-- craft bones from animalmaterials into bonemeal if minetest.get_modpath("animalmaterials") then minetest.register_craft({ output = "bonemeal:bonemeal 2", recipe = {{"animalmaterials:bone"}} }) end if minetest.get_modpath("default") then -- saplings local function pine_grow(pos) if minetest.find_node_near(pos, 1, {"default:snow", "default:snowblock", "default:dirt_with_snow"}) then default.grow_new_snowy_pine_tree(pos) else default.grow_new_pine_tree(pos) end end local function cactus_grow(pos) default.grow_cactus(pos, minetest.get_node(pos)) end local function papyrus_grow(pos) default.grow_papyrus(pos, minetest.get_node(pos)) end bonemeal:add_sapling({ {"default:sapling", default.grow_new_apple_tree, "soil"}, {"default:junglesapling", default.grow_new_jungle_tree, "soil"}, {"default:emergent_jungle_sapling", default.grow_new_emergent_jungle_tree, "soil"}, {"default:acacia_sapling", default.grow_new_acacia_tree, "soil"}, {"default:aspen_sapling", default.grow_new_aspen_tree, "soil"}, {"default:pine_sapling", pine_grow, "soil"}, {"default:bush_sapling", default.grow_bush, "soil"}, {"default:acacia_bush_sapling", default.grow_acacia_bush, "soil"}, {"default:large_cactus_seedling", default.grow_large_cactus, "sand"}, {"default:blueberry_bush_sapling", default.grow_blueberry_bush, "soil"}, {"default:pine_bush_sapling", default.grow_pine_bush, "soil"}, {"default:cactus", cactus_grow, "sand"}, {"default:papyrus", papyrus_grow, "soil"} }) -- decoration local green_grass = { "default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5", "", "" } local dry_grass = { "default:dry_grass_2", "default:dry_grass_3", "default:dry_grass_4", "default:dry_grass_5", "", "" } local flowers = {} minetest.after(0.1, function() for node, def in pairs(minetest.registered_nodes) do if def.groups and def.groups.flower and not node:find("waterlily") and not node:find("seaweed") and not node:find("xdecor:potted_") and not node:find("df_farming:") then flowers[#flowers + 1] = node end end end) bonemeal:add_deco({ {"default:dirt", bonemeal.green_grass, flowers}, {"default:dirt_with_grass", green_grass, flowers}, {"default:dry_dirt", dry_grass, {}}, {"default:dry_dirt_with_dry_grass", dry_grass, {}}, {"default:dirt_with_dry_grass", dry_grass, flowers}, {"default:sand", {}, {"default:dry_shrub", "", "", ""} }, {"default:desert_sand", {}, {"default:dry_shrub", "", "", ""} }, {"default:silver_sand", {}, {"default:dry_shrub", "", "", ""} }, {"default:dirt_with_rainforest_litter", {}, {"default:junglegrass", "", "", ""}} }) end if farming then bonemeal:add_crop({ {"farming:cotton_", 8, "farming:seed_cotton"}, {"farming:wheat_", 8, "farming:seed_wheat"} }) end if farming and farming.mod and farming.mod == "redo" then bonemeal:add_crop({ {"farming:tomato_", 8}, {"farming:corn_", 8}, {"farming:melon_", 8}, {"farming:pumpkin_", 8}, {"farming:beanpole_", 5}, {"farming:blueberry_", 4}, {"farming:raspberry_", 4}, {"farming:carrot_", 8}, {"farming:cocoa_", 4}, {"farming:coffee_", 5}, {"farming:cucumber_", 4}, {"farming:potato_", 4}, {"farming:grapes_", 8}, {"farming:rhubarb_", 4}, {"farming:barley_", 8, "farming:seed_barley"}, {"farming:hemp_", 8, "farming:seed_hemp"}, {"farming:chili_", 8}, {"farming:garlic_", 5}, {"farming:onion_", 5}, {"farming:pepper_", 7}, {"farming:pineapple_", 8}, {"farming:pea_", 5}, {"farming:beetroot_", 5}, {"farming:rye_", 8, "farming:seed_rye"}, {"farming:oat_", 8, "farming:seed_oat"}, {"farming:rice_", 8, "farming:seed_rice"}, {"farming:mint_", 4, "farming:seed_mint"}, {"farming:cabbage_", 6}, {"farming:lettuce_", 5}, {"farming:blackberry_", 4}, {"farming:vanilla_", 8}, {"farming:soy_", 7}, {"farming:artichoke_", 5}, {"farming:parsley_", 3}, {"farming:sunflower_", 8, "farming:seed_sunflower"}, {"farming:asparagus_", 5}, {"farming:eggplant_", 4}, {"farming:spinach_", 4}, {"farming:ginger_", 4}, {"ethereal:strawberry_", 8} }) end if minetest.get_modpath("ethereal") then bonemeal:add_crop({ {"ethereal:strawberry_", 8}, {"ethereal:onion_", 5} }) bonemeal:add_sapling({ {"ethereal:palm_sapling", ethereal.grow_palm_tree, "soil"}, {"ethereal:palm_sapling", ethereal.grow_palm_tree, "sand"}, {"ethereal:yellow_tree_sapling", ethereal.grow_yellow_tree, "soil"}, {"ethereal:big_tree_sapling", ethereal.grow_big_tree, "soil"}, {"ethereal:banana_tree_sapling", ethereal.grow_banana_tree, "soil"}, {"ethereal:frost_tree_sapling", ethereal.grow_frost_tree, "soil"}, {"ethereal:mushroom_sapling", ethereal.grow_mushroom_tree, "soil"}, {"ethereal:willow_sapling", ethereal.grow_willow_tree, "soil"}, {"ethereal:redwood_sapling", ethereal.grow_redwood_tree, "soil"}, {"ethereal:giant_redwood_sapling", ethereal.grow_giant_redwood_tree, "soil"}, {"ethereal:orange_tree_sapling", ethereal.grow_orange_tree, "soil"}, {"ethereal:bamboo_sprout", ethereal.grow_bamboo_tree, "soil"}, {"ethereal:birch_sapling", ethereal.grow_birch_tree, "soil"}, {"ethereal:sakura_sapling", ethereal.grow_sakura_tree, "soil"}, {"ethereal:lemon_tree_sapling", ethereal.grow_lemon_tree, "soil"}, {"ethereal:olive_tree_sapling", ethereal.grow_olive_tree, "soil"}, {"ethereal:basandra_bush_sapling", ethereal.grow_basandra_bush, "soil"} }) local grass = {"default:grass_3", "default:grass_4", "default:grass_5", ""} bonemeal:add_deco({ {"ethereal:crystal_dirt", {"ethereal:crystalgrass", "", "", "", ""}, {}}, {"ethereal:fiery_dirt", {"ethereal:dry_shrub", "", "", "", ""}, {}}, {"ethereal:prairie_dirt", grass, {"flowers:dandelion_white", "flowers:dandelion_yellow", "flowers:geranium", "flowers:rose", "flowers:tulip", "flowers:viola", "ethereal:strawberry_7"}}, {"ethereal:gray_dirt", {}, {"ethereal:snowygrass", "", ""}}, {"ethereal:cold_dirt", {}, {"ethereal:snowygrass", "", ""}}, {"ethereal:mushroom_dirt", {}, {"flowers:mushroom_red", "flowers:mushroom_brown", "ethereal:spore_grass", "ethereal:spore_grass", "", "", ""}}, {"ethereal:jungle_dirt", grass, {"default:junglegrass", "", "", ""}}, {"ethereal:grove_dirt", grass, {"ethereal:fern", "", "", ""}}, {"ethereal:bamboo_dirt", grass, {}} }) end if minetest.get_modpath("moretrees") then -- special fir check for snow local function fir_grow(pos) if minetest.find_node_near(pos, 1, {"default:snow", "default:snowblock", "default:dirt_with_snow"}) then moretrees.grow_fir_snow(pos) else moretrees.grow_fir(pos) end end bonemeal:add_sapling({ {"moretrees:beech_sapling", moretrees.spawn_beech_object, "soil"}, {"moretrees:apple_tree_sapling", moretrees.spawn_apple_tree_object, "soil"}, {"moretrees:oak_sapling", moretrees.spawn_oak_object, "soil"}, {"moretrees:sequoia_sapling", moretrees.spawn_sequoia_object, "soil"}, {"moretrees:birch_sapling", moretrees.grow_birch, "soil"}, {"moretrees:palm_sapling", moretrees.spawn_palm_object, "soil"}, {"moretrees:palm_sapling", moretrees.spawn_palm_object, "sand"}, {"moretrees:date_palm_sapling", moretrees.spawn_date_palm_object, "soil"}, {"moretrees:date_palm_sapling", moretrees.spawn_date_palm_object, "sand"}, {"moretrees:spruce_sapling", moretrees.grow_spruce, "soil"}, {"moretrees:cedar_sapling", moretrees.spawn_cedar_object, "soil"}, {"moretrees:poplar_sapling", moretrees.spawn_poplar_object, "soil"}, {"moretrees:poplar_small_sapling", moretrees.spawn_poplar_small_object, "soil"}, {"moretrees:willow_sapling", moretrees.spawn_willow_object, "soil"}, {"moretrees:rubber_tree_sapling", moretrees.spawn_rubber_tree_object, "soil"}, {"moretrees:fir_sapling", fir_grow, "soil"} }) elseif minetest.get_modpath("technic_worldgen") then bonemeal:add_sapling({ {"moretrees:rubber_tree_sapling", technic.rubber_tree_model, "soil"} }) end if minetest.get_modpath("caverealms") then local fil = minetest.get_modpath("caverealms") .. "/schematics/shroom.mts" local add_shroom = function(pos) minetest.swap_node(pos, {name = "air"}) minetest.place_schematic( {x = pos.x - 5, y = pos.y, z = pos.z - 5}, fil, 0, nil, false) end bonemeal:add_sapling({ {"caverealms:mushroom_sapling", add_shroom, "soil"} }) end local function y_func(grow_func) return function(pos) grow_func({x = pos.x, y = pos.y - 1, z = pos.z}) end end if minetest.get_modpath("ferns") then bonemeal:add_sapling({ {"ferns:sapling_giant_tree_fern", y_func(abstract_ferns.grow_giant_tree_fern), "soil"}, {"ferns:sapling_giant_tree_fern", y_func(abstract_ferns.grow_giant_tree_fern), "sand"}, {"ferns:sapling_tree_fern", y_func(abstract_ferns.grow_tree_fern), "soil"} }) end if minetest.get_modpath("dryplants") then bonemeal:add_sapling({ {"dryplants:reedmace_sapling", y_func(abstract_dryplants.grow_reedmace), "soil"} }) end if minetest.get_modpath("dye") then local bonemeal_dyes = {bonemeal = "white", fertiliser = "green", mulch = "brown"} for mat, dye in pairs(bonemeal_dyes) do minetest.register_craft({ output = "dye:" .. dye .. " 4", recipe = { {"bonemeal:" .. mat} }, }) end end if minetest.get_modpath("df_trees") then local function spore_tree_fix(pos) minetest.set_node(pos, {name = "air"}) df_trees.spawn_spore_tree(pos) end local function fungiwood_fix(pos) minetest.set_node(pos, {name = "air"}) df_trees.spawn_fungiwood(pos) end local function tunnel_fix(pos) minetest.set_node(pos, {name = "air"}) df_trees.spawn_tunnel_tube(pos) end bonemeal:add_sapling({ {"df_trees:black_cap_sapling", df_trees.spawn_black_cap, "soil", true}, {"df_trees:fungiwood_sapling", fungiwood_fix, "soil", true}, {"df_trees:goblin_cap_sapling", df_trees.spawn_goblin_cap, "soil", true}, {"df_trees:spore_tree_sapling", spore_tree_fix, "soil", true}, {"df_trees:tower_cap_sapling", df_trees.spawn_tower_cap, "soil", true}, {"df_trees:tunnel_tube_sapling", tunnel_fix, "soil", true}, {"df_trees:nether_cap_sapling", df_trees.spawn_nether_cap, "group:nether_cap", true}, {"df_trees:nether_cap_sapling", df_trees.spawn_nether_cap, "group:cools_lava", true} }) end if minetest.get_modpath("df_farming") then bonemeal:add_crop({ {"df_farming:cave_wheat_", 8, "df_farming:cave_wheat_seed", true}, {"df_farming:dimple_cup_", 4, "df_farming:dimple_cup_seed", true}, {"df_farming:pig_tail_", 8, "df_farming:pig_tail_seed", true}, {"df_farming:plump_helmet_", 4, "df_farming:plump_helmet_spawn", true}, {"df_farming:quarry_bush_", 5, "df_farming:quarry_bush_seed", true}, {"df_farming:sweet_pod_", 6, "df_farming:sweet_pod_seed", true} }) end if minetest.get_modpath("df_primordial_items") then local function mush_fix(pos) minetest.set_node(pos, {name = "air"}) mapgen_helper.place_schematic(pos, df_primordial_items.get_primordial_mushroom(), (math.random(4) - 1) * 90) end local function fern_fix(pos) minetest.set_node(pos, {name = "air"}) local rotations = {0, 90, 180, 270} mapgen_helper.place_schematic(pos, df_primordial_items.get_fern_schematic(), rotations[math.random(#rotations)]) end local function blood_fix(pos) df_trees.grow_blood_thorn(pos, minetest.get_node(pos)) end bonemeal:add_sapling({ {"df_primordial_items:jungle_mushroom_sapling", df_primordial_items.spawn_jungle_mushroom, "soil", true}, {"df_primordial_items:jungletree_sapling", df_primordial_items.spawn_jungle_tree, "soil", true}, {"df_primordial_items:mush_sapling", mush_fix, "soil", true}, {"df_primordial_items:fern_sapling", fern_fix, "soil", true}, {"df_trees:blood_thorn", blood_fix, "sand", true} }) local jgrass = { "df_primordial_items:jungle_grass_1", "df_primordial_items:jungle_grass_2", "df_primordial_items:jungle_grass_3", "df_primordial_items:fern_1", "df_primordial_items:fern_2", "", "", "", "" } local jdeco = { "df_primordial_items:jungle_mushroom_1", "df_primordial_items:jungle_mushroom_2", "df_primordial_items:glow_plant_1", "df_primordial_items:glow_plant_2", "df_primordial_items:glow_plant_3", "", "", "" } bonemeal:add_deco({ {"df_primordial_items:dirt_with_jungle_grass", jgrass, jdeco} }) local fgrass = { "df_primordial_items:fungal_grass_1", "df_primordial_items:fungal_grass_2", "", "", "", "" } local fdeco = { "df_primordial_items:glow_orb_stalks", "df_primordial_items:glow_pods", "", "", "" } bonemeal:add_deco({ {"df_primordial_items:dirt_with_mycelium", fgrass, fdeco} }) end if minetest.get_modpath("everness") then bonemeal:add_sapling({ {"everness:baobab_sapling", Everness.grow_baobab_tree, "soil"}, {"everness:coral_tree_bioluminescent_sapling", Everness.coral_tree_bioluminescent, "soil"}, {"everness:coral_tree_sapling", Everness.grow_coral_tree, "soil"}, {"everness:crystal_bush_sapling", Everness.grow_crystal_bush, "soil"}, {"everness:crystal_tree_large_sapling", Everness.grow_crystal_large_tree, "soil"}, {"everness:crystal_tree_sapling", Everness.grow_crystal_tree, "soil"}, {"everness:cursed_bush_sapling", Everness.grow_cursed_bush, "soil"}, {"everness:cursed_dream_tree_sapling", Everness.grow_cursed_dream_tree, "soil"}, {"everness:dry_tree_sapling", Everness.grow_dry_tree, "soil"}, {"everness:sequoia_tree_sapling", Everness.grow_sequoia_tree, "soil"}, {"everness:willow_tree_sapling", Everness.grow_willow_tree, "soil"} }) end if minetest.get_modpath("bushes_classic") then local function grow_bush(pos) local meta = minetest.get_meta(pos) local bush_name = meta:get_string("bush_type") -- only change if meta found if meta and bush_name then minetest.swap_node(pos, {name = "bushes:" .. bush_name .. "_bush"}) end end bonemeal:add_sapling({ {"bushes:fruitless_bush", grow_bush, "soil"}, }) end