2017-01-17 22:10:42 +01:00
|
|
|
Bonemeal mod [bonemeal]
|
|
|
|
|
2017-01-18 16:53:26 +01:00
|
|
|
This mod adds four new items into the game, bones which can be dug from normal
|
|
|
|
dirt which can be made into bonemeal, mulch which is is crafted using a tree and
|
|
|
|
8x leaves, and fertiliser which is a mixture of them both.
|
2017-01-17 22:10:42 +01:00
|
|
|
|
2017-01-18 16:53:26 +01:00
|
|
|
Each item can be used on saplings and crops for a chance to grow them quicker as
|
|
|
|
well as dirt which will generate random grass, flowers or whichever decoration
|
|
|
|
is registered.
|
|
|
|
|
|
|
|
Mulch has a strength of 1, Bonemeal 2 and Fertiliser 3 which means the stronger
|
|
|
|
the item, the more chance of growing saplings in low light, making crops sprout
|
|
|
|
quicker or simply decorate a larger area with grass and flowers.
|
2017-01-17 22:10:42 +01:00
|
|
|
|
|
|
|
The api.txt document shows how to add your own saplings, crops and grasses to
|
|
|
|
the list by using one of the 3 commands included and the mod.lua file gives you
|
|
|
|
many examples by using some of the popular mods available.
|
|
|
|
|
2017-01-18 10:39:55 +01:00
|
|
|
https://forum.minetest.net/viewtopic.php?f=9&t=16446
|
2017-01-17 22:10:42 +01:00
|
|
|
|
|
|
|
Changelog:
|
|
|
|
|
|
|
|
- 0.1 - Initial release
|
2017-01-18 11:46:44 +01:00
|
|
|
- 0.2 - Added global on_use function for bonemeal growth
|
2017-10-09 13:16:07 +02:00
|
|
|
- 0.3 - Added strength to on_use global for new items (mulch and fertiliser)
|
2017-05-19 16:05:54 +02:00
|
|
|
- 0.4 - Added Intllib support and fr.txt file
|
2017-07-24 21:07:13 +02:00
|
|
|
- 0.5 - Added support for default bush and acacia bush saplings
|
2017-10-09 13:16:07 +02:00
|
|
|
- 0.6 - Using newer functions, Minetest 0.4.16 and above needed to run
|
2017-07-24 21:17:20 +02:00
|
|
|
|
|
|
|
Lucky Blocks: 2
|