bonemeal/README.md

106 lines
2.6 KiB
Markdown
Raw Normal View History

2023-03-27 12:01:32 +02:00
# Bonemeal
**Name**: `bonemeal`
2017-01-17 22:10:42 +01:00
This mod adds four new items into the game, bones which can be dug from normal
2023-03-27 12:01:32 +02:00
dirt which can be made into bonemeal, mulch which is is crafted using a tree
and 8x leaves, and fertiliser which is a mixture of them both.
2017-01-17 22:10:42 +01:00
2023-03-27 12:01:32 +02:00
Each item can be used on saplings and crops for a chance to grow them quicker
as well as dirt which will generate random grass, flowers or whichever
decoration is registered.
2023-03-27 12:01:32 +02:00
Mulch has a strength of 1, Bonemeal 2 and Fertiliser 3. This means the stronger
the item, the more chance of growing saplings in low light, making crops sprout
quicker or simply decorate a larger area with grass and flowers.
2017-01-17 22:10:42 +01:00
2023-03-27 12:01:32 +02:00
The [`api.txt`](https://notabug.org/TenPlus1/bonemeal/src/master/api.txt)
document shows how to add your own saplings, crops and grasses to the list by
using one of the 3 commands included and the mod.lua file gives you many
examples by using some of the popular mods available.
2017-01-17 22:10:42 +01:00
2017-01-18 10:39:55 +01:00
https://forum.minetest.net/viewtopic.php?f=9&t=16446
2017-01-17 22:10:42 +01:00
2023-03-27 12:01:32 +02:00
**Lucky Blocks**: 6
## Changelog
### Version 0.1
* Initial release
### Version 0.2
* Added global `on_use` function for bonemeal growth
### Version 0.3
* Added strength to `on_use` global for new items (mulch and fertiliser)
### Version 0.4
* Added `Intllib` support and `fr.txt` file for French translation.
### Version 0.5
* Added support for default bush and acacia bush saplings
### Version 0.6
* Using newer functions. This means Minetest 0.4.16 and above needed to run
### Version 0.7
* Can be used on papyrus and cactus now
* Added coral recipe
* API addition
### Version 0.8
* Added support for farming redo's new garlic
* Added pepper and onion crops
### Version 0.9
* Added support for farming redo's pea and beetroot crops
* Checks for `place_param`
### Version 1.0
* `add_deco()` now adds to existing item list while `set_deco()` replaces item
list (thanks `h-v-smacker`)
### Version 1.1
* Added `{can_bonemeal=1}` group for special nodes
### Version 1.2
* Added support for Minetest 5.0 cactus seedling, blueberry bush sapling and
emergent jungle tree saplings, additional flowers and pine bush sapling
### Version 1.3
* Added ability to craft dye from mulch, bonemeal and fertiliser (thanks
`orbea`)
### Version 1.4
* Added support for fern saplings from `plantlife` mod (thanks `nixnoxus`)
### Version 1.5
* Added support for farming redo's asparagus, eggplant, spinach
### Version 1.6
* Added helper function for position and protection check
* Added ginger support
2023-05-08 18:47:32 +02:00
* Added moretrees poplar sapling
### Version 1.7
* Added farming redo's barley, hemp, rye, oat, mint, sunflower, rice seeds
* Added Everness saplings
* Update readme