diff --git a/init.lua b/init.lua index 3bd5c80..9681362 100644 --- a/init.lua +++ b/init.lua @@ -6,11 +6,9 @@ local min, max, random = math.min, math.max, math.random -- translation support -local S +local S = function(s) return s end -- default boilerplate function if minetest.get_translator ~= nil then S = minetest.get_translator("bonemeal") -- 5.x translation function -else -- boilerplate function - S = function(s) return s end end diff --git a/mods.lua b/mods.lua index 6fe1d06..df736ae 100644 --- a/mods.lua +++ b/mods.lua @@ -183,8 +183,7 @@ end if minetest.get_modpath("dye") then - local bonemeal_dyes = { - bonemeal = "white", fertiliser = "green", mulch = "brown"} + local bonemeal_dyes = {bonemeal = "white", fertiliser = "green", mulch = "brown"} for mat, dye in pairs(bonemeal_dyes) do @@ -246,14 +245,14 @@ if minetest.get_modpath("df_primordial_items") then local function mush_fix(pos) minetest.set_node(pos, {name = "air"}) mapgen_helper.place_schematic(pos, - df_primordial_items.get_primordial_mushroom(), (math.random(1,4)-1)*90) + df_primordial_items.get_primordial_mushroom(), (math.random(4) - 1) * 90) end local function fern_fix(pos) minetest.set_node(pos, {name = "air"}) local rotations = {0, 90, 180, 270} mapgen_helper.place_schematic(pos, - df_primordial_items.get_fern_schematic(), rotations[math.random(1,#rotations)]) + df_primordial_items.get_fern_schematic(), rotations[math.random(#rotations)]) end local function blood_fix(pos) @@ -262,9 +261,9 @@ if minetest.get_modpath("df_primordial_items") then bonemeal:add_sapling({ {"df_primordial_items:jungle_mushroom_sapling", - df_primordial_items.spawn_jungle_mushroom, "soil", true}, + df_primordial_items.spawn_jungle_mushroom, "soil", true}, {"df_primordial_items:jungletree_sapling", - df_primordial_items.spawn_jungle_tree, "soil", true}, + df_primordial_items.spawn_jungle_tree, "soil", true}, {"df_primordial_items:mush_sapling", mush_fix, "soil", true}, {"df_primordial_items:fern_sapling", fern_fix, "soil", true}, {"df_trees:blood_thorn", blood_fix, "sand", true}