mirror of
https://codeberg.org/tenplus1/bonemeal.git
synced 2025-07-12 05:10:29 +02:00
change minetest. to core.
This commit is contained in:
74
mods.lua
74
mods.lua
@ -1,9 +1,9 @@
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-- craft bones from animalmaterials into bonemeal
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if minetest.get_modpath("animalmaterials") then
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if core.get_modpath("animalmaterials") then
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minetest.register_craft({
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core.register_craft({
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output = "bonemeal:bonemeal 2",
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recipe = {{"animalmaterials:bone"}}
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})
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@ -11,13 +11,13 @@ end
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-- default additions
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if minetest.get_modpath("default") then
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if core.get_modpath("default") then
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-- saplings
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local function pine_grow(pos)
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if minetest.find_node_near(pos, 1,
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if core.find_node_near(pos, 1,
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{"default:snow", "default:snowblock", "default:dirt_with_snow"}) then
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default.grow_new_snowy_pine_tree(pos)
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@ -27,11 +27,11 @@ if minetest.get_modpath("default") then
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end
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local function cactus_grow(pos)
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default.grow_cactus(pos, minetest.get_node(pos))
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default.grow_cactus(pos, core.get_node(pos))
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end
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local function papyrus_grow(pos)
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default.grow_papyrus(pos, minetest.get_node(pos))
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default.grow_papyrus(pos, core.get_node(pos))
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end
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bonemeal:add_sapling({
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@ -65,9 +65,9 @@ if minetest.get_modpath("default") then
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local flowers = {}
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-- add flowers from other mods
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minetest.after(0.1, function()
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core.after(0.1, function()
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for node, def in pairs(minetest.registered_nodes) do
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for node, def in pairs(core.registered_nodes) do
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if def.groups
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and def.groups.flower
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@ -155,7 +155,7 @@ end
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-- ethereal crops, saplings and grass
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if minetest.get_modpath("ethereal") then
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if core.get_modpath("ethereal") then
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bonemeal:add_crop({
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{"ethereal:strawberry_", 8},
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@ -203,12 +203,12 @@ end
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-- moretrees saplings
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if minetest.get_modpath("moretrees") then
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if core.get_modpath("moretrees") then
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-- special fir check for snow
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local function fir_grow(pos)
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if minetest.find_node_near(pos, 1,
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if core.find_node_near(pos, 1,
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{"default:snow", "default:snowblock", "default:dirt_with_snow"}) then
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moretrees.grow_fir_snow(pos)
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@ -239,7 +239,7 @@ end
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-- technic rubber tree
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if minetest.get_modpath("technic_worldgen") then
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if core.get_modpath("technic_worldgen") then
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bonemeal:add_sapling({
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{"moretrees:rubber_tree_sapling", technic.rubber_tree_model, "soil"}
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@ -248,14 +248,14 @@ end
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-- caverealms mushroom
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if minetest.get_modpath("caverealms") then
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if core.get_modpath("caverealms") then
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local fil = minetest.get_modpath("caverealms") .. "/schematics/shroom.mts"
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local fil = core.get_modpath("caverealms") .. "/schematics/shroom.mts"
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local add_shroom = function(pos)
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minetest.swap_node(pos, {name = "air"})
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core.swap_node(pos, {name = "air"})
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minetest.place_schematic(
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core.place_schematic(
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{x = pos.x - 5, y = pos.y, z = pos.z - 5}, fil, 0, nil, false)
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end
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@ -266,7 +266,7 @@ end
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-- ferns
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if minetest.get_modpath("ferns") then
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if core.get_modpath("ferns") then
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local function y_func(grow_func)
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return function(pos)
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@ -286,7 +286,7 @@ end
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-- dryplants sapling
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if minetest.get_modpath("dryplants") then
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if core.get_modpath("dryplants") then
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bonemeal:add_sapling({
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{"dryplants:reedmace_sapling", y_func(abstract_dryplants.grow_reedmace), "soil"}
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@ -295,13 +295,13 @@ end
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-- add bonemeal dyes
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if minetest.get_modpath("dye") then
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if core.get_modpath("dye") then
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local bonemeal_dyes = {bonemeal = "white", fertiliser = "green", mulch = "brown"}
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for mat, dye in pairs(bonemeal_dyes) do
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minetest.register_craft({
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core.register_craft({
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output = "dye:" .. dye .. " 4",
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recipe = {
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{"bonemeal:" .. mat}
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@ -312,34 +312,34 @@ end
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-- df_trees saplings
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if minetest.get_modpath("df_trees") then
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if core.get_modpath("df_trees") then
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local function spore_tree_fix(pos)
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minetest.remove_node(pos) ; df_trees.spawn_spore_tree(pos)
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core.remove_node(pos) ; df_trees.spawn_spore_tree(pos)
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end
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local function fungiwood_fix(pos)
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minetest.remove_node(pos) ; df_trees.spawn_fungiwood(pos)
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core.remove_node(pos) ; df_trees.spawn_fungiwood(pos)
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end
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local function tunnel_fix(pos)
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minetest.remove_node(pos) ; df_trees.spawn_tunnel_tube(pos)
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core.remove_node(pos) ; df_trees.spawn_tunnel_tube(pos)
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end
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local function black_cap_fix(pos)
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minetest.remove_node(pos) ; df_trees.spawn_black_cap(pos)
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core.remove_node(pos) ; df_trees.spawn_black_cap(pos)
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end
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local function goblin_cap_fix(pos)
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minetest.remove_node(pos) ; df_trees.spawn_goblin_cap(pos)
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core.remove_node(pos) ; df_trees.spawn_goblin_cap(pos)
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end
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local function tower_cap_fix(pos)
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minetest.remove_node(pos) ; df_trees.spawn_tower_cap(pos)
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core.remove_node(pos) ; df_trees.spawn_tower_cap(pos)
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end
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local function nether_cap_fix(pos)
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minetest.remove_node(pos) ; df_trees.spawn_nether_cap(pos)
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core.remove_node(pos) ; df_trees.spawn_nether_cap(pos)
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end
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bonemeal:add_sapling({
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@ -356,7 +356,7 @@ end
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-- df_farming crops
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if minetest.get_modpath("df_farming") then
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if core.get_modpath("df_farming") then
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bonemeal:add_crop({
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{"df_farming:cave_wheat_", 8, "df_farming:cave_wheat_seed", true},
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@ -370,23 +370,23 @@ end
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-- df_primordial saplings and plants
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if minetest.get_modpath("df_primordial_items") then
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if core.get_modpath("df_primordial_items") then
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local function mush_fix(pos)
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minetest.set_node(pos, {name = "air"})
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core.set_node(pos, {name = "air"})
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mapgen_helper.place_schematic(pos,
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df_primordial_items.get_primordial_mushroom(), (math.random(4) - 1) * 90)
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end
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local function fern_fix(pos)
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minetest.set_node(pos, {name = "air"})
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core.set_node(pos, {name = "air"})
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local rotations = {0, 90, 180, 270}
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mapgen_helper.place_schematic(pos,
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df_primordial_items.get_fern_schematic(), rotations[math.random(#rotations)])
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end
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local function blood_fix(pos)
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df_trees.grow_blood_thorn(pos, minetest.get_node(pos))
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df_trees.grow_blood_thorn(pos, core.get_node(pos))
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end
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bonemeal:add_sapling({
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@ -440,7 +440,7 @@ end
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-- everness saplings
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if minetest.get_modpath("everness") then
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if core.get_modpath("everness") then
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bonemeal:add_sapling({
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{"everness:baobab_sapling", Everness.grow_baobab_tree, "soil"},
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@ -460,16 +460,16 @@ end
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-- bush classic fruit
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if minetest.get_modpath("bushes_classic") then
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if core.get_modpath("bushes_classic") then
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local function grow_bush(pos)
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local meta = minetest.get_meta(pos)
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local meta = core.get_meta(pos)
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local bush_name = meta:get_string("bush_type")
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-- only change if meta found
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if meta and bush_name then
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minetest.swap_node(pos, {name = "bushes:" .. bush_name .. "_bush"})
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core.swap_node(pos, {name = "bushes:" .. bush_name .. "_bush"})
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end
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end
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