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README.md
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README.md
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Bonemeal mod [bonemeal]
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# Bonemeal
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**Name**: `bonemeal`
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This mod adds four new items into the game, bones which can be dug from normal
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This mod adds four new items into the game, bones which can be dug from normal
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dirt which can be made into bonemeal, mulch which is is crafted using a tree and
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dirt which can be made into bonemeal, mulch which is is crafted using a tree
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8x leaves, and fertiliser which is a mixture of them both.
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and 8x leaves, and fertiliser which is a mixture of them both.
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Each item can be used on saplings and crops for a chance to grow them quicker as
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Each item can be used on saplings and crops for a chance to grow them quicker
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well as dirt which will generate random grass, flowers or whichever decoration
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as well as dirt which will generate random grass, flowers or whichever
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is registered.
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decoration is registered.
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Mulch has a strength of 1, Bonemeal 2 and Fertiliser 3 which means the stronger
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Mulch has a strength of 1, Bonemeal 2 and Fertiliser 3. This means the stronger
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the item, the more chance of growing saplings in low light, making crops sprout
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the item, the more chance of growing saplings in low light, making crops sprout
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quicker or simply decorate a larger area with grass and flowers.
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quicker or simply decorate a larger area with grass and flowers.
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The api.txt document shows how to add your own saplings, crops and grasses to
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The [`api.txt`](https://notabug.org/TenPlus1/bonemeal/src/master/api.txt)
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the list by using one of the 3 commands included and the mod.lua file gives you
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document shows how to add your own saplings, crops and grasses to the list by
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many examples by using some of the popular mods available.
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using one of the 3 commands included and the mod.lua file gives you many
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examples by using some of the popular mods available.
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https://forum.minetest.net/viewtopic.php?f=9&t=16446
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https://forum.minetest.net/viewtopic.php?f=9&t=16446
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Changelog:
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**Lucky Blocks**: 6
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- 0.1 - Initial release
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## Changelog
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- 0.2 - Added global on_use function for bonemeal growth
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- 0.3 - Added strength to on_use global for new items (mulch and fertiliser)
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- 0.4 - Added Intllib support and fr.txt file
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- 0.5 - Added support for default bush and acacia bush saplings
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- 0.6 - Using newer functions, Minetest 0.4.16 and above needed to run
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- 0.7 - Can be used on papyrus and cactus now, added coral recipe, api addition
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- 0.8 - Added support for farming redo's new garlic, pepper and onion crops
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- 0.9 - Added support for farming redo's pea and beetroot crops, checks for place_param
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- 1.0 - add_deco() now adds to existing item list while set_deco() replaces item list (thanks h-v-smacker)
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- 1.1 - Added {can_bonemeal=1} group for special nodes
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- 1.2 - Added support for minetest 5.0 cactus seedling, blueberry bush sapling and emergent jungle tree saplings, additional flowers and pine bush sapling.
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- 1.3 - Ability to craft dye from mulch, bonemeal and fertiliser (thanks orbea)
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- 1.4 - Add support for fern saplings from plantlife mod (thanks nixnoxus)
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- 1.5 - Add support for farming redo's asparagus, eggplant, spinach
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- 1.6 - Add helper function for position and protection check, add ginger support
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Lucky Blocks: 6
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### Version 0.1
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* Initial release
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### Version 0.2
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* Added global `on_use` function for bonemeal growth
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### Version 0.3
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* Added strength to `on_use` global for new items (mulch and fertiliser)
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### Version 0.4
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* Added `Intllib` support and `fr.txt` file for French translation.
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### Version 0.5
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* Added support for default bush and acacia bush saplings
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### Version 0.6
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* Using newer functions. This means Minetest 0.4.16 and above needed to run
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### Version 0.7
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* Can be used on papyrus and cactus now
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* Added coral recipe
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* API addition
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### Version 0.8
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* Added support for farming redo's new garlic
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* Added pepper and onion crops
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### Version 0.9
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* Added support for farming redo's pea and beetroot crops
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* Checks for `place_param`
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### Version 1.0
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* `add_deco()` now adds to existing item list while `set_deco()` replaces item
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list (thanks `h-v-smacker`)
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### Version 1.1
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* Added `{can_bonemeal=1}` group for special nodes
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### Version 1.2
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* Added support for Minetest 5.0 cactus seedling, blueberry bush sapling and
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emergent jungle tree saplings, additional flowers and pine bush sapling
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### Version 1.3
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* Added ability to craft dye from mulch, bonemeal and fertiliser (thanks
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`orbea`)
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### Version 1.4
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* Added support for fern saplings from `plantlife` mod (thanks `nixnoxus`)
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### Version 1.5
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* Added support for farming redo's asparagus, eggplant, spinach
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### Version 1.6
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* Added helper function for position and protection check
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* Added ginger support
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