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bonemeal/lucky_block.lua
2017-10-12 12:00:42 +01:00

25 lines
392 B
Lua

-- add lucky blocks
local function growy(pos, player)
local dpos = minetest.find_node_near(pos, 1, "group:soil")
if dpos then
bonemeal:on_use(dpos, 5)
end
end
if minetest.get_modpath("lucky_block") then
lucky_block:add_blocks({
{"lig"},
{"dro", {"bonemeal:mulch"}, 10},
{"dro", {"bonemeal:bonemeal"}, 10},
{"dro", {"bonemeal:fertiliser"}, 10},
{"cus", growy},
})
end