Bonemeal mod [bonemeal] This mod adds four new items into the game, bones which can be dug from normal dirt which can be made into bonemeal, mulch which is is crafted using a tree and 8x leaves, and fertiliser which is a mixture of them both. Each item can be used on saplings and crops for a chance to grow them quicker as well as dirt which will generate random grass, flowers or whichever decoration is registered. Mulch has a strength of 1, Bonemeal 2 and Fertiliser 3 which means the stronger the item, the more chance of growing saplings in low light, making crops sprout quicker or simply decorate a larger area with grass and flowers. The api.txt document shows how to add your own saplings, crops and grasses to the list by using one of the 3 commands included and the mod.lua file gives you many examples by using some of the popular mods available. https://forum.minetest.net/viewtopic.php?f=9&t=16446 Changelog: - 0.1 - Initial release - 0.2 - Added global on_use function for bonemeal growth - 0.3 - Added strength to on_use global for new items (mulch and fertiliser). - 0.4 - Added Intllib support and fr.txt file