1
0
镜像自地址 https://codeberg.org/tenplus1/bonemeal.git 已同步 2025-10-18 00:45:21 +02:00

nil checks for grass and decoration lists

这个提交包含在:
TenPlus1
2019-10-05 10:12:10 +01:00
父节点 5949d15726
当前提交 c621448df3

查看文件

@@ -266,10 +266,12 @@ local function check_soil(pos, nodename, strength)
if math.random(1, 5) == 5 then
-- place random decoration (rare)
nod = decor[math.random(1, (#decor or 1))] or ""
local dnum = #decor or 1
nod = decor[math.random(1, dnum)] or ""
else
-- place random grass (common)
nod = #grass > 0 and grass[math.random(1, #grass)] or ""
local dgra = #grass or 1
nod = #grass > 0 and grass[math.random(1, dgra)] or ""
end
if nod and nod ~= "" then