then
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bitchange.bank.exchange_worth = 1
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end
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local pos = bitchange.bank.players[player_name]
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local bank_inv = minetest.get_meta(pos):get_inventory()
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local player_inv = sender:get_inventory()
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local coin_stack = "bitchange:minecoin 10"
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local geld_stack = "currency:minegeld "
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local err_msg = false
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if fields.buy10 then
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local new_worth = bitchange.bank.exchange_worth * 0.995
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geld_stack = geld_stack..math.floor(new_worth + 0.5)
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if not player_inv:contains_item("main", coin_stack) then
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err_msg = "You do not have the needed MineCoins."
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end
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if not err_msg == "" then
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if not bank_inv:room_for_item("coins", coin_stack) then
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err_msg = "This bank has no space to buy more MineCoins."
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end
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end
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if not err_msg == "" then
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if not bank_inv:contains_item("coins", geld_stack) then
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err_msg = "This bank has no MineGeld ready to sell."
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end
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end
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if not err_msg == "" then
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if not player_inv:room_for_item("main", geld_stack) then
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err_msg = "You do not have enough space in your inventory."
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end
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end
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if not err_msg == "" then
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bitchange.bank.exchange_worth = new_worth
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bank_inv:remove_item("coins", geld_stack)
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player_inv:add_item("main", geld_stack)
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player_inv:remove_item("main", coin_stack)
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bank_inv:add_item("coins", coin_stack)
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bitchange.bank.changes_made = true
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err_msg = "Sold 10 MineCoins for "..math.floor(new_worth + 0.5).." MineGeld"
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end
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elseif fields.sell10 then
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local price = math.floor(bitchange.bank.exchange_worth + 0.5)
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geld_stack = geld_stack..price
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if not player_inv:contains_item("main", geld_stack) then
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err_msg = "You do not have the required money. ("..price.." x 1 MineGeld pieces)"
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end
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if not err_msg == "" then
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if not bank_inv:room_for_item("coins", geld_stack) then
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err_msg = "This bank has no space to buy more MineGeld."
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end
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end
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if not err_msg == "" then
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if not bank_inv:contains_item("coins", coin_stack) then
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err_msg = "This bank has no MineCoins ready to sell."
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end
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end
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if not err_msg == "" then
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if not player_inv:room_for_item("main", coin_stack) then
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err_msg = "You do not have enough space in your inventory."
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end
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end
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if not err_msg == "" then
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player_inv:remove_item("main", geld_stack)
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bank_inv:add_item("coins", geld_stack)
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bank_inv:remove_item("coins", coin_stack)
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player_inv:add_item("main", coin_stack)
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bitchange.bank.exchange_worth = bitchange.bank.exchange_worth * 1.005
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bitchange.bank.changes_made = true
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err_msg = "Bought 10 MineCoins for "..price.." MineGeld"
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end
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end
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if err_msg then
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minetest.chat_send_player(player_name, "Bank: "..err_msg)
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end
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end)
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@ -1,96 +0,0 @@
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-- Bank node for the mod: money (by kotolegokot)
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-- default worth in "money" for one MineCoin
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bitchange.bank.exchange_worth = 70.0
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function bitchange.bank.get_formspec(number, pos)
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local formspec = ""
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local name = "nodemeta:"..pos.x..","..pos.y..","..pos.z
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if number == 1 then
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-- customer
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formspec = ("size[8,8]"..
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"label[0,0;Bank]"..
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"label[2,0;View reserve with (E) + (Right click)]"..
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"label[1,1;Current worth of a MineCoin:]"..
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"label[3,1.5;~ "..round(bitchange.bank.exchange_worth, 4).." money]"..
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"button[2,3;3,1;sell10;Buy 10 MineCoins]"..
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"button[2,2;3,1;buy10;Sell 10 MineCoins]"..
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"list[current_player;main;0,4;8,4;]")
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elseif number == 2 then
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-- owner
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formspec = ("size[8,9;]"..
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"label[0,0;Bank]"..
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"label[1,0.5;Current MineCoin reserve: (editable by owner)]"..
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"list["..name..";coins;0,1;8,3;]"..
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"list[current_player;main;0,5;8,4;]")
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end
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return formspec
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end
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minetest.register_on_player_receive_fields(function(sender, formname, fields)
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if formname ~= "bitchange:bank_formspec" then
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return
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end
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local player_name = sender:get_player_name()
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if fields.quit then
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bitchange.bank.players[player_name] = nil
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return
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end
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if bitchange.bank.exchange_worth < 1 then
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bitchange.bank.exchange_worth = 1
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end
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local pos = bitchange.bank.players[player_name]
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local bank_inv = minetest.get_meta(pos):get_inventory()
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local player_inv = sender:get_inventory()
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local coin_stack = "bitchange:minecoin 10"
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local err_msg = false
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if fields.buy10 then
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local new_worth = bitchange.bank.exchange_worth / 1.0059
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if not player_inv:contains_item("main", coin_stack) then
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err_msg = "You do not have the needed MineCoins."
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end
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if not err_msg == "" then
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if not bank_inv:room_for_item("coins", coin_stack) then
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err_msg = "This bank has no space to buy more MineCoins."
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end
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end
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if not err_msg == "" then
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bitchange.bank.exchange_worth = bitchange.bank.exchange_worth / 1.0059
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local price = round(bitchange.bank.exchange_worth - 0.1, 1) * 10
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local cur_money = money.get_money(player_name)
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money.set_money(player_name, cur_money + price)
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player_inv:remove_item("main", coin_stack)
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bank_inv:add_item("coins", coin_stack)
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bitchange.bank.changes_made = true
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err_msg = "Sold 10 MineCoins for "..price.." money"
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end
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elseif fields.sell10 then
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local price = round(bitchange.bank.exchange_worth, 1) * 10
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local cur_money = money.get_money(player_name)
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if cur_money < price then
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err_msg = "You do not have the required money. ("..price.." money)"
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end
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if not err_msg == "" then
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if not bank_inv:contains_item("coins", coin_stack) then
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err_msg = "This bank has no MineCoins ready to sell."
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end
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end
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if not err_msg == "" then
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if not player_inv:room_for_item("main", coin_stack) then
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err_msg = "You do not have enough space in your inventory."
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end
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end
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if not err_msg == "" then
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money.set_money(player_name, cur_money - price)
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bank_inv:remove_item("coins", coin_stack)
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player_inv:add_item("main", coin_stack)
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bitchange.bank.exchange_worth = bitchange.bank.exchange_worth * 1.006
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bitchange.bank.changes_made = true
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err_msg = "Bought 10 MineCoins for "..price.." money"
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end
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end
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if err_msg then
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minetest.chat_send_player(player_name, "Bank: "..err_msg)
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end
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end)
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@ -1,95 +0,0 @@
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-- Bank node for the mod: money2 (by Bad Command)
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-- default worth in "cr" for one MineCoin
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bitchange.bank.exchange_worth = 70.0
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function bitchange.bank.get_formspec(number, pos)
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local formspec = ""
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local name = "nodemeta:"..pos.x..","..pos.y..","..pos.z
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if number == 1 then
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-- customer
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formspec = ("size[8,8]"..
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"label[0,0;Bank]"..
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"label[2,0;View reserve with (E) + (Right click)]"..
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"label[1,1;Current worth of a MineCoin:]"..
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"label[3,1.5;~ "..round(bitchange.bank.exchange_worth, 4).." cr]"..
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"button[2,3;3,1;sell10;Buy 10 MineCoins]"..
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"button[2,2;3,1;buy10;Sell 10 MineCoins]"..
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"list[current_player;main;0,4;8,4;]")
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elseif number == 2 then
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-- owner
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formspec = ("size[8,9;]"..
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"label[0,0;Bank]"..
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"label[1,0.5;Current MineCoin reserve: (editable by owner)]"..
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"list["..name..";coins;0,1;8,3;]"..
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"list[current_player;main;0,5;8,4;]")
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end
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return formspec
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end
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minetest.register_on_player_receive_fields(function(sender, formname, fields)
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if formname ~= "bitchange:bank_formspec" then
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return
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end
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local player_name = sender:get_player_name()
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if fields.quit then
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bitchange.bank.players[player_name] = nil
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return
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end
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if bitchange.bank.exchange_worth < 1 then
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bitchange.bank.exchange_worth = 1
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end
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local pos = bitchange.bank.players[player_name]
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local bank_inv = minetest.get_meta(pos):get_inventory()
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local player_inv = sender:get_inventory()
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local coin_stack = "bitchange:minecoin 10"
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local err_msg = false
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if fields.buy10 then
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local new_worth = bitchange.bank.exchange_worth / 1.0059
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if not player_inv:contains_item("main", coin_stack) then
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err_msg = "You do not have the needed MineCoins."
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end
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if not err_msg == "" then
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if not bank_inv:room_for_item("coins", coin_stack) then
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err_msg = "This bank has no space to buy more MineCoins."
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end
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end
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if not err_msg == "" then
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bitchange.bank.exchange_worth = bitchange.bank.exchange_worth / 1.0059
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local cur_money = money.get(player_name, amount)
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money.set(player_name, cur_money + price)
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player_inv:remove_item("main", coin_stack)
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bank_inv:add_item("coins", coin_stack)
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bitchange.bank.changes_made = true
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err_msg = "Sold 10 MineCoins for "..price.." cr"
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end
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elseif fields.sell10 then
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local price = round(bitchange.bank.exchange_worth, 1) * 10
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local cur_money = money.get_money(player_name)
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if cur_money < price then
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err_msg = "You do not have the required money. ("..price.." cr)"
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end
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if not err_msg == "" then
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if not bank_inv:contains_item("coins", coin_stack) then
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err_msg = "This bank has no MineCoins ready to sell."
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end
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end
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if not err_msg == "" then
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if not player_inv:room_for_item("main", coin_stack) then
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err_msg = "You do not have enough space in your inventory."
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end
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end
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if not err_msg == "" then
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money.set(player_name, cur_money - price)
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bank_inv:remove_item("coins", coin_stack)
|
||||
player_inv:add_item("main", coin_stack)
|
||||
bitchange.bank.exchange_worth = bitchange.bank.exchange_worth * 1.006
|
||||
bitchange.bank.changes_made = true
|
||||
err_msg = "Bought 10 MineCoins for "..price.." cr"
|
||||
end
|
||||
end
|
||||
if err_msg then
|
||||
minetest.chat_send_player(player_name, "Bank: "..err_msg)
|
||||
end
|
||||
end)
|
|
@ -9,11 +9,6 @@ bitchange.enable_warehouse = false
|
|||
bitchange.enable_toolrepair = true
|
||||
bitchange.enable_donationbox = true
|
||||
|
||||
-- Set this variable to false if you have a supported currency enabled
|
||||
-- and if you want to disable the exchanging/converting point - the bank
|
||||
-- Supported: money (by kotolegokot), money2 (by Bad Command), currency (by Dan Duncombe)
|
||||
bitchange.enable_bank = false
|
||||
|
||||
-- Converting other ores to MineCoins
|
||||
-- Tin moreores
|
||||
-- Zinc technic_worldgen
|
||||
|
|
|
@ -1,9 +1,6 @@
|
|||
default
|
||||
moreores?
|
||||
pipeworks?
|
||||
quartz?
|
||||
technic_worldgen?
|
||||
wrench?
|
||||
quartz?
|
||||
pipeworks?
|
||||
money?
|
||||
money2?
|
||||
currency?
|
15
init.lua
15
init.lua
|
@ -37,21 +37,6 @@ end
|
|||
if bitchange.enable_donationbox then
|
||||
dofile(bitchange.mod_path.."/donationbox.lua")
|
||||
end
|
||||
if bitchange.enable_bank then
|
||||
local loaded_bank = false
|
||||
for i, v in ipairs({"money", "money2", "currency"}) do
|
||||
if minetest.get_modpath(v) then
|
||||
loaded_bank = v
|
||||
break
|
||||
end
|
||||
end
|
||||
if loaded_bank then
|
||||
dofile(bitchange.mod_path.."/bank.lua")
|
||||
bitchange.bank.file_path = world_path.."/bitchange_bank_"..loaded_bank
|
||||
dofile(bitchange.mod_path.."/bank_"..loaded_bank..".lua")
|
||||
minetest.log("action", "[BitChange] Bank loaded: "..loaded_bank)
|
||||
end
|
||||
end
|
||||
|
||||
if not minetest.setting_getbool("creative_mode") and bitchange.initial_give > 0 then
|
||||
-- Giving initial money
|
||||
|
|
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Reference in New Issue
Block a user